simplify logic ignore empty material blocks where the alpha mode is blend These should be treated the same as other alpha blend in order to batch properly Fix for TE alpha breaking batches where material is set to alpha_mask Two common occurences of this exist: transparency huds that frequently are an afterthought segmented bodies using alpha slicing. |
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| .. | ||
| tests | ||
| CMakeLists.txt | ||
| legacy_object_types.h | ||
| lldaeloader.cpp | ||
| lldaeloader.h | ||
| lllslconstants.h | ||
| llmaterial.cpp | ||
| llmaterial.h | ||
| llmaterialid.cpp | ||
| llmaterialid.h | ||
| llmaterialtable.cpp | ||
| llmaterialtable.h | ||
| llmediaentry.cpp | ||
| llmediaentry.h | ||
| llmodel.cpp | ||
| llmodel.h | ||
| llmodelloader.cpp | ||
| llmodelloader.h | ||
| llprimitive.cpp | ||
| llprimitive.h | ||
| llprimlinkinfo.h | ||
| llprimtexturelist.cpp | ||
| llprimtexturelist.h | ||
| lltextureanim.cpp | ||
| lltextureanim.h | ||
| lltextureentry.cpp | ||
| lltextureentry.h | ||
| lltree_common.h | ||
| lltreeparams.cpp | ||
| lltreeparams.h | ||
| llvolumemessage.cpp | ||
| llvolumemessage.h | ||
| material_codes.cpp | ||
| material_codes.h | ||
| object_flags.h | ||