156 lines
4.2 KiB
C++
156 lines
4.2 KiB
C++
/**
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* @file llinspect.cpp
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llinspect.h"
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#include "lltooltip.h"
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#include "llcontrol.h" // LLCachedControl
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#include "llui.h" // LLUI::sSettingsGroups
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#include "llviewermenu.h"
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LLInspect::LLInspect(const LLSD& key)
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: LLFloater(key),
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mCloseTimer(),
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mOpenTimer()
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{
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}
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LLInspect::~LLInspect()
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{
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}
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// virtual
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void LLInspect::draw()
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{
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static LLCachedControl<F32> FADE_TIME(*LLUI::sSettingGroups["config"], "InspectorFadeTime", 1.f);
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static LLCachedControl<F32> STAY_TIME(*LLUI::sSettingGroups["config"], "InspectorShowTime", 1.f);
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if (mOpenTimer.getStarted())
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{
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LLFloater::draw();
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if (mOpenTimer.getElapsedTimeF32() > STAY_TIME)
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{
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mOpenTimer.stop();
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mCloseTimer.start();
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}
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}
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else if (mCloseTimer.getStarted())
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{
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F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_TIME, 1.f, 0.f);
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LLViewDrawContext context(alpha);
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LLFloater::draw();
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if (mCloseTimer.getElapsedTimeF32() > FADE_TIME)
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{
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closeFloater(false);
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}
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}
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else
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{
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LLFloater::draw();
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}
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}
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// virtual
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void LLInspect::onOpen(const LLSD& data)
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{
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LLFloater::onOpen(data);
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mCloseTimer.stop();
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mOpenTimer.start();
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}
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// virtual
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void LLInspect::onFocusLost()
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{
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LLFloater::onFocusLost();
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// Start closing when we lose focus
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mCloseTimer.start();
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mOpenTimer.stop();
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}
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// virtual
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BOOL LLInspect::handleHover(S32 x, S32 y, MASK mask)
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{
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mOpenTimer.pause();
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return LLView::handleHover(x, y, mask);
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}
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BOOL LLInspect::handleToolTip(S32 x, S32 y, MASK mask)
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{
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BOOL handled = FALSE;
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//delegate handling of tooltip to the hovered child
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LLView* child_handler = childFromPoint(x,y);
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if (child_handler && !child_handler->getToolTip().empty())// show tooltip if a view has non-empty tooltip message
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{
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//build LLInspector params to get correct tooltip setting, etc. background image
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LLInspector::Params params;
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params.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>());
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params.message = child_handler->getToolTip();
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//set up delay if there is no visible tooltip at this moment
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params.delay_time = LLToolTipMgr::instance().toolTipVisible() ? 0.f : LLUI::sSettingGroups["config"]->getF32( "ToolTipDelay" );
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LLToolTipMgr::instance().show(params);
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handled = TRUE;
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}
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return handled;
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}
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// virtual
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void LLInspect::onMouseLeave(S32 x, S32 y, MASK mask)
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{
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mOpenTimer.unpause();
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}
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bool LLInspect::childHasVisiblePopupMenu()
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{
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// Child text-box may spawn a pop-up menu, if mouse is over the menu, Inspector
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// will hide(which is not expected).
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// This is an attempt to find out if child control has spawned a menu.
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LLView* child_menu = gMenuHolder->getVisibleMenu();
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if(child_menu)
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{
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LLRect floater_rc = calcScreenRect();
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LLRect menu_screen_rc = child_menu->calcScreenRect();
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S32 mx, my;
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LLUI::getMousePositionScreen(&mx, &my);
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// This works wrong if we spawn a menu near Inspector and menu overlaps Inspector.
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if(floater_rc.overlaps(menu_screen_rc) && menu_screen_rc.pointInRect(mx, my))
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{
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return true;
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}
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}
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return false;
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}
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