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lightAlphaMaskF.glsl
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NORSPEC-352 for non-ALM rendering, make lighting shader with alpha masking obey vertex alpha
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2013-08-15 09:37:54 -07:00 |
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lightAlphaMaskNonIndexedF.glsl
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NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/materials enabled.
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2013-05-30 19:07:44 -05:00 |
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lightF.glsl
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lightFullbrightAlphaMaskF.glsl
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NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/materials enabled.
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2013-05-30 19:07:44 -05:00 |
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lightFullbrightF.glsl
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NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
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2013-06-03 17:10:37 -05:00 |
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lightFullbrightNonIndexedAlphaMaskF.glsl
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NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
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2013-06-03 17:10:37 -05:00 |
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lightFullbrightNonIndexedF.glsl
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lightFullbrightShinyF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightFullbrightShinyNonIndexedF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightFullbrightShinyWaterF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightFullbrightShinyWaterNonIndexedF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightFullbrightWaterAlphaMaskF.glsl
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Fix for some objects not rendering underwater with advanced lighting enabled
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2013-05-30 17:44:05 -05:00 |
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lightFullbrightWaterF.glsl
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merge changes for DRTVWR-294
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2013-04-19 10:11:29 -04:00 |
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lightFullbrightWaterNonIndexedAlphaMaskF.glsl
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lightFullbrightWaterNonIndexedF.glsl
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lightFuncSpecularV.glsl
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lightFuncV.glsl
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lightNonIndexedF.glsl
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lightShinyF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightShinyNonIndexedF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightShinyWaterF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightShinyWaterNonIndexedF.glsl
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Merge viewer-dev-mat and fix llvovolume.cpp missed sunshine merges
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2013-04-26 06:19:43 -07:00 |
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lightSpecularV.glsl
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lightV.glsl
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lightWaterAlphaMaskF.glsl
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Fix for some objects not rendering underwater with advanced lighting enabled
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2013-05-30 17:44:05 -05:00 |
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lightWaterAlphaMaskNonIndexedF.glsl
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Fix for some objects not rendering underwater with advanced lighting enabled
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2013-05-30 17:44:05 -05:00 |
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lightWaterF.glsl
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lightWaterNonIndexedF.glsl
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sumLightsSpecularV.glsl
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sumLightsV.glsl
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