459 lines
17 KiB
C++
459 lines
17 KiB
C++
/**
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* @file llerror.h
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* @date December 2006
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* @brief error message system
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*
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* $LicenseInfo:firstyear=2006&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLERROR_H
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#define LL_LLERROR_H
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#include <sstream>
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#include <typeinfo>
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#include "stdtypes.h"
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#include "llpreprocessor.h"
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#include <boost/static_assert.hpp>
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const int LL_ERR_NOERR = 0;
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// Define one of these for different error levels in release...
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// #define RELEASE_SHOW_DEBUG // Define this if you want your release builds to show lldebug output.
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#define RELEASE_SHOW_INFO // Define this if you want your release builds to show llinfo output
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#define RELEASE_SHOW_WARN // Define this if you want your release builds to show llwarn output.
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#ifdef _DEBUG
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#define SHOW_DEBUG
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#define SHOW_WARN
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#define SHOW_INFO
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#define SHOW_ASSERT
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#else // _DEBUG
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#ifdef LL_RELEASE_WITH_DEBUG_INFO
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#define SHOW_ASSERT
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#endif // LL_RELEASE_WITH_DEBUG_INFO
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#ifdef RELEASE_SHOW_DEBUG
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#define SHOW_DEBUG
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#endif
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#ifdef RELEASE_SHOW_WARN
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#define SHOW_WARN
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#endif
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#ifdef RELEASE_SHOW_INFO
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#define SHOW_INFO
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#endif
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#ifdef RELEASE_SHOW_ASSERT
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#define SHOW_ASSERT
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#endif
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#endif // !_DEBUG
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#define llassert_always_msg(func, msg) if (LL_UNLIKELY(!(func))) LL_ERRS() << "ASSERT (" << msg << ")" << LL_ENDL
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#define llassert_always(func) llassert_always_msg(func, #func)
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#ifdef SHOW_ASSERT
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#define llassert(func) llassert_always_msg(func, #func)
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#define llverify(func) llassert_always_msg(func, #func)
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#else
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#define llassert(func)
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#define llverify(func) do {if (func) {}} while(0)
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#endif
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#ifdef LL_WINDOWS
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#define LL_STATIC_ASSERT(func, msg) static_assert(func, msg)
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#define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) static_assert(false, msg)
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#else
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#define LL_STATIC_ASSERT(func, msg) BOOST_STATIC_ASSERT(func)
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#define LL_BAD_TEMPLATE_INSTANTIATION(type, msg) BOOST_STATIC_ASSERT(sizeof(type) != 0 && false);
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#endif
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/** Error Logging Facility
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Information for most users:
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Code can log messages with constructions like this:
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LL_INFOS("StringTag") << "request to fizzbip agent " << agent_id
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<< " denied due to timeout" << LL_ENDL;
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Messages can be logged to one of four increasing levels of concern,
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using one of four "streams":
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LL_DEBUGS("StringTag") - debug messages that are normally suppressed
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LL_INFOS("StringTag") - informational messages that are normal shown
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LL_WARNS("StringTag") - warning messages that signal a problem
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LL_ERRS("StringTag") - error messages that are major, unrecoverable failures
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The later (LL_ERRS("StringTag")) automatically crashes the process after the message
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is logged.
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Note that these "streams" are actually #define magic. Rules for use:
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* they cannot be used as normal streams, only to start a message
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* messages written to them MUST be terminated with LL_ENDL
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* between the opening and closing, the << operator is indeed
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writing onto a std::ostream, so all conversions and stream
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formating are available
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These messages are automatically logged with function name, and (if enabled)
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file and line of the message. (Note: Existing messages that already include
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the function name don't get name printed twice.)
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If you have a class, adding LOG_CLASS line to the declaration will cause
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all messages emitted from member functions (normal and static) to be tagged
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with the proper class name as well as the function name:
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class LLFoo
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{
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LOG_CLASS(LLFoo);
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public:
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...
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};
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void LLFoo::doSomething(int i)
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{
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if (i > 100)
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{
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LL_WARNS("FooBarTag") << "called with a big value for i: " << i << LL_ENDL;
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}
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...
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}
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will result in messages like:
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WARN #FooBarTag# llcommon/llfoo(100) LLFoo::doSomething : called with a big value for i: 283
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the syntax is:
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<timestamp> SPACE <level> SPACE <tags> SPACE <location> SPACE <function> SPACE COLON SPACE <message>
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where each SPACE is a single space character; note that if a field is empty (such as when no
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tags are specified), all the SPACEs are still present.
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The tags must be a single word (may not contain a space); if more than one tag is specified,
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they are all surrounded by '#' ( #FooTag#BarTag# ).
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Which messages are logged and which are suppressed can be controlled at run
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time from the configuration file. The default configuration is in newview/app_settings/logcontrol.xml
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A copy of that file named logcontrol-dev.xml can be made in the users personal settings
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directory; that will override the installed default file. See the logcontrol.xml
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file or http://wiki.secondlife.com/wiki/Logging_System_Overview for configuration details.
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Lastly, logging is now very efficient in both compiled code and execution
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when skipped. There is no need to wrap messages, even debugging ones, in
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#ifdef _DEBUG constructs. LL_DEBUGS("StringTag") messages are compiled into all builds,
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even release. Which means you can use them to help debug even when deployed
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to a real grid.
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*/
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namespace LLError
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{
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enum ELevel
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{
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LEVEL_ALL = 0,
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// used to indicate that all messages should be logged
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LEVEL_DEBUG = 0,
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LEVEL_INFO = 1,
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LEVEL_WARN = 2,
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LEVEL_ERROR = 3, // used to be called FATAL
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LEVEL_NONE = 4
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// not really a level
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// used to indicate that no messages should be logged
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};
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// If you change ELevel, please update llvlog() macro below.
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/* Macro support
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The classes CallSite and Log are used by the logging macros below.
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They are not intended for general use.
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*/
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struct CallSite;
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class LL_COMMON_API Log
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{
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public:
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static bool shouldLog(CallSite&);
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static std::ostringstream* out();
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static void flush(std::ostringstream* out, char* message);
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static void flush(std::ostringstream*, const CallSite&);
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static std::string demangle(const char* mangled);
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/// classname<TYPE>()
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template <typename T>
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static std::string classname() { return demangle(typeid(T).name()); }
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/// classname(some_pointer)
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template <typename T>
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static std::string classname(T* const ptr) { return ptr? demangle(typeid(*ptr).name()) : "nullptr"; }
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/// classname(some_reference)
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template <typename T>
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static std::string classname(const T& obj) { return demangle(typeid(obj).name()); }
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};
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struct LL_COMMON_API CallSite
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{
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// Represents a specific place in the code where a message is logged
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// This is public because it is used by the macros below. It is not
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// intended for public use.
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CallSite(ELevel level,
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const char* file,
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int line,
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const std::type_info& class_info,
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const char* function,
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bool print_once,
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const char** tags,
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size_t tag_count);
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~CallSite();
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#ifdef LL_LIBRARY_INCLUDE
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bool shouldLog();
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#else // LL_LIBRARY_INCLUDE
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bool shouldLog()
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{
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return mCached
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? mShouldLog
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: Log::shouldLog(*this);
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}
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// this member function needs to be in-line for efficiency
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#endif // LL_LIBRARY_INCLUDE
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void invalidate();
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// these describe the call site and never change
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const ELevel mLevel;
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const char* const mFile;
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const int mLine;
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const std::type_info& mClassInfo;
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const char* const mFunction;
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const char** mTags;
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size_t mTagCount;
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const bool mPrintOnce;
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const char* mLevelString;
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std::string mLocationString,
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mFunctionString,
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mTagString;
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bool mCached,
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mShouldLog;
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friend class Log;
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};
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class End { };
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inline std::ostream& operator<<(std::ostream& s, const End&)
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{ return s; }
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// used to indicate the end of a message
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class LL_COMMON_API NoClassInfo { };
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// used to indicate no class info known for logging
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//LLCallStacks keeps track of call stacks and output the call stacks to log file
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//when LLAppViewer::handleViewerCrash() is triggered.
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//
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//Note: to be simple, efficient and necessary to keep track of correct call stacks,
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//LLCallStacks is designed not to be thread-safe.
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//so try not to use it in multiple parallel threads at same time.
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//Used in a single thread at a time is fine.
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class LL_COMMON_API LLCallStacks
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{
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private:
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static char** sBuffer ;
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static S32 sIndex ;
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static void allocateStackBuffer();
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static void freeStackBuffer();
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public:
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static void push(const char* function, const int line) ;
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static std::ostringstream* insert(const char* function, const int line) ;
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static void print() ;
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static void clear() ;
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static void end(std::ostringstream* _out) ;
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static void cleanup();
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};
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// class which, when streamed, inserts the current stack trace
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struct LLStacktrace
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{
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friend std::ostream& operator<<(std::ostream& out, const LLStacktrace&);
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};
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}
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//this is cheaper than llcallstacks if no need to output other variables to call stacks.
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#define LL_PUSH_CALLSTACKS() LLError::LLCallStacks::push(__FUNCTION__, __LINE__)
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#define llcallstacks \
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{ \
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std::ostringstream* _out = LLError::LLCallStacks::insert(__FUNCTION__, __LINE__) ; \
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(*_out)
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#define llcallstacksendl \
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LLError::End(); \
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LLError::LLCallStacks::end(_out) ; \
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}
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#define LL_CLEAR_CALLSTACKS() LLError::LLCallStacks::clear()
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#define LL_PRINT_CALLSTACKS() LLError::LLCallStacks::print()
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/*
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Class type information for logging
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*/
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#define LOG_CLASS(s) typedef s _LL_CLASS_TO_LOG
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// Declares class to tag logged messages with.
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// See top of file for example of how to use this
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typedef LLError::NoClassInfo _LL_CLASS_TO_LOG;
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// Outside a class declaration, or in class without LOG_CLASS(), this
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// typedef causes the messages to not be associated with any class.
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/////////////////////////////////
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// Error Logging Macros
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// See top of file for common usage.
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/////////////////////////////////
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// Instead of using LL_DEBUGS(), LL_INFOS() et al., it may be tempting to
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// directly code the lllog() macro so you can pass in the LLError::ELevel as a
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// variable. DON'T DO IT! The reason is that the first time control passes
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// through lllog(), it initializes a local static LLError::CallSite with that
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// *first* ELevel value. All subsequent visits will decide whether or not to
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// emit output based on the *first* ELevel value bound into that static
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// CallSite instance. Use LL_VLOGS() instead. lllog() assumes its ELevel
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// argument never varies.
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// this macro uses a one-shot do statement to avoid parsing errors when
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// writing control flow statements without braces:
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// if (condition) LL_INFOS() << "True" << LL_ENDL; else LL_INFOS()() << "False" << LL_ENDL;
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#define lllog(level, once, ...) \
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do { \
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const char* tags[] = {"", ##__VA_ARGS__}; \
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static LLError::CallSite _site(lllog_site_args_(level, once, tags)); \
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lllog_test_()
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#define lllog_test_() \
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if (LL_UNLIKELY(_site.shouldLog())) \
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{ \
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std::ostringstream* _out = LLError::Log::out(); \
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(*_out)
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#define lllog_site_args_(level, once, tags) \
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level, __FILE__, __LINE__, typeid(_LL_CLASS_TO_LOG), \
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__FUNCTION__, once, &tags[1], LL_ARRAY_SIZE(tags)-1
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//Use this construct if you need to do computation in the middle of a
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//message:
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//
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// LL_INFOS("AgentGesture") << "the agent " << agend_id;
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// switch (f)
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// {
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// case FOP_SHRUGS: LL_CONT << "shrugs"; break;
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// case FOP_TAPS: LL_CONT << "points at " << who; break;
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// case FOP_SAYS: LL_CONT << "says " << message; break;
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// }
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// LL_CONT << " for " << t << " seconds" << LL_ENDL;
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//
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//Such computation is done iff the message will be logged.
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#define LL_CONT (*_out)
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#define LL_NEWLINE '\n'
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#define LL_ENDL \
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LLError::End(); \
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LLError::Log::flush(_out, _site); \
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} \
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} while(0)
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// NEW Macros for debugging, allow the passing of a string tag
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// Pass comma separated list of tags (currently only supports up to 0, 1, or 2)
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#define LL_DEBUGS(...) lllog(LLError::LEVEL_DEBUG, false, ##__VA_ARGS__)
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#define LL_INFOS(...) lllog(LLError::LEVEL_INFO, false, ##__VA_ARGS__)
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#define LL_WARNS(...) lllog(LLError::LEVEL_WARN, false, ##__VA_ARGS__)
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#define LL_ERRS(...) lllog(LLError::LEVEL_ERROR, false, ##__VA_ARGS__)
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// alternative to llassert_always that prints explanatory message
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// note ## token paste operator hack used above will only work in gcc following
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// a comma and is completely unnecessary in VS since the comma is automatically
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// suppressed
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// https://gcc.gnu.org/onlinedocs/cpp/Variadic-Macros.html
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// https://docs.microsoft.com/en-us/cpp/preprocessor/variadic-macros?view=vs-2015
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#define LL_WARNS_IF(exp, ...) if (exp) LL_WARNS(__VA_ARGS__) << "(" #exp ")"
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#define LL_ERRS_IF(exp, ...) if (exp) LL_ERRS(__VA_ARGS__) << "(" #exp ")"
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// Only print the log message once (good for warnings or infos that would otherwise
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// spam the log file over and over, such as tighter loops).
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#define LL_DEBUGS_ONCE(...) lllog(LLError::LEVEL_DEBUG, true, ##__VA_ARGS__)
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#define LL_INFOS_ONCE(...) lllog(LLError::LEVEL_INFO, true, ##__VA_ARGS__)
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#define LL_WARNS_ONCE(...) lllog(LLError::LEVEL_WARN, true, ##__VA_ARGS__)
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// Use this if you need to pass LLError::ELevel as a variable.
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#define LL_VLOGS(level, ...) llvlog(level, false, ##__VA_ARGS__)
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#define LL_VLOGS_ONCE(level, ...) llvlog(level, true, ##__VA_ARGS__)
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// The problem with using lllog() with a variable level is that the first time
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// through, it initializes a static CallSite instance with whatever level you
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// pass. That first level is bound into the CallSite; the level parameter is
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// never again examined. One approach to variable level would be to
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// dynamically construct a CallSite instance every call -- which could get
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// expensive, depending on context. So instead, initialize a static CallSite
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// for each level value we support, then dynamically select the CallSite
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// instance for the passed level value.
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// Compare implementation to lllog() above.
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#define llvlog(level, once, ...) \
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do { \
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const char* tags[] = {"", ##__VA_ARGS__}; \
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/* Need a static CallSite instance per expected ELevel value. */ \
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/* Since we intend to index this array with the ELevel, */ \
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/* _sites[0] should be ELevel(0), and so on -- avoid using */ \
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/* ELevel symbolic names when initializing -- except for */ \
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/* the last entry, which handles anything beyond the end. */ \
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/* (Commented ELevel value names are from 2016-09-01.) */ \
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/* Passing an ELevel past the end of this array is itself */ \
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/* a fatal error, so ensure the last is LEVEL_ERROR. */ \
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static LLError::CallSite _sites[] = \
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{ \
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/* LEVEL_DEBUG */ \
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LLError::CallSite(lllog_site_args_(LLError::ELevel(0), once, tags)), \
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/* LEVEL_INFO */ \
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LLError::CallSite(lllog_site_args_(LLError::ELevel(1), once, tags)), \
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/* LEVEL_WARN */ \
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LLError::CallSite(lllog_site_args_(LLError::ELevel(2), once, tags)), \
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/* LEVEL_ERROR */ \
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LLError::CallSite(lllog_site_args_(LLError::LEVEL_ERROR, once, tags)) \
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}; \
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/* Clamp the passed 'level' to at most last entry */ \
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std::size_t which((std::size_t(level) >= LL_ARRAY_SIZE(_sites)) ? \
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(LL_ARRAY_SIZE(_sites) - 1) : std::size_t(level)); \
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/* selected CallSite *must* be named _site for LL_ENDL */ \
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LLError::CallSite& _site(_sites[which]); \
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lllog_test_()
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// Check at run-time whether logging is enabled, without generating output
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bool debugLoggingEnabled(const std::string& tag);
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#endif // LL_LLERROR_H
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