phoenix-firestorm/indra/llui/tests/llurlentry_stub.cpp

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4.7 KiB
C++
Executable File

/**
* @file llurlentry_stub.cpp
* @author Martin Reddy
* @brief Stub implementations for LLUrlEntry unit test dependencies
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llstring.h"
#include "llfile.h"
#include "llavatarnamecache.h"
#include "llcachename.h"
#include "lluuid.h"
#include "message.h"
#include "llpounceable.h"
#include <string>
// [RLVa:KB] - Checked: 2010-11-12 (RLVa-1.2.2a) | Added: RLVa-1.2.2a
// Stub for rlvGetAnonym
std::string rlvGetAnonym(const LLAvatarName& avName)
{
static std::string strAnonym = "A resident";
return strAnonym;
}
// [/RLVa:KB]
// Stub for LLAvatarNameCache
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
{
return false;
}
LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
{
callback_connection_t connection;
return connection;
}
//
// Stub implementation for LLCacheName
//
BOOL LLCacheName::getFullName(const LLUUID& id, std::string& fullname)
{
fullname = "Lynx Linden";
return TRUE;
}
BOOL LLCacheName::getGroupName(const LLUUID& id, std::string& group)
{
group = "My Group";
return TRUE;
}
boost::signals2::connection LLCacheName::get(const LLUUID& id, bool is_group, const LLCacheNameCallback& callback)
{
return boost::signals2::connection();
}
boost::signals2::connection LLCacheName::getGroup(const LLUUID& id, const LLCacheNameCallback& callback)
{
return boost::signals2::connection();
}
LLCacheName* gCacheName = NULL;
//
// Stub implementation for LLTrans
//
class LLTrans
{
public:
static std::string getString(const std::string &xml_desc, const LLStringUtil::format_map_t& args);
};
std::string LLTrans::getString(const std::string &xml_desc, const LLStringUtil::format_map_t& args)
{
return std::string();
}
//
// Stub implementation for LLStyle::Params::Params
//
LLStyle::Params::Params()
{
}
//
// Stub implementations for various LLInitParam classes
//
namespace LLInitParam
{
ParamValue<LLUIColor>::ParamValue(const LLUIColor& color)
: super_t(color)
{}
void ParamValue<LLUIColor>::updateValueFromBlock()
{}
void ParamValue<LLUIColor>::updateBlockFromValue(bool)
{}
bool ParamCompare<const LLFontGL*, false>::equals(const LLFontGL* a, const LLFontGL* b)
{
return false;
}
ParamValue<const LLFontGL*>::ParamValue(const LLFontGL* fontp)
: super_t(fontp)
{}
void ParamValue<const LLFontGL*>::updateValueFromBlock()
{}
void ParamValue<const LLFontGL*>::updateBlockFromValue(bool)
{}
void TypeValues<LLFontGL::HAlign>::declareValues()
{}
void TypeValues<LLFontGL::VAlign>::declareValues()
{}
void TypeValues<LLFontGL::ShadowType>::declareValues()
{}
void ParamValue<LLUIImage*>::updateValueFromBlock()
{}
void ParamValue<LLUIImage*>::updateBlockFromValue(bool)
{}
bool ParamCompare<LLUIImage*, false>::equals(
LLUIImage* const &a,
LLUIImage* const &b)
{
return false;
}
bool ParamCompare<LLUIColor, false>::equals(const LLUIColor &a, const LLUIColor &b)
{
return false;
}
}
//static
LLFontGL* LLFontGL::getFontDefault()
{
return NULL;
}
char const* const _PREHASH_AgentData = (char *)"AgentData";
char const* const _PREHASH_AgentID = (char *)"AgentID";
LLPounceable<LLMessageSystem*, LLPounceableStatic> gMessageSystem;
//
// Stub implementation for LLMessageSystem
//
void LLMessageSystem::newMessage(const char *name) { }
void LLMessageSystem::nextBlockFast(const char *blockname) { }
void LLMessageSystem::nextBlock(const char *blockname) { }
void LLMessageSystem::addUUIDFast( const char *varname, const LLUUID& uuid) { }
void LLMessageSystem::addUUID( const char *varname, const LLUUID& uuid) { }
S32 LLMessageSystem::sendReliable(const LLHost &host) { return 0; }