663 lines
18 KiB
C++
663 lines
18 KiB
C++
/**
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* @file llspeakers.cpp
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* @brief Management interface for muting and controlling volume of residents currently speaking
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*
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* $LicenseInfo:firstyear=2005&license=viewergpl$
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*
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* Copyright (c) 2005-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llspeakers.h"
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#include "llagent.h"
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#include "llappviewer.h"
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#include "llmutelist.h"
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#include "llsdutil.h"
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#include "lluicolortable.h"
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#include "llviewerobjectlist.h"
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#include "llvoavatar.h"
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#include "llworld.h"
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const F32 SPEAKER_TIMEOUT = 10.f; // seconds of not being on voice channel before removed from list of active speakers
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const LLColor4 INACTIVE_COLOR(0.3f, 0.3f, 0.3f, 0.5f);
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const LLColor4 ACTIVE_COLOR(0.5f, 0.5f, 0.5f, 1.f);
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LLSpeaker::LLSpeaker(const LLUUID& id, const std::string& name, const ESpeakerType type) :
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mStatus(LLSpeaker::STATUS_TEXT_ONLY),
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mLastSpokeTime(0.f),
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mSpeechVolume(0.f),
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mHasSpoken(FALSE),
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mHasLeftCurrentCall(FALSE),
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mDotColor(LLColor4::white),
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mID(id),
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mTyping(FALSE),
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mSortIndex(0),
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mType(type),
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mIsModerator(FALSE),
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mModeratorMutedVoice(FALSE),
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mModeratorMutedText(FALSE)
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{
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if (name.empty() && type == SPEAKER_AGENT)
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{
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lookupName();
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}
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else
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{
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mDisplayName = name;
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}
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gVoiceClient->setUserVolume(id, LLMuteList::getInstance()->getSavedResidentVolume(id));
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mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
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}
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void LLSpeaker::lookupName()
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{
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gCacheName->get(mID, FALSE, boost::bind(&LLSpeaker::onAvatarNameLookup, this, _1, _2, _3, _4));
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}
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void LLSpeaker::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group)
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{
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mDisplayName = first + " " + last;
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}
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LLSpeakerUpdateModeratorEvent::LLSpeakerUpdateModeratorEvent(LLSpeaker* source)
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: LLEvent(source, "Speaker add moderator event"),
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mSpeakerID (source->mID),
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mIsModerator (source->mIsModerator)
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{
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}
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LLSD LLSpeakerUpdateModeratorEvent::getValue()
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{
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LLSD ret;
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ret["id"] = mSpeakerID;
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ret["is_moderator"] = mIsModerator;
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return ret;
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}
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LLSpeakerTextModerationEvent::LLSpeakerTextModerationEvent(LLSpeaker* source)
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: LLEvent(source, "Speaker text moderation event")
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{
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}
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LLSD LLSpeakerTextModerationEvent::getValue()
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{
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return std::string("text");
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}
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LLSpeakerVoiceModerationEvent::LLSpeakerVoiceModerationEvent(LLSpeaker* source)
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: LLEvent(source, "Speaker voice moderation event")
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{
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}
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LLSD LLSpeakerVoiceModerationEvent::getValue()
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{
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return std::string("voice");
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}
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LLSpeakerListChangeEvent::LLSpeakerListChangeEvent(LLSpeakerMgr* source, const LLUUID& speaker_id)
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: LLEvent(source, "Speaker added/removed from speaker mgr"),
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mSpeakerID(speaker_id)
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{
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}
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LLSD LLSpeakerListChangeEvent::getValue()
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{
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return mSpeakerID;
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}
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// helper sort class
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struct LLSortRecentSpeakers
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{
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bool operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const;
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};
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bool LLSortRecentSpeakers::operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const
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{
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// Sort first on status
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if (lhs->mStatus != rhs->mStatus)
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{
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return (lhs->mStatus < rhs->mStatus);
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}
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// and then on last speaking time
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if(lhs->mLastSpokeTime != rhs->mLastSpokeTime)
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{
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return (lhs->mLastSpokeTime > rhs->mLastSpokeTime);
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}
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// and finally (only if those are both equal), on name.
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return( lhs->mDisplayName.compare(rhs->mDisplayName) < 0 );
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}
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//
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// LLSpeakerMgr
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//
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LLSpeakerMgr::LLSpeakerMgr(LLVoiceChannel* channelp) :
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mVoiceChannel(channelp)
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{
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}
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LLSpeakerMgr::~LLSpeakerMgr()
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{
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}
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LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::string& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type)
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{
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if (id.isNull()) return NULL;
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LLPointer<LLSpeaker> speakerp;
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if (mSpeakers.find(id) == mSpeakers.end())
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{
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speakerp = new LLSpeaker(id, name, type);
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speakerp->mStatus = status;
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mSpeakers.insert(std::make_pair(speakerp->mID, speakerp));
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mSpeakersSorted.push_back(speakerp);
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fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "add");
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}
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else
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{
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speakerp = findSpeaker(id);
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if (speakerp.notNull())
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{
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// keep highest priority status (lowest value) instead of overriding current value
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speakerp->mStatus = llmin(speakerp->mStatus, status);
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speakerp->mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
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// RN: due to a weird behavior where IMs from attached objects come from the wearer's agent_id
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// we need to override speakers that we think are objects when we find out they are really
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// residents
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if (type == LLSpeaker::SPEAKER_AGENT)
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{
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speakerp->mType = LLSpeaker::SPEAKER_AGENT;
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speakerp->lookupName();
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}
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}
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}
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return speakerp;
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}
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void LLSpeakerMgr::update(BOOL resort_ok)
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{
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if (!gVoiceClient)
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{
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return;
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}
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LLColor4 speaking_color = LLUIColorTable::instance().getColor("SpeakingColor");
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LLColor4 overdriven_color = LLUIColorTable::instance().getColor("OverdrivenColor");
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if(resort_ok) // only allow list changes when user is not interacting with it
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{
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updateSpeakerList();
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}
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// update status of all current speakers
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BOOL voice_channel_active = (!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive());
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for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end();)
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{
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LLUUID speaker_id = speaker_it->first;
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LLSpeaker* speakerp = speaker_it->second;
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speaker_map_t::iterator cur_speaker_it = speaker_it++;
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if (voice_channel_active && gVoiceClient->getVoiceEnabled(speaker_id))
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{
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speakerp->mSpeechVolume = gVoiceClient->getCurrentPower(speaker_id);
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BOOL moderator_muted_voice = gVoiceClient->getIsModeratorMuted(speaker_id);
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if (moderator_muted_voice != speakerp->mModeratorMutedVoice)
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{
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speakerp->mModeratorMutedVoice = moderator_muted_voice;
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speakerp->fireEvent(new LLSpeakerVoiceModerationEvent(speakerp));
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}
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if (gVoiceClient->getOnMuteList(speaker_id) || speakerp->mModeratorMutedVoice)
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{
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speakerp->mStatus = LLSpeaker::STATUS_MUTED;
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}
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else if (gVoiceClient->getIsSpeaking(speaker_id))
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{
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// reset inactivity expiration
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if (speakerp->mStatus != LLSpeaker::STATUS_SPEAKING)
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{
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speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
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speakerp->mHasSpoken = TRUE;
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}
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speakerp->mStatus = LLSpeaker::STATUS_SPEAKING;
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// interpolate between active color and full speaking color based on power of speech output
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speakerp->mDotColor = speaking_color;
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if (speakerp->mSpeechVolume > LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
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{
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speakerp->mDotColor = overdriven_color;
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}
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}
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else
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{
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speakerp->mSpeechVolume = 0.f;
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speakerp->mDotColor = ACTIVE_COLOR;
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if (speakerp->mHasSpoken)
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{
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// have spoken once, not currently speaking
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speakerp->mStatus = LLSpeaker::STATUS_HAS_SPOKEN;
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}
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else
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{
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// default state for being in voice channel
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speakerp->mStatus = LLSpeaker::STATUS_VOICE_ACTIVE;
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}
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}
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}
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// speaker no longer registered in voice channel, demote to text only
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else if (speakerp->mStatus != LLSpeaker::STATUS_NOT_IN_CHANNEL)
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{
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if(speakerp->mType == LLSpeaker::SPEAKER_EXTERNAL)
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{
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// external speakers should be timed out when they leave the voice channel (since they only exist via SLVoice)
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speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
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}
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else
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{
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speakerp->mStatus = LLSpeaker::STATUS_TEXT_ONLY;
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speakerp->mSpeechVolume = 0.f;
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speakerp->mDotColor = ACTIVE_COLOR;
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}
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}
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}
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if(resort_ok) // only allow list changes when user is not interacting with it
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{
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// sort by status then time last spoken
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std::sort(mSpeakersSorted.begin(), mSpeakersSorted.end(), LLSortRecentSpeakers());
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}
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// for recent speakers who are not currently speaking, show "recent" color dot for most recent
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// fading to "active" color
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S32 recent_speaker_count = 0;
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S32 sort_index = 0;
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speaker_list_t::iterator sorted_speaker_it;
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for(sorted_speaker_it = mSpeakersSorted.begin();
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sorted_speaker_it != mSpeakersSorted.end(); )
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{
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LLPointer<LLSpeaker> speakerp = *sorted_speaker_it;
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// color code recent speakers who are not currently speaking
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if (speakerp->mStatus == LLSpeaker::STATUS_HAS_SPOKEN)
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{
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speakerp->mDotColor = lerp(speaking_color, ACTIVE_COLOR, clamp_rescale((F32)recent_speaker_count, -2.f, 3.f, 0.f, 1.f));
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recent_speaker_count++;
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}
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// stuff sort ordinal into speaker so the ui can sort by this value
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speakerp->mSortIndex = sort_index++;
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// remove speakers that have been gone too long
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if (speakerp->mStatus == LLSpeaker::STATUS_NOT_IN_CHANNEL && speakerp->mActivityTimer.hasExpired())
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{
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fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "remove");
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mSpeakers.erase(speakerp->mID);
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sorted_speaker_it = mSpeakersSorted.erase(sorted_speaker_it);
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}
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else
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{
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++sorted_speaker_it;
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}
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}
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}
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void LLSpeakerMgr::updateSpeakerList()
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{
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// are we bound to the currently active voice channel?
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if ((!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()))
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{
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LLVoiceClient::participantMap* participants = gVoiceClient->getParticipantList();
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if(participants)
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{
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LLVoiceClient::participantMap::iterator participant_it;
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// add new participants to our list of known speakers
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for (participant_it = participants->begin(); participant_it != participants->end(); ++participant_it)
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{
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LLVoiceClient::participantState* participantp = participant_it->second;
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setSpeaker(participantp->mAvatarID, participantp->mDisplayName, LLSpeaker::STATUS_VOICE_ACTIVE, (participantp->isAvatar()?LLSpeaker::SPEAKER_AGENT:LLSpeaker::SPEAKER_EXTERNAL));
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}
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}
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}
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}
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LLPointer<LLSpeaker> LLSpeakerMgr::findSpeaker(const LLUUID& speaker_id)
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{
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speaker_map_t::iterator found_it = mSpeakers.find(speaker_id);
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if (found_it == mSpeakers.end())
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{
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return NULL;
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}
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return found_it->second;
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}
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void LLSpeakerMgr::getSpeakerList(speaker_list_t* speaker_list, BOOL include_text)
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{
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speaker_list->clear();
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for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
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{
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LLPointer<LLSpeaker> speakerp = speaker_it->second;
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// what about text only muted or inactive?
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if (include_text || speakerp->mStatus != LLSpeaker::STATUS_TEXT_ONLY)
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{
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speaker_list->push_back(speakerp);
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}
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}
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}
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const LLUUID LLSpeakerMgr::getSessionID()
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{
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return mVoiceChannel->getSessionID();
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}
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void LLSpeakerMgr::setSpeakerTyping(const LLUUID& speaker_id, BOOL typing)
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{
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LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
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if (speakerp.notNull())
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{
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speakerp->mTyping = typing;
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}
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}
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// speaker has chatted via either text or voice
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void LLSpeakerMgr::speakerChatted(const LLUUID& speaker_id)
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{
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LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
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if (speakerp.notNull())
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{
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speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
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speakerp->mHasSpoken = TRUE;
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}
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}
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BOOL LLSpeakerMgr::isVoiceActive()
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{
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// mVoiceChannel = NULL means current voice channel, whatever it is
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return LLVoiceClient::voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive();
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}
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//
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// LLIMSpeakerMgr
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//
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LLIMSpeakerMgr::LLIMSpeakerMgr(LLVoiceChannel* channel) : LLSpeakerMgr(channel)
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{
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}
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void LLIMSpeakerMgr::updateSpeakerList()
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{
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// don't do normal updates which are pulled from voice channel
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// rely on user list reported by sim
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// We need to do this to allow PSTN callers into group chats to show in the list.
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LLSpeakerMgr::updateSpeakerList();
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return;
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}
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void LLIMSpeakerMgr::setSpeakers(const LLSD& speakers)
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{
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if ( !speakers.isMap() ) return;
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if ( speakers.has("agent_info") && speakers["agent_info"].isMap() )
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{
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LLSD::map_const_iterator speaker_it;
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for(speaker_it = speakers["agent_info"].beginMap();
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speaker_it != speakers["agent_info"].endMap();
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++speaker_it)
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{
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LLUUID agent_id(speaker_it->first);
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LLPointer<LLSpeaker> speakerp = setSpeaker(
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agent_id,
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LLStringUtil::null,
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LLSpeaker::STATUS_TEXT_ONLY);
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if ( speaker_it->second.isMap() )
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{
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BOOL is_moderator = speakerp->mIsModerator;
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speakerp->mIsModerator = speaker_it->second["is_moderator"];
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speakerp->mModeratorMutedText =
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speaker_it->second["mutes"]["text"];
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// Fire event only if moderator changed
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if ( is_moderator != speakerp->mIsModerator )
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fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
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}
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}
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}
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else if ( speakers.has("agents" ) && speakers["agents"].isArray() )
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{
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//older, more decprecated way. Need here for
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//using older version of servers
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LLSD::array_const_iterator speaker_it;
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for(speaker_it = speakers["agents"].beginArray();
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speaker_it != speakers["agents"].endArray();
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++speaker_it)
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{
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const LLUUID agent_id = (*speaker_it).asUUID();
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LLPointer<LLSpeaker> speakerp = setSpeaker(
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agent_id,
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LLStringUtil::null,
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LLSpeaker::STATUS_TEXT_ONLY);
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}
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}
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}
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void LLIMSpeakerMgr::updateSpeakers(const LLSD& update)
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{
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if ( !update.isMap() ) return;
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if ( update.has("agent_updates") && update["agent_updates"].isMap() )
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{
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LLSD::map_const_iterator update_it;
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for(
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update_it = update["agent_updates"].beginMap();
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update_it != update["agent_updates"].endMap();
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++update_it)
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{
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LLUUID agent_id(update_it->first);
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LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
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LLSD agent_data = update_it->second;
|
|
|
|
if (agent_data.isMap() && agent_data.has("transition"))
|
|
{
|
|
if (agent_data["transition"].asString() == "LEAVE" && speakerp.notNull())
|
|
{
|
|
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
|
|
speakerp->mDotColor = INACTIVE_COLOR;
|
|
speakerp->mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
|
|
}
|
|
else if (agent_data["transition"].asString() == "ENTER")
|
|
{
|
|
// add or update speaker
|
|
speakerp = setSpeaker(agent_id);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "bad membership list update " << ll_print_sd(agent_data["transition"]) << llendl;
|
|
}
|
|
}
|
|
|
|
if (speakerp.isNull()) continue;
|
|
|
|
// should have a valid speaker from this point on
|
|
if (agent_data.isMap() && agent_data.has("info"))
|
|
{
|
|
LLSD agent_info = agent_data["info"];
|
|
|
|
if (agent_info.has("is_moderator"))
|
|
{
|
|
BOOL is_moderator = speakerp->mIsModerator;
|
|
speakerp->mIsModerator = agent_info["is_moderator"];
|
|
// Fire event only if moderator changed
|
|
if ( is_moderator != speakerp->mIsModerator )
|
|
fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
|
|
}
|
|
|
|
if (agent_info.has("mutes"))
|
|
{
|
|
speakerp->mModeratorMutedText = agent_info["mutes"]["text"];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if ( update.has("updates") && update["updates"].isMap() )
|
|
{
|
|
LLSD::map_const_iterator update_it;
|
|
for (
|
|
update_it = update["updates"].beginMap();
|
|
update_it != update["updates"].endMap();
|
|
++update_it)
|
|
{
|
|
LLUUID agent_id(update_it->first);
|
|
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
|
|
|
|
std::string agent_transition = update_it->second.asString();
|
|
if (agent_transition == "LEAVE" && speakerp.notNull())
|
|
{
|
|
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
|
|
speakerp->mDotColor = INACTIVE_COLOR;
|
|
speakerp->mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
|
|
}
|
|
else if ( agent_transition == "ENTER")
|
|
{
|
|
// add or update speaker
|
|
speakerp = setSpeaker(agent_id);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "bad membership list update "
|
|
<< agent_transition << llendl;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// LLActiveSpeakerMgr
|
|
//
|
|
|
|
LLActiveSpeakerMgr::LLActiveSpeakerMgr() : LLSpeakerMgr(NULL)
|
|
{
|
|
}
|
|
|
|
void LLActiveSpeakerMgr::updateSpeakerList()
|
|
{
|
|
// point to whatever the current voice channel is
|
|
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
|
|
|
|
// always populate from active voice channel
|
|
if (LLVoiceChannel::getCurrentVoiceChannel() != mVoiceChannel)
|
|
{
|
|
fireEvent(new LLSpeakerListChangeEvent(this, LLUUID::null), "clear");
|
|
mSpeakers.clear();
|
|
mSpeakersSorted.clear();
|
|
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
|
|
}
|
|
LLSpeakerMgr::updateSpeakerList();
|
|
|
|
// clean up text only speakers
|
|
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
|
|
{
|
|
LLUUID speaker_id = speaker_it->first;
|
|
LLSpeaker* speakerp = speaker_it->second;
|
|
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
|
|
{
|
|
// automatically flag text only speakers for removal
|
|
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
// LLLocalSpeakerMgr
|
|
//
|
|
|
|
LLLocalSpeakerMgr::LLLocalSpeakerMgr() : LLSpeakerMgr(LLVoiceChannelProximal::getInstance())
|
|
{
|
|
}
|
|
|
|
LLLocalSpeakerMgr::~LLLocalSpeakerMgr ()
|
|
{
|
|
}
|
|
|
|
void LLLocalSpeakerMgr::updateSpeakerList()
|
|
{
|
|
// pull speakers from voice channel
|
|
LLSpeakerMgr::updateSpeakerList();
|
|
|
|
if (gDisconnected)//the world is cleared.
|
|
{
|
|
return ;
|
|
}
|
|
|
|
// pick up non-voice speakers in chat range
|
|
std::vector<LLUUID> avatar_ids;
|
|
std::vector<LLVector3d> positions;
|
|
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgent.getPositionGlobal(), CHAT_NORMAL_RADIUS);
|
|
for(U32 i=0; i<avatar_ids.size(); i++)
|
|
{
|
|
setSpeaker(avatar_ids[i]);
|
|
}
|
|
|
|
// check if text only speakers have moved out of chat range
|
|
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
|
|
{
|
|
LLUUID speaker_id = speaker_it->first;
|
|
LLSpeaker* speakerp = speaker_it->second;
|
|
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
|
|
{
|
|
LLVOAvatar* avatarp = (LLVOAvatar*)gObjectList.findObject(speaker_id);
|
|
if (!avatarp || dist_vec(avatarp->getPositionAgent(), gAgent.getPositionAgent()) > CHAT_NORMAL_RADIUS)
|
|
{
|
|
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
|
|
speakerp->mDotColor = INACTIVE_COLOR;
|
|
speakerp->mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT);
|
|
}
|
|
}
|
|
}
|
|
}
|