55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
/**
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* @file lltexturerstats.cpp
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* @brief texture stats helper methods
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "pipeline.h"
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#include "llagent.h"
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#include "lltexturefetch.h"
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#include "lltexturestats.h"
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#include "lltexturestatsuploader.h"
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#include "llviewerregion.h"
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void send_texture_stats_to_sim(const LLSD &texture_stats)
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{
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LLSD texture_stats_report;
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// Only send stats if the agent is connected to a region.
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if (!gAgent.getRegion())
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{
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return;
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}
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LLUUID agent_id = gAgent.getID();
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texture_stats_report["agent_id"] = agent_id;
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texture_stats_report["region_id"] = gAgent.getRegion()->getRegionID();
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texture_stats_report["stats_data"] = texture_stats;
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std::string texture_cap_url = gAgent.getRegion()->getCapability("TextureStats");
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LL_INFOS() << "uploading texture stats data to simulator" << LL_ENDL;
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LLTextureStatsUploader::uploadStatsToSimulator(texture_cap_url, texture_stats);
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}
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