261 lines
7.7 KiB
C++
261 lines
7.7 KiB
C++
/**
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* @file llinspectavatar.cpp
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llinspectavatar.h"
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// viewer files
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#include "llagentdata.h"
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#include "llavataractions.h"
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#include "llavatarpropertiesprocessor.h"
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#include "llcallingcard.h"
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// linden libraries
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#include "lltooltip.h" // positionViewNearMouse()
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#include "lluictrl.h"
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// This object represents a pending request for avatar properties information
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class LLFetchAvatarData : public LLAvatarPropertiesObserver
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{
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public:
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// If the inspector closes it will delete the pending request object, so the
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// inspector pointer will be valid for the lifetime of this object
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LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector)
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: mAvatarID(avatar_id),
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mInspector(inspector)
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{
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LLAvatarPropertiesProcessor* processor =
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LLAvatarPropertiesProcessor::getInstance();
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// register ourselves as an observer
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processor->addObserver(mAvatarID, this);
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// send a request (duplicates will be suppressed inside the avatar
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// properties processor)
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processor->sendAvatarPropertiesRequest(mAvatarID);
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}
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~LLFetchAvatarData()
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{
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// remove ourselves as an observer
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LLAvatarPropertiesProcessor::getInstance()->
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removeObserver(mAvatarID, this);
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}
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void processProperties(void* data, EAvatarProcessorType type)
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{
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// route the data to the inspector
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if (data
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&& type == APT_PROPERTIES)
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{
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LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data);
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mInspector->processAvatarData(avatar_data);
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}
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}
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// Store avatar ID so we can un-register the observer on destruction
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LLUUID mAvatarID;
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LLInspectAvatar* mInspector;
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};
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LLInspectAvatar::LLInspectAvatar(const LLSD& sd)
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: LLFloater( LLSD() ), // single_instance, doesn't really need key
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mAvatarID(), // set in onOpen()
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mFirstName(),
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mLastName(),
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mPropertiesRequest(NULL)
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{
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// can't make the properties request until the widgets are constructed
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// as it might return immediately, so do it in postBuild.
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}
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LLInspectAvatar::~LLInspectAvatar()
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{
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// clean up any pending requests so they don't call back into a deleted
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// view
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delete mPropertiesRequest;
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mPropertiesRequest = NULL;
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}
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/*virtual*/
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BOOL LLInspectAvatar::postBuild(void)
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{
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getChild<LLUICtrl>("add_friend_btn")->setCommitCallback(
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boost::bind(&LLInspectAvatar::onClickAddFriend, this) );
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getChild<LLUICtrl>("view_profile_btn")->setCommitCallback(
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boost::bind(&LLInspectAvatar::onClickViewProfile, this) );
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return TRUE;
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}
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void LLInspectAvatar::draw()
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{
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static LLCachedControl<F32> FADE_OUT_TIME(*LLUI::sSettingGroups["config"], "InspectorFadeTime", 1.f);
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if (mCloseTimer.getStarted())
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{
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F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_OUT_TIME, 1.f, 0.f);
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LLViewDrawContext context(alpha);
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LLFloater::draw();
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if (mCloseTimer.getElapsedTimeF32() > FADE_OUT_TIME)
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{
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closeFloater(false);
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}
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}
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else
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{
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LLFloater::draw();
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}
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}
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// Multiple calls to showInstance("inspect_avatar", foo) will provide different
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// LLSD for foo, which we will catch here.
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//virtual
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void LLInspectAvatar::onOpen(const LLSD& data)
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{
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mCloseTimer.stop();
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// Extract appropriate avatar id
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mAvatarID = data.isUUID() ? data : data["avatar_id"];
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// Position the inspector relative to the mouse cursor
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// Similar to how tooltips are positioned
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// See LLToolTipMgr::createToolTip
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if (data.has("pos"))
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{
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LLUI::positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger());
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}
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else
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{
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LLUI::positionViewNearMouse(this);
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}
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// can't call from constructor as widgets are not built yet
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requestUpdate();
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}
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//virtual
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void LLInspectAvatar::onFocusLost()
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{
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// Start closing when we lose focus
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mCloseTimer.start();
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}
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void LLInspectAvatar::requestUpdate()
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{
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// Don't make network requests when spawning from the debug menu at the
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// login screen (which is useful to work on the layout).
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if (mAvatarID.isNull())
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{
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getChild<LLUICtrl>("user_subtitle")->
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setValue("Test subtitle");
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getChild<LLUICtrl>("user_details")->
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setValue("Test details\nTest line 2");
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return;
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}
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// Clear out old data so it doesn't flash between old and new
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getChild<LLUICtrl>("user_name")->setValue("");
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getChild<LLUICtrl>("user_subtitle")->setValue("");
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getChild<LLUICtrl>("user_details")->setValue("");
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// Make a new request for properties
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delete mPropertiesRequest;
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mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this);
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// You can't re-add someone as a friend if they are already your friend
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bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL;
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bool is_self = (mAvatarID == gAgentID);
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childSetEnabled("add_friend_btn", !is_friend && !is_self);
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// Use an avatar_icon even though the image id will come down with the
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// avatar properties because the avatar_icon code maintains a cache of icons
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// and this may result in the image being visible sooner.
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// *NOTE: This may generate a duplicate avatar properties request, but that
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// will be suppressed internally in the avatar properties processor.
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childSetValue("avatar_icon", LLSD(mAvatarID) );
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gCacheName->get(mAvatarID, FALSE,
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boost::bind(&LLInspectAvatar::nameUpdatedCallback,
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this, _1, _2, _3, _4));
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}
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void LLInspectAvatar::processAvatarData(LLAvatarData* data)
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{
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LLStringUtil::format_map_t args;
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args["[BORN_ON]"] = data->born_on;
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args["[AGE]"] = LLAvatarPropertiesProcessor::ageFromDate(data->born_on);
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args["[SL_PROFILE]"] = data->about_text;
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args["[RW_PROFILE"] = data->fl_about_text;
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args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data);
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args["[PAYMENTINFO]"] = LLAvatarPropertiesProcessor::paymentInfo(data);
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std::string subtitle = getString("Subtitle", args);
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getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) );
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std::string details = getString("Details", args);
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getChild<LLUICtrl>("user_details")->setValue( LLSD(details) );
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// Delete the request object as it has been satisfied
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delete mPropertiesRequest;
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mPropertiesRequest = NULL;
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}
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void LLInspectAvatar::nameUpdatedCallback(
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const LLUUID& id,
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const std::string& first,
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const std::string& last,
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BOOL is_group)
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{
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// Possibly a request for an older inspector
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if (id != mAvatarID) return;
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mFirstName = first;
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mLastName = last;
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std::string name = first + " " + last;
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childSetValue("user_name", LLSD(name) );
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}
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void LLInspectAvatar::onClickAddFriend()
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{
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std::string name;
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name.assign(mFirstName);
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name.append(" ");
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name.append(mLastName);
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LLAvatarActions::requestFriendshipDialog(mAvatarID, name);
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}
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void LLInspectAvatar::onClickViewProfile()
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{
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LLAvatarActions::showProfile(mAvatarID);
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}
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