137 lines
4.2 KiB
C++
137 lines
4.2 KiB
C++
/**
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* @file llinventoryfunctions.h
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* @brief Miscellaneous inventory-related functions and classes
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* class definition
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLINVENTORYFUNCTIONS_H
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#define LL_LLINVENTORYFUNCTIONS_H
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#include "llassetstorage.h"
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#include "lldarray.h"
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#include "llfloater.h"
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#include "llinventory.h"
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#include "llinventoryfilter.h"
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#include "llfolderview.h"
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#include "llinventorymodel.h"
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#include "lluictrlfactory.h"
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#include <set>
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class LLFolderViewItem;
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class LLInventoryFilter;
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class LLInventoryModel;
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class LLInventoryPanel;
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class LLInvFVBridge;
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class LLInventoryFVBridgeBuilder;
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class LLMenuBarGL;
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class LLCheckBoxCtrl;
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class LLSpinCtrl;
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class LLScrollContainer;
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class LLTextBox;
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class LLIconCtrl;
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class LLSaveFolderState;
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class LLFilterEditor;
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class LLTabContainer;
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// This is a collection of miscellaneous functions and classes
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// that don't fit cleanly into any other class header.
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//
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLInventoryState
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{
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public:
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// HACK: Until we can route this info through the instant message hierarchy
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static BOOL sWearNewClothing;
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static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
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};
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class LLSelectFirstFilteredItem : public LLFolderViewFunctor
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{
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public:
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LLSelectFirstFilteredItem() : mItemSelected(FALSE) {}
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virtual ~LLSelectFirstFilteredItem() {}
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virtual void doFolder(LLFolderViewFolder* folder);
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virtual void doItem(LLFolderViewItem* item);
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BOOL wasItemSelected() { return mItemSelected; }
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protected:
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BOOL mItemSelected;
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};
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class LLOpenFilteredFolders : public LLFolderViewFunctor
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{
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public:
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LLOpenFilteredFolders() {}
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virtual ~LLOpenFilteredFolders() {}
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virtual void doFolder(LLFolderViewFolder* folder);
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virtual void doItem(LLFolderViewItem* item);
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};
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class LLSaveFolderState : public LLFolderViewFunctor
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{
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public:
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LLSaveFolderState() : mApply(FALSE) {}
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virtual ~LLSaveFolderState() {}
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virtual void doFolder(LLFolderViewFolder* folder);
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virtual void doItem(LLFolderViewItem* item) {}
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void setApply(BOOL apply);
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void clearOpenFolders() { mOpenFolders.clear(); }
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protected:
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std::set<LLUUID> mOpenFolders;
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BOOL mApply;
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};
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class LLOpenFoldersWithSelection : public LLFolderViewFunctor
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{
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public:
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LLOpenFoldersWithSelection() {}
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virtual ~LLOpenFoldersWithSelection() {}
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virtual void doFolder(LLFolderViewFolder* folder);
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virtual void doItem(LLFolderViewItem* item);
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};
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const std::string& get_item_icon_name(LLAssetType::EType asset_type,
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LLInventoryType::EType inventory_type,
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U32 attachment_point,
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BOOL item_is_multi );
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LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
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LLInventoryType::EType inventory_type,
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U32 attachment_point,
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BOOL item_is_multi );
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#endif // LL_LLINVENTORYFUNCTIONS_H
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