phoenix-firestorm/indra/newview/app_settings/commands.xml

274 lines
11 KiB
XML
Executable File

<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<commands>
<command name="aboutland"
available_in_toybox="true"
icon="Command_AboutLand_Icon"
label_ref="Command_AboutLand_Label"
tooltip_ref="Command_AboutLand_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="about_land"
is_running_function="Floater.IsOpen"
is_running_parameters="about_land"
/>
<command name="appearance"
available_in_toybox="true"
icon="Command_Appearance_Icon"
label_ref="Command_Appearance_Label"
tooltip_ref="Command_Appearance_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="appearance"
is_running_function="Floater.IsOpen"
is_running_parameters="appearance"
/>
<command name="avatar"
available_in_toybox="true"
icon="Command_Avatar_Icon"
label_ref="Command_Avatar_Label"
tooltip_ref="Command_Avatar_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="avatar"
is_running_function="Floater.IsOpen"
is_running_parameters="avatar"
/>
<command name="build"
available_in_toybox="true"
icon="Command_Build_Icon"
label_ref="Command_Build_Label"
tooltip_ref="Command_Build_Tooltip"
execute_function="Build.Toggle"
execute_parameters="build"
is_enabled_function="Build.Enabled"
is_enabled_parameters="build"
is_running_function="Floater.IsOpen"
is_running_parameters="build"
/>
<command name="chat"
available_in_toybox="true"
is_flashing_allowed="true"
icon="Command_Chat_Icon"
label_ref="Command_Chat_Label"
tooltip_ref="Command_Conversations_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="im_container"
is_running_function="Floater.IsOpen"
is_running_parameters="im_container"
/>
<command name="compass"
available_in_toybox="false"
icon="Command_Compass_Icon"
label_ref="Command_Compass_Label"
tooltip_ref="Command_Compass_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="compass"
is_running_function="Floater.IsOpen"
is_running_parameters="compass"
/>
<command name="destinations"
available_in_toybox="true"
icon="Command_Destinations_Icon"
label_ref="Command_Destinations_Label"
tooltip_ref="Command_Destinations_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="destinations"
is_running_function="Floater.IsOpen"
is_running_parameters="destinations"
/>
<command name="gestures"
available_in_toybox="true"
icon="Command_Gestures_Icon"
label_ref="Command_Gestures_Label"
tooltip_ref="Command_Gestures_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="gestures"
is_running_function="Floater.IsOpen"
is_running_parameters="gestures"
/>
<command name="howto"
available_in_toybox="true"
icon="Command_HowTo_Icon"
label_ref="Command_HowTo_Label"
tooltip_ref="Command_HowTo_Tooltip"
execute_function="Help.ToggleHowTo"
is_running_function="Help.HowToVisible"
/>
<command name="inventory"
available_in_toybox="true"
icon="Command_Inventory_Icon"
label_ref="Command_Inventory_Label"
tooltip_ref="Command_Inventory_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="inventory"
is_running_function="Floater.IsOpen"
is_running_parameters="inventory"
/>
<command name="map"
available_in_toybox="true"
icon="Command_Map_Icon"
label_ref="Command_Map_Label"
tooltip_ref="Command_Map_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="world_map"
is_running_function="Floater.IsOpen"
is_running_parameters="world_map"
/>
<command name="marketplace"
available_in_toybox="false"
icon="Command_Marketplace_Icon"
label_ref="Command_Marketplace_Label"
tooltip_ref="Command_Marketplace_Tooltip"
execute_function="Avatar.OpenMarketplace"
/>
<command name="minimap"
available_in_toybox="true"
icon="Command_MiniMap_Icon"
label_ref="Command_MiniMap_Label"
tooltip_ref="Command_MiniMap_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="mini_map"
is_running_function="Floater.IsOpen"
is_running_parameters="mini_map"
/>
<command name="move"
available_in_toybox="true"
icon="Command_Move_Icon"
label_ref="Command_Move_Label"
tooltip_ref="Command_Move_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="moveview"
is_running_function="Floater.IsOpen"
is_running_parameters="moveview"
/>
<command name="outbox"
available_in_toybox="false"
icon="Command_Outbox_Icon"
label_ref="Command_Outbox_Label"
tooltip_ref="Command_Outbox_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="outbox"
is_running_function="Floater.IsOpen"
is_running_parameters="outbox"
/>
<command name="people"
available_in_toybox="true"
icon="Command_People_Icon"
label_ref="Command_People_Label"
tooltip_ref="Command_People_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="people"
is_running_function="Floater.IsOpen"
is_running_parameters="people"
/>
<command name="picks"
available_in_toybox="true"
icon="Command_Picks_Icon"
label_ref="Command_Picks_Label"
tooltip_ref="Command_Picks_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="picks"
is_running_function="Floater.IsOpen"
is_running_parameters="picks"
/>
<command name="places"
available_in_toybox="true"
icon="Command_Places_Icon"
label_ref="Command_Places_Label"
tooltip_ref="Command_Places_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="places"
is_running_function="Floater.IsOpen"
is_running_parameters="places"
/>
<command name="preferences"
available_in_toybox="true"
icon="Command_Preferences_Icon"
label_ref="Command_Preferences_Label"
tooltip_ref="Command_Preferences_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="preferences"
is_running_function="Floater.IsOpen"
is_running_parameters="preferences"
/>
<command name="profile"
available_in_toybox="true"
icon="Command_Profile_Icon"
label_ref="Command_Profile_Label"
tooltip_ref="Command_Profile_Tooltip"
execute_function="Avatar.ToggleMyProfile"
is_running_function="Avatar.IsMyProfileOpen"
/>
<command name="search"
available_in_toybox="true"
icon="Command_Search_Icon"
label_ref="Command_Search_Label"
tooltip_ref="Command_Search_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="search"
is_running_function="Floater.IsOpen"
is_running_parameters="search"
/>
<command name="snapshot"
available_in_toybox="true"
icon="Command_Snapshot_Icon"
label_ref="Command_Snapshot_Label"
tooltip_ref="Command_Snapshot_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="snapshot"
is_running_function="Floater.IsOpen"
is_running_parameters="snapshot"
/>
<command name="facebook"
available_in_toybox="true"
icon="Command_Facebook_Icon"
label_ref="Command_Facebook_Label"
tooltip_ref="Command_Facebook_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="facebook"
is_running_function="Floater.IsOpen"
is_running_parameters="facebook"
/>
<command name="flickr"
available_in_toybox="true"
icon="Command_Flickr_Icon"
label_ref="Command_Flickr_Label"
tooltip_ref="Command_Flickr_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="flickr"
is_running_function="Floater.IsOpen"
is_running_parameters="flickr"
/>
<command name="twitter"
available_in_toybox="true"
icon="Command_Twitter_Icon"
label_ref="Command_Twitter_Label"
tooltip_ref="Command_Twitter_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="twitter"
is_running_function="Floater.IsOpen"
is_running_parameters="twitter"
/>
<command name="speak"
available_in_toybox="true"
icon="Command_Speak_Icon"
label_ref="Command_Speak_Label"
tooltip_ref="Command_Speak_Tooltip"
execute_function="Agent.PressMicrophone"
execute_parameters="speak"
execute_stop_function="Agent.ReleaseMicrophone"
execute_stop_parameters="speak"
is_enabled_function="Agent.IsActionAllowed"
is_enabled_parameters="speak"
is_running_function="Agent.IsMicrophoneOn"
is_running_parameters="speak"
/>
<command name="view"
available_in_toybox="true"
icon="Command_View_Icon"
label_ref="Command_View_Label"
tooltip_ref="Command_View_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
execute_parameters="camera"
is_running_function="Floater.IsOpen"
is_running_parameters="camera"
/>
</commands>