* #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time. |
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| .. | ||
| deferred | ||
| environment | ||
| lighting | ||
* #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time. |
||
|---|---|---|
| .. | ||
| deferred | ||
| environment | ||
| lighting | ||