phoenix-firestorm/indra/newview/llpreviewanim.cpp

206 lines
4.8 KiB
C++

/**
* @file llpreviewanim.cpp
* @brief LLPreviewAnim class implementation
*
* Copyright (c) 2004-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "llpreviewanim.h"
#include "llbutton.h"
#include "llresmgr.h"
#include "llinventory.h"
#include "llinventoryview.h"
#include "llvoavatar.h"
#include "llagent.h" // gAgent
#include "llkeyframemotion.h"
#include "llfilepicker.h"
#include "lllineeditor.h"
#include "lluictrlfactory.h"
#include "llvieweruictrlfactory.h"
extern LLAgent gAgent;
LLPreviewAnim::LLPreviewAnim(const std::string& name, const LLRect& rect, const std::string& title, const LLUUID& item_uuid, const S32& activate, const LLUUID& object_uuid ) :
LLPreview( name, rect, title, item_uuid, object_uuid)
{
gUICtrlFactory->buildFloater(this,"floater_preview_animation.xml");
childSetAction("Anim play btn",playAnim,this);
childSetAction("Anim audition btn",auditionAnim,this);
LLInventoryItem* item = getItem();
childSetCommitCallback("desc", LLPreview::onText, this);
childSetText("desc", item->getDescription());
childSetPrevalidate("desc", &LLLineEditor::prevalidatePrintableNotPipe);
setTitle(title);
if (!getHost())
{
LLRect curRect = getRect();
translate(rect.mLeft - curRect.mLeft, rect.mTop - curRect.mTop);
}
// preload the animation
if(item)
{
gAgent.getAvatarObject()->createMotion(item->getAssetUUID());
}
switch ( activate )
{
case 1:
{
playAnim( (void *) this );
break;
}
case 2:
{
auditionAnim( (void *) this );
break;
}
default:
{
//do nothing
}
}
}
// static
void LLPreviewAnim::endAnimCallback( void *userdata )
{
LLViewHandle* handlep = ((LLViewHandle*)userdata);
LLFloater* self = getFloaterByHandle(*handlep);
delete handlep; // done with the handle
if (self)
{
self->childSetValue("Anim play btn", FALSE);
self->childSetValue("Anim audition btn", FALSE);
}
}
// static
void LLPreviewAnim::playAnim( void *userdata )
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
LLInventoryItem *item = self->getItem();
if(item)
{
LLUUID itemID=item->getAssetUUID();
LLButton* btn = LLUICtrlFactory::getButtonByName(self, "Anim play btn");
if (btn)
{
btn->toggleState();
}
if (self->childGetValue("Anim play btn").asBoolean() )
{
self->mPauseRequest = NULL;
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_START);
LLVOAvatar* avatar = gAgent.getAvatarObject();
LLMotion* motion = avatar->findMotion(itemID);
if (motion)
{
motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLViewHandle(self->getHandle())));
}
}
else
{
gAgent.getAvatarObject()->stopMotion(itemID);
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
}
}
}
// static
void LLPreviewAnim::auditionAnim( void *userdata )
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
LLInventoryItem *item = self->getItem();
if(item)
{
LLUUID itemID=item->getAssetUUID();
LLButton* btn = LLUICtrlFactory::getButtonByName(self, "Anim audition btn");
if (btn)
{
btn->toggleState();
}
if (self->childGetValue("Anim audition btn").asBoolean() )
{
self->mPauseRequest = NULL;
gAgent.getAvatarObject()->startMotion(item->getAssetUUID());
LLVOAvatar* avatar = gAgent.getAvatarObject();
LLMotion* motion = avatar->findMotion(itemID);
if (motion)
{
motion->setDeactivateCallback(&endAnimCallback, (void *)(new LLViewHandle(self->getHandle())));
}
}
else
{
gAgent.getAvatarObject()->stopMotion(itemID);
gAgent.sendAnimationRequest(itemID, ANIM_REQUEST_STOP);
}
}
}
void LLPreviewAnim::saveAnim( void *userdata )
{
LLPreviewAnim* self = (LLPreviewAnim*) userdata;
LLInventoryItem *item = self->getItem();
if(item)
{
LLKeyframeMotion* motionp = (LLKeyframeMotion*)gAgent.getAvatarObject()->createMotion( item->getAssetUUID() );
if (motionp && motionp->isLoaded())
{
LLFilePicker& picker = LLFilePicker::instance();
LLString proposed_name = item->getName() + LLString(".xaf");
if (picker.getSaveFile(LLFilePicker::FFSAVE_ANIM, proposed_name.c_str()))
{
apr_file_t* fp = ll_apr_file_open(picker.getFirstFile(), LL_APR_W);
if (!fp)
{
llwarns << "Unable to open file " << picker.getFirstFile() << llendl;
return;
}
motionp->writeCAL3D(fp);
apr_file_close(fp);
}
}
}
}
void LLPreviewAnim::onClose(bool app_quitting)
{
LLInventoryItem *item = getItem();
if(item)
{
gAgent.getAvatarObject()->stopMotion(item->getAssetUUID());
gAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
LLVOAvatar* avatar = gAgent.getAvatarObject();
LLMotion* motion = avatar->findMotion(item->getAssetUUID());
if (motion)
{
motion->setDeactivateCallback(NULL, (void *)NULL);
}
}
destroy();
}