3577 lines
115 KiB
C++
3577 lines
115 KiB
C++
/**
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* @file llstartup.cpp
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* @brief startup routines.
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*
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* $LicenseInfo:firstyear=2004&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llappviewer.h"
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#include "llstartup.h"
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#include "llcallstack.h"
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#if LL_WINDOWS
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# include <process.h> // _spawnl()
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#else
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# include <sys/stat.h> // mkdir()
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#endif
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#include "llviewermedia_streamingaudio.h"
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#include "llaudioengine.h"
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#ifdef LL_FMODEX
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# include "llaudioengine_fmodex.h"
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#endif
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#ifdef LL_OPENAL
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#include "llaudioengine_openal.h"
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#endif
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#include "llavatarnamecache.h"
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#include "llexperiencecache.h"
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#include "lllandmark.h"
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#include "llcachename.h"
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#include "lldir.h"
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#include "lldonotdisturbnotificationstorage.h"
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#include "llerrorcontrol.h"
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#include "llfloaterreg.h"
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#include "llfocusmgr.h"
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#include "llfloatergridstatus.h"
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#include "llfloaterimsession.h"
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#include "lllocationhistory.h"
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#include "llimageworker.h"
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#include "llloginflags.h"
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#include "llmd5.h"
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#include "llmemorystream.h"
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#include "llmessageconfig.h"
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#include "llmoveview.h"
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#include "llfloaterimcontainer.h"
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#include "llfloaterimnearbychat.h"
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#include "llnotifications.h"
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#include "llnotificationsutil.h"
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#include "llpersistentnotificationstorage.h"
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#include "llteleporthistory.h"
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#include "llregionhandle.h"
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#include "llsd.h"
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#include "llsdserialize.h"
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#include "llsdutil_math.h"
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#include "llstring.h"
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#include "lluserrelations.h"
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#include "llversioninfo.h"
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#include "llviewercontrol.h"
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#include "llviewerhelp.h"
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#include "llvfs.h"
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#include "llxorcipher.h" // saved password, MAC address
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#include "llwindow.h"
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#include "message.h"
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#include "v3math.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llagentpicksinfo.h"
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#include "llagentwearables.h"
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#include "llagentpilot.h"
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#include "llfloateravatarpicker.h"
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#include "llcallbacklist.h"
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#include "llcallingcard.h"
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#include "llconsole.h"
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#include "llcontainerview.h"
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#include "llconversationlog.h"
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#include "lldebugview.h"
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#include "lldrawable.h"
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#include "lleventnotifier.h"
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#include "llface.h"
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#include "llfeaturemanager.h"
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//#include "llfirstuse.h"
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#include "llfloaterhud.h"
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#include "llfloaterland.h"
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#include "llfloaterpreference.h"
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#include "llfloatertopobjects.h"
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#include "llfloaterworldmap.h"
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#include "llgesturemgr.h"
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#include "llgroupmgr.h"
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#include "llhudeffecttrail.h"
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#include "llhudmanager.h"
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#include "llimagebmp.h"
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#include "llinventorybridge.h"
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#include "llinventorymodel.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "llkeyboard.h"
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#include "llloginhandler.h" // gLoginHandler, SLURL support
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#include "lllogininstance.h" // Host the login module.
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#include "llpanellogin.h"
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#include "llmutelist.h"
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#include "llavatarpropertiesprocessor.h"
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#include "llpanelclassified.h"
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#include "llpanelpick.h"
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#include "llpanelgrouplandmoney.h"
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#include "llpanelgroupnotices.h"
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#include "llpreview.h"
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#include "llpreviewscript.h"
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#include "llproxy.h"
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#include "llproductinforequest.h"
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#include "llselectmgr.h"
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#include "llsky.h"
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#include "llstatview.h"
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#include "llstatusbar.h" // sendMoneyBalanceRequest(), owns L$ balance
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#include "llsurface.h"
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#include "lltexturecache.h"
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#include "lltexturefetch.h"
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#include "lltoolmgr.h"
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#include "lltrans.h"
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#include "llui.h"
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#include "llurldispatcher.h"
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#include "llurlentry.h"
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#include "llslurl.h"
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#include "llurlhistory.h"
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#include "llurlwhitelist.h"
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#include "llvieweraudio.h"
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#include "llviewerassetstorage.h"
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#include "llviewercamera.h"
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#include "llviewerdisplay.h"
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#include "llviewergenericmessage.h"
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#include "llviewergesture.h"
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#include "llviewertexturelist.h"
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#include "llviewermedia.h"
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#include "llviewermenu.h"
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#include "llviewermessage.h"
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#include "llviewernetwork.h"
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#include "llviewerobjectlist.h"
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#include "llviewerparcelmedia.h"
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#include "llviewerparcelmgr.h"
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#include "llviewerregion.h"
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#include "llviewerstats.h"
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#include "llviewerthrottle.h"
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#include "llviewerwindow.h"
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#include "llvoavatar.h"
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#include "llvoavatarself.h"
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#include "llweb.h"
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#include "llworld.h"
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#include "llworldmapmessage.h"
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#include "llxfermanager.h"
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#include "pipeline.h"
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#include "llappviewer.h"
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#include "llfasttimerview.h"
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#include "llfloatermap.h"
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#include "llweb.h"
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#include "llvoiceclient.h"
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#include "llnamelistctrl.h"
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#include "llnamebox.h"
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#include "llnameeditor.h"
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#include "llpostprocess.h"
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#include "llagentlanguage.h"
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#include "llwearable.h"
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#include "llinventorybridge.h"
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#include "llappearancemgr.h"
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#include "llavatariconctrl.h"
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#include "llvoicechannel.h"
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#include "llpathfindingmanager.h"
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#include "lllogin.h"
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#include "llevents.h"
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#include "llstartuplistener.h"
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#include "lltoolbarview.h"
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#include "llexperiencelog.h"
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#include "llcleanup.h"
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#include "llenvironment.h"
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#include "llstacktrace.h"
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#if LL_WINDOWS
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#include "lldxhardware.h"
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#endif
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//
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// exported globals
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//
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bool gAgentMovementCompleted = false;
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S32 gMaxAgentGroups;
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std::string SCREEN_HOME_FILENAME = "screen_home.bmp";
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std::string SCREEN_LAST_FILENAME = "screen_last.bmp";
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LLPointer<LLViewerTexture> gStartTexture;
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//
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// Imported globals
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//
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extern S32 gStartImageWidth;
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extern S32 gStartImageHeight;
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//
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// local globals
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//
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static bool gGotUseCircuitCodeAck = false;
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static std::string sInitialOutfit;
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static std::string sInitialOutfitGender; // "male" or "female"
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static boost::signals2::connection sWearablesLoadedCon;
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static bool gUseCircuitCallbackCalled = false;
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EStartupState LLStartUp::gStartupState = STATE_FIRST;
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LLSLURL LLStartUp::sStartSLURL;
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static LLPointer<LLCredential> gUserCredential;
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static std::string gDisplayName;
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static BOOL gRememberPassword = TRUE;
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static U64 gFirstSimHandle = 0;
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static LLHost gFirstSim;
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static std::string gFirstSimSeedCap;
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static LLVector3 gAgentStartLookAt(1.0f, 0.f, 0.f);
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static std::string gAgentStartLocation = "safe";
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static bool mLoginStatePastUI = false;
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const S32 DEFAULT_MAX_AGENT_GROUPS = 42;
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const S32 ALLOWED_MAX_AGENT_GROUPS = 500;
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const F32 STATE_AGENT_WAIT_TIMEOUT = 240; //seconds
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boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
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boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
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boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
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//
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// local function declaration
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//
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void login_show();
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void login_callback(S32 option, void* userdata);
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void show_release_notes_if_required();
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void show_first_run_dialog();
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bool first_run_dialog_callback(const LLSD& notification, const LLSD& response);
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void set_startup_status(const F32 frac, const std::string& string, const std::string& msg);
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bool login_alert_status(const LLSD& notification, const LLSD& response);
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void login_packet_failed(void**, S32 result);
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void use_circuit_callback(void**, S32 result);
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void register_viewer_callbacks(LLMessageSystem* msg);
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void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32);
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bool callback_choose_gender(const LLSD& notification, const LLSD& response);
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void init_start_screen(S32 location_id);
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void release_start_screen();
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void reset_login();
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LLSD transform_cert_args(LLPointer<LLCertificate> cert);
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void general_cert_done(const LLSD& notification, const LLSD& response);
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void trust_cert_done(const LLSD& notification, const LLSD& response);
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void apply_udp_blacklist(const std::string& csv);
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bool process_login_success_response();
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void transition_back_to_login_panel(const std::string& emsg);
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void callback_cache_name(const LLUUID& id, const std::string& full_name, bool is_group)
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{
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LLNameBox::refreshAll(id, full_name, is_group);
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LLNameEditor::refreshAll(id, full_name, is_group);
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// TODO: Actually be intelligent about the refresh.
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// For now, just brute force refresh the dialogs.
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dialog_refresh_all();
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}
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//
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// exported functionality
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//
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//
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// local classes
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//
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void update_texture_fetch()
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{
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LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
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LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
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LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
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gTextureList.updateImages(0.10f);
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}
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void set_flags_and_update_appearance()
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{
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LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
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LLAppearanceMgr::instance().updateAppearanceFromCOF(true, true, no_op);
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}
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// Returns false to skip other idle processing. Should only return
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// true when all initialization done.
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bool idle_startup()
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{
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if (gViewerWindow == NULL)
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{
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// We expect window to be initialized
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LL_WARNS_ONCE() << "gViewerWindow is not initialized" << LL_ENDL;
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return false; // No world yet
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}
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const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
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static LLTimer timeout;
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static LLTimer login_time;
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// until this is encapsulated, this little hack for the
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// auth/transform loop will do.
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static F32 progress = 0.10f;
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static std::string auth_desc;
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static std::string auth_message;
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static LLVector3 agent_start_position_region(10.f, 10.f, 10.f); // default for when no space server
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// last location by default
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static S32 agent_location_id = START_LOCATION_ID_LAST;
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static bool show_connect_box = true;
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//static bool stipend_since_login = false;
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// HACK: These are things from the main loop that usually aren't done
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// until initialization is complete, but need to be done here for things
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// to work.
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gIdleCallbacks.callFunctions();
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gViewerWindow->updateUI();
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LLMortician::updateClass();
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const std::string delims (" ");
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std::string system;
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int begIdx, endIdx;
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std::string osString = LLOSInfo::instance().getOSStringSimple();
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begIdx = osString.find_first_not_of (delims);
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endIdx = osString.find_first_of (delims, begIdx);
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system = osString.substr (begIdx, endIdx - begIdx);
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system += "Locale";
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LLStringUtil::setLocale (LLTrans::getString(system));
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//note: Removing this line will cause incorrect button size in the login screen. -- bao.
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gTextureList.updateImages(0.01f) ;
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if ( STATE_FIRST == LLStartUp::getStartupState() )
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{
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static bool first_call = true;
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if (first_call)
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{
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// Other phases get handled when startup state changes,
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// need to capture the initial state as well.
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LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
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first_call = false;
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}
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gViewerWindow->showCursor();
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gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
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/////////////////////////////////////////////////
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//
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// Initialize stuff that doesn't need data from simulators
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//
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std::string lastGPU = gSavedSettings.getString("LastGPUString");
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std::string thisGPU = LLFeatureManager::getInstance()->getGPUString();
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if (LLFeatureManager::getInstance()->isSafe())
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{
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LLNotificationsUtil::add("DisplaySetToSafe");
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}
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else if ((gSavedSettings.getS32("LastFeatureVersion") < LLFeatureManager::getInstance()->getVersion()) &&
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(gSavedSettings.getS32("LastFeatureVersion") != 0))
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{
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LLNotificationsUtil::add("DisplaySetToRecommendedFeatureChange");
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}
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else if ( ! lastGPU.empty() && (lastGPU != thisGPU))
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{
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LLSD subs;
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subs["LAST_GPU"] = lastGPU;
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subs["THIS_GPU"] = thisGPU;
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LLNotificationsUtil::add("DisplaySetToRecommendedGPUChange", subs);
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}
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else if (!gViewerWindow->getInitAlert().empty())
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{
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LLNotificationsUtil::add(gViewerWindow->getInitAlert());
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}
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//-------------------------------------------------
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// Init the SOCKS 5 proxy if the user has configured
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// one. We need to do this early in case the user
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// is using SOCKS for HTTP so we get the login
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// screen and HTTP tables via SOCKS.
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//-------------------------------------------------
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LLStartUp::startLLProxy();
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gSavedSettings.setS32("LastFeatureVersion", LLFeatureManager::getInstance()->getVersion());
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gSavedSettings.setString("LastGPUString", thisGPU);
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std::string xml_file = LLUI::locateSkin("xui_version.xml");
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LLXMLNodePtr root;
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bool xml_ok = false;
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if (LLXMLNode::parseFile(xml_file, root, NULL))
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{
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if( (root->hasName("xui_version") ) )
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{
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std::string value = root->getValue();
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F32 version = 0.0f;
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LLStringUtil::convertToF32(value, version);
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if (version >= 1.0f)
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{
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xml_ok = true;
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}
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}
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}
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if (!xml_ok)
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{
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// If XML is bad, there's a good possibility that notifications.xml is ALSO bad.
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// If that's so, then we'll get a fatal error on attempting to load it,
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// which will display a nontranslatable error message that says so.
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// Otherwise, we'll display a reasonable error message that IS translatable.
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LLAppViewer::instance()->earlyExit("BadInstallation");
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}
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//
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// Statistics stuff
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//
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// Load autopilot and stats stuff
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gAgentPilot.load();
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//gErrorStream.setTime(gSavedSettings.getBOOL("LogTimestamps"));
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// Load the throttle settings
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gViewerThrottle.load();
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//
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// Initialize messaging system
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//
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LL_DEBUGS("AppInit") << "Initializing messaging system..." << LL_ENDL;
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std::string message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message_template.msg");
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LLFILE* found_template = NULL;
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found_template = LLFile::fopen(message_template_path, "r"); /* Flawfinder: ignore */
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#if LL_WINDOWS
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// On the windows dev builds, unpackaged, the message_template.msg
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// file will be located in:
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// build-vc**/newview/<config>/app_settings
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if (!found_template)
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{
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message_template_path = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", "message_template.msg");
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found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
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}
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#elif LL_DARWIN
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// On Mac dev builds, message_template.msg lives in:
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// indra/build-*/newview/<config>/Second Life/Contents/Resources/app_settings
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if (!found_template)
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{
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message_template_path =
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gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE,
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"../Resources/app_settings",
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"message_template.msg");
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found_template = LLFile::fopen(message_template_path.c_str(), "r"); /* Flawfinder: ignore */
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}
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#endif
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if (found_template)
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{
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fclose(found_template);
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|
|
U32 port = gSavedSettings.getU32("UserConnectionPort");
|
|
|
|
if ((NET_USE_OS_ASSIGNED_PORT == port) && // if nothing specified on command line (-port)
|
|
(gSavedSettings.getBOOL("ConnectionPortEnabled")))
|
|
{
|
|
port = gSavedSettings.getU32("ConnectionPort");
|
|
}
|
|
|
|
// TODO parameterize
|
|
const F32 circuit_heartbeat_interval = 5;
|
|
const F32 circuit_timeout = 100;
|
|
|
|
const LLUseCircuitCodeResponder* responder = NULL;
|
|
bool failure_is_fatal = true;
|
|
|
|
if(!start_messaging_system(
|
|
message_template_path,
|
|
port,
|
|
LLVersionInfo::getMajor(),
|
|
LLVersionInfo::getMinor(),
|
|
LLVersionInfo::getPatch(),
|
|
FALSE,
|
|
std::string(),
|
|
responder,
|
|
failure_is_fatal,
|
|
circuit_heartbeat_interval,
|
|
circuit_timeout))
|
|
{
|
|
std::string diagnostic = llformat(" Error: %d", gMessageSystem->getErrorCode());
|
|
LL_WARNS("AppInit") << diagnostic << LL_ENDL;
|
|
LLAppViewer::instance()->earlyExit("LoginFailedNoNetwork", LLSD().with("DIAGNOSTIC", diagnostic));
|
|
}
|
|
|
|
#if LL_WINDOWS
|
|
// On the windows dev builds, unpackaged, the message.xml file will
|
|
// be located in indra/build-vc**/newview/<config>/app_settings.
|
|
std::string message_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"message.xml");
|
|
|
|
if (!LLFile::isfile(message_path.c_str()))
|
|
{
|
|
LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "app_settings", ""));
|
|
}
|
|
else
|
|
{
|
|
LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
|
|
}
|
|
#else
|
|
LLMessageConfig::initClass("viewer", gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
|
|
#endif
|
|
|
|
}
|
|
else
|
|
{
|
|
LLAppViewer::instance()->earlyExit("MessageTemplateNotFound", LLSD().with("PATH", message_template_path));
|
|
}
|
|
|
|
if(gMessageSystem && gMessageSystem->isOK())
|
|
{
|
|
// Initialize all of the callbacks in case of bad message
|
|
// system data
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->setExceptionFunc(MX_UNREGISTERED_MESSAGE,
|
|
invalid_message_callback,
|
|
NULL);
|
|
msg->setExceptionFunc(MX_PACKET_TOO_SHORT,
|
|
invalid_message_callback,
|
|
NULL);
|
|
|
|
// running off end of a packet is now valid in the case
|
|
// when a reader has a newer message template than
|
|
// the sender
|
|
/*msg->setExceptionFunc(MX_RAN_OFF_END_OF_PACKET,
|
|
invalid_message_callback,
|
|
NULL);*/
|
|
msg->setExceptionFunc(MX_WROTE_PAST_BUFFER_SIZE,
|
|
invalid_message_callback,
|
|
NULL);
|
|
|
|
if (gSavedSettings.getBOOL("LogMessages"))
|
|
{
|
|
LL_DEBUGS("AppInit") << "Message logging activated!" << LL_ENDL;
|
|
msg->startLogging();
|
|
}
|
|
|
|
// start the xfer system. by default, choke the downloads
|
|
// a lot...
|
|
const S32 VIEWER_MAX_XFER = 3;
|
|
start_xfer_manager(gVFS);
|
|
gXferManager->setMaxIncomingXfers(VIEWER_MAX_XFER);
|
|
F32 xfer_throttle_bps = gSavedSettings.getF32("XferThrottle");
|
|
if (xfer_throttle_bps > 1.f)
|
|
{
|
|
gXferManager->setUseAckThrottling(TRUE);
|
|
gXferManager->setAckThrottleBPS(xfer_throttle_bps);
|
|
}
|
|
gAssetStorage = new LLViewerAssetStorage(msg, gXferManager, gVFS, gStaticVFS);
|
|
|
|
|
|
F32 dropPercent = gSavedSettings.getF32("PacketDropPercentage");
|
|
msg->mPacketRing.setDropPercentage(dropPercent);
|
|
|
|
F32 inBandwidth = gSavedSettings.getF32("InBandwidth");
|
|
F32 outBandwidth = gSavedSettings.getF32("OutBandwidth");
|
|
if (inBandwidth != 0.f)
|
|
{
|
|
LL_DEBUGS("AppInit") << "Setting packetring incoming bandwidth to " << inBandwidth << LL_ENDL;
|
|
msg->mPacketRing.setUseInThrottle(TRUE);
|
|
msg->mPacketRing.setInBandwidth(inBandwidth);
|
|
}
|
|
if (outBandwidth != 0.f)
|
|
{
|
|
LL_DEBUGS("AppInit") << "Setting packetring outgoing bandwidth to " << outBandwidth << LL_ENDL;
|
|
msg->mPacketRing.setUseOutThrottle(TRUE);
|
|
msg->mPacketRing.setOutBandwidth(outBandwidth);
|
|
}
|
|
}
|
|
|
|
LL_INFOS("AppInit") << "Message System Initialized." << LL_ENDL;
|
|
|
|
//-------------------------------------------------
|
|
// Init audio, which may be needed for prefs dialog
|
|
// or audio cues in connection UI.
|
|
//-------------------------------------------------
|
|
|
|
if (FALSE == gSavedSettings.getBOOL("NoAudio"))
|
|
{
|
|
delete gAudiop;
|
|
gAudiop = NULL;
|
|
|
|
#ifdef LL_FMODEX
|
|
#if !LL_WINDOWS
|
|
if (NULL == getenv("LL_BAD_FMODEX_DRIVER"))
|
|
#endif // !LL_WINDOWS
|
|
{
|
|
gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable"));
|
|
}
|
|
#endif
|
|
|
|
#ifdef LL_OPENAL
|
|
#if !LL_WINDOWS
|
|
if (NULL == getenv("LL_BAD_OPENAL_DRIVER"))
|
|
#endif // !LL_WINDOWS
|
|
{
|
|
gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
|
|
}
|
|
#endif
|
|
|
|
if (gAudiop)
|
|
{
|
|
#if LL_WINDOWS
|
|
// FMOD Ex on Windows needs the window handle to stop playing audio
|
|
// when window is minimized. JC
|
|
void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
|
|
#else
|
|
void* window_handle = NULL;
|
|
#endif
|
|
bool init = gAudiop->init(kAUDIO_NUM_SOURCES, window_handle);
|
|
if(init)
|
|
{
|
|
gAudiop->setMuted(TRUE);
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("AppInit") << "Unable to initialize audio engine" << LL_ENDL;
|
|
delete gAudiop;
|
|
gAudiop = NULL;
|
|
}
|
|
|
|
if (gAudiop)
|
|
{
|
|
// if the audio engine hasn't set up its own preferred handler for streaming audio then set up the generic streaming audio implementation which uses media plugins
|
|
if (NULL == gAudiop->getStreamingAudioImpl())
|
|
{
|
|
LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
|
|
gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
LL_INFOS("AppInit") << "Audio Engine Initialized." << LL_ENDL;
|
|
|
|
if (LLTimer::knownBadTimer())
|
|
{
|
|
LL_WARNS("AppInit") << "Unreliable timers detected (may be bad PCI chipset)!!" << LL_ENDL;
|
|
}
|
|
|
|
//
|
|
// Log on to system
|
|
//
|
|
if (gUserCredential.isNull())
|
|
{
|
|
gUserCredential = gLoginHandler.initializeLoginInfo();
|
|
}
|
|
// Previous initializeLoginInfo may have generated user credentials. Re-check them.
|
|
if (gUserCredential.isNull())
|
|
{
|
|
show_connect_box = TRUE;
|
|
}
|
|
else if (gSavedSettings.getBOOL("AutoLogin"))
|
|
{
|
|
// Log into last account
|
|
gRememberPassword = TRUE;
|
|
gSavedSettings.setBOOL("RememberPassword", TRUE);
|
|
show_connect_box = false;
|
|
}
|
|
else if (gSavedSettings.getLLSD("UserLoginInfo").size() == 3)
|
|
{
|
|
// Console provided login&password
|
|
gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
|
|
show_connect_box = false;
|
|
}
|
|
else
|
|
{
|
|
gRememberPassword = gSavedSettings.getBOOL("RememberPassword");
|
|
show_connect_box = TRUE;
|
|
}
|
|
|
|
//setup map of datetime strings to codes and slt & local time offset from utc
|
|
// *TODO: Does this need to be here?
|
|
LLStringOps::setupDatetimeInfo(false);
|
|
|
|
// Go to the next startup state
|
|
LLStartUp::setStartupState( STATE_BROWSER_INIT );
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
if (STATE_BROWSER_INIT == LLStartUp::getStartupState())
|
|
{
|
|
LL_DEBUGS("AppInit") << "STATE_BROWSER_INIT" << LL_ENDL;
|
|
std::string msg = LLTrans::getString("LoginInitializingBrowser");
|
|
set_startup_status(0.03f, msg.c_str(), gAgent.mMOTD.c_str());
|
|
display_startup();
|
|
// LLViewerMedia::initBrowser();
|
|
LLStartUp::setStartupState( STATE_LOGIN_SHOW );
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
if (STATE_LOGIN_SHOW == LLStartUp::getStartupState())
|
|
{
|
|
LL_DEBUGS("AppInit") << "Initializing Window, show_connect_box = "
|
|
<< show_connect_box << LL_ENDL;
|
|
|
|
// if we've gone backwards in the login state machine, to this state where we show the UI
|
|
// AND the debug setting to exit in this case is true, then go ahead and bail quickly
|
|
if ( mLoginStatePastUI && gSavedSettings.getBOOL("QuitOnLoginActivated") )
|
|
{
|
|
LL_DEBUGS("AppInit") << "taking QuitOnLoginActivated exit" << LL_ENDL;
|
|
// no requirement for notification here - just exit
|
|
LLAppViewer::instance()->earlyExitNoNotify();
|
|
}
|
|
|
|
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
|
|
|
|
// Login screen needs menus for preferences, but we can enter
|
|
// this startup phase more than once.
|
|
if (gLoginMenuBarView == NULL)
|
|
{
|
|
LL_DEBUGS("AppInit") << "initializing menu bar" << LL_ENDL;
|
|
initialize_spellcheck_menu();
|
|
init_menus();
|
|
}
|
|
show_release_notes_if_required();
|
|
|
|
if (show_connect_box)
|
|
{
|
|
LL_DEBUGS("AppInit") << "show_connect_box on" << LL_ENDL;
|
|
// Load all the name information out of the login view
|
|
// NOTE: Hits "Attempted getFields with no login view shown" warning, since we don't
|
|
// show the login view until login_show() is called below.
|
|
if (gUserCredential.isNull())
|
|
{
|
|
LL_DEBUGS("AppInit") << "loading credentials from gLoginHandler" << LL_ENDL;
|
|
gUserCredential = gLoginHandler.initializeLoginInfo();
|
|
}
|
|
// Make sure the process dialog doesn't hide things
|
|
gViewerWindow->setShowProgress(FALSE);
|
|
// Show the login dialog
|
|
login_show();
|
|
// connect dialog is already shown, so fill in the names
|
|
if (gUserCredential.notNull() && !LLPanelLogin::isCredentialSet())
|
|
{
|
|
LLPanelLogin::setFields( gUserCredential, gRememberPassword);
|
|
}
|
|
LLPanelLogin::giveFocus();
|
|
|
|
// MAINT-3231 Show first run dialog only for Desura viewer
|
|
if (gSavedSettings.getString("sourceid") == "1208_desura")
|
|
{
|
|
if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
|
|
{
|
|
LL_INFOS("AppInit") << "FirstLoginThisInstall, calling show_first_run_dialog()" << LL_ENDL;
|
|
show_first_run_dialog();
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("AppInit") << "FirstLoginThisInstall off" << LL_ENDL;
|
|
}
|
|
}
|
|
display_startup();
|
|
if (gViewerWindow->getSystemUIScaleFactorChanged())
|
|
{
|
|
LLViewerWindow::showSystemUIScaleFactorChanged();
|
|
}
|
|
LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("AppInit") << "show_connect_box off, skipping to STATE_LOGIN_CLEANUP" << LL_ENDL;
|
|
// skip directly to message template verification
|
|
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
|
|
}
|
|
|
|
gViewerWindow->setNormalControlsVisible( FALSE );
|
|
gLoginMenuBarView->setVisible( TRUE );
|
|
gLoginMenuBarView->setEnabled( TRUE );
|
|
show_debug_menus();
|
|
|
|
// Hide the splash screen
|
|
LLSplashScreen::hide();
|
|
// Push our window frontmost
|
|
gViewerWindow->getWindow()->show();
|
|
|
|
// DEV-16927. The following code removes errant keystrokes that happen while the window is being
|
|
// first made visible.
|
|
#ifdef _WIN32
|
|
MSG msg;
|
|
while( PeekMessage( &msg, /*All hWnds owned by this thread */ NULL, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE ) )
|
|
{ }
|
|
#endif
|
|
display_startup();
|
|
timeout.reset();
|
|
return FALSE;
|
|
}
|
|
|
|
if (STATE_LOGIN_WAIT == LLStartUp::getStartupState())
|
|
{
|
|
// when we get to this state, we've already been past the login UI
|
|
// (possiblely automatically) - flag this so we can test in the
|
|
// STATE_LOGIN_SHOW state if we've gone backwards
|
|
mLoginStatePastUI = true;
|
|
|
|
// Don't do anything. Wait for the login view to call the login_callback,
|
|
// which will push us to the next state.
|
|
|
|
// display() function will be the one to run display_startup()
|
|
// Sleep so we don't spin the CPU
|
|
ms_sleep(1);
|
|
return FALSE;
|
|
}
|
|
|
|
if (STATE_LOGIN_CLEANUP == LLStartUp::getStartupState())
|
|
{
|
|
// Post login screen, we should see if any settings have changed that may
|
|
// require us to either start/stop or change the socks proxy. As various communications
|
|
// past this point may require the proxy to be up.
|
|
if (!LLStartUp::startLLProxy())
|
|
{
|
|
// Proxy start up failed, we should now bail the state machine
|
|
// startLLProxy() will have reported an error to the user
|
|
// already, so we just go back to the login screen. The user
|
|
// could then change the preferences to fix the issue.
|
|
|
|
LLStartUp::setStartupState(STATE_LOGIN_SHOW);
|
|
return FALSE;
|
|
}
|
|
|
|
// reset the values that could have come in from a slurl
|
|
// DEV-42215: Make sure they're not empty -- gUserCredential
|
|
// might already have been set from gSavedSettings, and it's too bad
|
|
// to overwrite valid values with empty strings.
|
|
|
|
if (show_connect_box)
|
|
{
|
|
// TODO if not use viewer auth
|
|
// Load all the name information out of the login view
|
|
LLPanelLogin::getFields(gUserCredential, gRememberPassword);
|
|
// end TODO
|
|
|
|
// HACK: Try to make not jump on login
|
|
gKeyboard->resetKeys();
|
|
}
|
|
|
|
// when we get to this state, we've already been past the login UI
|
|
// (possiblely automatically) - flag this so we can test in the
|
|
// STATE_LOGIN_SHOW state if we've gone backwards
|
|
mLoginStatePastUI = true;
|
|
|
|
// save the credentials
|
|
std::string userid = "unknown";
|
|
if(gUserCredential.notNull())
|
|
{
|
|
userid = gUserCredential->userID();
|
|
gSecAPIHandler->saveCredential(gUserCredential, gRememberPassword);
|
|
}
|
|
gSavedSettings.setBOOL("RememberPassword", gRememberPassword);
|
|
LL_INFOS("AppInit") << "Attempting login as: " << userid << LL_ENDL;
|
|
gDebugInfo["LoginName"] = userid;
|
|
|
|
// create necessary directories
|
|
// *FIX: these mkdir's should error check
|
|
gDirUtilp->setLindenUserDir(userid);
|
|
LLFile::mkdir(gDirUtilp->getLindenUserDir());
|
|
|
|
// As soon as directories are ready initialize notification storages
|
|
LLPersistentNotificationStorage::getInstance()->initialize();
|
|
LLDoNotDisturbNotificationStorage::getInstance()->initialize();
|
|
|
|
// Set PerAccountSettingsFile to the default value.
|
|
gSavedSettings.setString("PerAccountSettingsFile",
|
|
gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT,
|
|
LLAppViewer::instance()->getSettingsFilename("Default", "PerAccount")));
|
|
|
|
// Note: can't store warnings files per account because some come up before login
|
|
|
|
// Overwrite default user settings with user settings
|
|
LLAppViewer::instance()->loadSettingsFromDirectory("Account");
|
|
|
|
// Convert 'LogInstantMessages' into 'KeepConversationLogTranscripts' for backward compatibility (CHUI-743).
|
|
LLControlVariablePtr logInstantMessagesControl = gSavedPerAccountSettings.getControl("LogInstantMessages");
|
|
if (logInstantMessagesControl.notNull())
|
|
{
|
|
gSavedPerAccountSettings.setS32("KeepConversationLogTranscripts", logInstantMessagesControl->getValue() ? 2 : 1);
|
|
}
|
|
|
|
// Need to set the LastLogoff time here if we don't have one. LastLogoff is used for "Recent Items" calculation
|
|
// and startup time is close enough if we don't have a real value.
|
|
if (gSavedPerAccountSettings.getU32("LastLogoff") == 0)
|
|
{
|
|
gSavedPerAccountSettings.setU32("LastLogoff", time_corrected());
|
|
}
|
|
|
|
//Default the path if one isn't set.
|
|
// *NOTE: unable to check variable differ from "InstantMessageLogPath" because it was
|
|
// provided in pre 2.0 viewer. See EXT-6661
|
|
if (gSavedPerAccountSettings.getString("InstantMessageLogPath").empty())
|
|
{
|
|
gDirUtilp->setChatLogsDir(gDirUtilp->getOSUserAppDir());
|
|
gSavedPerAccountSettings.setString("InstantMessageLogPath", gDirUtilp->getChatLogsDir());
|
|
}
|
|
else
|
|
{
|
|
gDirUtilp->setChatLogsDir(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
|
|
}
|
|
gDirUtilp->setPerAccountChatLogsDir(userid);
|
|
|
|
LLFile::mkdir(gDirUtilp->getChatLogsDir());
|
|
LLFile::mkdir(gDirUtilp->getPerAccountChatLogsDir());
|
|
|
|
|
|
//good a place as any to create user windlight directories
|
|
std::string user_windlight_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", ""));
|
|
LLFile::mkdir(user_windlight_path_name.c_str());
|
|
|
|
std::string user_windlight_skies_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
|
|
LLFile::mkdir(user_windlight_skies_path_name.c_str());
|
|
|
|
std::string user_windlight_water_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", ""));
|
|
LLFile::mkdir(user_windlight_water_path_name.c_str());
|
|
|
|
std::string user_windlight_days_path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/days", ""));
|
|
LLFile::mkdir(user_windlight_days_path_name.c_str());
|
|
|
|
|
|
if (show_connect_box)
|
|
{
|
|
LLSLURL slurl;
|
|
//LLPanelLogin::closePanel();
|
|
}
|
|
|
|
|
|
// Load URL History File
|
|
LLURLHistory::loadFile("url_history.xml");
|
|
// Load location history
|
|
LLLocationHistory::getInstance()->load();
|
|
|
|
// Load Avatars icons cache
|
|
LLAvatarIconIDCache::getInstance()->load();
|
|
|
|
LLRenderMuteList::getInstance()->loadFromFile();
|
|
|
|
//-------------------------------------------------
|
|
// Handle startup progress screen
|
|
//-------------------------------------------------
|
|
|
|
// on startup the user can request to go to their home,
|
|
// their last location, or some URL "-url //sim/x/y[/z]"
|
|
// All accounts have both a home and a last location, and we don't support
|
|
// more locations than that. Choose the appropriate one. JC
|
|
switch (LLStartUp::getStartSLURL().getType())
|
|
{
|
|
case LLSLURL::LOCATION:
|
|
agent_location_id = START_LOCATION_ID_URL;
|
|
break;
|
|
case LLSLURL::LAST_LOCATION:
|
|
agent_location_id = START_LOCATION_ID_LAST;
|
|
break;
|
|
default:
|
|
agent_location_id = START_LOCATION_ID_HOME;
|
|
break;
|
|
}
|
|
|
|
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
|
|
|
|
init_start_screen(agent_location_id);
|
|
|
|
// Display the startup progress bar.
|
|
gViewerWindow->setShowProgress(TRUE);
|
|
gViewerWindow->setProgressCancelButtonVisible(TRUE, LLTrans::getString("Quit"));
|
|
|
|
gViewerWindow->revealIntroPanel();
|
|
|
|
// Poke the VFS, which could potentially block for a while if
|
|
// Windows XP is acting up
|
|
set_startup_status(0.07f, LLTrans::getString("LoginVerifyingCache"), LLStringUtil::null);
|
|
display_startup();
|
|
|
|
gVFS->pokeFiles();
|
|
|
|
LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
if(STATE_LOGIN_AUTH_INIT == LLStartUp::getStartupState())
|
|
{
|
|
gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
|
|
|
|
// Update progress status and the display loop.
|
|
auth_desc = LLTrans::getString("LoginInProgress");
|
|
set_startup_status(progress, auth_desc, auth_message);
|
|
progress += 0.02f;
|
|
display_startup();
|
|
|
|
// Setting initial values...
|
|
LLLoginInstance* login = LLLoginInstance::getInstance();
|
|
login->setNotificationsInterface(LLNotifications::getInstance());
|
|
|
|
login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
|
|
login->setLastExecEvent(gLastExecEvent);
|
|
login->setLastExecDuration(gLastExecDuration);
|
|
|
|
// This call to LLLoginInstance::connect() starts the
|
|
// authentication process.
|
|
login->connect(gUserCredential);
|
|
|
|
LLStartUp::setStartupState( STATE_LOGIN_CURL_UNSTUCK );
|
|
return FALSE;
|
|
}
|
|
|
|
if(STATE_LOGIN_CURL_UNSTUCK == LLStartUp::getStartupState())
|
|
{
|
|
// If we get here we have gotten past the potential stall
|
|
// in curl, so take "may appear frozen" out of progress bar. JC
|
|
auth_desc = LLTrans::getString("LoginInProgressNoFrozen");
|
|
set_startup_status(progress, auth_desc, auth_message);
|
|
|
|
LLStartUp::setStartupState( STATE_LOGIN_PROCESS_RESPONSE );
|
|
return FALSE;
|
|
}
|
|
|
|
if(STATE_LOGIN_PROCESS_RESPONSE == LLStartUp::getStartupState())
|
|
{
|
|
// Generic failure message
|
|
std::ostringstream emsg;
|
|
emsg << LLTrans::getString("LoginFailed") << "\n";
|
|
if(LLLoginInstance::getInstance()->authFailure())
|
|
{
|
|
LL_INFOS("LLStartup") << "Login failed, LLLoginInstance::getResponse(): "
|
|
<< LLLoginInstance::getInstance()->getResponse() << LL_ENDL;
|
|
LLSD response = LLLoginInstance::getInstance()->getResponse();
|
|
// Still have error conditions that may need some
|
|
// sort of handling - dig up specific message
|
|
std::string reason_response = response["reason"];
|
|
std::string message_response = response["message"];
|
|
std::string message_id = response["message_id"];
|
|
std::string message; // actual string to show the user
|
|
|
|
if(!message_id.empty() && LLTrans::findString(message, message_id, response["message_args"]))
|
|
{
|
|
// message will be filled in with the template and arguments
|
|
}
|
|
else if(!message_response.empty())
|
|
{
|
|
// *HACK: "no_inventory_host" sent as the message itself.
|
|
// Remove this clause when server is sending message_id as well.
|
|
message = LLAgent::sTeleportErrorMessages[ message_response ];
|
|
}
|
|
|
|
if (message.empty())
|
|
{
|
|
// Fallback to server-supplied string; necessary since server
|
|
// may add strings that this viewer is not yet aware of
|
|
message = message_response;
|
|
}
|
|
|
|
emsg << message;
|
|
|
|
|
|
if(reason_response == "key")
|
|
{
|
|
// Couldn't login because user/password is wrong
|
|
// Clear the credential
|
|
gUserCredential->clearAuthenticator();
|
|
}
|
|
|
|
if(reason_response == "update"
|
|
|| reason_response == "optional")
|
|
{
|
|
// In the case of a needed update, quit.
|
|
// Its either downloading or declined.
|
|
// If optional was skipped this case shouldn't
|
|
// be reached.
|
|
LLLoginInstance::getInstance()->disconnect();
|
|
LLAppViewer::instance()->forceQuit();
|
|
}
|
|
else
|
|
{
|
|
if (reason_response != "tos")
|
|
{
|
|
// Don't pop up a notification in the TOS case because
|
|
// LLFloaterTOS::onCancel() already scolded the user.
|
|
std::string error_code;
|
|
if(response.has("errorcode"))
|
|
{
|
|
error_code = response["errorcode"].asString();
|
|
}
|
|
if ((reason_response == "CURLError") &&
|
|
(error_code == "SSL_CACERT" || error_code == "SSL_PEER_CERTIFICATE") &&
|
|
response.has("certificate"))
|
|
{
|
|
// This was a certificate error, so grab the certificate
|
|
// and throw up the appropriate dialog.
|
|
LLPointer<LLCertificate> certificate = gSecAPIHandler->getCertificate(response["certificate"]);
|
|
if(certificate)
|
|
{
|
|
LLSD args = transform_cert_args(certificate);
|
|
|
|
if(error_code == "SSL_CACERT")
|
|
{
|
|
// if we are handling an untrusted CA, throw up the dialog
|
|
// with the 'trust this CA' button.
|
|
LLNotificationsUtil::add("TrustCertificateError", args, response,
|
|
trust_cert_done);
|
|
|
|
show_connect_box = true;
|
|
}
|
|
else
|
|
{
|
|
// the certificate exception returns a unique string for each type of exception.
|
|
// we grab this string via the LLUserAuth object, and use that to grab the localized
|
|
// string.
|
|
args["REASON"] = LLTrans::getString(message_response);
|
|
|
|
LLNotificationsUtil::add("GeneralCertificateError", args, response,
|
|
general_cert_done);
|
|
|
|
reset_login();
|
|
gSavedSettings.setBOOL("AutoLogin", FALSE);
|
|
show_connect_box = true;
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
else if (!message.empty())
|
|
{
|
|
// This wasn't a certificate error, so throw up the normal
|
|
// notificatioin message.
|
|
LLSD args;
|
|
args["ERROR_MESSAGE"] = emsg.str();
|
|
LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
|
|
LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
|
|
}
|
|
}
|
|
transition_back_to_login_panel(emsg.str());
|
|
show_connect_box = true;
|
|
}
|
|
}
|
|
else if(LLLoginInstance::getInstance()->authSuccess())
|
|
{
|
|
if(process_login_success_response())
|
|
{
|
|
// Pass the user information to the voice chat server interface.
|
|
LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID);
|
|
// create the default proximal channel
|
|
LLVoiceChannel::initClass();
|
|
LLStartUp::setStartupState( STATE_WORLD_INIT);
|
|
LLTrace::get_frame_recording().reset();
|
|
}
|
|
else
|
|
{
|
|
LLSD args;
|
|
args["ERROR_MESSAGE"] = emsg.str();
|
|
LL_INFOS("LLStartup") << "Notification: " << args << LL_ENDL;
|
|
LLNotificationsUtil::add("ErrorMessage", args, LLSD(), login_alert_done);
|
|
transition_back_to_login_panel(emsg.str());
|
|
show_connect_box = true;
|
|
return FALSE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// World Init
|
|
//---------------------------------------------------------------------
|
|
if (STATE_WORLD_INIT == LLStartUp::getStartupState())
|
|
{
|
|
set_startup_status(0.30f, LLTrans::getString("LoginInitializingWorld"), gAgent.mMOTD);
|
|
display_startup();
|
|
// We should have an agent id by this point.
|
|
llassert(!(gAgentID == LLUUID::null));
|
|
|
|
// Finish agent initialization. (Requires gSavedSettings, builds camera)
|
|
gAgent.init();
|
|
display_startup();
|
|
gAgentCamera.init();
|
|
display_startup();
|
|
set_underclothes_menu_options();
|
|
display_startup();
|
|
|
|
// Since we connected, save off the settings so the user doesn't have to
|
|
// type the name/password again if we crash.
|
|
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
|
|
LLUIColorTable::instance().saveUserSettings();
|
|
|
|
display_startup();
|
|
|
|
//
|
|
// Initialize classes w/graphics stuff.
|
|
//
|
|
gTextureList.doPrefetchImages();
|
|
display_startup();
|
|
|
|
LLSurface::initClasses();
|
|
display_startup();
|
|
|
|
|
|
LLFace::initClass();
|
|
display_startup();
|
|
|
|
LLDrawable::initClass();
|
|
display_startup();
|
|
|
|
// init the shader managers
|
|
LLPostProcess::initClass();
|
|
display_startup();
|
|
|
|
LLAvatarAppearance::initClass("avatar_lad.xml","avatar_skeleton.xml");
|
|
display_startup();
|
|
|
|
LLViewerObject::initVOClasses();
|
|
display_startup();
|
|
|
|
// Initialize all our tools. Must be done after saved settings loaded.
|
|
// NOTE: This also is where gToolMgr used to be instantiated before being turned into a singleton.
|
|
LLToolMgr::getInstance()->initTools();
|
|
display_startup();
|
|
|
|
// Pre-load floaters, like the world map, that are slow to spawn
|
|
// due to XML complexity.
|
|
gViewerWindow->initWorldUI();
|
|
|
|
display_startup();
|
|
|
|
// This is where we used to initialize gWorldp. Original comment said:
|
|
// World initialization must be done after above window init
|
|
|
|
// User might have overridden far clip
|
|
LLWorld::getInstance()->setLandFarClip(gAgentCamera.mDrawDistance);
|
|
display_startup();
|
|
// Before we create the first region, we need to set the agent's mOriginGlobal
|
|
// This is necessary because creating objects before this is set will result in a
|
|
// bad mPositionAgent cache.
|
|
|
|
gAgent.initOriginGlobal(from_region_handle(gFirstSimHandle));
|
|
display_startup();
|
|
|
|
LLWorld::getInstance()->addRegion(gFirstSimHandle, gFirstSim);
|
|
display_startup();
|
|
|
|
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
|
|
LL_INFOS("AppInit") << "Adding initial simulator " << regionp->getOriginGlobal() << LL_ENDL;
|
|
|
|
LL_DEBUGS("CrossingCaps") << "Calling setSeedCapability from init_idle(). Seed cap == "
|
|
<< gFirstSimSeedCap << LL_ENDL;
|
|
regionp->setSeedCapability(gFirstSimSeedCap);
|
|
LL_DEBUGS("AppInit") << "Waiting for seed grant ...." << LL_ENDL;
|
|
display_startup();
|
|
// Set agent's initial region to be the one we just created.
|
|
gAgent.setRegion(regionp);
|
|
display_startup();
|
|
// Set agent's initial position, which will be read by LLVOAvatar when the avatar
|
|
// object is created. I think this must be done after setting the region. JC
|
|
gAgent.setPositionAgent(agent_start_position_region);
|
|
|
|
display_startup();
|
|
LLStartUp::initExperiences();
|
|
|
|
display_startup();
|
|
LLStartUp::setStartupState( STATE_MULTIMEDIA_INIT );
|
|
|
|
LLConversationLog::getInstance();
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------
|
|
// Load QuickTime/GStreamer and other multimedia engines, can be slow.
|
|
// Do it while we're waiting on the network for our seed capability. JC
|
|
//---------------------------------------------------------------------
|
|
if (STATE_MULTIMEDIA_INIT == LLStartUp::getStartupState())
|
|
{
|
|
LLStartUp::multimediaInit();
|
|
LLStartUp::setStartupState( STATE_FONT_INIT );
|
|
display_startup();
|
|
return FALSE;
|
|
}
|
|
|
|
// Loading fonts takes several seconds
|
|
if (STATE_FONT_INIT == LLStartUp::getStartupState())
|
|
{
|
|
LLStartUp::fontInit();
|
|
LLStartUp::setStartupState( STATE_SEED_GRANTED_WAIT );
|
|
display_startup();
|
|
return FALSE;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// Wait for Seed Cap Grant
|
|
//---------------------------------------------------------------------
|
|
if(STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
|
|
{
|
|
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(gFirstSimHandle);
|
|
if (regionp->capabilitiesReceived())
|
|
{
|
|
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
|
|
}
|
|
else
|
|
{
|
|
U32 num_retries = regionp->getNumSeedCapRetries();
|
|
if (num_retries > 0)
|
|
{
|
|
LLStringUtil::format_map_t args;
|
|
args["[NUMBER]"] = llformat("%d", num_retries + 1);
|
|
set_startup_status(0.4f, LLTrans::getString("LoginRetrySeedCapGrant", args), gAgent.mMOTD.c_str());
|
|
}
|
|
else
|
|
{
|
|
set_startup_status(0.4f, LLTrans::getString("LoginRequestSeedCapGrant"), gAgent.mMOTD.c_str());
|
|
}
|
|
}
|
|
display_startup();
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------
|
|
// Seed Capability Granted
|
|
// no newMessage calls should happen before this point
|
|
//---------------------------------------------------------------------
|
|
if (STATE_SEED_CAP_GRANTED == LLStartUp::getStartupState())
|
|
{
|
|
display_startup();
|
|
update_texture_fetch();
|
|
display_startup();
|
|
|
|
if ( gViewerWindow != NULL)
|
|
{ // This isn't the first logon attempt, so show the UI
|
|
gViewerWindow->setNormalControlsVisible( TRUE );
|
|
}
|
|
gLoginMenuBarView->setVisible( FALSE );
|
|
gLoginMenuBarView->setEnabled( FALSE );
|
|
display_startup();
|
|
|
|
// direct logging to the debug console's line buffer
|
|
LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
|
|
display_startup();
|
|
|
|
// set initial visibility of debug console
|
|
gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
|
|
display_startup();
|
|
|
|
//
|
|
// Set message handlers
|
|
//
|
|
LL_INFOS("AppInit") << "Initializing communications..." << LL_ENDL;
|
|
|
|
// register callbacks for messages. . . do this after initial handshake to make sure that we don't catch any unwanted
|
|
register_viewer_callbacks(gMessageSystem);
|
|
display_startup();
|
|
|
|
// Debugging info parameters
|
|
gMessageSystem->setMaxMessageTime( 0.5f ); // Spam if decoding all msgs takes more than 500 ms
|
|
display_startup();
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
gMessageSystem->setTimeDecodes( TRUE ); // Time the decode of each msg
|
|
gMessageSystem->setTimeDecodesSpamThreshold( 0.05f ); // Spam if a single msg takes over 50ms to decode
|
|
#endif
|
|
display_startup();
|
|
|
|
gXferManager->registerCallbacks(gMessageSystem);
|
|
display_startup();
|
|
|
|
LLStartUp::initNameCache();
|
|
display_startup();
|
|
|
|
// update the voice settings *after* gCacheName initialization
|
|
// so that we can construct voice UI that relies on the name cache
|
|
LLVoiceClient::getInstance()->updateSettings();
|
|
display_startup();
|
|
|
|
// create a container's instance for start a controlling conversation windows
|
|
// by the voice's events
|
|
LLFloaterIMContainer::getInstance();
|
|
|
|
// *Note: this is where gWorldMap used to be initialized.
|
|
|
|
// register null callbacks for audio until the audio system is initialized
|
|
gMessageSystem->setHandlerFuncFast(_PREHASH_SoundTrigger, null_message_callback, NULL);
|
|
gMessageSystem->setHandlerFuncFast(_PREHASH_AttachedSound, null_message_callback, NULL);
|
|
display_startup();
|
|
|
|
//reset statistics
|
|
LLViewerStats::instance().resetStats();
|
|
|
|
display_startup();
|
|
//
|
|
// Set up region and surface defaults
|
|
//
|
|
|
|
|
|
// Sets up the parameters for the first simulator
|
|
|
|
LL_DEBUGS("AppInit") << "Initializing camera..." << LL_ENDL;
|
|
gFrameTime = totalTime();
|
|
F32Seconds last_time = gFrameTimeSeconds;
|
|
gFrameTimeSeconds = (gFrameTime - gStartTime);
|
|
|
|
gFrameIntervalSeconds = gFrameTimeSeconds - last_time;
|
|
if (gFrameIntervalSeconds < 0.f)
|
|
{
|
|
gFrameIntervalSeconds = 0.f;
|
|
}
|
|
|
|
// Make sure agent knows correct aspect ratio
|
|
// FOV limits depend upon aspect ratio so this needs to happen before initializing the FOV below
|
|
LLViewerCamera::getInstance()->setViewHeightInPixels(gViewerWindow->getWorldViewHeightRaw());
|
|
LLViewerCamera::getInstance()->setAspect(gViewerWindow->getWorldViewAspectRatio());
|
|
// Initialize FOV
|
|
LLViewerCamera::getInstance()->setDefaultFOV(gSavedSettings.getF32("CameraAngle"));
|
|
display_startup();
|
|
|
|
// Move agent to starting location. The position handed to us by
|
|
// the space server is in global coordinates, but the agent frame
|
|
// is in region local coordinates. Therefore, we need to adjust
|
|
// the coordinates handed to us to fit in the local region.
|
|
|
|
gAgent.setPositionAgent(agent_start_position_region);
|
|
gAgent.resetAxes(gAgentStartLookAt);
|
|
gAgentCamera.stopCameraAnimation();
|
|
gAgentCamera.resetCamera();
|
|
display_startup();
|
|
|
|
// Initialize global class data needed for surfaces (i.e. textures)
|
|
LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
|
|
// Initialize all of the viewer object classes for the first time (doing things like texture fetches.
|
|
LLGLState::checkStates();
|
|
LLGLState::checkTextureChannels();
|
|
|
|
gSky.init();
|
|
|
|
LLGLState::checkStates();
|
|
LLGLState::checkTextureChannels();
|
|
|
|
display_startup();
|
|
|
|
LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
|
|
// For all images pre-loaded into viewer cache, decode them.
|
|
// Need to do this AFTER we init the sky
|
|
const S32 DECODE_TIME_SEC = 2;
|
|
for (int i = 0; i < DECODE_TIME_SEC; i++)
|
|
{
|
|
F32 frac = (F32)i / (F32)DECODE_TIME_SEC;
|
|
set_startup_status(0.45f + frac*0.1f, LLTrans::getString("LoginDecodingImages"), gAgent.mMOTD);
|
|
display_startup();
|
|
gTextureList.decodeAllImages(1.f);
|
|
}
|
|
LLStartUp::setStartupState( STATE_WORLD_WAIT );
|
|
|
|
display_startup();
|
|
|
|
// JC - Do this as late as possible to increase likelihood Purify
|
|
// will run.
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
if (!msg->mOurCircuitCode)
|
|
{
|
|
LL_WARNS("AppInit") << "Attempting to connect to simulator with a zero circuit code!" << LL_ENDL;
|
|
}
|
|
|
|
gUseCircuitCallbackCalled = false;
|
|
|
|
msg->enableCircuit(gFirstSim, TRUE);
|
|
// now, use the circuit info to tell simulator about us!
|
|
LL_INFOS("AppInit") << "viewer: UserLoginLocationReply() Enabling " << gFirstSim << " with code " << msg->mOurCircuitCode << LL_ENDL;
|
|
msg->newMessageFast(_PREHASH_UseCircuitCode);
|
|
msg->nextBlockFast(_PREHASH_CircuitCode);
|
|
msg->addU32Fast(_PREHASH_Code, msg->mOurCircuitCode);
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_ID, gAgent.getID());
|
|
msg->sendReliable(
|
|
gFirstSim,
|
|
gSavedSettings.getS32("UseCircuitCodeMaxRetries"),
|
|
FALSE,
|
|
(F32Seconds)gSavedSettings.getF32("UseCircuitCodeTimeout"),
|
|
use_circuit_callback,
|
|
NULL);
|
|
|
|
timeout.reset();
|
|
display_startup();
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// World Wait
|
|
//---------------------------------------------------------------------
|
|
if(STATE_WORLD_WAIT == LLStartUp::getStartupState())
|
|
{
|
|
LL_DEBUGS("AppInit") << "Waiting for simulator ack...." << LL_ENDL;
|
|
set_startup_status(0.59f, LLTrans::getString("LoginWaitingForRegionHandshake"), gAgent.mMOTD);
|
|
if(gGotUseCircuitCodeAck)
|
|
{
|
|
LLStartUp::setStartupState( STATE_AGENT_SEND );
|
|
}
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
while (msg->checkAllMessages(gFrameCount, gServicePump))
|
|
{
|
|
display_startup();
|
|
}
|
|
msg->processAcks();
|
|
display_startup();
|
|
return FALSE;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// Agent Send
|
|
//---------------------------------------------------------------------
|
|
if (STATE_AGENT_SEND == LLStartUp::getStartupState())
|
|
{
|
|
LL_DEBUGS("AppInit") << "Connecting to region..." << LL_ENDL;
|
|
set_startup_status(0.60f, LLTrans::getString("LoginConnectingToRegion"), gAgent.mMOTD);
|
|
display_startup();
|
|
// register with the message system so it knows we're
|
|
// expecting this message
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->setHandlerFuncFast(
|
|
_PREHASH_AgentMovementComplete,
|
|
process_agent_movement_complete);
|
|
LLViewerRegion* regionp = gAgent.getRegion();
|
|
if(regionp)
|
|
{
|
|
send_complete_agent_movement(regionp->getHost());
|
|
gAssetStorage->setUpstream(regionp->getHost());
|
|
gCacheName->setUpstream(regionp->getHost());
|
|
msg->newMessageFast(_PREHASH_EconomyDataRequest);
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
display_startup();
|
|
|
|
// Create login effect
|
|
// But not on first login, because you can't see your avatar then
|
|
if (!gAgent.isFirstLogin())
|
|
{
|
|
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
|
|
effectp->setPositionGlobal(gAgent.getPositionGlobal());
|
|
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
LLHUDManager::getInstance()->sendEffects();
|
|
}
|
|
|
|
LLStartUp::setStartupState( STATE_AGENT_WAIT ); // Go to STATE_AGENT_WAIT
|
|
|
|
timeout.reset();
|
|
display_startup();
|
|
return FALSE;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// Agent Wait
|
|
//---------------------------------------------------------------------
|
|
if (STATE_AGENT_WAIT == LLStartUp::getStartupState())
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
while (msg->checkAllMessages(gFrameCount, gServicePump))
|
|
{
|
|
if (gAgentMovementCompleted)
|
|
{
|
|
// Sometimes we have more than one message in the
|
|
// queue. break out of this loop and continue
|
|
// processing. If we don't, then this could skip one
|
|
// or more login steps.
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("AppInit") << "Awaiting AvatarInitComplete, got "
|
|
<< msg->getMessageName() << LL_ENDL;
|
|
}
|
|
display_startup();
|
|
}
|
|
msg->processAcks();
|
|
|
|
display_startup();
|
|
|
|
if (gAgentMovementCompleted)
|
|
{
|
|
LLStartUp::setStartupState( STATE_INVENTORY_SEND );
|
|
}
|
|
display_startup();
|
|
|
|
if (!gAgentMovementCompleted && timeout.getElapsedTimeF32() > STATE_AGENT_WAIT_TIMEOUT)
|
|
{
|
|
LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
|
|
LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
|
|
reset_login();
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//---------------------------------------------------------------------
|
|
// Inventory Send
|
|
//---------------------------------------------------------------------
|
|
if (STATE_INVENTORY_SEND == LLStartUp::getStartupState())
|
|
{
|
|
display_startup();
|
|
// Inform simulator of our language preference
|
|
LLAgentLanguage::update();
|
|
display_startup();
|
|
// unpack thin inventory
|
|
LLSD response = LLLoginInstance::getInstance()->getResponse();
|
|
//bool dump_buffer = false;
|
|
|
|
LLSD inv_lib_root = response["inventory-lib-root"];
|
|
if(inv_lib_root.isDefined())
|
|
{
|
|
// should only be one
|
|
LLSD id = inv_lib_root[0]["folder_id"];
|
|
if(id.isDefined())
|
|
{
|
|
gInventory.setLibraryRootFolderID(id.asUUID());
|
|
}
|
|
}
|
|
display_startup();
|
|
|
|
LLSD inv_lib_owner = response["inventory-lib-owner"];
|
|
if(inv_lib_owner.isDefined())
|
|
{
|
|
// should only be one
|
|
LLSD id = inv_lib_owner[0]["agent_id"];
|
|
if(id.isDefined())
|
|
{
|
|
gInventory.setLibraryOwnerID( LLUUID(id.asUUID()));
|
|
}
|
|
}
|
|
display_startup();
|
|
|
|
LLSD inv_skel_lib = response["inventory-skel-lib"];
|
|
if(inv_skel_lib.isDefined() && gInventory.getLibraryOwnerID().notNull())
|
|
{
|
|
if(!gInventory.loadSkeleton(inv_skel_lib, gInventory.getLibraryOwnerID()))
|
|
{
|
|
LL_WARNS("AppInit") << "Problem loading inventory-skel-lib" << LL_ENDL;
|
|
}
|
|
}
|
|
display_startup();
|
|
|
|
LLSD inv_skeleton = response["inventory-skeleton"];
|
|
if(inv_skeleton.isDefined())
|
|
{
|
|
if(!gInventory.loadSkeleton(inv_skeleton, gAgent.getID()))
|
|
{
|
|
LL_WARNS("AppInit") << "Problem loading inventory-skel-targets" << LL_ENDL;
|
|
}
|
|
}
|
|
display_startup();
|
|
|
|
LLSD inv_basic = response["inventory-basic"];
|
|
if(inv_basic.isDefined())
|
|
{
|
|
LL_INFOS() << "Basic inventory root folder id is " << inv_basic["folder_id"] << LL_ENDL;
|
|
}
|
|
|
|
LLSD buddy_list = response["buddy-list"];
|
|
if(buddy_list.isDefined())
|
|
{
|
|
LLAvatarTracker::buddy_map_t list;
|
|
LLUUID agent_id;
|
|
S32 has_rights = 0, given_rights = 0;
|
|
for(LLSD::array_const_iterator it = buddy_list.beginArray(),
|
|
end = buddy_list.endArray(); it != end; ++it)
|
|
{
|
|
LLSD buddy_id = (*it)["buddy_id"];
|
|
if(buddy_id.isDefined())
|
|
{
|
|
agent_id = buddy_id.asUUID();
|
|
}
|
|
|
|
LLSD buddy_rights_has = (*it)["buddy_rights_has"];
|
|
if(buddy_rights_has.isDefined())
|
|
{
|
|
has_rights = buddy_rights_has.asInteger();
|
|
}
|
|
|
|
LLSD buddy_rights_given = (*it)["buddy_rights_given"];
|
|
if(buddy_rights_given.isDefined())
|
|
{
|
|
given_rights = buddy_rights_given.asInteger();
|
|
}
|
|
|
|
list[agent_id] = new LLRelationship(given_rights, has_rights, false);
|
|
}
|
|
LLAvatarTracker::instance().addBuddyList(list);
|
|
display_startup();
|
|
}
|
|
|
|
bool show_hud = false;
|
|
LLSD tutorial_setting = response["tutorial_setting"];
|
|
if(tutorial_setting.isDefined())
|
|
{
|
|
for(LLSD::array_const_iterator it = tutorial_setting.beginArray(),
|
|
end = tutorial_setting.endArray(); it != end; ++it)
|
|
{
|
|
LLSD tutorial_url = (*it)["tutorial_url"];
|
|
if(tutorial_url.isDefined())
|
|
{
|
|
// Tutorial floater will append language code
|
|
gSavedSettings.setString("TutorialURL", tutorial_url.asString());
|
|
}
|
|
|
|
// For Viewer 2.0 we are not using the web-based tutorial
|
|
// If we reverse that decision, put this code back and use
|
|
// login.cgi to send a different URL with content that matches
|
|
// the Viewer 2.0 UI.
|
|
//LLSD use_tutorial = (*it)["use_tutorial"];
|
|
//if(use_tutorial.asString() == "true")
|
|
//{
|
|
// show_hud = true;
|
|
//}
|
|
}
|
|
}
|
|
display_startup();
|
|
|
|
// Either we want to show tutorial because this is the first login
|
|
// to a Linden Help Island or the user quit with the tutorial
|
|
// visible. JC
|
|
if (show_hud || gSavedSettings.getBOOL("ShowTutorial"))
|
|
{
|
|
LLFloaterReg::showInstance("hud", LLSD(), FALSE);
|
|
}
|
|
display_startup();
|
|
|
|
LLSD event_notifications = response["event_notifications"];
|
|
if(event_notifications.isDefined())
|
|
{
|
|
gEventNotifier.load(event_notifications);
|
|
}
|
|
display_startup();
|
|
|
|
LLSD classified_categories = response["classified_categories"];
|
|
if(classified_categories.isDefined())
|
|
{
|
|
LLClassifiedInfo::loadCategories(classified_categories);
|
|
}
|
|
display_startup();
|
|
|
|
// This method MUST be called before gInventory.findCategoryUUIDForType because of
|
|
// gInventory.mIsAgentInvUsable is set to true in the gInventory.buildParentChildMap.
|
|
gInventory.buildParentChildMap();
|
|
gInventory.createCommonSystemCategories();
|
|
|
|
// It's debatable whether this flag is a good idea - sets all
|
|
// bits, and in general it isn't true that inventory
|
|
// initialization generates all types of changes. Maybe add an
|
|
// INITIALIZE mask bit instead?
|
|
gInventory.addChangedMask(LLInventoryObserver::ALL, LLUUID::null);
|
|
gInventory.notifyObservers();
|
|
|
|
display_startup();
|
|
|
|
//all categories loaded. lets create "My Favorites" category
|
|
gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);
|
|
|
|
// set up callbacks
|
|
LL_INFOS() << "Registering Callbacks" << LL_ENDL;
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
LL_INFOS() << " Inventory" << LL_ENDL;
|
|
LLInventoryModel::registerCallbacks(msg);
|
|
LL_INFOS() << " AvatarTracker" << LL_ENDL;
|
|
LLAvatarTracker::instance().registerCallbacks(msg);
|
|
LL_INFOS() << " Landmark" << LL_ENDL;
|
|
LLLandmark::registerCallbacks(msg);
|
|
display_startup();
|
|
|
|
// request mute list
|
|
LL_INFOS() << "Requesting Mute List" << LL_ENDL;
|
|
LLMuteList::getInstance()->requestFromServer(gAgent.getID());
|
|
display_startup();
|
|
// Get L$ and ownership credit information
|
|
LL_INFOS() << "Requesting Money Balance" << LL_ENDL;
|
|
LLStatusBar::sendMoneyBalanceRequest();
|
|
display_startup();
|
|
// request all group information
|
|
LL_INFOS() << "Requesting Agent Data" << LL_ENDL;
|
|
gAgent.sendAgentDataUpdateRequest();
|
|
display_startup();
|
|
// Create the inventory views
|
|
LL_INFOS() << "Creating Inventory Views" << LL_ENDL;
|
|
LLFloaterReg::getInstance("inventory");
|
|
display_startup();
|
|
LLStartUp::setStartupState( STATE_MISC );
|
|
display_startup();
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------
|
|
// Misc
|
|
//---------------------------------------------------------------------
|
|
if (STATE_MISC == LLStartUp::getStartupState())
|
|
{
|
|
// We have a region, and just did a big inventory download.
|
|
// We can estimate the user's connection speed, and set their
|
|
// max bandwidth accordingly. JC
|
|
if (gSavedSettings.getBOOL("FirstLoginThisInstall"))
|
|
{
|
|
// This is actually a pessimistic computation, because TCP may not have enough
|
|
// time to ramp up on the (small) default inventory file to truly measure max
|
|
// bandwidth. JC
|
|
F64 rate_bps = LLLoginInstance::getInstance()->getLastTransferRateBPS();
|
|
const F32 FAST_RATE_BPS = 600.f * 1024.f;
|
|
const F32 FASTER_RATE_BPS = 750.f * 1024.f;
|
|
F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
|
|
if (rate_bps > FASTER_RATE_BPS
|
|
&& rate_bps > max_bandwidth)
|
|
{
|
|
LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
|
|
<< FASTER_RATE_BPS/1024.f
|
|
<< " kbps" << LL_ENDL;
|
|
gViewerThrottle.setMaxBandwidth(FASTER_RATE_BPS / 1024.f);
|
|
}
|
|
else if (rate_bps > FAST_RATE_BPS
|
|
&& rate_bps > max_bandwidth)
|
|
{
|
|
LL_DEBUGS("AppInit") << "Fast network connection, increasing max bandwidth to "
|
|
<< FAST_RATE_BPS/1024.f
|
|
<< " kbps" << LL_ENDL;
|
|
gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f);
|
|
}
|
|
|
|
if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin"))
|
|
{
|
|
gSavedSettings.setBOOL("HelpFloaterOpen", TRUE);
|
|
}
|
|
|
|
// Set the show start location to true, now that the user has logged
|
|
// on with this install.
|
|
gSavedSettings.setBOOL("ShowStartLocation", TRUE);
|
|
|
|
// Open Conversation floater on first login.
|
|
LLFloaterReg::toggleInstanceOrBringToFront("im_container");
|
|
|
|
}
|
|
|
|
display_startup();
|
|
|
|
// *TODO : Uncomment that line once the whole grid migrated to SLM and suppress it from LLAgent::handleTeleportFinished() (llagent.cpp)
|
|
//check_merchant_status();
|
|
|
|
display_startup();
|
|
|
|
if (gSavedSettings.getBOOL("HelpFloaterOpen"))
|
|
{
|
|
// show default topic
|
|
LLViewerHelp::instance().showTopic("");
|
|
}
|
|
|
|
display_startup();
|
|
|
|
// We're successfully logged in.
|
|
gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE);
|
|
|
|
LLFloaterReg::showInitialVisibleInstances();
|
|
|
|
LLFloaterGridStatus::getInstance()->startGridStatusTimer();
|
|
|
|
display_startup();
|
|
|
|
display_startup();
|
|
// JC: Initializing audio requests many sounds for download.
|
|
init_audio();
|
|
display_startup();
|
|
|
|
// JC: Initialize "active" gestures. This may also trigger
|
|
// many gesture downloads, if this is the user's first
|
|
// time on this machine or -purge has been run.
|
|
LLSD gesture_options
|
|
= LLLoginInstance::getInstance()->getResponse("gestures");
|
|
if (gesture_options.isDefined())
|
|
{
|
|
LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
|
|
<< LL_ENDL;
|
|
uuid_vec_t item_ids;
|
|
for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
|
|
end = gesture_options.endArray(); resp_it != end; ++resp_it)
|
|
{
|
|
// If the id is not specifed in the LLSD,
|
|
// the LLSD operator[]() will return a null LLUUID.
|
|
LLUUID item_id = (*resp_it)["item_id"];
|
|
LLUUID asset_id = (*resp_it)["asset_id"];
|
|
|
|
if (item_id.notNull() && asset_id.notNull())
|
|
{
|
|
// Could schedule and delay these for later.
|
|
const BOOL no_inform_server = FALSE;
|
|
const BOOL no_deactivate_similar = FALSE;
|
|
LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
|
|
no_inform_server,
|
|
no_deactivate_similar);
|
|
// We need to fetch the inventory items for these gestures
|
|
// so we have the names to populate the UI.
|
|
item_ids.push_back(item_id);
|
|
}
|
|
}
|
|
// no need to add gesture to inventory observer, it's already made in constructor
|
|
LLGestureMgr::instance().setFetchIDs(item_ids);
|
|
LLGestureMgr::instance().startFetch();
|
|
}
|
|
gDisplaySwapBuffers = TRUE;
|
|
display_startup();
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->setHandlerFuncFast(_PREHASH_SoundTrigger, process_sound_trigger);
|
|
msg->setHandlerFuncFast(_PREHASH_PreloadSound, process_preload_sound);
|
|
msg->setHandlerFuncFast(_PREHASH_AttachedSound, process_attached_sound);
|
|
msg->setHandlerFuncFast(_PREHASH_AttachedSoundGainChange, process_attached_sound_gain_change);
|
|
|
|
LL_DEBUGS("AppInit") << "Initialization complete" << LL_ENDL;
|
|
|
|
LL_DEBUGS("SceneLoadTiming", "Start") << "Scene Load Started " << LL_ENDL;
|
|
gRenderStartTime.reset();
|
|
gForegroundTime.reset();
|
|
|
|
// HACK: Inform simulator of window size.
|
|
// Do this here so it's less likely to race with RegisterNewAgent.
|
|
// TODO: Put this into RegisterNewAgent
|
|
// JC - 7/20/2002
|
|
gViewerWindow->sendShapeToSim();
|
|
|
|
// The reason we show the alert is because we want to
|
|
// reduce confusion for when you log in and your provided
|
|
// location is not your expected location. So, if this is
|
|
// your first login, then you do not have an expectation,
|
|
// thus, do not show this alert.
|
|
if (!gAgent.isFirstLogin())
|
|
{
|
|
LL_INFOS() << "gAgentStartLocation : " << gAgentStartLocation << LL_ENDL;
|
|
LLSLURL start_slurl = LLStartUp::getStartSLURL();
|
|
LL_DEBUGS("AppInit") << "start slurl "<<start_slurl.asString()<<LL_ENDL;
|
|
|
|
if (((start_slurl.getType() == LLSLURL::LOCATION) && (gAgentStartLocation == "url")) ||
|
|
((start_slurl.getType() == LLSLURL::LAST_LOCATION) && (gAgentStartLocation == "last")) ||
|
|
((start_slurl.getType() == LLSLURL::HOME_LOCATION) && (gAgentStartLocation == "home")))
|
|
{
|
|
if (start_slurl.getType() == LLSLURL::LAST_LOCATION
|
|
&& gAgentStartLocation == "last"
|
|
&& gSavedSettings.getBOOL("RestoreCameraPosOnLogin"))
|
|
{
|
|
// restore old camera pos
|
|
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
|
|
gAgentCamera.setCameraPosAndFocusGlobal(gSavedSettings.getVector3d("CameraPosOnLogout"), gSavedSettings.getVector3d("FocusPosOnLogout"), LLUUID::null);
|
|
BOOL limit_hit = FALSE;
|
|
gAgentCamera.calcCameraPositionTargetGlobal(&limit_hit);
|
|
if (limit_hit)
|
|
{
|
|
gAgentCamera.setFocusOnAvatar(TRUE, FALSE);
|
|
}
|
|
gAgentCamera.stopCameraAnimation();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
std::string msg;
|
|
switch(start_slurl.getType())
|
|
{
|
|
case LLSLURL::LOCATION:
|
|
{
|
|
|
|
msg = "AvatarMovedDesired";
|
|
break;
|
|
}
|
|
case LLSLURL::HOME_LOCATION:
|
|
{
|
|
msg = "AvatarMovedHome";
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
msg = "AvatarMovedLast";
|
|
}
|
|
}
|
|
LLNotificationsUtil::add(msg);
|
|
}
|
|
}
|
|
|
|
display_startup();
|
|
//DEV-17797. get null folder. Any items found here moved to Lost and Found
|
|
LLInventoryModelBackgroundFetch::instance().findLostItems();
|
|
display_startup();
|
|
|
|
LLStartUp::setStartupState( STATE_PRECACHE );
|
|
timeout.reset();
|
|
return FALSE;
|
|
}
|
|
|
|
if (STATE_PRECACHE == LLStartUp::getStartupState())
|
|
{
|
|
display_startup();
|
|
F32 timeout_frac = timeout.getElapsedTimeF32()/PRECACHING_DELAY;
|
|
|
|
// We now have an inventory skeleton, so if this is a user's first
|
|
// login, we can start setting up their clothing and avatar
|
|
// appearance. This helps to avoid the generic "Ruth" avatar in
|
|
// the orientation island tutorial experience. JC
|
|
if (gAgent.isFirstLogin()
|
|
&& !sInitialOutfit.empty() // registration set up an outfit
|
|
&& !sInitialOutfitGender.empty() // and a gender
|
|
&& isAgentAvatarValid() // can't wear clothes without object
|
|
&& !gAgent.isOutfitChosen()) // nothing already loading
|
|
{
|
|
// Start loading the wearables, textures, gestures
|
|
LLStartUp::loadInitialOutfit( sInitialOutfit, sInitialOutfitGender );
|
|
}
|
|
// If not first login, we need to fetch COF contents and
|
|
// compute appearance from that.
|
|
if (isAgentAvatarValid() && !gAgent.isFirstLogin() && !gAgent.isOutfitChosen())
|
|
{
|
|
gAgentWearables.notifyLoadingStarted();
|
|
gAgent.setOutfitChosen(TRUE);
|
|
gAgentWearables.sendDummyAgentWearablesUpdate();
|
|
callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(), set_flags_and_update_appearance);
|
|
}
|
|
|
|
display_startup();
|
|
|
|
// wait precache-delay and for agent's avatar or a lot longer.
|
|
if ((timeout_frac > 1.f) && isAgentAvatarValid())
|
|
{
|
|
LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
|
|
}
|
|
else if (timeout_frac > 10.f)
|
|
{
|
|
// If we exceed the wait above while isAgentAvatarValid is
|
|
// not true yet, we will change startup state and
|
|
// eventually (once avatar does get created) wind up at
|
|
// the gender chooser. This should occur only in very
|
|
// unusual circumstances, so set the timeout fairly high
|
|
// to minimize mistaken hits here.
|
|
LL_WARNS() << "Wait for valid avatar state exceeded "
|
|
<< timeout.getElapsedTimeF32() << " will invoke gender chooser" << LL_ENDL;
|
|
LLStartUp::setStartupState( STATE_WEARABLES_WAIT );
|
|
}
|
|
else
|
|
{
|
|
update_texture_fetch();
|
|
set_startup_status(0.60f + 0.30f * timeout_frac,
|
|
LLTrans::getString("LoginPrecaching"),
|
|
gAgent.mMOTD.c_str());
|
|
display_startup();
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
if (STATE_WEARABLES_WAIT == LLStartUp::getStartupState())
|
|
{
|
|
static LLFrameTimer wearables_timer;
|
|
|
|
const F32 wearables_time = wearables_timer.getElapsedTimeF32();
|
|
static LLCachedControl<F32> max_wearables_time(gSavedSettings, "ClothingLoadingDelay");
|
|
|
|
if (!gAgent.isOutfitChosen() && isAgentAvatarValid())
|
|
{
|
|
// No point in waiting for clothing, we don't even know
|
|
// what outfit we want. Pop up a gender chooser dialog to
|
|
// ask and proceed to draw the world. JC
|
|
//
|
|
// *NOTE: We might hit this case even if we have an
|
|
// initial outfit, but if the load hasn't started
|
|
// already then something is wrong so fall back
|
|
// to generic outfits. JC
|
|
LLNotificationsUtil::add("WelcomeChooseSex", LLSD(), LLSD(),
|
|
callback_choose_gender);
|
|
LLStartUp::setStartupState( STATE_CLEANUP );
|
|
}
|
|
|
|
display_startup();
|
|
|
|
if (gAgent.isOutfitChosen() && (wearables_time > max_wearables_time))
|
|
{
|
|
LLNotificationsUtil::add("ClothingLoading");
|
|
record(LLStatViewer::LOADING_WEARABLES_LONG_DELAY, wearables_time);
|
|
LLStartUp::setStartupState( STATE_CLEANUP );
|
|
}
|
|
else if (gAgent.isFirstLogin()
|
|
&& isAgentAvatarValid()
|
|
&& gAgentAvatarp->isFullyLoaded())
|
|
{
|
|
// wait for avatar to be completely loaded
|
|
if (isAgentAvatarValid()
|
|
&& gAgentAvatarp->isFullyLoaded())
|
|
{
|
|
LL_DEBUGS("Avatar") << "avatar fully loaded" << LL_ENDL;
|
|
LLStartUp::setStartupState( STATE_CLEANUP );
|
|
return TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// OK to just get the wearables
|
|
if ( gAgentWearables.areWearablesLoaded() )
|
|
{
|
|
// We have our clothing, proceed.
|
|
LL_DEBUGS("Avatar") << "wearables loaded" << LL_ENDL;
|
|
LLStartUp::setStartupState( STATE_CLEANUP );
|
|
return TRUE;
|
|
}
|
|
}
|
|
//fall through this frame to STATE_CLEANUP
|
|
}
|
|
|
|
if (STATE_CLEANUP == LLStartUp::getStartupState())
|
|
{
|
|
set_startup_status(1.0, "", "");
|
|
display_startup();
|
|
|
|
// Let the map know about the inventory.
|
|
LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
|
|
if(floater_world_map)
|
|
{
|
|
floater_world_map->observeInventory(&gInventory);
|
|
floater_world_map->observeFriends();
|
|
}
|
|
gViewerWindow->showCursor();
|
|
gViewerWindow->getWindow()->resetBusyCount();
|
|
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
|
|
LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL;
|
|
//gViewerWindow->revealIntroPanel();
|
|
gViewerWindow->setStartupComplete();
|
|
gViewerWindow->setProgressCancelButtonVisible(FALSE);
|
|
display_startup();
|
|
|
|
// We're not away from keyboard, even though login might have taken
|
|
// a while. JC
|
|
gAgent.clearAFK();
|
|
|
|
// Have the agent start watching the friends list so we can update proxies
|
|
gAgent.observeFriends();
|
|
if (gSavedSettings.getBOOL("LoginAsGod"))
|
|
{
|
|
gAgent.requestEnterGodMode();
|
|
}
|
|
|
|
// Start automatic replay if the flag is set.
|
|
if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession())
|
|
{
|
|
LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL;
|
|
gAgentPilot.startPlayback();
|
|
}
|
|
|
|
show_debug_menus(); // Debug menu visiblity and First Use trigger
|
|
|
|
// If we've got a startup URL, dispatch it
|
|
//LLStartUp::dispatchURL();
|
|
|
|
// Retrieve information about the land data
|
|
// (just accessing this the first time will fetch it,
|
|
// then the data is cached for the viewer's lifetime)
|
|
LLProductInfoRequestManager::instance();
|
|
|
|
// *FIX:Mani - What do I do here?
|
|
// Need we really clear the Auth response data?
|
|
// Clean up the userauth stuff.
|
|
// LLUserAuth::getInstance()->reset();
|
|
|
|
LLStartUp::setStartupState( STATE_STARTED );
|
|
display_startup();
|
|
|
|
// Unmute audio if desired and setup volumes.
|
|
// This is a not-uncommon crash site, so surround it with
|
|
// LL_INFOS() output to aid diagnosis.
|
|
LL_INFOS("AppInit") << "Doing first audio_update_volume..." << LL_ENDL;
|
|
audio_update_volume();
|
|
LL_INFOS("AppInit") << "Done first audio_update_volume." << LL_ENDL;
|
|
|
|
// reset keyboard focus to sane state of pointing at world
|
|
gFocusMgr.setKeyboardFocus(NULL);
|
|
|
|
LLAppViewer::instance()->handleLoginComplete();
|
|
|
|
LLAgentPicksInfo::getInstance()->requestNumberOfPicks();
|
|
|
|
display_startup();
|
|
|
|
llassert(LLPathfindingManager::getInstance() != NULL);
|
|
LLPathfindingManager::getInstance()->initSystem();
|
|
|
|
gAgentAvatarp->sendHoverHeight();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
//
|
|
// local function definition
|
|
//
|
|
|
|
void login_show()
|
|
{
|
|
LL_INFOS("AppInit") << "Initializing Login Screen" << LL_ENDL;
|
|
|
|
// Hide the toolbars: may happen to come back here if login fails after login agent but before login in region
|
|
if (gToolBarView)
|
|
{
|
|
gToolBarView->setVisible(FALSE);
|
|
}
|
|
|
|
LLPanelLogin::show( gViewerWindow->getWindowRectScaled(), login_callback, NULL );
|
|
}
|
|
|
|
// Callback for when login screen is closed. Option 0 = connect, option 1 = quit.
|
|
void login_callback(S32 option, void *userdata)
|
|
{
|
|
const S32 CONNECT_OPTION = 0;
|
|
const S32 QUIT_OPTION = 1;
|
|
|
|
if (CONNECT_OPTION == option)
|
|
{
|
|
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
|
|
return;
|
|
}
|
|
else if (QUIT_OPTION == option) // *TODO: THIS CODE SEEMS TO BE UNREACHABLE!!!!! login_callback is never called with option equal to QUIT_OPTION
|
|
{
|
|
if (!gSavedSettings.getBOOL("RememberPassword"))
|
|
{
|
|
// turn off the setting and write out to disk
|
|
gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile") , TRUE );
|
|
LLUIColorTable::instance().saveUserSettings();
|
|
}
|
|
|
|
// Next iteration through main loop should shut down the app cleanly.
|
|
LLAppViewer::instance()->userQuit();
|
|
|
|
if (LLAppViewer::instance()->quitRequested())
|
|
{
|
|
LLPanelLogin::closePanel();
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("AppInit") << "Unknown login button clicked" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check if user is running a new version of the viewer.
|
|
* Display the Release Notes if it's not overriden by the "UpdaterShowReleaseNotes" setting.
|
|
*/
|
|
void show_release_notes_if_required()
|
|
{
|
|
static bool release_notes_shown = false;
|
|
if (!release_notes_shown && (LLVersionInfo::getChannelAndVersion() != gLastRunVersion)
|
|
&& LLVersionInfo::getViewerMaturity() != LLVersionInfo::TEST_VIEWER // don't show Release Notes for the test builds
|
|
&& gSavedSettings.getBOOL("UpdaterShowReleaseNotes")
|
|
&& !gSavedSettings.getBOOL("FirstLoginThisInstall"))
|
|
{
|
|
LLSD info(LLAppViewer::instance()->getViewerInfo());
|
|
LLWeb::loadURLInternal(info["VIEWER_RELEASE_NOTES_URL"]);
|
|
release_notes_shown = true;
|
|
}
|
|
}
|
|
|
|
void show_first_run_dialog()
|
|
{
|
|
LLNotificationsUtil::add("FirstRun", LLSD(), LLSD(), first_run_dialog_callback);
|
|
}
|
|
|
|
bool first_run_dialog_callback(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
if (0 == option)
|
|
{
|
|
LL_DEBUGS("AppInit") << "First run dialog cancelling" << LL_ENDL;
|
|
LLWeb::loadURLExternal(LLTrans::getString("create_account_url") );
|
|
}
|
|
|
|
LLPanelLogin::giveFocus();
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
void set_startup_status(const F32 frac, const std::string& string, const std::string& msg)
|
|
{
|
|
gViewerWindow->setProgressPercent(frac*100);
|
|
gViewerWindow->setProgressString(string);
|
|
|
|
gViewerWindow->setProgressMessage(msg);
|
|
}
|
|
|
|
bool login_alert_status(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
// Buttons
|
|
switch( option )
|
|
{
|
|
case 0: // OK
|
|
break;
|
|
// case 1: // Help
|
|
// LLWeb::loadURL(LLNotifications::instance().getGlobalString("SUPPORT_URL") );
|
|
// break;
|
|
case 2: // Teleport
|
|
// Restart the login process, starting at our home locaton
|
|
LLStartUp::setStartSLURL(LLSLURL(LLSLURL::SIM_LOCATION_HOME));
|
|
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
|
|
break;
|
|
default:
|
|
LL_WARNS("AppInit") << "Missing case in login_alert_status switch" << LL_ENDL;
|
|
}
|
|
|
|
LLPanelLogin::giveFocus();
|
|
return false;
|
|
}
|
|
|
|
|
|
void use_circuit_callback(void**, S32 result)
|
|
{
|
|
// bail if we're quitting.
|
|
if(LLApp::isExiting()) return;
|
|
if( !gUseCircuitCallbackCalled )
|
|
{
|
|
gUseCircuitCallbackCalled = true;
|
|
if (result)
|
|
{
|
|
// Make sure user knows something bad happened. JC
|
|
LL_WARNS("AppInit") << "Backing up to login screen!" << LL_ENDL;
|
|
LLNotificationsUtil::add("LoginPacketNeverReceived", LLSD(), LLSD(), login_alert_status);
|
|
reset_login();
|
|
}
|
|
else
|
|
{
|
|
gGotUseCircuitCodeAck = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void register_viewer_callbacks(LLMessageSystem* msg)
|
|
{
|
|
msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
|
|
msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader );
|
|
msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket );
|
|
msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
|
|
msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
|
|
msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
|
|
msg->setHandlerFuncFast(_PREHASH_ImprovedTerseObjectUpdate, process_terse_object_update_improved );
|
|
msg->setHandlerFunc("SimStats", process_sim_stats);
|
|
msg->setHandlerFuncFast(_PREHASH_HealthMessage, process_health_message );
|
|
msg->setHandlerFuncFast(_PREHASH_EconomyData, process_economy_data);
|
|
msg->setHandlerFunc("RegionInfo", LLViewerRegion::processRegionInfo);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_ChatFromSimulator, process_chat_from_simulator);
|
|
msg->setHandlerFuncFast(_PREHASH_KillObject, process_kill_object, NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_SimulatorViewerTimeMessage, process_time_synch, NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_EnableSimulator, process_enable_simulator);
|
|
msg->setHandlerFuncFast(_PREHASH_DisableSimulator, process_disable_simulator);
|
|
msg->setHandlerFuncFast(_PREHASH_KickUser, process_kick_user, NULL);
|
|
|
|
msg->setHandlerFunc("CrossedRegion", process_crossed_region);
|
|
msg->setHandlerFuncFast(_PREHASH_TeleportFinish, process_teleport_finish);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_AlertMessage, process_alert_message);
|
|
msg->setHandlerFunc("AgentAlertMessage", process_agent_alert_message);
|
|
msg->setHandlerFuncFast(_PREHASH_MeanCollisionAlert, process_mean_collision_alert_message, NULL);
|
|
msg->setHandlerFunc("ViewerFrozenMessage", process_frozen_message);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_NameValuePair, process_name_value);
|
|
msg->setHandlerFuncFast(_PREHASH_RemoveNameValuePair, process_remove_name_value);
|
|
msg->setHandlerFuncFast(_PREHASH_AvatarAnimation, process_avatar_animation);
|
|
msg->setHandlerFuncFast(_PREHASH_ObjectAnimation, process_object_animation);
|
|
msg->setHandlerFuncFast(_PREHASH_AvatarAppearance, process_avatar_appearance);
|
|
msg->setHandlerFuncFast(_PREHASH_CameraConstraint, process_camera_constraint);
|
|
msg->setHandlerFuncFast(_PREHASH_AvatarSitResponse, process_avatar_sit_response);
|
|
msg->setHandlerFunc("SetFollowCamProperties", process_set_follow_cam_properties);
|
|
msg->setHandlerFunc("ClearFollowCamProperties", process_clear_follow_cam_properties);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_ImprovedInstantMessage, process_improved_im);
|
|
msg->setHandlerFuncFast(_PREHASH_ScriptQuestion, process_script_question);
|
|
msg->setHandlerFuncFast(_PREHASH_ObjectProperties, LLSelectMgr::processObjectProperties, NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_ObjectPropertiesFamily, LLSelectMgr::processObjectPropertiesFamily, NULL);
|
|
msg->setHandlerFunc("ForceObjectSelect", LLSelectMgr::processForceObjectSelect);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_MoneyBalanceReply, process_money_balance_reply, NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_CoarseLocationUpdate, LLWorld::processCoarseUpdate, NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_ReplyTaskInventory, LLViewerObject::processTaskInv, NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_DerezContainer, process_derez_container, NULL);
|
|
msg->setHandlerFuncFast(_PREHASH_ScriptRunningReply,
|
|
&LLLiveLSLEditor::processScriptRunningReply);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_DeRezAck, process_derez_ack);
|
|
|
|
msg->setHandlerFunc("LogoutReply", process_logout_reply);
|
|
|
|
//msg->setHandlerFuncFast(_PREHASH_AddModifyAbility,
|
|
// &LLAgent::processAddModifyAbility);
|
|
//msg->setHandlerFuncFast(_PREHASH_RemoveModifyAbility,
|
|
// &LLAgent::processRemoveModifyAbility);
|
|
msg->setHandlerFuncFast(_PREHASH_AgentDataUpdate,
|
|
&LLAgent::processAgentDataUpdate);
|
|
msg->setHandlerFuncFast(_PREHASH_AgentGroupDataUpdate,
|
|
&LLAgent::processAgentGroupDataUpdate);
|
|
msg->setHandlerFunc("AgentDropGroup",
|
|
&LLAgent::processAgentDropGroup);
|
|
// land ownership messages
|
|
msg->setHandlerFuncFast(_PREHASH_ParcelOverlay,
|
|
LLViewerParcelMgr::processParcelOverlay);
|
|
msg->setHandlerFuncFast(_PREHASH_ParcelProperties,
|
|
LLViewerParcelMgr::processParcelProperties);
|
|
msg->setHandlerFunc("ParcelAccessListReply",
|
|
LLViewerParcelMgr::processParcelAccessListReply);
|
|
msg->setHandlerFunc("ParcelDwellReply",
|
|
LLViewerParcelMgr::processParcelDwellReply);
|
|
|
|
msg->setHandlerFunc("AvatarPropertiesReply",
|
|
&LLAvatarPropertiesProcessor::processAvatarPropertiesReply);
|
|
msg->setHandlerFunc("AvatarInterestsReply",
|
|
&LLAvatarPropertiesProcessor::processAvatarInterestsReply);
|
|
msg->setHandlerFunc("AvatarGroupsReply",
|
|
&LLAvatarPropertiesProcessor::processAvatarGroupsReply);
|
|
// ratings deprecated
|
|
//msg->setHandlerFuncFast(_PREHASH_AvatarStatisticsReply,
|
|
// LLPanelAvatar::processAvatarStatisticsReply);
|
|
msg->setHandlerFunc("AvatarNotesReply",
|
|
&LLAvatarPropertiesProcessor::processAvatarNotesReply);
|
|
msg->setHandlerFunc("AvatarPicksReply",
|
|
&LLAvatarPropertiesProcessor::processAvatarPicksReply);
|
|
msg->setHandlerFunc("AvatarClassifiedReply",
|
|
&LLAvatarPropertiesProcessor::processAvatarClassifiedsReply);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_CreateGroupReply,
|
|
LLGroupMgr::processCreateGroupReply);
|
|
msg->setHandlerFuncFast(_PREHASH_JoinGroupReply,
|
|
LLGroupMgr::processJoinGroupReply);
|
|
msg->setHandlerFuncFast(_PREHASH_EjectGroupMemberReply,
|
|
LLGroupMgr::processEjectGroupMemberReply);
|
|
msg->setHandlerFuncFast(_PREHASH_LeaveGroupReply,
|
|
LLGroupMgr::processLeaveGroupReply);
|
|
msg->setHandlerFuncFast(_PREHASH_GroupProfileReply,
|
|
LLGroupMgr::processGroupPropertiesReply);
|
|
|
|
// ratings deprecated
|
|
// msg->setHandlerFuncFast(_PREHASH_ReputationIndividualReply,
|
|
// LLFloaterRate::processReputationIndividualReply);
|
|
|
|
msg->setHandlerFunc("ScriptControlChange",
|
|
LLAgent::processScriptControlChange );
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_ViewerEffect, LLHUDManager::processViewerEffect);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_GrantGodlikePowers, process_grant_godlike_powers);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_GroupAccountSummaryReply,
|
|
LLPanelGroupLandMoney::processGroupAccountSummaryReply);
|
|
msg->setHandlerFuncFast(_PREHASH_GroupAccountDetailsReply,
|
|
LLPanelGroupLandMoney::processGroupAccountDetailsReply);
|
|
msg->setHandlerFuncFast(_PREHASH_GroupAccountTransactionsReply,
|
|
LLPanelGroupLandMoney::processGroupAccountTransactionsReply);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_UserInfoReply,
|
|
process_user_info_reply);
|
|
|
|
msg->setHandlerFunc("RegionHandshake", process_region_handshake, NULL);
|
|
|
|
msg->setHandlerFunc("TeleportStart", process_teleport_start );
|
|
msg->setHandlerFunc("TeleportProgress", process_teleport_progress);
|
|
msg->setHandlerFunc("TeleportFailed", process_teleport_failed, NULL);
|
|
msg->setHandlerFunc("TeleportLocal", process_teleport_local, NULL);
|
|
|
|
msg->setHandlerFunc("ImageNotInDatabase", LLViewerTextureList::processImageNotInDatabase, NULL);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_GroupMembersReply,
|
|
LLGroupMgr::processGroupMembersReply);
|
|
msg->setHandlerFunc("GroupRoleDataReply",
|
|
LLGroupMgr::processGroupRoleDataReply);
|
|
msg->setHandlerFunc("GroupRoleMembersReply",
|
|
LLGroupMgr::processGroupRoleMembersReply);
|
|
msg->setHandlerFunc("GroupTitlesReply",
|
|
LLGroupMgr::processGroupTitlesReply);
|
|
// Special handler as this message is sometimes used for group land.
|
|
msg->setHandlerFunc("PlacesReply", process_places_reply);
|
|
msg->setHandlerFunc("GroupNoticesListReply", LLPanelGroupNotices::processGroupNoticesListReply);
|
|
|
|
msg->setHandlerFunc("AvatarPickerReply", LLFloaterAvatarPicker::processAvatarPickerReply);
|
|
|
|
msg->setHandlerFunc("MapBlockReply", LLWorldMapMessage::processMapBlockReply);
|
|
msg->setHandlerFunc("MapItemReply", LLWorldMapMessage::processMapItemReply);
|
|
msg->setHandlerFunc("EventInfoReply", LLEventNotifier::processEventInfoReply);
|
|
|
|
msg->setHandlerFunc("PickInfoReply", &LLAvatarPropertiesProcessor::processPickInfoReply);
|
|
// msg->setHandlerFunc("ClassifiedInfoReply", LLPanelClassified::processClassifiedInfoReply);
|
|
msg->setHandlerFunc("ClassifiedInfoReply", LLAvatarPropertiesProcessor::processClassifiedInfoReply);
|
|
msg->setHandlerFunc("ParcelInfoReply", LLRemoteParcelInfoProcessor::processParcelInfoReply);
|
|
msg->setHandlerFunc("ScriptDialog", process_script_dialog);
|
|
msg->setHandlerFunc("LoadURL", process_load_url);
|
|
msg->setHandlerFunc("ScriptTeleportRequest", process_script_teleport_request);
|
|
msg->setHandlerFunc("EstateCovenantReply", process_covenant_reply);
|
|
|
|
// calling cards
|
|
msg->setHandlerFunc("OfferCallingCard", process_offer_callingcard);
|
|
msg->setHandlerFunc("AcceptCallingCard", process_accept_callingcard);
|
|
msg->setHandlerFunc("DeclineCallingCard", process_decline_callingcard);
|
|
|
|
msg->setHandlerFunc("ParcelObjectOwnersReply", LLPanelLandObjects::processParcelObjectOwnersReply);
|
|
|
|
msg->setHandlerFunc("InitiateDownload", process_initiate_download);
|
|
msg->setHandlerFunc("LandStatReply", LLFloaterTopObjects::handle_land_reply);
|
|
msg->setHandlerFunc("GenericMessage", process_generic_message);
|
|
msg->setHandlerFunc("LargeGenericMessage", process_large_generic_message);
|
|
|
|
msg->setHandlerFuncFast(_PREHASH_FeatureDisabled, process_feature_disabled_message);
|
|
}
|
|
|
|
void asset_callback_nothing(LLVFS*, const LLUUID&, LLAssetType::EType, void*, S32)
|
|
{
|
|
// nothing
|
|
}
|
|
|
|
const S32 OPT_CLOSED_WINDOW = -1;
|
|
const S32 OPT_MALE = 0;
|
|
const S32 OPT_FEMALE = 1;
|
|
const S32 OPT_TRUST_CERT = 0;
|
|
const S32 OPT_CANCEL_TRUST = 1;
|
|
|
|
bool callback_choose_gender(const LLSD& notification, const LLSD& response)
|
|
{
|
|
|
|
// These defaults are returned from the server on login. They are set in login.xml.
|
|
// If no default is returned from the server, they are retrieved from settings.xml.
|
|
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
switch(option)
|
|
{
|
|
case OPT_MALE:
|
|
LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultMaleAvatar"), "male" );
|
|
break;
|
|
|
|
case OPT_FEMALE:
|
|
case OPT_CLOSED_WINDOW:
|
|
default:
|
|
LLStartUp::loadInitialOutfit( gSavedSettings.getString("DefaultFemaleAvatar"), "female" );
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
|
|
const std::string& gender_name )
|
|
{
|
|
LL_DEBUGS() << "starting" << LL_ENDL;
|
|
|
|
// Not going through the processAgentInitialWearables path, so need to set this here.
|
|
LLAppearanceMgr::instance().setAttachmentInvLinkEnable(true);
|
|
// Initiate creation of COF, since we're also bypassing that.
|
|
gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
|
|
|
ESex gender;
|
|
if (gender_name == "male")
|
|
{
|
|
LL_DEBUGS() << "male" << LL_ENDL;
|
|
gender = SEX_MALE;
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS() << "female" << LL_ENDL;
|
|
gender = SEX_FEMALE;
|
|
}
|
|
|
|
if (!isAgentAvatarValid())
|
|
{
|
|
LL_WARNS() << "Trying to load an initial outfit for an invalid agent avatar" << LL_ENDL;
|
|
return;
|
|
}
|
|
|
|
gAgentAvatarp->setSex(gender);
|
|
|
|
// try to find the outfit - if not there, create some default
|
|
// wearables.
|
|
LLUUID cat_id = findDescendentCategoryIDByName(
|
|
gInventory.getLibraryRootFolderID(),
|
|
outfit_folder_name);
|
|
if (cat_id.isNull())
|
|
{
|
|
LL_DEBUGS() << "standard wearables" << LL_ENDL;
|
|
gAgentWearables.createStandardWearables();
|
|
}
|
|
else
|
|
{
|
|
// FIXME SH-3860 - this creates a race condition, where COF
|
|
// changes (base outfit link added) after appearance update
|
|
// request has been submitted.
|
|
sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit);
|
|
|
|
bool do_copy = true;
|
|
bool do_append = false;
|
|
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
|
|
// Need to fetch cof contents before we can wear.
|
|
callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(),
|
|
boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
|
|
LL_DEBUGS() << "initial outfit category id: " << cat_id << LL_ENDL;
|
|
}
|
|
|
|
gAgent.setOutfitChosen(TRUE);
|
|
gAgentWearables.sendDummyAgentWearablesUpdate();
|
|
}
|
|
|
|
//static
|
|
void LLStartUp::saveInitialOutfit()
|
|
{
|
|
if (sInitialOutfit.empty()) {
|
|
LL_DEBUGS() << "sInitialOutfit is empty" << LL_ENDL;
|
|
return;
|
|
}
|
|
|
|
if (sWearablesLoadedCon.connected())
|
|
{
|
|
LL_DEBUGS("Avatar") << "sWearablesLoadedCon is connected, disconnecting" << LL_ENDL;
|
|
sWearablesLoadedCon.disconnect();
|
|
}
|
|
LL_DEBUGS("Avatar") << "calling makeNewOutfitLinks( \"" << sInitialOutfit << "\" )" << LL_ENDL;
|
|
LLAppearanceMgr::getInstance()->makeNewOutfitLinks(sInitialOutfit,false);
|
|
}
|
|
|
|
std::string& LLStartUp::getInitialOutfitName()
|
|
{
|
|
return sInitialOutfit;
|
|
}
|
|
|
|
// Loads a bitmap to display during load
|
|
void init_start_screen(S32 location_id)
|
|
{
|
|
if (gStartTexture.notNull())
|
|
{
|
|
gStartTexture = NULL;
|
|
LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL;
|
|
}
|
|
|
|
LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL;
|
|
|
|
std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter();
|
|
|
|
if ((S32)START_LOCATION_ID_LAST == location_id)
|
|
{
|
|
temp_str += SCREEN_LAST_FILENAME;
|
|
}
|
|
else
|
|
{
|
|
temp_str += SCREEN_HOME_FILENAME;
|
|
}
|
|
|
|
LLPointer<LLImageBMP> start_image_bmp = new LLImageBMP;
|
|
|
|
// Turn off start screen to get around the occasional readback
|
|
// driver bug
|
|
if(!gSavedSettings.getBOOL("UseStartScreen"))
|
|
{
|
|
LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL;
|
|
return;
|
|
}
|
|
else if(!start_image_bmp->load(temp_str) )
|
|
{
|
|
LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL;
|
|
gStartTexture = NULL;
|
|
}
|
|
else
|
|
{
|
|
gStartImageWidth = start_image_bmp->getWidth();
|
|
gStartImageHeight = start_image_bmp->getHeight();
|
|
|
|
LLPointer<LLImageRaw> raw = new LLImageRaw;
|
|
if (!start_image_bmp->decode(raw, 0.0f))
|
|
{
|
|
LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL;
|
|
gStartTexture = NULL;
|
|
}
|
|
else
|
|
{
|
|
raw->expandToPowerOfTwo();
|
|
gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE) ;
|
|
}
|
|
}
|
|
|
|
if(gStartTexture.isNull())
|
|
{
|
|
gStartTexture = LLViewerTexture::sBlackImagep ;
|
|
gStartImageWidth = gStartTexture->getWidth() ;
|
|
gStartImageHeight = gStartTexture->getHeight() ;
|
|
}
|
|
}
|
|
|
|
|
|
// frees the bitmap
|
|
void release_start_screen()
|
|
{
|
|
LL_DEBUGS("AppInit") << "Releasing bitmap..." << LL_ENDL;
|
|
gStartTexture = NULL;
|
|
}
|
|
|
|
|
|
// static
|
|
std::string LLStartUp::startupStateToString(EStartupState state)
|
|
{
|
|
#define RTNENUM(E) case E: return #E
|
|
switch(state){
|
|
RTNENUM( STATE_FIRST );
|
|
RTNENUM( STATE_BROWSER_INIT );
|
|
RTNENUM( STATE_LOGIN_SHOW );
|
|
RTNENUM( STATE_LOGIN_WAIT );
|
|
RTNENUM( STATE_LOGIN_CLEANUP );
|
|
RTNENUM( STATE_LOGIN_AUTH_INIT );
|
|
RTNENUM( STATE_LOGIN_CURL_UNSTUCK );
|
|
RTNENUM( STATE_LOGIN_PROCESS_RESPONSE );
|
|
RTNENUM( STATE_WORLD_INIT );
|
|
RTNENUM( STATE_MULTIMEDIA_INIT );
|
|
RTNENUM( STATE_FONT_INIT );
|
|
RTNENUM( STATE_SEED_GRANTED_WAIT );
|
|
RTNENUM( STATE_SEED_CAP_GRANTED );
|
|
RTNENUM( STATE_WORLD_WAIT );
|
|
RTNENUM( STATE_AGENT_SEND );
|
|
RTNENUM( STATE_AGENT_WAIT );
|
|
RTNENUM( STATE_INVENTORY_SEND );
|
|
RTNENUM( STATE_MISC );
|
|
RTNENUM( STATE_PRECACHE );
|
|
RTNENUM( STATE_WEARABLES_WAIT );
|
|
RTNENUM( STATE_CLEANUP );
|
|
RTNENUM( STATE_STARTED );
|
|
default:
|
|
return llformat("(state #%d)", state);
|
|
}
|
|
#undef RTNENUM
|
|
}
|
|
|
|
// static
|
|
void LLStartUp::setStartupState( EStartupState state )
|
|
{
|
|
LL_INFOS("AppInit") << "Startup state changing from " <<
|
|
getStartupStateString() << " to " <<
|
|
startupStateToString(state) << LL_ENDL;
|
|
|
|
getPhases().stopPhase(getStartupStateString());
|
|
gStartupState = state;
|
|
getPhases().startPhase(getStartupStateString());
|
|
|
|
postStartupState();
|
|
}
|
|
|
|
void LLStartUp::postStartupState()
|
|
{
|
|
LLSD stateInfo;
|
|
stateInfo["str"] = getStartupStateString();
|
|
stateInfo["enum"] = gStartupState;
|
|
sStateWatcher->post(stateInfo);
|
|
gDebugInfo["StartupState"] = getStartupStateString();
|
|
}
|
|
|
|
|
|
void reset_login()
|
|
{
|
|
gAgentWearables.cleanup();
|
|
gAgentCamera.cleanup();
|
|
gAgent.cleanup();
|
|
LLWorld::getInstance()->destroyClass();
|
|
|
|
if ( gViewerWindow )
|
|
{ // Hide menus and normal buttons
|
|
gViewerWindow->setNormalControlsVisible( FALSE );
|
|
gLoginMenuBarView->setVisible( TRUE );
|
|
gLoginMenuBarView->setEnabled( TRUE );
|
|
}
|
|
|
|
// Hide any other stuff
|
|
LLFloaterReg::hideVisibleInstances();
|
|
LLStartUp::setStartupState( STATE_BROWSER_INIT );
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
// Initialize all plug-ins except the web browser (which was initialized
|
|
// early, before the login screen). JC
|
|
void LLStartUp::multimediaInit()
|
|
{
|
|
LL_DEBUGS("AppInit") << "Initializing Multimedia...." << LL_ENDL;
|
|
std::string msg = LLTrans::getString("LoginInitializingMultimedia");
|
|
set_startup_status(0.42f, msg.c_str(), gAgent.mMOTD.c_str());
|
|
display_startup();
|
|
|
|
// LLViewerMedia::initClass();
|
|
LLViewerParcelMedia::initClass();
|
|
}
|
|
|
|
void LLStartUp::fontInit()
|
|
{
|
|
LL_DEBUGS("AppInit") << "Initializing fonts...." << LL_ENDL;
|
|
std::string msg = LLTrans::getString("LoginInitializingFonts");
|
|
set_startup_status(0.45f, msg.c_str(), gAgent.mMOTD.c_str());
|
|
display_startup();
|
|
|
|
LLFontGL::loadDefaultFonts();
|
|
}
|
|
|
|
void LLStartUp::initNameCache()
|
|
{
|
|
// Can be called multiple times
|
|
if ( gCacheName ) return;
|
|
|
|
gCacheName = new LLCacheName(gMessageSystem);
|
|
gCacheName->addObserver(&callback_cache_name);
|
|
gCacheName->localizeCacheName("waiting", LLTrans::getString("AvatarNameWaiting"));
|
|
gCacheName->localizeCacheName("nobody", LLTrans::getString("AvatarNameNobody"));
|
|
gCacheName->localizeCacheName("none", LLTrans::getString("GroupNameNone"));
|
|
// Load stored cache if possible
|
|
LLAppViewer::instance()->loadNameCache();
|
|
|
|
// Start cache in not-running state until we figure out if we have
|
|
// capabilities for display name lookup
|
|
LLAvatarNameCache::initClass(false,gSavedSettings.getBOOL("UsePeopleAPI"));
|
|
LLAvatarNameCache::setUseDisplayNames(gSavedSettings.getBOOL("UseDisplayNames"));
|
|
LLAvatarNameCache::setUseUsernames(gSavedSettings.getBOOL("NameTagShowUsernames"));
|
|
}
|
|
|
|
|
|
void LLStartUp::initExperiences()
|
|
{
|
|
// Should trigger loading the cache.
|
|
LLExperienceCache::instance().setCapabilityQuery(
|
|
boost::bind(&LLAgent::getRegionCapability, &gAgent, _1));
|
|
|
|
LLExperienceLog::instance().initialize();
|
|
}
|
|
|
|
void LLStartUp::cleanupNameCache()
|
|
{
|
|
SUBSYSTEM_CLEANUP(LLAvatarNameCache);
|
|
|
|
delete gCacheName;
|
|
gCacheName = NULL;
|
|
}
|
|
|
|
bool LLStartUp::dispatchURL()
|
|
{
|
|
// ok, if we've gotten this far and have a startup URL
|
|
if (!getStartSLURL().isValid())
|
|
{
|
|
return false;
|
|
}
|
|
if(getStartSLURL().getType() != LLSLURL::APP)
|
|
{
|
|
|
|
// If we started with a location, but we're already
|
|
// at that location, don't pop dialogs open.
|
|
LLVector3 pos = gAgent.getPositionAgent();
|
|
LLVector3 slurlpos = getStartSLURL().getPosition();
|
|
F32 dx = pos.mV[VX] - slurlpos.mV[VX];
|
|
F32 dy = pos.mV[VY] - slurlpos.mV[VY];
|
|
const F32 SLOP = 2.f; // meters
|
|
|
|
if( getStartSLURL().getRegion() != gAgent.getRegion()->getName()
|
|
|| (dx*dx > SLOP*SLOP)
|
|
|| (dy*dy > SLOP*SLOP) )
|
|
{
|
|
LLURLDispatcher::dispatch(getStartSLURL().getSLURLString(), "clicked",
|
|
NULL, false);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LLStartUp::setStartSLURL(const LLSLURL& slurl)
|
|
{
|
|
LL_DEBUGS("AppInit")<<slurl.asString()<<LL_ENDL;
|
|
|
|
if ( slurl.isSpatial() )
|
|
{
|
|
std::string new_start = slurl.getSLURLString();
|
|
LL_DEBUGS("AppInit")<<new_start<<LL_ENDL;
|
|
sStartSLURL = slurl;
|
|
LLPanelLogin::onUpdateStartSLURL(slurl); // updates grid if needed
|
|
|
|
// remember that this is where we wanted to log in...if the login fails,
|
|
// the next attempt will default to the same place.
|
|
gSavedSettings.setString("NextLoginLocation", new_start);
|
|
// following a successful login, this is cleared
|
|
// and the default reverts to LoginLocation
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("AppInit")<<"Invalid start SLURL (ignored): "<<slurl.asString()<<LL_ENDL;
|
|
}
|
|
}
|
|
|
|
// static
|
|
LLSLURL& LLStartUp::getStartSLURL()
|
|
{
|
|
return sStartSLURL;
|
|
}
|
|
|
|
/**
|
|
* Read all proxy configuration settings and set up both the HTTP proxy and
|
|
* SOCKS proxy as needed.
|
|
*
|
|
* Any errors that are encountered will result in showing the user a notification.
|
|
* When an error is encountered,
|
|
*
|
|
* @return Returns true if setup was successful, false if an error was encountered.
|
|
*/
|
|
bool LLStartUp::startLLProxy()
|
|
{
|
|
bool proxy_ok = true;
|
|
std::string httpProxyType = gSavedSettings.getString("HttpProxyType");
|
|
|
|
// Set up SOCKS proxy (if needed)
|
|
if (gSavedSettings.getBOOL("Socks5ProxyEnabled"))
|
|
{
|
|
// Determine and update LLProxy with the saved authentication system
|
|
std::string auth_type = gSavedSettings.getString("Socks5AuthType");
|
|
|
|
if (auth_type.compare("UserPass") == 0)
|
|
{
|
|
LLPointer<LLCredential> socks_cred = gSecAPIHandler->loadCredential("SOCKS5");
|
|
std::string socks_user = socks_cred->getIdentifier()["username"].asString();
|
|
std::string socks_password = socks_cred->getAuthenticator()["creds"].asString();
|
|
|
|
bool ok = LLProxy::getInstance()->setAuthPassword(socks_user, socks_password);
|
|
|
|
if (!ok)
|
|
{
|
|
LLNotificationsUtil::add("SOCKS_BAD_CREDS");
|
|
proxy_ok = false;
|
|
}
|
|
}
|
|
else if (auth_type.compare("None") == 0)
|
|
{
|
|
LLProxy::getInstance()->setAuthNone();
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("Proxy") << "Invalid SOCKS 5 authentication type."<< LL_ENDL;
|
|
|
|
// Unknown or missing setting.
|
|
gSavedSettings.setString("Socks5AuthType", "None");
|
|
|
|
// Clear the SOCKS credentials.
|
|
LLPointer<LLCredential> socks_cred = new LLCredential("SOCKS5");
|
|
gSecAPIHandler->deleteCredential(socks_cred);
|
|
|
|
LLProxy::getInstance()->setAuthNone();
|
|
}
|
|
|
|
if (proxy_ok)
|
|
{
|
|
// Start the proxy and check for errors
|
|
// If status != SOCKS_OK, stopSOCKSProxy() will already have been called when startSOCKSProxy() returns.
|
|
LLHost socks_host;
|
|
socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
|
|
socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
|
|
int status = LLProxy::getInstance()->startSOCKSProxy(socks_host);
|
|
|
|
if (status != SOCKS_OK)
|
|
{
|
|
LLSD subs;
|
|
subs["HOST"] = gSavedSettings.getString("Socks5ProxyHost");
|
|
subs["PORT"] = (S32)gSavedSettings.getU32("Socks5ProxyPort");
|
|
|
|
std::string error_string;
|
|
|
|
switch(status)
|
|
{
|
|
case SOCKS_CONNECT_ERROR: // TCP Fail
|
|
error_string = "SOCKS_CONNECT_ERROR";
|
|
break;
|
|
|
|
case SOCKS_NOT_PERMITTED: // SOCKS 5 server rule set refused connection
|
|
error_string = "SOCKS_NOT_PERMITTED";
|
|
break;
|
|
|
|
case SOCKS_NOT_ACCEPTABLE: // Selected authentication is not acceptable to server
|
|
error_string = "SOCKS_NOT_ACCEPTABLE";
|
|
break;
|
|
|
|
case SOCKS_AUTH_FAIL: // Authentication failed
|
|
error_string = "SOCKS_AUTH_FAIL";
|
|
break;
|
|
|
|
case SOCKS_UDP_FWD_NOT_GRANTED: // UDP forward request failed
|
|
error_string = "SOCKS_UDP_FWD_NOT_GRANTED";
|
|
break;
|
|
|
|
case SOCKS_HOST_CONNECT_FAILED: // Failed to open a TCP channel to the socks server
|
|
error_string = "SOCKS_HOST_CONNECT_FAILED";
|
|
break;
|
|
|
|
case SOCKS_INVALID_HOST: // Improperly formatted host address or port.
|
|
error_string = "SOCKS_INVALID_HOST";
|
|
break;
|
|
|
|
default:
|
|
error_string = "SOCKS_UNKNOWN_STATUS"; // Something strange happened,
|
|
LL_WARNS("Proxy") << "Unknown return from LLProxy::startProxy(): " << status << LL_ENDL;
|
|
break;
|
|
}
|
|
|
|
LLNotificationsUtil::add(error_string, subs);
|
|
proxy_ok = false;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLProxy::getInstance()->stopSOCKSProxy(); // ensure no UDP proxy is running and it's all cleaned up
|
|
}
|
|
|
|
if (proxy_ok)
|
|
{
|
|
// Determine the HTTP proxy type (if any)
|
|
if ((httpProxyType.compare("Web") == 0) && gSavedSettings.getBOOL("BrowserProxyEnabled"))
|
|
{
|
|
LLHost http_host;
|
|
http_host.setHostByName(gSavedSettings.getString("BrowserProxyAddress"));
|
|
http_host.setPort(gSavedSettings.getS32("BrowserProxyPort"));
|
|
if (!LLProxy::getInstance()->enableHTTPProxy(http_host, LLPROXY_HTTP))
|
|
{
|
|
LLSD subs;
|
|
subs["HOST"] = http_host.getIPString();
|
|
subs["PORT"] = (S32)http_host.getPort();
|
|
LLNotificationsUtil::add("PROXY_INVALID_HTTP_HOST", subs);
|
|
proxy_ok = false;
|
|
}
|
|
}
|
|
else if ((httpProxyType.compare("Socks") == 0) && gSavedSettings.getBOOL("Socks5ProxyEnabled"))
|
|
{
|
|
LLHost socks_host;
|
|
socks_host.setHostByName(gSavedSettings.getString("Socks5ProxyHost"));
|
|
socks_host.setPort(gSavedSettings.getU32("Socks5ProxyPort"));
|
|
if (!LLProxy::getInstance()->enableHTTPProxy(socks_host, LLPROXY_SOCKS))
|
|
{
|
|
LLSD subs;
|
|
subs["HOST"] = socks_host.getIPString();
|
|
subs["PORT"] = (S32)socks_host.getPort();
|
|
LLNotificationsUtil::add("PROXY_INVALID_SOCKS_HOST", subs);
|
|
proxy_ok = false;
|
|
}
|
|
}
|
|
else if (httpProxyType.compare("None") == 0)
|
|
{
|
|
LLProxy::getInstance()->disableHTTPProxy();
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("Proxy") << "Invalid other HTTP proxy configuration: " << httpProxyType << LL_ENDL;
|
|
|
|
// Set the missing or wrong configuration back to something valid.
|
|
gSavedSettings.setString("HttpProxyType", "None");
|
|
LLProxy::getInstance()->disableHTTPProxy();
|
|
|
|
// Leave proxy_ok alone, since this isn't necessarily fatal.
|
|
}
|
|
}
|
|
|
|
return proxy_ok;
|
|
}
|
|
|
|
bool login_alert_done(const LLSD& notification, const LLSD& response)
|
|
{
|
|
LLPanelLogin::giveFocus();
|
|
return false;
|
|
}
|
|
|
|
// parse the certificate information into args for the
|
|
// certificate notifications
|
|
LLSD transform_cert_args(LLPointer<LLCertificate> cert)
|
|
{
|
|
LLSD args = LLSD::emptyMap();
|
|
std::string value;
|
|
LLSD cert_info;
|
|
cert->getLLSD(cert_info);
|
|
// convert all of the elements in the cert into
|
|
// args for the xml dialog, so we have flexability to
|
|
// display various parts of the cert by only modifying
|
|
// the cert alert dialog xml.
|
|
for(LLSD::map_iterator iter = cert_info.beginMap();
|
|
iter != cert_info.endMap();
|
|
iter++)
|
|
{
|
|
// key usage and extended key usage
|
|
// are actually arrays, and we want to format them as comma separated
|
|
// strings, so special case those.
|
|
LLSDSerialize::toXML(cert_info[iter->first], std::cout);
|
|
if((iter->first== std::string(CERT_KEY_USAGE)) |
|
|
(iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
|
|
{
|
|
value = "";
|
|
LLSD usage = cert_info[iter->first];
|
|
for (LLSD::array_iterator usage_iter = usage.beginArray();
|
|
usage_iter != usage.endArray();
|
|
usage_iter++)
|
|
{
|
|
|
|
if(usage_iter != usage.beginArray())
|
|
{
|
|
value += ", ";
|
|
}
|
|
|
|
value += (*usage_iter).asString();
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
value = iter->second.asString();
|
|
}
|
|
|
|
std::string name = iter->first;
|
|
std::transform(name.begin(), name.end(), name.begin(),
|
|
(int(*)(int))toupper);
|
|
args[name.c_str()] = value;
|
|
}
|
|
return args;
|
|
}
|
|
|
|
|
|
// when we handle a cert error, give focus back to the login panel
|
|
void general_cert_done(const LLSD& notification, const LLSD& response)
|
|
{
|
|
LLStartUp::setStartupState( STATE_LOGIN_SHOW );
|
|
LLPanelLogin::giveFocus();
|
|
}
|
|
|
|
// check to see if the user wants to trust the cert.
|
|
// if they do, add it to the cert store and
|
|
void trust_cert_done(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotification::getSelectedOption(notification, response);
|
|
switch(option)
|
|
{
|
|
case OPT_TRUST_CERT:
|
|
{
|
|
LLPointer<LLCertificate> cert = gSecAPIHandler->getCertificate(notification["payload"]["certificate"]);
|
|
LLPointer<LLCertificateStore> store = gSecAPIHandler->getCertificateStore(gSavedSettings.getString("CertStore"));
|
|
store->add(cert);
|
|
store->save();
|
|
LLStartUp::setStartupState( STATE_LOGIN_CLEANUP );
|
|
break;
|
|
}
|
|
case OPT_CANCEL_TRUST:
|
|
reset_login();
|
|
gSavedSettings.setBOOL("AutoLogin", FALSE);
|
|
LLStartUp::setStartupState( STATE_LOGIN_SHOW );
|
|
default:
|
|
LLPanelLogin::giveFocus();
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
void apply_udp_blacklist(const std::string& csv)
|
|
{
|
|
|
|
std::string::size_type start = 0;
|
|
std::string::size_type comma = 0;
|
|
do
|
|
{
|
|
comma = csv.find(",", start);
|
|
if (comma == std::string::npos)
|
|
{
|
|
comma = csv.length();
|
|
}
|
|
std::string item(csv, start, comma-start);
|
|
|
|
LL_DEBUGS() << "udp_blacklist " << item << LL_ENDL;
|
|
gMessageSystem->banUdpMessage(item);
|
|
|
|
start = comma + 1;
|
|
|
|
}
|
|
while(comma < csv.length());
|
|
|
|
}
|
|
|
|
bool process_login_success_response()
|
|
{
|
|
LLSD response = LLLoginInstance::getInstance()->getResponse();
|
|
|
|
std::string text(response["udp_blacklist"]);
|
|
if(!text.empty())
|
|
{
|
|
apply_udp_blacklist(text);
|
|
}
|
|
|
|
// unpack login data needed by the application
|
|
text = response["agent_id"].asString();
|
|
if(!text.empty()) gAgentID.set(text);
|
|
gDebugInfo["AgentID"] = text;
|
|
|
|
// Agent id needed for parcel info request in LLUrlEntryParcel
|
|
// to resolve parcel name.
|
|
LLUrlEntryParcel::setAgentID(gAgentID);
|
|
|
|
text = response["session_id"].asString();
|
|
if(!text.empty()) gAgentSessionID.set(text);
|
|
gDebugInfo["SessionID"] = text;
|
|
|
|
// Session id needed for parcel info request in LLUrlEntryParcel
|
|
// to resolve parcel name.
|
|
LLUrlEntryParcel::setSessionID(gAgentSessionID);
|
|
|
|
text = response["secure_session_id"].asString();
|
|
if(!text.empty()) gAgent.mSecureSessionID.set(text);
|
|
|
|
// if the response contains a display name, use that,
|
|
// otherwise if the response contains a first and/or last name,
|
|
// use those. Otherwise use the credential identifier
|
|
|
|
gDisplayName = "";
|
|
if (response.has("display_name"))
|
|
{
|
|
gDisplayName.assign(response["display_name"].asString());
|
|
if(!gDisplayName.empty())
|
|
{
|
|
// Remove quotes from string. Login.cgi sends these to force
|
|
// names that look like numbers into strings.
|
|
LLStringUtil::replaceChar(gDisplayName, '"', ' ');
|
|
LLStringUtil::trim(gDisplayName);
|
|
}
|
|
}
|
|
std::string first_name;
|
|
if(response.has("first_name"))
|
|
{
|
|
first_name = response["first_name"].asString();
|
|
LLStringUtil::replaceChar(first_name, '"', ' ');
|
|
LLStringUtil::trim(first_name);
|
|
gAgentUsername = first_name;
|
|
}
|
|
|
|
if(response.has("last_name") && !gAgentUsername.empty())
|
|
{
|
|
std::string last_name = response["last_name"].asString();
|
|
if (last_name != "Resident")
|
|
{
|
|
LLStringUtil::replaceChar(last_name, '"', ' ');
|
|
LLStringUtil::trim(last_name);
|
|
gAgentUsername = gAgentUsername + " " + last_name;
|
|
}
|
|
}
|
|
|
|
if(gDisplayName.empty())
|
|
{
|
|
if(response.has("first_name"))
|
|
{
|
|
gDisplayName.assign(response["first_name"].asString());
|
|
LLStringUtil::replaceChar(gDisplayName, '"', ' ');
|
|
LLStringUtil::trim(gDisplayName);
|
|
}
|
|
if(response.has("last_name"))
|
|
{
|
|
text.assign(response["last_name"].asString());
|
|
LLStringUtil::replaceChar(text, '"', ' ');
|
|
LLStringUtil::trim(text);
|
|
if(!gDisplayName.empty())
|
|
{
|
|
gDisplayName += " ";
|
|
}
|
|
gDisplayName += text;
|
|
}
|
|
}
|
|
|
|
if(gDisplayName.empty())
|
|
{
|
|
gDisplayName.assign(gUserCredential->asString());
|
|
}
|
|
|
|
// this is their actual ability to access content
|
|
text = response["agent_access_max"].asString();
|
|
if (!text.empty())
|
|
{
|
|
// agent_access can be 'A', 'M', and 'PG'.
|
|
gAgent.setMaturity(text[0]);
|
|
}
|
|
|
|
// this is the value of their preference setting for that content
|
|
// which will always be <= agent_access_max
|
|
text = response["agent_region_access"].asString();
|
|
if (!text.empty())
|
|
{
|
|
U32 preferredMaturity = (U32)LLAgent::convertTextToMaturity(text[0]);
|
|
|
|
gSavedSettings.setU32("PreferredMaturity", preferredMaturity);
|
|
}
|
|
|
|
text = response["start_location"].asString();
|
|
if(!text.empty())
|
|
{
|
|
gAgentStartLocation.assign(text);
|
|
}
|
|
|
|
text = response["circuit_code"].asString();
|
|
if(!text.empty())
|
|
{
|
|
gMessageSystem->mOurCircuitCode = strtoul(text.c_str(), NULL, 10);
|
|
}
|
|
std::string sim_ip_str = response["sim_ip"];
|
|
std::string sim_port_str = response["sim_port"];
|
|
if(!sim_ip_str.empty() && !sim_port_str.empty())
|
|
{
|
|
U32 sim_port = strtoul(sim_port_str.c_str(), NULL, 10);
|
|
gFirstSim.set(sim_ip_str, sim_port);
|
|
if (gFirstSim.isOk())
|
|
{
|
|
gMessageSystem->enableCircuit(gFirstSim, TRUE);
|
|
}
|
|
}
|
|
std::string region_x_str = response["region_x"];
|
|
std::string region_y_str = response["region_y"];
|
|
if(!region_x_str.empty() && !region_y_str.empty())
|
|
{
|
|
U32 region_x = strtoul(region_x_str.c_str(), NULL, 10);
|
|
U32 region_y = strtoul(region_y_str.c_str(), NULL, 10);
|
|
gFirstSimHandle = to_region_handle(region_x, region_y);
|
|
}
|
|
|
|
const std::string look_at_str = response["look_at"];
|
|
if (!look_at_str.empty())
|
|
{
|
|
size_t len = look_at_str.size();
|
|
LLMemoryStream mstr((U8*)look_at_str.c_str(), len);
|
|
LLSD sd = LLSDSerialize::fromNotation(mstr, len);
|
|
gAgentStartLookAt = ll_vector3_from_sd(sd);
|
|
}
|
|
|
|
text = response["seed_capability"].asString();
|
|
if (!text.empty()) gFirstSimSeedCap = text;
|
|
|
|
text = response["seconds_since_epoch"].asString();
|
|
if(!text.empty())
|
|
{
|
|
U32 server_utc_time = strtoul(text.c_str(), NULL, 10);
|
|
if(server_utc_time)
|
|
{
|
|
time_t now = time(NULL);
|
|
gUTCOffset = (server_utc_time - now);
|
|
|
|
// Print server timestamp
|
|
LLSD substitution;
|
|
substitution["datetime"] = (S32)server_utc_time;
|
|
std::string timeStr = "[month, datetime, slt] [day, datetime, slt] [year, datetime, slt] [hour, datetime, slt]:[min, datetime, slt]:[second, datetime, slt]";
|
|
LLStringUtil::format(timeStr, substitution);
|
|
LL_INFOS("AppInit") << "Server SLT timestamp: " << timeStr << ". Server-viewer time offset before correction: " << gUTCOffset << "s" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
// this is the base used to construct help URLs
|
|
text = response["help_url_format"].asString();
|
|
if (!text.empty())
|
|
{
|
|
// replace the default help URL format
|
|
gSavedSettings.setString("HelpURLFormat",text);
|
|
}
|
|
|
|
std::string home_location = response["home"];
|
|
if(!home_location.empty())
|
|
{
|
|
size_t len = home_location.size();
|
|
LLMemoryStream mstr((U8*)home_location.c_str(), len);
|
|
LLSD sd = LLSDSerialize::fromNotation(mstr, len);
|
|
S32 region_x = sd["region_handle"][0].asInteger();
|
|
S32 region_y = sd["region_handle"][1].asInteger();
|
|
U64 region_handle = to_region_handle(region_x, region_y);
|
|
LLVector3 position = ll_vector3_from_sd(sd["position"]);
|
|
gAgent.setHomePosRegion(region_handle, position);
|
|
}
|
|
|
|
gAgent.mMOTD.assign(response["message"]);
|
|
|
|
// Options...
|
|
// Each 'option' is an array of submaps.
|
|
// It appears that we only ever use the first element of the array.
|
|
LLUUID inv_root_folder_id = response["inventory-root"][0]["folder_id"];
|
|
if(inv_root_folder_id.notNull())
|
|
{
|
|
gInventory.setRootFolderID(inv_root_folder_id);
|
|
//gInventory.mock(gAgent.getInventoryRootID());
|
|
}
|
|
|
|
LLSD login_flags = response["login-flags"][0];
|
|
if(login_flags.size())
|
|
{
|
|
std::string flag = login_flags["ever_logged_in"];
|
|
if(!flag.empty())
|
|
{
|
|
gAgent.setFirstLogin((flag == "N") ? TRUE : FALSE);
|
|
}
|
|
|
|
/* Flag is currently ignored by the viewer.
|
|
flag = login_flags["stipend_since_login"];
|
|
if(flag == "Y")
|
|
{
|
|
stipend_since_login = true;
|
|
}
|
|
*/
|
|
|
|
flag = login_flags["gendered"].asString();
|
|
if(flag == "Y")
|
|
{
|
|
// We don't care about this flag anymore; now base whether
|
|
// outfit is chosen on COF contents, initial outfit
|
|
// requested and available, etc.
|
|
|
|
//gAgent.setGenderChosen(TRUE);
|
|
}
|
|
|
|
bool pacific_daylight_time = false;
|
|
flag = login_flags["daylight_savings"].asString();
|
|
if(flag == "Y")
|
|
{
|
|
pacific_daylight_time = (flag == "Y");
|
|
}
|
|
|
|
//setup map of datetime strings to codes and slt & local time offset from utc
|
|
LLStringOps::setupDatetimeInfo(pacific_daylight_time);
|
|
}
|
|
|
|
// set up the voice configuration. Ultimately, we should pass this up as part of each voice
|
|
// channel if we need to move to multiple voice servers per grid.
|
|
LLSD voice_config_info = response["voice-config"];
|
|
if(voice_config_info.has("VoiceServerType"))
|
|
{
|
|
gSavedSettings.setString("VoiceServerType", voice_config_info["VoiceServerType"].asString());
|
|
}
|
|
|
|
// Request the map server url
|
|
// Non-agni grids have a different default location.
|
|
if (!LLGridManager::getInstance()->isInProductionGrid())
|
|
{
|
|
gSavedSettings.setString("MapServerURL", "http://test.map.secondlife.com.s3.amazonaws.com/");
|
|
}
|
|
std::string map_server_url = response["map-server-url"];
|
|
if(!map_server_url.empty())
|
|
{
|
|
// We got an answer from the grid -> use that for map for the current session
|
|
gSavedSettings.setString("CurrentMapServerURL", map_server_url);
|
|
LL_INFOS("LLStartup") << "map-server-url : we got an answer from the grid : " << map_server_url << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
// No answer from the grid -> use the default setting for current session
|
|
map_server_url = gSavedSettings.getString("MapServerURL");
|
|
gSavedSettings.setString("CurrentMapServerURL", map_server_url);
|
|
LL_INFOS("LLStartup") << "map-server-url : no map-server-url answer, we use the default setting for the map : " << map_server_url << LL_ENDL;
|
|
}
|
|
|
|
// Default male and female avatars allowing the user to choose their avatar on first login.
|
|
// These may be passed up by SLE to allow choice of enterprise avatars instead of the standard
|
|
// "new ruth." Not to be confused with 'initial-outfit' below
|
|
LLSD newuser_config = response["newuser-config"][0];
|
|
if(newuser_config.has("DefaultFemaleAvatar"))
|
|
{
|
|
gSavedSettings.setString("DefaultFemaleAvatar", newuser_config["DefaultFemaleAvatar"].asString());
|
|
}
|
|
if(newuser_config.has("DefaultMaleAvatar"))
|
|
{
|
|
gSavedSettings.setString("DefaultMaleAvatar", newuser_config["DefaultMaleAvatar"].asString());
|
|
}
|
|
|
|
// Initial outfit for the user.
|
|
LLSD initial_outfit = response["initial-outfit"][0];
|
|
if(initial_outfit.size())
|
|
{
|
|
std::string flag = initial_outfit["folder_name"];
|
|
if(!flag.empty())
|
|
{
|
|
// Initial outfit is a folder in your inventory,
|
|
// must be an exact folder-name match.
|
|
sInitialOutfit = flag;
|
|
}
|
|
|
|
flag = initial_outfit["gender"].asString();
|
|
if(!flag.empty())
|
|
{
|
|
sInitialOutfitGender = flag;
|
|
}
|
|
}
|
|
|
|
// set the location of the Agent Appearance service, from which we can request
|
|
// avatar baked textures if they are supported by the current region
|
|
std::string agent_appearance_url = response["agent_appearance_service"];
|
|
if (!agent_appearance_url.empty())
|
|
{
|
|
LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
|
|
}
|
|
|
|
// Set the location of the snapshot sharing config endpoint
|
|
std::string snapshot_config_url = response["snapshot_config_url"];
|
|
if(!snapshot_config_url.empty())
|
|
{
|
|
gSavedSettings.setString("SnapshotConfigURL", snapshot_config_url);
|
|
}
|
|
|
|
// Start the process of fetching the OpenID session cookie for this user login
|
|
std::string openid_url = response["openid_url"];
|
|
if(!openid_url.empty())
|
|
{
|
|
std::string openid_token = response["openid_token"];
|
|
LLViewerMedia::openIDSetup(openid_url, openid_token);
|
|
}
|
|
|
|
gMaxAgentGroups = DEFAULT_MAX_AGENT_GROUPS;
|
|
if(response.has("max-agent-groups"))
|
|
{
|
|
S32 agent_groups = atoi(std::string(response["max-agent-groups"]).c_str());
|
|
if (agent_groups > 0 && agent_groups <= ALLOWED_MAX_AGENT_GROUPS)
|
|
{
|
|
gMaxAgentGroups = agent_groups;
|
|
LL_INFOS("LLStartup") << "gMaxAgentGroups read from login.cgi: "
|
|
<< gMaxAgentGroups << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS("LLStartup") << "Invalid value received, using defaults for gMaxAgentGroups: "
|
|
<< gMaxAgentGroups << LL_ENDL;
|
|
}
|
|
}
|
|
else {
|
|
LL_INFOS("LLStartup") << "Missing max-agent-groups, using default value for gMaxAgentGroups: "
|
|
<< gMaxAgentGroups << LL_ENDL;
|
|
}
|
|
|
|
bool success = false;
|
|
// JC: gesture loading done below, when we have an asset system
|
|
// in place. Don't delete/clear gUserCredentials until then.
|
|
if(gAgentID.notNull()
|
|
&& gAgentSessionID.notNull()
|
|
&& gMessageSystem->mOurCircuitCode
|
|
&& gFirstSim.isOk()
|
|
&& gInventory.getRootFolderID().notNull())
|
|
{
|
|
success = true;
|
|
}
|
|
LLAppViewer* pApp = LLAppViewer::instance();
|
|
pApp->writeDebugInfo(); //Write our static data now that we have username, session_id, etc.
|
|
return success;
|
|
}
|
|
|
|
void transition_back_to_login_panel(const std::string& emsg)
|
|
{
|
|
// Bounce back to the login screen.
|
|
reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
|
|
gSavedSettings.setBOOL("AutoLogin", FALSE);
|
|
}
|
|
|