Beefed up the metrics gathering in http_texture_load to get memory sizes and cpu consumption on windows (still need to implement that on Mac & linux). Ran runs with various idle loops with sleeps from 20 ms down to pure spinning, varied Block allocation size from 1504 to 2^20 bytes. 2ms/2ms/65540 appears to be a good spot under the test conditions (Win7, danu grid, client in Boston). |
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|---|---|---|
| .. | ||
| cmake | ||
| copy_win_scripts | ||
| integration_tests | ||
| lib/python | ||
| linux_crash_logger | ||
| linux_updater | ||
| llaudio | ||
| llcharacter | ||
| llcommon | ||
| llcorehttp | ||
| llcrashlogger | ||
| llimage | ||
| llimagej2coj | ||
| llinventory | ||
| llkdu | ||
| llmath | ||
| llmessage | ||
| llplugin | ||
| llprimitive | ||
| llrender | ||
| llui | ||
| llvfs | ||
| llwindow | ||
| llxml | ||
| llxuixml | ||
| lscript | ||
| mac_crash_logger | ||
| mac_updater | ||
| media_plugins | ||
| newview | ||
| test | ||
| test_apps/llplugintest | ||
| tools/vstool | ||
| viewer_components | ||
| win_crash_logger | ||
| win_updater | ||
| CMakeLists.txt | ||
| fix-incredibuild.py | ||