266 lines
7.6 KiB
C++
266 lines
7.6 KiB
C++
/**
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* @file lloutfitslist.cpp
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* @brief List of agent's outfits for My Appearance side panel.
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*
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* $LicenseInfo:firstyear=2010&license=viewergpl$
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*
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* Copyright (c) 2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lloutfitslist.h"
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#include "llaccordionctrl.h"
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#include "llaccordionctrltab.h"
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#include "llinventoryfunctions.h"
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#include "llinventorymodel.h"
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#include "llwearableitemslist.h"
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static LLRegisterPanelClassWrapper<LLOutfitsList> t_outfits_list("outfits_list");
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LLOutfitsList::LLOutfitsList()
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: LLPanel()
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, mAccordion(NULL)
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, mListCommands(NULL)
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{}
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LLOutfitsList::~LLOutfitsList()
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{
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if (gInventory.containsObserver(mCategoriesObserver))
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{
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gInventory.removeObserver(mCategoriesObserver);
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delete mCategoriesObserver;
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}
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if (gInventory.containsObserver(this))
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{
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gInventory.removeObserver(this);
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}
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}
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BOOL LLOutfitsList::postBuild()
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{
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mAccordion = getChild<LLAccordionCtrl>("outfits_accordion");
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mCategoriesObserver = new LLInventoryCategoriesObserver();
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gInventory.addObserver(mCategoriesObserver);
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gInventory.addObserver(this);
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return TRUE;
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}
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//virtual
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void LLOutfitsList::changed(U32 mask)
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{
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if (!gInventory.isInventoryUsable())
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return;
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// Start observing changes in "My Outfits" category.
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const LLUUID outfits = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
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mCategoriesObserver->addCategory(outfits,
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boost::bind(&LLOutfitsList::refreshList, this, outfits));
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LLViewerInventoryCategory* category = gInventory.getCategory(outfits);
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if (!category)
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return;
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// Fetch "My Outfits" contents and refresh the list to display
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// initially fetched items. If not all items are fetched now
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// the observer will refresh the list as soon as the new items
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// arrive.
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category->fetch();
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refreshList(outfits);
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// This observer is used to start the initial outfits fetch
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// when inventory becomes usable. It is no longer needed because
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// "My Outfits" category is now observed by
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// LLInventoryCategoriesObserver.
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gInventory.removeObserver(this);
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}
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void LLOutfitsList::refreshList(const LLUUID& category_id)
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{
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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// Collect all sub-categories of a given category.
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LLIsType is_category(LLAssetType::AT_CATEGORY);
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gInventory.collectDescendentsIf(
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category_id,
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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is_category);
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uuid_vec_t vnew;
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// Creating a vector of newly collected sub-categories UUIDs.
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for (LLInventoryModel::cat_array_t::const_iterator iter = cat_array.begin();
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iter != cat_array.end();
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iter++)
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{
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vnew.push_back((*iter)->getUUID());
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}
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uuid_vec_t vcur;
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// Creating a vector of currently displayed sub-categories UUIDs.
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for (outfits_map_t::const_iterator iter = mOutfitsMap.begin();
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iter != mOutfitsMap.end();
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iter++)
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{
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vcur.push_back((*iter).first);
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}
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// Sorting both vectors to compare.
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std::sort(vcur.begin(), vcur.end());
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std::sort(vnew.begin(), vnew.end());
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uuid_vec_t vadded;
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uuid_vec_t vremoved;
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uuid_vec_t::iterator it;
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size_t maxsize = llmax(vcur.size(), vnew.size());
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vadded.resize(maxsize);
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vremoved.resize(maxsize);
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// what to remove
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it = set_difference(vcur.begin(), vcur.end(), vnew.begin(), vnew.end(), vremoved.begin());
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vremoved.erase(it, vremoved.end());
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// what to add
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it = set_difference(vnew.begin(), vnew.end(), vcur.begin(), vcur.end(), vadded.begin());
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vadded.erase(it, vadded.end());
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// Handle added tabs.
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for (uuid_vec_t::const_iterator iter = vadded.begin();
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iter != vadded.end();
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iter++)
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{
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const LLUUID cat_id = (*iter);
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LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
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if (!cat)
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continue;
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std::string name = cat->getName();
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// *TODO: create accordion tabs and lists from XML.
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LLAccordionCtrlTab::Params params;
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params.name(name);
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params.title(name);
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params.rect(LLRect(0, 0, 315, 20));
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params.display_children(false);
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LLAccordionCtrlTab* tab = LLUICtrlFactory::create<LLAccordionCtrlTab>(params);
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mAccordion->addCollapsibleCtrl(tab);
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LLFlatListView::Params list_params;
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LLWearableItemsList* list = LLUICtrlFactory::create<LLWearableItemsList>(list_params);
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tab->addChild(list, 0);
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tab->setDisplayChildren(false);
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// Map the new tab with outfit category UUID.
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mOutfitsMap.insert(LLOutfitsList::outfits_map_value_t(cat_id, tab));
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// Start observing the new outfit category.
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mCategoriesObserver->addCategory(cat_id, boost::bind(&LLWearableItemsList::updateList, list, cat_id));
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// Fetch the new outfit contents.
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cat->fetch();
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// Refresh the list of outfit items after fetch().
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// Further list updates will be triggered by the category observer.
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list->updateList(cat_id);
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}
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// Handle removed tabs.
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for (uuid_vec_t::const_iterator iter=vremoved.begin(); iter != vremoved.end(); iter++)
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{
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outfits_map_t::iterator outfits_iter = mOutfitsMap.find((*iter));
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if (outfits_iter != mOutfitsMap.end())
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{
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// An outfit is removed from the list. Do the following:
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// 1. Remove outfit accordion tab from accordion.
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mAccordion->removeCollapsibleCtrl(outfits_iter->second);
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// 2. Remove outfit category from observer to stop monitoring its changes.
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mCategoriesObserver->removeCategory(outfits_iter->first);
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// 3. Remove category UUID to accordion tab mapping.
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mOutfitsMap.erase(outfits_iter);
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}
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}
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// Get changed items from inventory model and update outfit tabs
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// which might have been renamed.
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const LLInventoryModel::changed_items_t& changed_items = gInventory.getChangedIDs();
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for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
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items_iter != changed_items.end();
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++items_iter)
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{
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updateOutfitTab(*items_iter);
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}
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mAccordion->arrange();
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}
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void LLOutfitsList::updateOutfitTab(const LLUUID& category_id)
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{
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outfits_map_t::iterator outfits_iter = mOutfitsMap.find(category_id);
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if (outfits_iter != mOutfitsMap.end())
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{
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LLViewerInventoryCategory *cat = gInventory.getCategory(category_id);
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if (!cat)
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return;
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std::string name = cat->getName();
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// Update tab name with the new category name.
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LLAccordionCtrlTab* tab = outfits_iter->second;
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if (tab)
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{
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tab->setName(name);
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}
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// Update tab title with the new category name using textbox
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// in accordion tab header.
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LLTextBox* tab_title = tab->findChild<LLTextBox>("dd_textbox");
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if (tab_title)
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{
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tab_title->setText(name);
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}
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}
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}
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void LLOutfitsList::setFilterSubString(const std::string& string)
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{
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mFilterSubString = string;
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}
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// EOF
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