115 lines
3.8 KiB
C++
115 lines
3.8 KiB
C++
/**
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* @file llpreviewtexture.h
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* @brief LLPreviewTexture class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPREVIEWTEXTURE_H
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#define LL_LLPREVIEWTEXTURE_H
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#include "llpreview.h"
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#include "llbutton.h"
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#include "llframetimer.h"
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#include "llviewertexture.h"
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class LLComboBox;
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class LLImageRaw;
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class LLLayoutPanel;
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class LLPreviewTexture : public LLPreview
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{
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public:
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LLPreviewTexture(const LLSD& key);
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~LLPreviewTexture();
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virtual void draw();
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virtual bool canSaveAs() const;
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virtual void saveAs();
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virtual void loadAsset();
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virtual EAssetStatus getAssetStatus();
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virtual void reshape(S32 width, S32 height, bool called_from_parent = true);
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virtual void onFocusReceived();
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static void onFileLoadedForSave(
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bool success,
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LLViewerFetchedTexture *src_vi,
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LLImageRaw* src,
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LLImageRaw* aux_src,
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S32 discard_level,
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bool final,
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void* userdata );
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void openToSave();
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void saveTextureToFile(const std::vector<std::string>& filenames);
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void saveMultipleToFile(const std::string& file_name = "");
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static void onSaveAsBtn(void* data);
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void hideCtrlButtons();
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/*virtual*/ void setObjectID(const LLUUID& object_id);
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protected:
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void init();
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void populateRatioList();
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/* virtual */ bool postBuild();
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bool setAspectRatio(const F32 width, const F32 height);
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static void onAspectRatioCommit(LLUICtrl*,void* userdata);
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void adjustAspectRatio();
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private:
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void updateImageID(); // set what image is being uploaded.
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void updateDimensions();
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LLUUID mImageID;
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LLPointer<LLViewerFetchedTexture> mImage;
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S32 mImageOldBoostLevel;
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std::string mSaveFileName;
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LLFrameTimer mSavedFileTimer;
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bool mSavingMultiple;
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bool mLoadingFullImage;
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bool mShowKeepDiscard;
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bool mCopyToInv;
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// Save the image once it's loaded.
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bool mPreviewToSave;
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// This is stored off in a member variable, because the save-as
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// button and drag and drop functionality need to know.
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bool mIsCopyable;
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bool mIsFullPerm;
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bool mUpdateDimensions;
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S32 mLastHeight;
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S32 mLastWidth;
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F32 mAspectRatio;
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LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
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std::vector<std::string> mRatiosList;
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LLLayoutPanel* mButtonsPanel = nullptr;
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LLUICtrl* mDimensionsText = nullptr;
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LLUICtrl* mAspectRatioText = nullptr;
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};
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#endif // LL_LLPREVIEWTEXTURE_H
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