phoenix-firestorm/indra/llmath
Dave Parks d71716aa6d Make LLVolume::createSide a little faster. 2010-04-28 02:53:12 -05:00
..
tests
CMakeLists.txt
camera.h
coordframe.h
llbbox.cpp
llbbox.h
llbboxlocal.cpp
llbboxlocal.h
llcamera.cpp
llcamera.h Fix for shadows from skyboxes hitting the ground. 2010-04-22 16:52:05 -05:00
llcoord.h
llcoordframe.cpp
llcoordframe.h
llinterp.h
llline.cpp
llline.h
llmath.h
llmodularmath.cpp
llmodularmath.h
lloctree.h
llperlin.cpp
llperlin.h
llplane.h
llquantize.h
llquaternion.cpp
llquaternion.h
llrect.cpp
llrect.h
llsdutil_math.cpp
llsdutil_math.h
llsphere.cpp
llsphere.h
lltreenode.h
llv4math.h
llv4matrix3.h
llv4matrix4.h
llv4vector3.h
llvolume.cpp Make LLVolume::createSide a little faster. 2010-04-28 02:53:12 -05:00
llvolume.h First draft of skin weights in .mesh asset 2010-04-02 14:43:05 -05:00
llvolumemgr.cpp
llvolumemgr.h
m3math.cpp
m3math.h
m4math.cpp Remove some dead code. 2010-02-28 16:40:30 -06:00
m4math.h Remove some dead code. 2010-02-28 16:40:30 -06:00
raytrace.cpp
raytrace.h
v2math.cpp
v2math.h merge from viewer-trunk 2010-04-15 20:39:00 +01:00
v3color.cpp
v3color.h
v3dmath.cpp
v3dmath.h
v3math.cpp Remove some dead code. 2010-02-28 16:40:30 -06:00
v3math.h Remove some dead code. 2010-02-28 16:40:30 -06:00
v4color.cpp
v4color.h Consolidate now preserves materials. 2010-02-19 12:41:08 -06:00
v4coloru.cpp
v4coloru.h
v4math.cpp
v4math.h
xform.cpp
xform.h