phoenix-firestorm/indra/newview/app_settings/shaders/class1/interface
Jonathan "Geenz" Goodman d65fb7cec8
Drop emissive on old Intel GPUs (#3110)
* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth.
* #3135 Add a "vintage" mode for slower GPUs
* #2719 Fix for skies being overbrightened
* #2632 Do not apply tonemapping on legacy skies
2024-11-25 20:56:03 -05:00
..
alphamaskF.glsl
alphamaskV.glsl
benchmarkF.glsl
benchmarkV.glsl
clipF.glsl
clipV.glsl
copyF.glsl 1736 audit texture image unit usage on os x (#1739) 2024-06-14 17:06:07 -05:00
copyV.glsl
debugF.glsl
debugV.glsl
gaussianF.glsl
glowcombineF.glsl
glowcombineFXAAF.glsl
glowcombineFXAAV.glsl
glowcombineV.glsl
highlightF.glsl
highlightNormV.glsl
highlightSpecV.glsl
highlightV.glsl
irradianceGenV.glsl
normaldebugF.glsl Post-merge spaces fix 2024-05-15 12:47:27 +03:00
normaldebugG.glsl Clean up line endings that got mangled up during last merge 2024-06-11 15:40:09 +02:00
normaldebugV.glsl Post-merge spaces fix 2024-05-15 12:47:27 +03:00
occlusionCubeV.glsl
occlusionF.glsl Drop emissive on old Intel GPUs (#3110) 2024-11-25 20:56:03 -05:00
occlusionSkinnedV.glsl
occlusionV.glsl
onetexturefilterF.glsl
onetexturefilterV.glsl
pathfindingF.glsl
pathfindingNoNormalV.glsl
pathfindingV.glsl
pbrTerrainBakeF.glsl secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools 2024-08-06 16:28:47 -07:00
pbrTerrainBakeV.glsl secondlife/viewer#1883: Local-only PBR terrain paintmap with developer tools 2024-08-06 16:28:47 -07:00
radianceGenF.glsl brad/2744 handle shader errors (#3105) 2024-11-19 10:49:09 -08:00
radianceGenV.glsl
reflectionmipF.glsl
solidcolorF.glsl
solidcolorV.glsl
splattexturerectV.glsl
twotexturecompareF.glsl
twotexturecompareV.glsl
uiF.glsl
uiV.glsl