phoenix-firestorm/indra/newview/llselectmgr.cpp

6742 lines
173 KiB
C++

/**
* @file llselectmgr.cpp
* @brief A manager for selected objects and faces.
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
// file include
#include "llselectmgr.h"
// library includes
#include "llcachename.h"
#include "lldbstrings.h"
#include "lleconomy.h"
#include "llgl.h"
#include "llpermissions.h"
#include "llpermissionsflags.h"
#include "llptrskiplist.h"
#include "llundo.h"
#include "lluuid.h"
#include "llvolume.h"
#include "message.h"
#include "object_flags.h"
#include "llquaternion.h"
// viewer includes
#include "llagent.h"
#include "llviewerwindow.h"
#include "lldrawable.h"
#include "llfloaterinspect.h"
#include "llfloaterproperties.h"
#include "llfloaterrate.h"
#include "llfloaterreporter.h"
#include "llfloatertools.h"
#include "llframetimer.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llinventorymodel.h"
#include "llmenugl.h"
#include "llstatusbar.h"
#include "llsurface.h"
#include "lltool.h"
#include "lltooldraganddrop.h"
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "llui.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llviewerimagelist.h"
#include "llviewermenu.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llvoavatar.h"
#include "llvovolume.h"
#include "pipeline.h"
#include "llglheaders.h"
//
// Consts
//
const S32 NUM_SELECTION_UNDO_ENTRIES = 200;
const F32 SILHOUETTE_UPDATE_THRESHOLD_SQUARED = 0.02f;
const S32 OWNERSHIP_COST_PER_OBJECT = 10; // Must be the same as economy_constants.price_object_claim in the database.
const S32 MAX_ACTION_QUEUE_SIZE = 20;
const S32 MAX_SILS_PER_FRAME = 50;
const S32 MAX_OBJECTS_PER_PACKET = 254;
extern LLGlobalEconomy *gGlobalEconomy;
extern LLUUID gLastHitObjectID;
extern LLVector3d gLastHitObjectOffset;
//
// Globals
//
LLSelectMgr* gSelectMgr = NULL;
BOOL gDebugSelectMgr = FALSE;
BOOL gHideSelectedObjects = FALSE;
BOOL gAllowSelectAvatar = FALSE;
BOOL LLSelectMgr::sRectSelectInclusive = TRUE;
BOOL LLSelectMgr::sRenderHiddenSelections = TRUE;
BOOL LLSelectMgr::sRenderLightRadius = FALSE;
F32 LLSelectMgr::sHighlightThickness = 0.f;
F32 LLSelectMgr::sHighlightUScale = 0.f;
F32 LLSelectMgr::sHighlightVScale = 0.f;
F32 LLSelectMgr::sHighlightAlpha = 0.f;
F32 LLSelectMgr::sHighlightAlphaTest = 0.f;
F32 LLSelectMgr::sHighlightUAnim = 0.f;
F32 LLSelectMgr::sHighlightVAnim = 0.f;
LLColor4 LLSelectMgr::sSilhouetteParentColor;
LLColor4 LLSelectMgr::sSilhouetteChildColor;
LLColor4 LLSelectMgr::sHighlightInspectColor;
LLColor4 LLSelectMgr::sHighlightParentColor;
LLColor4 LLSelectMgr::sHighlightChildColor;
LLColor4 LLSelectMgr::sContextSilhouetteColor;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// struct LLDeRezInfo
//
// Used to keep track of important derez info.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
struct LLDeRezInfo
{
EDeRezDestination mDestination;
LLUUID mDestinationID;
LLDeRezInfo(EDeRezDestination dest, const LLUUID& dest_id) :
mDestination(dest), mDestinationID(dest_id) {}
};
//
// Imports
//
//
// Functions
//
//-----------------------------------------------------------------------------
// LLSelectMgr()
//-----------------------------------------------------------------------------
LLSelectMgr::LLSelectMgr()
{
mTEMode = FALSE;
mLastCameraPos.clearVec();
sHighlightThickness = gSavedSettings.getF32("SelectionHighlightThickness");
sHighlightUScale = gSavedSettings.getF32("SelectionHighlightUScale");
sHighlightVScale = gSavedSettings.getF32("SelectionHighlightVScale");
sHighlightAlpha = gSavedSettings.getF32("SelectionHighlightAlpha");
sHighlightAlphaTest = gSavedSettings.getF32("SelectionHighlightAlphaTest");
sHighlightUAnim = gSavedSettings.getF32("SelectionHighlightUAnim");
sHighlightVAnim = gSavedSettings.getF32("SelectionHighlightVAnim");
sSilhouetteParentColor = gColors.getColor("SilhouetteParentColor");
sSilhouetteChildColor = gColors.getColor("SilhouetteChildColor");
sHighlightParentColor = gColors.getColor("HighlightParentColor");
sHighlightChildColor = gColors.getColor("HighlightChildColor");
sHighlightInspectColor = gColors.getColor("HighlightInspectColor");
sContextSilhouetteColor = gColors.getColor("ContextSilhouetteColor")*0.5f;
sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius");
mRenderSilhouettes = TRUE;
mGridMode = GRID_MODE_WORLD;
gSavedSettings.setS32("GridMode", (S32)GRID_MODE_WORLD);
mGridValid = FALSE;
mSelectType = SELECT_TYPE_WORLD;
}
//-----------------------------------------------------------------------------
// ~LLSelectMgr()
//-----------------------------------------------------------------------------
LLSelectMgr::~LLSelectMgr()
{
mHoverObjects.deleteAllNodes();
mSelectedObjects.deleteAllNodes();
mHighlightedObjects.deleteAllNodes();
mRectSelectedObjects.clear();
mGridObjects.deleteAllNodes();
mUndoQueue.clear();
mRedoQueue.clear();
}
bool LLSelectMgr::applyToObjects(LLSelectedObjectFunctor* func)
{
bool result = true;
LLViewerObject* object;
for (object = getFirstObject(); object != NULL; object = getNextObject())
{
result = result && func->apply(object);
}
return result;
}
bool LLSelectMgr::applyToRootObjects(LLSelectedObjectFunctor* func)
{
bool result = true;
LLViewerObject* object;
for (object = getFirstRootObject();
object != NULL;
object = getNextRootObject())
{
result = result && func->apply(object);
}
return result;
}
bool LLSelectMgr::applyToNodes(LLSelectedNodeFunctor *func)
{
bool result = true;
LLSelectNode* node;
for (node = getFirstNode(); node != NULL; node = getNextNode())
{
result = result && func->apply(node);
}
return result;
}
void LLSelectMgr::updateEffects()
{
if (mEffectsTimer.getElapsedTimeF32() > 1.f)
{
mSelectedObjects.updateEffects();
mEffectsTimer.reset();
}
}
//-----------------------------------------------------------------------------
// Select just the object, not any other group members.
//-----------------------------------------------------------------------------
void LLSelectMgr::selectObjectOnly(LLViewerObject* object, S32 face)
{
llassert( object );
// Don't add an object that is already in the list
if (object->isSelected() ) {
// make sure point at position is updated
updatePointAt();
gEditMenuHandler = this;
return;
}
if (!canSelectObject(object))
{
//make_ui_sound("UISndInvalidOp");
return;
}
// llinfos << "Adding object to selected object list" << llendl;
// Place it in the list and tag it.
// This will refresh dialogs.
addAsIndividual(object, face);
// Stop the object from moving (this anticipates changes on the
// simulator in LLTask::userSelect)
// *FIX: shouldn't zero out these either
object->setVelocity(LLVector3::zero);
object->setAcceleration(LLVector3::zero);
//object->setAngularVelocity(LLVector3::zero);
object->resetRot();
// Always send to simulator, so you get a copy of the
// permissions structure back.
gMessageSystem->newMessageFast(_PREHASH_ObjectSelect);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID() );
LLViewerRegion* regionp = object->getRegion();
gMessageSystem->sendReliable( regionp->getHost());
updatePointAt();
updateSelectionCenter();
saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
// have selection manager handle edit menu immediately after
// user selects an object
if (getObjectCount())
{
gEditMenuHandler = this;
}
}
//-----------------------------------------------------------------------------
// Select the object, parents and children.
//-----------------------------------------------------------------------------
void LLSelectMgr::selectObjectAndFamily(LLViewerObject* obj, BOOL add_to_end)
{
llassert( obj );
// This may be incorrect if things weren't family selected before... - djs 07/08/02
// Don't add an object that is already in the list
if (obj->isSelected() )
{
// make sure pointat position is updated
updatePointAt();
gEditMenuHandler = this;
return;
}
if (!canSelectObject(obj))
{
//make_ui_sound("UISndInvalidOp");
return;
}
// Since we're selecting a family, start at the root, but
// don't include an avatar.
LLViewerObject* root = obj;
while(!root->isAvatar() && root->getParent() && !root->isJointChild())
{
LLViewerObject* parent = (LLViewerObject*)root->getParent();
if (parent->isAvatar())
{
break;
}
root = parent;
}
// Collect all of the objects
LLDynamicArray<LLViewerObject*> objects;
root->addThisAndNonJointChildren(objects);
addAsFamily(objects, add_to_end);
updateSelectionCenter();
saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
updatePointAt();
dialog_refresh_all();
// Always send to simulator, so you get a copy of the permissions
// structure back.
sendSelect();
// Stop the object from moving (this anticipates changes on the
// simulator in LLTask::userSelect)
root->setVelocity(LLVector3::zero);
root->setAcceleration(LLVector3::zero);
//root->setAngularVelocity(LLVector3::zero);
root->resetRot();
// leave component mode
if (!gSavedSettings.getBOOL("SelectLinkedSet"))
{
gSavedSettings.setBOOL("SelectLinkedSet", TRUE);
promoteSelectionToRoot();
}
// have selection manager handle edit menu immediately after
// user selects an object
if (getObjectCount())
{
gEditMenuHandler = this;
}
}
//-----------------------------------------------------------------------------
// Select the object, parents and children.
//-----------------------------------------------------------------------------
void LLSelectMgr::selectObjectAndFamily(const LLDynamicArray<LLViewerObject*>& object_list,
BOOL send_to_sim)
{
// Collect all of the objects, children included
LLDynamicArray<LLViewerObject*> objects;
LLViewerObject *object;
S32 i;
if (object_list.count() < 1) return;
// NOTE -- we add the objects in REVERSE ORDER
// to preserve the order in the mSelectedObjects list
for (i = object_list.count() - 1; i >= 0; i--)
{
object = object_list.get(i);
llassert( object );
if (!canSelectObject(object)) continue;
object->addThisAndNonJointChildren(objects);
addAsFamily(objects);
// Stop the object from moving (this anticipates changes on the
// simulator in LLTask::userSelect)
object->setVelocity(LLVector3::zero);
object->setAcceleration(LLVector3::zero);
//object->setAngularVelocity(LLVector3::zero);
object->resetRot();
}
updateSelectionCenter();
saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
updatePointAt();
dialog_refresh_all();
// Almost always send to simulator, so you get a copy of the permissions
// structure back.
// JC: The one case where you don't want to do this is if you're selecting
// all the objects on a sim.
if (send_to_sim)
{
sendSelect();
}
// leave component mode
if (!gSavedSettings.getBOOL("SelectLinkedSet"))
{
gSavedSettings.setBOOL("SelectLinkedSet", TRUE);
promoteSelectionToRoot();
}
// have selection manager handle edit menu immediately after
// user selects an object
if (getObjectCount())
{
gEditMenuHandler = this;
}
}
// Use for when the simulator kills an object. This version also
// handles informing the current tool of the object's deletion.
//
// Caller needs to call dialog_refresh_all if necessary.
BOOL LLSelectMgr::selectionRemoveObject(const LLUUID &id)
{
BOOL object_found = FALSE;
LLTool *tool = NULL;
if (!gNoRender)
{
tool = gToolMgr->getCurrentTool( gKeyboard->currentMask(TRUE) );
// It's possible that the tool is editing an object that is not selected
LLViewerObject* tool_editing_object = tool->getEditingObject();
if( tool_editing_object && tool_editing_object->mID == id)
{
tool->stopEditing();
object_found = TRUE;
}
}
// Iterate through selected objects list and kill the object
if( !object_found )
{
LLViewerObject* prevobjp = NULL;
for( LLViewerObject* tobjp = getFirstObject(); tobjp != NULL; tobjp = getNextObject() )
{
if (tobjp == prevobjp)
{
// Somehow we got stuck in an infinite loop... (DaveP)
// this logic is kind of twisted, not sure how this is happening, so...
llwarns << "Detected infinite loop #1 in LLSelectMgr::selectionRemoveObject:|" << llendl;
//MikeS. adding warning and comment...
//These infinite loops happen because the LLSelectMgr iteration routines are non-reentrant.
//deselectObjectAndFamily uses getFirstObject and getNextObject to mess with the array,
//resetting the arrays internal iterator state. This needs fixing BAD.
continue;
}
// It's possible the item being removed has an avatar sitting on it
// So remove the avatar that is sitting on the object.
if (tobjp->mID == id || tobjp->isAvatar())
{
if (!gNoRender)
{
tool->stopEditing();
}
// lose the selection, don't tell simulator, it knows
deselectObjectAndFamily(tobjp, FALSE);
if (tobjp->mID == id)
{
if(object_found == TRUE){
//MikeS. adding warning... This happens when removing a linked attachment while sitting on an object..
//I think the selection manager needs to be rewritten. BAD.
llwarns << "Detected infinite loop #2 in LLSelectMgr::selectionRemoveObject:|" << llendl;
break;
}
object_found = TRUE;
}
}
prevobjp = tobjp;
}
}
return object_found;
}
void LLSelectMgr::deselectObjectAndFamily(LLViewerObject* object, BOOL send_to_sim)
{
// bail if nothing selected or if object wasn't selected in the first place
if(!object) return;
if(!object->isSelected()) return;
// Collect all of the objects, and remove them
LLDynamicArray<LLViewerObject*> objects;
object = (LLViewerObject*)object->getRoot();
object->addThisAndAllChildren(objects);
remove(objects);
if (!send_to_sim) return;
//-----------------------------------------------------------
// Inform simulator of deselection
//-----------------------------------------------------------
LLViewerRegion* regionp = object->getRegion();
BOOL start_new_message = TRUE;
S32 select_count = 0;
LLMessageSystem* msg = gMessageSystem;
for (S32 i = 0; i < objects.count(); i++)
{
if (start_new_message)
{
msg->newMessageFast(_PREHASH_ObjectDeselect);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
select_count++;
start_new_message = FALSE;
}
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, (objects[i])->getLocalID());
select_count++;
if(msg->mCurrentSendTotal >= MTUBYTES || select_count >= MAX_OBJECTS_PER_PACKET)
{
msg->sendReliable(regionp->getHost() );
select_count = 0;
start_new_message = TRUE;
}
}
if (!start_new_message)
{
msg->sendReliable(regionp->getHost() );
}
updatePointAt();
updateSelectionCenter();
}
void LLSelectMgr::deselectObjectOnly(LLViewerObject* object, BOOL send_to_sim)
{
// bail if nothing selected or if object wasn't selected in the first place
if (!object) return;
if (!object->isSelected() ) return;
if (send_to_sim)
{
LLViewerRegion* region = object->getRegion();
gMessageSystem->newMessageFast(_PREHASH_ObjectDeselect);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID() );
gMessageSystem->sendReliable(region->getHost());
}
// This will refresh dialogs.
remove( object );
updatePointAt();
updateSelectionCenter();
}
//-----------------------------------------------------------------------------
// addAsFamily
//-----------------------------------------------------------------------------
void LLSelectMgr::addAsFamily(LLDynamicArray<LLViewerObject*>& objects, BOOL add_to_end)
{
S32 count = objects.count();
LLViewerObject *objectp = NULL;
LLSelectNode *nodep = NULL;
for (S32 i = 0; i < count; i++)
{
objectp = objects.get(i);
// Can't select yourself
if (objectp->mID == gAgentID
&& !gAllowSelectAvatar)
{
continue;
}
if (!objectp->isSelected())
{
nodep = new LLSelectNode(objectp, TRUE);
if (add_to_end)
{
mSelectedObjects.addNodeAtEnd(nodep);
}
else
{
mSelectedObjects.addNode(nodep);
}
objectp->setSelected(TRUE);
if (objectp->getNumTEs() > 0)
{
nodep->selectAllTEs(TRUE);
}
else
{
// object has no faces, so don't mess with faces
}
}
else
{
// we want this object to be selected for real
// so clear transient flag
LLSelectNode* select_node = findSelectNode(objectp);
if (select_node)
{
select_node->setTransient(FALSE);
}
}
}
saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
}
//-----------------------------------------------------------------------------
// addAsIndividual() - a single object, face, etc
//-----------------------------------------------------------------------------
void LLSelectMgr::addAsIndividual(LLViewerObject *objectp, S32 face, BOOL undoable)
{
// check to see if object is already in list
LLSelectNode *nodep = findSelectNode(objectp);
// if not in list, add it
if (!nodep)
{
nodep = new LLSelectNode(objectp, TRUE);
mSelectedObjects.addNode(nodep);
}
else
{
// make this a full-fledged selection
nodep->setTransient(FALSE);
// Move it to the front of the list
mSelectedObjects.removeNode(nodep);
mSelectedObjects.addNode(nodep);
}
// Make sure the object is tagged as selected
objectp->setSelected( TRUE );
// And make sure we don't consider it as part of a family
nodep->mIndividualSelection = TRUE;
// Handle face selection
if (objectp->getNumTEs() <= 0)
{
// object has no faces, so don't do anything
}
else if (face == SELECT_ALL_TES)
{
nodep->selectAllTEs(TRUE);
}
else if (0 <= face && face < SELECT_MAX_TES)
{
nodep->selectTE(face, TRUE);
}
else
{
llerrs << "LLSelectMgr::add face " << face << " out-of-range" << llendl;
return;
}
saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
updateSelectionCenter();
dialog_refresh_all();
}
void LLSelectMgr::setHoverObject(LLViewerObject *objectp)
{
// Always blitz hover list when setting
mHoverObjects.deleteAllNodes();
if (!objectp)
{
return;
}
// Can't select yourself
if (objectp->mID == gAgentID)
{
return;
}
// Can't select land
if (objectp->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
{
return;
}
// Collect all of the objects
LLDynamicArray<LLViewerObject*> objects;
objectp = objectp->getRootEdit();
objectp->addThisAndNonJointChildren(objects);
S32 count = objects.count();
LLViewerObject* cur_objectp = NULL;
LLSelectNode* nodep = NULL;
for(S32 i = 0; i < count; i++)
{
cur_objectp = objects[i];
nodep = new LLSelectNode(cur_objectp, FALSE);
mHoverObjects.addNodeAtEnd(nodep);
}
requestObjectPropertiesFamily(objectp);
}
LLSelectNode *LLSelectMgr::getHoverNode()
{
return getHoverObjects().getFirstRootNode();
}
void LLSelectMgr::highlightObjectOnly(LLViewerObject* objectp)
{
if (!objectp)
{
return;
}
if (objectp->getPCode() != LL_PCODE_VOLUME)
{
return;
}
if ((gSavedSettings.getBOOL("SelectOwnedOnly") && !objectp->permYouOwner()) ||
(gSavedSettings.getBOOL("SelectMovableOnly") && !objectp->permMove()))
{
// only select my own objects
return;
}
mRectSelectedObjects.insert(objectp);
}
void LLSelectMgr::highlightObjectAndFamily(LLViewerObject* objectp)
{
if (!objectp)
{
return;
}
LLViewerObject* root_obj = (LLViewerObject*)objectp->getRoot();
highlightObjectOnly(root_obj);
for(U32 i = 0; i < root_obj->mChildList.size(); i++)
{
highlightObjectOnly(root_obj->mChildList[i]);
}
}
// Note that this ignores the "select owned only" flag
// It's also more efficient than calling the single-object version over and
// over.
void LLSelectMgr::highlightObjectAndFamily(const LLDynamicArray<LLViewerObject*>& list)
{
S32 i;
S32 count = list.count();
for (i = 0; i < count; i++)
{
LLViewerObject* object = list.get(i);
if (!object) continue;
if (object->getPCode() != LL_PCODE_VOLUME) continue;
LLViewerObject* root = (LLViewerObject*)object->getRoot();
mRectSelectedObjects.insert(root);
S32 j;
S32 child_count = root->mChildList.size();
for (j = 0; j < child_count; j++)
{
LLViewerObject* child = root->mChildList[j];
mRectSelectedObjects.insert(child);
}
}
}
void LLSelectMgr::unhighlightObjectOnly(LLViewerObject* objectp)
{
if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
{
return;
}
mRectSelectedObjects.erase(objectp);
}
void LLSelectMgr::unhighlightObjectAndFamily(LLViewerObject* objectp)
{
if (!objectp)
{
return;
}
LLViewerObject* root_obj = (LLViewerObject*)objectp->getRoot();
unhighlightObjectOnly(root_obj);
for(U32 i = 0; i < root_obj->mChildList.size(); i++)
{
unhighlightObjectOnly(root_obj->mChildList[i]);
}
}
void LLSelectMgr::unhighlightAll()
{
mRectSelectedObjects.clear();
mHighlightedObjects.deleteAllNodes();
}
void LLSelectMgr::selectHighlightedObjects()
{
if (!mHighlightedObjects.getNumNodes())
{
return;
}
LLSelectNode *nodep;
for (nodep = mHighlightedObjects.getFirstNode();
nodep;
nodep = mHighlightedObjects.getNextNode())
{
LLViewerObject* objectp = nodep->getObject();
if (!canSelectObject(objectp))
{
continue;
}
// already selected
if (objectp->isSelected())
{
continue;
}
LLSelectNode* new_nodep = new LLSelectNode(*nodep);
mSelectedObjects.addNode(new_nodep);
// flag this object as selected
objectp->setSelected(TRUE);
mSelectType = getSelectTypeForObject(objectp);
// request properties on root objects
if (objectp->isRootEdit())
{
requestObjectPropertiesFamily(objectp);
}
}
// pack up messages to let sim know these objects are selected
sendSelect();
unhighlightAll();
updateSelectionCenter();
saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK);
updatePointAt();
if (getObjectCount())
{
gEditMenuHandler = this;
}
}
void LLSelectMgr::deselectHighlightedObjects()
{
BOOL select_linked_set = gSavedSettings.getBOOL("SelectLinkedSet");
for (std::set<LLPointer<LLViewerObject> >::iterator iter = mRectSelectedObjects.begin();
iter != mRectSelectedObjects.end(); iter++)
{
LLViewerObject *objectp = *iter;
if (!select_linked_set)
{
deselectObjectOnly(objectp);
}
else
{
LLViewerObject* root_object = (LLViewerObject*)objectp->getRoot();
if (root_object->isSelected())
{
deselectObjectAndFamily(root_object);
}
}
}
unhighlightAll();
}
void LLSelectMgr::addGridObject(LLViewerObject* objectp)
{
LLSelectNode* nodep = new LLSelectNode(objectp, FALSE);
mGridObjects.addNodeAtEnd(nodep);
for (U32 i = 0; i < objectp->mChildList.size(); i++)
{
nodep = new LLSelectNode(objectp->mChildList[i], FALSE);
mGridObjects.addNodeAtEnd(nodep);
}
}
void LLSelectMgr::clearGridObjects()
{
mGridObjects.deleteAllNodes();
}
void LLSelectMgr::setGridMode(EGridMode mode)
{
mGridMode = mode;
gSavedSettings.setS32("GridMode", mode);
updateSelectionCenter();
mGridValid = FALSE;
}
void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 &scale)
{
LLSelectNode* grid_node = mGridObjects.getFirstNode();
LLViewerObject* grid_object = mGridObjects.getFirstObject();
// *TODO: get to work with multiple grid objects
if (grid_node && grid_node->getObject()->isDead())
{
mGridObjects.removeNode(grid_node);
grid_object = NULL;
}
if (mGridMode == GRID_MODE_LOCAL && gSelectMgr->getObjectCount())
{
LLBBox bbox = mSavedSelectionBBox;
mGridOrigin = mSavedSelectionBBox.getCenterAgent();
mGridRotation = mSavedSelectionBBox.getRotation();
mGridScale = mSavedSelectionBBox.getExtentLocal() * 0.5f;
}
else if (mGridMode == GRID_MODE_REF_OBJECT && grid_object && grid_object->mDrawable.notNull())
{
mGridRotation = grid_object->getRenderRotation();
LLVector3 first_grid_obj_pos = grid_object->getRenderPosition();
LLVector3 min_extents(F32_MAX, F32_MAX, F32_MAX);
LLVector3 max_extents(F32_MIN, F32_MIN, F32_MIN);
BOOL grid_changed = FALSE;
LLSelectNode* grid_nodep;
for (grid_nodep = mGridObjects.getFirstNode();
grid_nodep;
grid_nodep = mGridObjects.getNextNode())
{
grid_object = grid_nodep->getObject();
LLVector3 local_min_extents(F32_MAX, F32_MAX, F32_MAX);
LLVector3 local_max_extents(F32_MIN, F32_MIN, F32_MIN);
// *FIX: silhouette flag is insufficient as it gets
// cleared by view update.
if (!mGridValid ||
grid_object->isChanged(LLXform::SILHOUETTE)
|| (grid_object->getParent() && grid_object->getParent()->isChanged(LLXform::SILHOUETTE)))
{
getSilhouetteExtents(grid_nodep, mGridRotation, local_min_extents, local_max_extents);
grid_changed = TRUE;
LLVector3 object_offset = (grid_object->getRenderPosition() - first_grid_obj_pos) * ~mGridRotation;
local_min_extents += object_offset;
local_max_extents += object_offset;
}
min_extents.mV[VX] = llmin(min_extents.mV[VX], local_min_extents.mV[VX]);
min_extents.mV[VY] = llmin(min_extents.mV[VY], local_min_extents.mV[VY]);
min_extents.mV[VZ] = llmin(min_extents.mV[VZ], local_min_extents.mV[VZ]);
max_extents.mV[VX] = llmax(max_extents.mV[VX], local_max_extents.mV[VX]);
max_extents.mV[VY] = llmax(max_extents.mV[VY], local_max_extents.mV[VY]);
max_extents.mV[VZ] = llmax(max_extents.mV[VZ], local_max_extents.mV[VZ]);
}
if (grid_changed)
{
mGridOrigin = lerp(min_extents, max_extents, 0.5f);
mGridOrigin = mGridOrigin * ~mGridRotation;
mGridOrigin += first_grid_obj_pos;
mGridScale = (max_extents - min_extents) * 0.5f;
}
}
else // GRID_MODE_WORLD or just plain default
{
LLViewerObject* first_object = gSelectMgr->getFirstRootObject();
if (!first_object)
{
first_object = gSelectMgr->getFirstObject();
}
mGridOrigin.clearVec();
mGridRotation.loadIdentity();
mSelectType = getSelectTypeForObject( first_object );
switch (mSelectType)
{
case SELECT_TYPE_ATTACHMENT:
if (first_object)
{
// this means this object *has* to be an attachment
LLXform* attachment_point_xform = first_object->getRootEdit()->mDrawable->mXform.getParent();
mGridOrigin = attachment_point_xform->getWorldPosition();
mGridRotation = attachment_point_xform->getWorldRotation();
mGridScale = LLVector3(1.f, 1.f, 1.f) * gSavedSettings.getF32("GridResolution");
}
break;
case SELECT_TYPE_HUD:
// use HUD-scaled grid
mGridScale = LLVector3(0.25f, 0.25f, 0.25f);
break;
case SELECT_TYPE_WORLD:
mGridScale = LLVector3(1.f, 1.f, 1.f) * gSavedSettings.getF32("GridResolution");
break;
}
}
llassert(mGridOrigin.isFinite());
origin = mGridOrigin;
rotation = mGridRotation;
scale = mGridScale;
mGridValid = TRUE;
}
LLSelectNode* LLSelectMgr::findSelectNode(LLViewerObject *object)
{
return mSelectedObjects.findNode(object);
}
//-----------------------------------------------------------------------------
// contains()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::contains(LLViewerObject* object)
{
return mSelectedObjects.findNode(object) != NULL;
}
//-----------------------------------------------------------------------------
// contains()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::contains(LLViewerObject* object, S32 te)
{
LLSelectNode *nodep;
if (te == SELECT_ALL_TES)
{
// ...all faces
for (nodep = mSelectedObjects.getFirstNode(); nodep; nodep = mSelectedObjects.getNextNode() )
{
if (nodep->getObject() == object)
{
BOOL all_selected = TRUE;
for (S32 i = 0; i < SELECT_MAX_TES; i++)
{
all_selected = all_selected && nodep->isTESelected(i);
}
return all_selected;
}
}
return FALSE;
}
else
{
// ...one face
for (nodep = mSelectedObjects.getFirstNode(); nodep; nodep = mSelectedObjects.getNextNode() )
{
if (nodep->getObject() == object && nodep->isTESelected(te))
{
return TRUE;
}
}
return FALSE;
}
}
//-----------------------------------------------------------------------------
// remove() - an array of objects
//-----------------------------------------------------------------------------
void LLSelectMgr::remove(LLDynamicArray<LLViewerObject*>& objects)
{
S32 count = objects.count();
LLViewerObject *objectp = NULL;
LLSelectNode *nodep = NULL;
for(S32 i = 0; i < count; i++)
{
objectp = objects.get(i);
for(nodep = mSelectedObjects.getFirstNode();
nodep != NULL;
nodep = mSelectedObjects.getNextNode())
{
if(nodep->getObject() == objectp)
{
objectp->setSelected(FALSE);
mSelectedObjects.removeNode(nodep);
break;
}
}
}
updateSelectionCenter();
dialog_refresh_all();
}
//-----------------------------------------------------------------------------
// remove() - a single object
//-----------------------------------------------------------------------------
void LLSelectMgr::remove(LLViewerObject *objectp, S32 te, BOOL undoable)
{
// check if object already in list
// *FIX: can we just check isSelected()?
LLSelectNode *nodep = findSelectNode(objectp);
if (!nodep)
{
return;
}
// if face = all, remove object from list
if (objectp->getNumTEs() <= 0)
{
// object doesn't have faces, so blow it away
mSelectedObjects.removeNode(nodep);
objectp->setSelected( FALSE );
}
else if (te == SELECT_ALL_TES)
{
mSelectedObjects.removeNode(nodep);
objectp->setSelected( FALSE );
}
else if (0 <= te && te < SELECT_MAX_TES)
{
// ...valid face, check to see if it was on
if (nodep->isTESelected(te))
{
nodep->selectTE(te, FALSE);
}
else
{
llerrs << "LLSelectMgr::remove - tried to remove TE " << te << " that wasn't selected" << llendl;
return;
}
// ...check to see if this operation turned off all faces
BOOL found = FALSE;
for (S32 i = 0; i < nodep->getObject()->getNumTEs(); i++)
{
found = found || nodep->isTESelected(i);
}
// ...all faces now turned off, so remove
if (!found)
{
mSelectedObjects.removeNode(nodep);
objectp->setSelected( FALSE );
// BUG: Doesn't update simulator that object is gone.
}
}
else
{
// ...out of range face
llerrs << "LLSelectMgr::remove - TE " << te << " out of range" << llendl;
}
updateSelectionCenter();
dialog_refresh_all();
}
//-----------------------------------------------------------------------------
// removeAll()
//-----------------------------------------------------------------------------
void LLSelectMgr::removeAll()
{
LLViewerObject *objectp;
for (objectp = mSelectedObjects.getFirstObject(); objectp; objectp = mSelectedObjects.getNextObject() )
{
objectp->setSelected( FALSE );
}
mSelectedObjects.deleteAllNodes();
updateSelectionCenter();
dialog_refresh_all();
}
//-----------------------------------------------------------------------------
// promoteSelectionToRoot()
//-----------------------------------------------------------------------------
void LLSelectMgr::promoteSelectionToRoot()
{
std::set<LLViewerObject*> selection_set;
BOOL selection_changed = FALSE;
LLSelectNode* nodep;
LLViewerObject *objectp;
for (nodep = mSelectedObjects.getFirstNode();
nodep;
nodep = mSelectedObjects.getNextNode() )
{
if (nodep->mIndividualSelection)
{
selection_changed = TRUE;
}
objectp = nodep->getObject();
LLViewerObject* parentp = objectp;
while(parentp->getParent() && !(parentp->isRootEdit() || parentp->isJointChild()))
{
parentp = (LLViewerObject*)parentp->getParent();
}
selection_set.insert(parentp);
}
if (selection_changed)
{
deselectAll();
std::set<LLViewerObject*>::iterator set_iter;
for (set_iter = selection_set.begin(); set_iter != selection_set.end(); ++set_iter)
{
selectObjectAndFamily(*set_iter);
}
}
}
//-----------------------------------------------------------------------------
// demoteSelectionToIndividuals()
//-----------------------------------------------------------------------------
void LLSelectMgr::demoteSelectionToIndividuals()
{
LLDynamicArray<LLViewerObject*> objects;
for (LLViewerObject* root_objectp = mSelectedObjects.getFirstRootObject();
root_objectp;
root_objectp = mSelectedObjects.getNextRootObject())
{
root_objectp->addThisAndNonJointChildren(objects);
}
if (objects.getLength())
{
deselectAll();
for(S32 i = 0; i < objects.count(); i++)
{
selectObjectOnly(objects[i]);
}
}
}
//-----------------------------------------------------------------------------
// getObjectCount()
//-----------------------------------------------------------------------------
S32 LLSelectMgr::getObjectCount()
{
return mSelectedObjects.getNumNodes();
}
//-----------------------------------------------------------------------------
// getTECount()
//-----------------------------------------------------------------------------
S32 LLSelectMgr::getTECount()
{
S32 count = 0;
LLSelectNode* nodep;
for (nodep = mSelectedObjects.getFirstNode(); nodep; nodep = mSelectedObjects.getNextNode() )
{
if (nodep->getObject())
{
S32 num_tes = nodep->getObject()->getNumTEs();
for (S32 te = 0; te < num_tes; te++)
{
if (nodep->isTESelected(te))
{
count++;
}
}
}
}
return count;
}
//-----------------------------------------------------------------------------
// getRootObjectCount()
//-----------------------------------------------------------------------------
S32 LLSelectMgr::getRootObjectCount()
{
LLSelectNode *nodep;
S32 count = 0;
for(nodep = mSelectedObjects.getFirstRootNode(); nodep; nodep = mSelectedObjects.getNextRootNode())
{
++count;
}
return count;
}
//-----------------------------------------------------------------------------
// dump()
//-----------------------------------------------------------------------------
void LLSelectMgr::dump()
{
llinfos << "Selection Manager: " << mSelectedObjects.getNumNodes() << " items" << llendl;
llinfos << "TE mode " << mTEMode << llendl;
S32 i = 0;
LLViewerObject *objectp;
for (objectp = mSelectedObjects.getFirstObject();
objectp;
objectp = mSelectedObjects.getNextObject())
{
llinfos << "Object " << i << " type " << LLPrimitive::pCodeToString(objectp->getPCode()) << llendl;
llinfos << " hasLSL " << objectp->flagScripted() << llendl;
llinfos << " hasTouch " << objectp->flagHandleTouch() << llendl;
llinfos << " hasMoney " << objectp->flagTakesMoney() << llendl;
llinfos << " getposition " << objectp->getPosition() << llendl;
llinfos << " getpositionAgent " << objectp->getPositionAgent() << llendl;
llinfos << " getpositionRegion " << objectp->getPositionRegion() << llendl;
llinfos << " getpositionGlobal " << objectp->getPositionGlobal() << llendl;
LLDrawable* drawablep = objectp->mDrawable;
llinfos << " " << (drawablep&& drawablep->isVisible() ? "visible" : "invisible") << llendl;
llinfos << " " << (drawablep&& drawablep->isState(LLDrawable::FORCE_INVISIBLE) ? "force_invisible" : "") << llendl;
i++;
}
// Face iterator
S32 te;
for (mSelectedObjects.getFirstTE(&objectp, &te);
objectp;
mSelectedObjects.getNextTE(&objectp, &te))
{
llinfos << "Object " << objectp << " te " << te << llendl;
}
llinfos << mHighlightedObjects.getNumNodes() << " objects currently highlighted." << llendl;
llinfos << "Center global " << mSelectionCenterGlobal << llendl;
}
//-----------------------------------------------------------------------------
// cleanup()
//-----------------------------------------------------------------------------
void LLSelectMgr::cleanup()
{
mSilhouetteImagep = NULL;
}
//---------------------------------------------------------------------------
// Manipulate properties of selected objects
//---------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// selectionSetImage()
//-----------------------------------------------------------------------------
// *TODO: re-arch texture applying out of lltooldraganddrop
void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
{
// First for (no copy) textures and multiple object selection
LLViewerInventoryItem* item = gInventory.getItem(imageid);
if(item
&& !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())
&& (mSelectedObjects.getNumNodes() > 1) )
{
llwarns << "Attempted to apply no-copy texture to multiple objects"
<< llendl;
return;
}
LLViewerObject* objectp;
S32 te;
// Apply the texture to each side
for (mSelectedObjects.getFirstTE(&objectp, &te); objectp; mSelectedObjects.getNextTE(&objectp, &te))
{
if (item)
{
LLToolDragAndDrop::dropTextureOneFace(objectp,te,item,LLToolDragAndDrop::SOURCE_AGENT,LLUUID::null);
// HACK! HACK! ARG!
// *TODO: Replace mSelectedObjects with a REAL container class!
LLViewerObject* tmp_object;
S32 tmp_te;
mSelectedObjects.getCurrentTE(&tmp_object,&tmp_te);
if ((tmp_object != objectp) || (tmp_te != te) )
{
//AAARG someone has moved our list around!
mSelectedObjects.getFirstTE(&tmp_object, &tmp_te);
while ((tmp_object != objectp) || (tmp_te != te))
{
mSelectedObjects.getNextTE(&tmp_object, &tmp_te);
}
}
}
else
{
// Texture picker defaults aren't inventory items
// * Don't need to worry about permissions for them
// * Can just apply the texture and be done with it.
objectp->setTEImage(te, gImageList.getImage(imageid));
objectp->sendTEUpdate();
}
}
// 1 particle effect per object
if (mSelectType != SELECT_TYPE_HUD)
{
for (objectp = mSelectedObjects.getFirstObject(); objectp; objectp = mSelectedObjects.getNextObject())
{
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)gHUDManager->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
effectp->setSourceObject(gAgent.getAvatarObject());
effectp->setTargetObject(objectp);
effectp->setDuration(LL_HUD_DUR_SHORT);
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
}
}
}
//-----------------------------------------------------------------------------
// selectionSetColor()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionSetColor(const LLColor4 &color)
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
// update viewer side color in anticipation of update from simulator
object->setTEColor(te, color);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
//-----------------------------------------------------------------------------
// selectionSetColorOnly()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionSetColorOnly(const LLColor4 &color)
{
LLViewerObject* object;
LLColor4 new_color = color;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
LLColor4 prev_color = object->getTE(te)->getColor();
new_color.mV[VALPHA] = prev_color.mV[VALPHA];
// update viewer side color in anticipation of update from simulator
object->setTEColor(te, new_color);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
//-----------------------------------------------------------------------------
// selectionSetAlphaOnly()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionSetAlphaOnly(const F32 alpha)
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
LLColor4 prev_color = object->getTE(te)->getColor();
prev_color.mV[VALPHA] = alpha;
// update viewer side color in anticipation of update from simulator
object->setTEColor(te, prev_color);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
void LLSelectMgr::selectionRevertColors()
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
LLSelectNode* nodep = mSelectedObjects.findNode(object);
if (nodep && te < (S32)nodep->mSavedColors.size())
{
LLColor4 color = nodep->mSavedColors[te];
// update viewer side color in anticipation of update from simulator
object->setTEColor(te, color);
}
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
BOOL LLSelectMgr::selectionRevertTextures()
{
LLViewerObject* object;
S32 te;
BOOL revert_successful = TRUE;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
LLSelectNode* nodep = mSelectedObjects.findNode(object);
if (nodep && te < (S32)nodep->mSavedTextures.size())
{
LLUUID id = nodep->mSavedTextures[te];
// update textures on viewer side
if (id.isNull())
{
// this was probably a no-copy texture, leave image as-is
revert_successful = FALSE;
}
else
{
object->setTEImage(te, gImageList.getImage(id));
}
}
}
}
// propagate texture changes to server
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
return revert_successful;
}
void LLSelectMgr::selectionSetBumpmap(U8 bumpmap)
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
// update viewer side color in anticipation of update from simulator
object->setTEBumpmap(te, bumpmap);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
void LLSelectMgr::selectionSetTexGen(U8 texgen)
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
// update viewer side color in anticipation of update from simulator
object->setTETexGen(te, texgen);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
void LLSelectMgr::selectionSetShiny(U8 shiny)
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
// update viewer side color in anticipation of update from simulator
object->setTEShiny(te, shiny);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
void LLSelectMgr::selectionSetFullbright(U8 fullbright)
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
// update viewer side color in anticipation of update from simulator
object->setTEFullbright(te, fullbright);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
object->sendTEUpdate();
if (fullbright)
{
U8 material = object->getMaterial();
U8 mcode = material & LL_MCODE_MASK;
if (mcode == LL_MCODE_LIGHT)
{
mcode = LL_MCODE_GLASS;
material = (material & ~LL_MCODE_MASK) | mcode;
object->setMaterial(material);
object->sendMaterialUpdate();
}
}
}
}
}
void LLSelectMgr::selectionSetMediaTypeAndURL(U8 media_type, const std::string& media_url)
{
LLViewerObject* object;
S32 te;
U8 media_flags = LLTextureEntry::MF_NONE;
if (media_type == LLViewerObject::MEDIA_TYPE_WEB_PAGE)
{
media_flags = LLTextureEntry::MF_WEB_PAGE;
}
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te) )
{
if (object->permModify())
{
// update viewer side color in anticipation of update from simulator
object->setTEMediaFlags(te, media_flags);
}
}
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
// JAMESDEBUG TODO set object media type
object->setMediaType(media_type);
object->setMediaURL(media_url);
object->sendTEUpdate();
}
}
}
//-----------------------------------------------------------------------------
// findObjectPermissions()
//-----------------------------------------------------------------------------
LLPermissions* LLSelectMgr::findObjectPermissions(const LLViewerObject* object)
{
LLSelectNode* nodep;
for (nodep = mSelectedObjects.getFirstNode(); nodep; nodep = mSelectedObjects.getNextNode() )
{
if((nodep->getObject() == object) && nodep->mValid)
{
return nodep->mPermissions;
}
}
return NULL;
}
//-----------------------------------------------------------------------------
// selectionGetTexUUID()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectionGetTexUUID(LLUUID& id)
{
LLViewerObject* first_objectp;
S32 first_te;
mSelectedObjects.getPrimaryTE(&first_objectp, &first_te);
// nothing selected
if (!first_objectp)
{
return FALSE;
}
LLViewerImage* first_imagep = first_objectp->getTEImage(first_te);
if (!first_imagep)
{
return FALSE;
}
BOOL identical = TRUE;
LLViewerObject *objectp;
S32 te;
for (mSelectedObjects.getFirstTE(&objectp, &te); objectp; mSelectedObjects.getNextTE(&objectp, &te) )
{
if (objectp->getTEImage(te) != first_imagep)
{
identical = FALSE;
break;
}
}
id = first_imagep->getID();
return identical;
}
//-----------------------------------------------------------------------------
// selectionGetColor()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectionGetColor(LLColor4 &color)
{
LLViewerObject* first_object;
S32 first_te;
mSelectedObjects.getPrimaryTE(&first_object, &first_te);
// nothing selected
if (!first_object)
{
return FALSE;
}
LLColor4 first_color;
if (!first_object->getTE(first_te))
{
return FALSE;
}
else
{
first_color = first_object->getTE(first_te)->getColor();
}
BOOL identical = TRUE;
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te))
{
if (!object->getTE(te) || (object->getTE(te)->getColor() != first_color))
{
identical = FALSE;
break;
}
}
color = first_color;
return identical;
}
//-----------------------------------------------------------------------------
// selectionGetBumpmap()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectionGetBumpmap(U8 *bumpmap)
{
LLViewerObject* first_object;
S32 first_te;
mSelectedObjects.getPrimaryTE(&first_object, &first_te);
// nothing selected
if (!first_object)
{
return FALSE;
}
U8 first_value;
if (!first_object->getTE(first_te))
{
return FALSE;
}
else
{
first_value = first_object->getTE(first_te)->getBumpmap();
}
BOOL identical = TRUE;
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te))
{
if (!object->getTE(te) || (object->getTE(te)->getBumpmap() != first_value))
{
identical = FALSE;
break;
}
}
*bumpmap = first_value;
return identical;
}
//-----------------------------------------------------------------------------
// selectionGetShiny()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectionGetShiny(U8 *shiny)
{
LLViewerObject* first_object;
S32 first_te;
mSelectedObjects.getPrimaryTE(&first_object, &first_te);
// nothing selected
if (!first_object)
{
return FALSE;
}
U8 first_value;
if (!first_object->getTE(first_te))
{
return FALSE;
}
else
{
first_value = first_object->getTE(first_te)->getShiny();
}
BOOL identical = TRUE;
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te))
{
if (!object->getTE(te) || (object->getTE(te)->getShiny() != first_value))
{
identical = FALSE;
break;
}
}
*shiny = first_value;
return identical;
}
//-----------------------------------------------------------------------------
// selectionGetFullbright()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectionGetFullbright(U8 *fullbright)
{
LLViewerObject* first_object;
S32 first_te;
mSelectedObjects.getPrimaryTE(&first_object, &first_te);
// nothing selected
if (!first_object)
{
return FALSE;
}
U8 first_value;
if (!first_object->getTE(first_te))
{
return FALSE;
}
else
{
first_value = first_object->getTE(first_te)->getFullbright();
}
BOOL identical = TRUE;
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te))
{
if (!object->getTE(te) || (object->getTE(te)->getFullbright() != first_value))
{
identical = FALSE;
break;
}
}
*fullbright = first_value;
return identical;
}
// JAMESDEBUG TODO make this return mediatype off viewer object
bool LLSelectMgr::selectionGetMediaType(U8 *media_type)
{
LLViewerObject* first_object;
S32 first_te;
mSelectedObjects.getPrimaryTE(&first_object, &first_te);
// nothing selected
if (!first_object)
{
return false;
}
U8 first_value;
if (!first_object->getTE(first_te))
{
return false;
}
else
{
first_value = first_object->getTE(first_te)->getMediaFlags();
}
bool identical = true;
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te))
{
if (!object->getTE(te) || (object->getTE(te)->getMediaFlags() != first_value))
{
identical = false;
break;
}
}
*media_type = first_value;
return identical;
}
//-----------------------------------------------------------------------------
// selectionSetMaterial()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionSetMaterial(U8 material)
{
LLViewerObject* object;
for (object = mSelectedObjects.getFirstObject(); object != NULL; object = mSelectedObjects.getNextObject() )
{
if (object->permModify())
{
U8 cur_material = object->getMaterial();
material |= (cur_material & ~LL_MCODE_MASK);
object->setMaterial(material);
object->sendMaterialUpdate();
}
}
}
// True if all selected objects have this PCode
BOOL LLSelectMgr::selectionAllPCode(LLPCode code)
{
LLViewerObject *object;
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if (object->getPCode() != code)
{
return FALSE;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// selectionGetMaterial()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectionGetMaterial(U8 *out_material)
{
LLViewerObject *object = mSelectedObjects.getFirstObject();
if (!object) return FALSE;
U8 material = object->getMaterial();
BOOL identical = TRUE;
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if ( material != object->getMaterial())
{
identical = FALSE;
break;
}
}
*out_material = material;
return identical;
}
BOOL LLSelectMgr::selectionGetClickAction(U8 *out_action)
{
LLViewerObject *object = mSelectedObjects.getFirstObject();
if (!object) return FALSE;
U8 action = object->getClickAction();
BOOL identical = TRUE;
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
if ( action != object->getClickAction())
{
identical = FALSE;
break;
}
}
*out_action = action;
return identical;
}
void LLSelectMgr::selectionSetClickAction(U8 action)
{
LLViewerObject* object = NULL;
for ( object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
object->setClickAction(action);
}
sendListToRegions(
"ObjectClickAction",
packAgentAndSessionID,
packObjectClickAction,
&action,
SEND_INDIVIDUALS);
}
//-----------------------------------------------------------------------------
// godlike requests
//-----------------------------------------------------------------------------
typedef std::pair<const LLString, const LLString> godlike_request_t;
void LLSelectMgr::sendGodlikeRequest(const LLString& request, const LLString& param)
{
// If the agent is neither godlike nor an estate owner, the server
// will reject the request.
LLString message_type;
if (gAgent.isGodlike())
{
message_type = "GodlikeMessage";
}
else
{
message_type = "EstateOwnerMessage";
}
godlike_request_t data(request, param);
if(!getRootObjectCount())
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage(message_type.c_str());
LLSelectMgr::packGodlikeHead(&data);
gAgent.sendReliableMessage();
}
else
{
sendListToRegions(message_type, packGodlikeHead, packObjectIDAsParam, &data, SEND_ONLY_ROOTS);
}
}
void LLSelectMgr::packGodlikeHead(void* user_data)
{
LLMessageSystem* msg = gMessageSystem;
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
godlike_request_t* data = (godlike_request_t*)user_data;
msg->nextBlock("MethodData");
msg->addString("Method", data->first.c_str());
msg->addUUID("Invoice", LLUUID::null);
// The parameters used to be restricted to either string or
// integer. This mimics that behavior under the new 'string-only'
// parameter list by not packing a string if there wasn't one
// specified. The object ids will be packed in the
// packObjectIDAsParam() method.
if(data->second.size() > 0)
{
msg->nextBlock("ParamList");
msg->addString("Parameter", data->second);
}
}
// static
void LLSelectMgr::packObjectIDAsParam(LLSelectNode* node, void *)
{
char buf [MAX_STRING];
sprintf(buf, "%u", node->getObject()->getLocalID());
gMessageSystem->nextBlock("ParamList");
gMessageSystem->addString("Parameter", buf);
}
//-----------------------------------------------------------------------------
// Rotation options
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionResetRotation()
{
LLQuaternion identity(0.f, 0.f, 0.f, 1.f);
LLViewerObject* object;
for (object = mSelectedObjects.getFirstRootObject(); object; object = mSelectedObjects.getNextRootObject() )
{
object->setRotation(identity);
if (object->mDrawable.notNull())
{
gPipeline.markMoved(object->mDrawable, TRUE);
}
object->sendRotationUpdate();
}
}
void LLSelectMgr::selectionRotateAroundZ(F32 degrees)
{
LLQuaternion rot( degrees * DEG_TO_RAD, LLVector3(0,0,1) );
LLViewerObject* object;
for (object = mSelectedObjects.getFirstRootObject(); object; object = mSelectedObjects.getNextRootObject() )
{
object->setRotation( object->getRotationEdit() * rot );
if (object->mDrawable.notNull())
{
gPipeline.markMoved(object->mDrawable, TRUE);
}
object->sendRotationUpdate();
}
}
//-----------------------------------------------------------------------------
// selectionTexScaleAutofit()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionTexScaleAutofit(F32 repeats_per_meter)
{
LLViewerObject* object;
S32 te;
for (mSelectedObjects.getFirstTE(&object, &te); object; mSelectedObjects.getNextTE(&object, &te))
{
if (!object->permModify())
{
continue;
}
if (object->getNumTEs() == 0)
{
continue;
}
// Compute S,T to axis mapping
U32 s_axis, t_axis;
if (!getTESTAxes(object, te, &s_axis, &t_axis))
{
continue;
}
F32 new_s = object->getScale().mV[s_axis] * repeats_per_meter;
F32 new_t = object->getScale().mV[t_axis] * repeats_per_meter;
object->setTEScale(te, new_s, new_t);
}
for (object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject())
{
if (object->permModify())
{
object->sendTEUpdate();
}
}
}
// BUG: Only works for boxes.
// Face numbering for flex boxes as of 1.14.2002
//-----------------------------------------------------------------------------
// getFaceSTAxes()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::getTESTAxes(const LLViewerObject* object, const U8 face, U32* s_axis, U32* t_axis)
{
if (face == 0)
{
*s_axis = VX; *t_axis = VY;
return TRUE;
}
else if (face == 1)
{
*s_axis = VX; *t_axis = VZ;
return TRUE;
}
else if (face == 2)
{
*s_axis = VY; *t_axis = VZ;
return TRUE;
}
else if (face == 3)
{
*s_axis = VX; *t_axis = VZ;
return TRUE;
}
else if (face == 4)
{
*s_axis = VY; *t_axis = VZ;
return TRUE;
}
else if (face == 5)
{
*s_axis = VX; *t_axis = VY;
return TRUE;
}
else
{
// unknown face
return FALSE;
}
}
// Called at the end of a scale operation, this adjusts the textures to attempt to
// maintain a constant repeats per meter.
// BUG: Only works for flex boxes.
//-----------------------------------------------------------------------------
// adjustTexturesByScale()
//-----------------------------------------------------------------------------
void LLSelectMgr::adjustTexturesByScale(BOOL send_to_sim, BOOL stretch)
{
LLViewerObject* object;
LLSelectNode* selectNode;
BOOL send = FALSE;
for (selectNode = mSelectedObjects.getFirstNode(); selectNode; selectNode = mSelectedObjects.getNextNode())
{
object = selectNode->getObject();
if (!object->permModify())
{
continue;
}
if (object->getNumTEs() == 0)
{
continue;
}
for (U8 te_num = 0; te_num < object->getNumTEs(); te_num++)
{
const LLTextureEntry* tep = object->getTE(te_num);
BOOL planar = tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR;
if (planar == stretch)
{
// Figure out how S,T changed with scale operation
U32 s_axis, t_axis;
if (!getTESTAxes(object, te_num, &s_axis, &t_axis)) continue;
LLVector3 scale_ratio = selectNode->mTextureScaleRatios[te_num];
LLVector3 object_scale = object->getScale();
// Apply new scale to face
if (planar)
{
object->setTEScale(te_num, 1.f/object_scale.mV[s_axis]*scale_ratio.mV[s_axis],
1.f/object_scale.mV[t_axis]*scale_ratio.mV[t_axis]);
}
else
{
object->setTEScale(te_num, scale_ratio.mV[s_axis]*object_scale.mV[s_axis],
scale_ratio.mV[t_axis]*object_scale.mV[t_axis]);
}
send = send_to_sim;
}
}
if (send)
{
object->sendTEUpdate();
}
}
}
//-----------------------------------------------------------------------------
// selectionResetTexInfo()
//-----------------------------------------------------------------------------
void LLSelectMgr::selectionResetTexInfo(S32 selected_face)
{
S32 start_face, end_face;
LLViewerObject* object;
for (object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject())
{
if (!object->permModify())
{
continue;
}
if (object->getNumTEs() == 0)
{
continue;
}
if (selected_face == -1)
{
start_face = 0;
end_face = object->getNumTEs() - 1;
}
else
{
start_face = selected_face;
end_face = selected_face;
}
for (S32 face = start_face; face <= end_face; face++)
{
// Actually, each object should reset to its appropriate value.
object->setTEScale(face, 1.f, 1.f);
object->setTEOffset(face, 0.f, 0.f);
object->setTERotation(face, 0.f);
}
object->sendTEUpdate();
}
}
//-----------------------------------------------------------------------------
// getFirstEditableObject()
//-----------------------------------------------------------------------------
LLViewerObject* LLSelectMgr::getFirstEditableObject(BOOL get_root)
{
LLViewerObject* object = NULL;
for(LLViewerObject* cur = mSelectedObjects.getFirstObject(); cur; cur = mSelectedObjects.getNextObject())
{
if( cur->permModify() )
{
object = cur;
break;
}
}
if (get_root && object)
{
LLViewerObject *parent;
while ((parent = (LLViewerObject*)object->getParent()))
{
if (parent->isSelected())
{
object = parent;
}
else
{
break;
}
}
}
return object;
}
//-----------------------------------------------------------------------------
// getFirstMoveableObject()
//-----------------------------------------------------------------------------
LLViewerObject* LLSelectMgr::getFirstMoveableObject(BOOL get_root)
{
LLViewerObject* object = NULL;
for(LLViewerObject* cur = mSelectedObjects.getFirstObject(); cur; cur = mSelectedObjects.getNextObject())
{
if( cur->permMove() )
{
object = cur;
break;
}
}
if (get_root && object && !object->isJointChild())
{
LLViewerObject *parent;
while ((parent = (LLViewerObject*)object->getParent()))
{
if (parent->isSelected())
{
object = parent;
}
else
{
break;
}
}
}
return object;
}
//-----------------------------------------------------------------------------
// getFirstEditableNode()
//-----------------------------------------------------------------------------
LLSelectNode* LLSelectMgr::getFirstEditableNode(BOOL get_root)
{
LLSelectNode* selectNode = NULL;
if (get_root)
{
for(selectNode = mSelectedObjects.getFirstRootNode(); selectNode; selectNode = mSelectedObjects.getNextRootNode())
{
if( selectNode->getObject()->permModify() )
{
return selectNode;
break;
}
}
}
for(selectNode = mSelectedObjects.getFirstNode(); selectNode; selectNode = mSelectedObjects.getNextNode())
{
if( selectNode->getObject()->permModify() )
{
return selectNode;
break;
}
}
return NULL;
}
//-----------------------------------------------------------------------------
// getFirstMoveableNode()
//-----------------------------------------------------------------------------
LLSelectNode* LLSelectMgr::getFirstMoveableNode(BOOL get_root)
{
LLSelectNode* selectNode = NULL;
if (get_root)
{
for(selectNode = mSelectedObjects.getFirstRootNode(); selectNode; selectNode = mSelectedObjects.getNextRootNode())
{
if( selectNode->getObject()->permMove() )
{
return selectNode;
break;
}
}
}
for(selectNode = mSelectedObjects.getFirstNode(); selectNode; selectNode = mSelectedObjects.getNextNode())
{
if( selectNode->getObject()->permMove() )
{
return selectNode;
break;
}
}
return NULL;
}
//-----------------------------------------------------------------------------
// getFirstDeleteableObject()
//-----------------------------------------------------------------------------
LLViewerObject* LLSelectMgr::getFirstDeleteableObject(BOOL get_root)
{
//RN: don't currently support deletion of child objects, as that requires separating them first
// then derezzing to trash
get_root = TRUE;
LLViewerObject* object = NULL;
if (get_root)
{
for(LLViewerObject* current = getFirstRootObject();
current != NULL;
current = getNextRootObject())
{
// you can delete an object if permissions allow it, you are
// the owner, you are an officer in the group that owns the
// object, or you are not the owner but it is on land you own
// or land owned by your group. (whew!)
if( (current->permModify())
|| (current->permYouOwner())
|| (!current->permAnyOwner()) // public
|| (current->isOverAgentOwnedLand())
|| (current->isOverGroupOwnedLand())
)
{
if( !current->isAttachment() )
{
object = current;
break;
}
}
}
}
else
{
for(LLViewerObject* current = getFirstObject();
current != NULL;
current = getNextObject())
{
// you can delete an object if permissions allow it, you are
// the owner, you are an officer in the group that owns the
// object, or you are not the owner but it is on land you own
// or land owned by your group. (whew!)
if( (current->permModify())
|| (current->permYouOwner())
|| (!current->permAnyOwner()) // public
|| (current->isOverAgentOwnedLand())
|| (current->isOverGroupOwnedLand())
)
{
if( !current->isAttachment() )
{
object = current;
break;
}
}
}
}
return object;
}
//-----------------------------------------------------------------------------
// getFirstCopyableObject()
//-----------------------------------------------------------------------------
LLViewerObject* LLSelectMgr::getFirstCopyableObject(BOOL get_root)
{
LLViewerObject* object = NULL;
for(LLViewerObject* cur = mSelectedObjects.getFirstObject(); cur; cur = mSelectedObjects.getNextObject())
{
if( cur->permCopy() && !cur->isAttachment())
{
object = cur;
break;
}
}
if (get_root && object)
{
LLViewerObject *parent;
while ((parent = (LLViewerObject*)object->getParent()))
{
if (parent->isSelected())
{
object = parent;
}
else
{
break;
}
}
}
return object;
}
//-----------------------------------------------------------------------------
// areMultpleEditableObjectsSelected()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::areMultpleEditableObjectsSelected()
{
S32 count = 0;
for( LLViewerObject* cur = mSelectedObjects.getFirstObject(); cur; cur = mSelectedObjects.getNextObject() )
{
if( cur->permModify() )
{
count++;
if( count > 1 )
{
return TRUE;
}
}
}
return FALSE;
}
//-----------------------------------------------------------------------------
// selectGetAllRootsValid()
// Returns true if the viewer has information on all selected objects
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetAllRootsValid()
{
for( LLSelectNode* node = getFirstRootNode(); node; node = getNextRootNode() )
{
if( !node->mValid )
{
return FALSE;
}
if( !node->getObject() )
{
return FALSE;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// selectGetAllValid()
// Returns true if the viewer has information on all selected objects
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetAllValid()
{
for( LLSelectNode* node = getFirstNode(); node; node = getNextNode() )
{
if( !node->mValid )
{
return FALSE;
}
if( !node->getObject() )
{
return FALSE;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// selectGetModify() - return true if current agent can modify all
// selected objects.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetModify()
{
for( LLSelectNode* node = getFirstNode(); node; node = getNextNode() )
{
if( !node->mValid )
{
return FALSE;
}
LLViewerObject* object = node->getObject();
if( !object || !object->permModify() )
{
return FALSE;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// selectGetRootsModify() - return true if current agent can modify all
// selected root objects.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetRootsModify()
{
for( LLSelectNode* node = getFirstRootNode(); node; node = getNextRootNode() )
{
if( !node->mValid )
{
return FALSE;
}
LLViewerObject* object = node->getObject();
if( !object || !object->permModify() )
{
return FALSE;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// selectGetRootsTransfer() - return true if current agent can transfer all
// selected root objects.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetRootsTransfer()
{
for(LLSelectNode* node = getFirstRootNode(); node; node = getNextRootNode())
{
if(!node->mValid)
{
return FALSE;
}
LLViewerObject* object = node->getObject();
if(!object || !object->permTransfer())
{
return FALSE;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// selectGetRootsCopy() - return true if current agent can copy all
// selected root objects.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetRootsCopy()
{
for(LLSelectNode* node = getFirstRootNode(); node; node = getNextRootNode())
{
if(!node->mValid)
{
return FALSE;
}
LLViewerObject* object = node->getObject();
if(!object || !object->permCopy())
{
return FALSE;
}
}
return TRUE;
}
//-----------------------------------------------------------------------------
// selectGetCreator()
// Creator information only applies to root objects.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetCreator(LLUUID& id, LLString& name)
{
LLSelectNode* node = getFirstRootNode();
if(!node) node = getFirstNode();
if(!node) return FALSE;
if(!node->mValid) return FALSE;
LLViewerObject* obj = node->getObject();
if(!obj) return FALSE;
if(!(obj->isRoot() || obj->isJointChild())) return FALSE;
id = node->mPermissions->getCreator();
BOOL identical = TRUE;
for ( node = getNextRootNode(); node; node = getNextRootNode() )
{
if (!node->mValid)
{
identical = FALSE;
break;
}
if ( !(id == node->mPermissions->getCreator() ) )
{
identical = FALSE;
break;
}
}
if (identical)
{
char firstname[DB_FIRST_NAME_BUF_SIZE];
char lastname[DB_LAST_NAME_BUF_SIZE];
gCacheName->getName(id, firstname, lastname);
name.assign( firstname );
name.append( " " );
name.append( lastname );
}
else
{
name.assign( "(multiple)" );
}
return identical;
}
//-----------------------------------------------------------------------------
// selectGetOwner()
// Owner information only applies to roots.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetOwner(LLUUID& id, LLString& name)
{
LLSelectNode* node = getFirstRootNode();
if(!node) node = getFirstNode();
if(!node) return FALSE;
if(!node->mValid) return FALSE;
LLViewerObject* obj = node->getObject();
if(!obj) return FALSE;
if(!(obj->isRootEdit() || obj->isRoot() || obj->isJointChild())) return FALSE;
BOOL group_owner = FALSE;
id.setNull();
node->mPermissions->getOwnership(id, group_owner);
BOOL identical = TRUE;
for ( node = getNextRootNode(); node; node = getNextRootNode() )
{
if (!node->mValid)
{
identical = FALSE;
break;
}
LLUUID owner_id;
BOOL is_group_owned = FALSE;
if (!(node->mPermissions->getOwnership(owner_id, is_group_owned))
|| owner_id != id )
{
identical = FALSE;
break;
}
}
BOOL public_owner = (id.isNull() && !group_owner);
if (identical)
{
if (group_owner)
{
name.assign( "(Group Owned)");
}
else if(!public_owner)
{
char firstname[DB_FIRST_NAME_BUF_SIZE];
char lastname[DB_LAST_NAME_BUF_SIZE];
gCacheName->getName(id, firstname, lastname);
name.assign( firstname );
name.append( " " );
name.append( lastname );
}
else
{
name.assign("Public");
}
}
else
{
name.assign( "(multiple)" );
}
return identical;
}
//-----------------------------------------------------------------------------
// selectGetLastOwner()
// Owner information only applies to roots.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetLastOwner(LLUUID& id, LLString& name)
{
LLSelectNode* node = getFirstRootNode();
if(!node) node = getFirstNode();
if(!node) return FALSE;
if(!node->mValid) return FALSE;
LLViewerObject* obj = node->getObject();
if(!obj) return FALSE;
if(!(obj->isRoot() || obj->isJointChild())) return FALSE;
id = node->mPermissions->getLastOwner();
BOOL identical = TRUE;
for ( node = getNextRootNode(); node; node = getNextRootNode() )
{
if (!node->mValid)
{
identical = FALSE;
break;
}
if ( !(id == node->mPermissions->getLastOwner() ) )
{
identical = FALSE;
break;
}
}
BOOL public_owner = (id.isNull());
if (identical)
{
if(!public_owner)
{
char firstname[DB_FIRST_NAME_BUF_SIZE];
char lastname[DB_LAST_NAME_BUF_SIZE];
gCacheName->getName(id, firstname, lastname);
name.assign( firstname );
name.append( " " );
name.append( lastname );
}
else
{
name.assign("Public or Group");
}
}
else
{
name.assign( "" );
}
return identical;
}
//-----------------------------------------------------------------------------
// selectGetGroup()
// Group information only applies to roots.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetGroup(LLUUID& id)
{
LLSelectNode* node = getFirstRootNode();
if(!node) node = getFirstNode();
if(!node) return FALSE;
if(!node->mValid) return FALSE;
LLViewerObject* obj = node->getObject();
if(!obj) return FALSE;
if(!(obj->isRoot() || obj->isJointChild())) return FALSE;
id = node->mPermissions->getGroup();
BOOL identical = TRUE;
for ( node = getNextRootNode(); node; node = getNextRootNode() )
{
if (!node->mValid)
{
identical = FALSE;
break;
}
if ( !(id == node->mPermissions->getGroup() ) )
{
identical = FALSE;
break;
}
}
return identical;
}
//-----------------------------------------------------------------------------
// selectIsGroupOwned()
// Only operates on root nodes.
// Returns TRUE if all have valid data and they are all group owned.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectIsGroupOwned()
{
LLSelectNode* node = getFirstRootNode();
if(!node) node = getFirstNode();
if(!node) return FALSE;
if(!node->mValid) return FALSE;
LLViewerObject* obj = node->getObject();
if(!obj) return FALSE;
if(!(obj->isRoot() || obj->isJointChild())) return FALSE;
BOOL is_group_owned = node->mPermissions->isGroupOwned();
if(is_group_owned)
{
for ( node = getNextRootNode(); node; node = getNextRootNode() )
{
if (!node->mValid)
{
is_group_owned = FALSE;
break;
}
if ( !( node->mPermissions->isGroupOwned() ) )
{
is_group_owned = FALSE;
break;
}
}
}
return is_group_owned;
}
//-----------------------------------------------------------------------------
// selectGetPerm()
// Only operates on root nodes.
// Returns TRUE if all have valid data.
// mask_on has bits set to true where all permissions are true
// mask_off has bits set to true where all permissions are false
// if a bit is off both in mask_on and mask_off, the values differ within
// the selection.
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::selectGetPerm(U8 which_perm, U32* mask_on, U32* mask_off)
{
LLSelectNode* node = getFirstRootNode();
if (!node) return FALSE;
if (!node->mValid) return FALSE;
U32 mask;
U32 mask_and = 0xffffffff;
U32 mask_or = 0x00000000;
BOOL all_valid = TRUE;
for ( node = getFirstRootNode(); node; node = getNextRootNode() )
{
if (!node->mValid)
{
all_valid = FALSE;
break;
}
switch( which_perm )
{
case PERM_BASE:
mask = node->mPermissions->getMaskBase();
break;
case PERM_OWNER:
mask = node->mPermissions->getMaskOwner();
break;
case PERM_GROUP:
mask = node->mPermissions->getMaskGroup();
break;
case PERM_EVERYONE:
mask = node->mPermissions->getMaskEveryone();
break;
case PERM_NEXT_OWNER:
mask = node->mPermissions->getMaskNextOwner();
break;
default:
mask = 0x0;
break;
}
mask_and &= mask;
mask_or |= mask;
}
if (all_valid)
{
// ...true through all ANDs means all true
*mask_on = mask_and;
// ...false through all ORs means all false
*mask_off = ~mask_or;
return TRUE;
}
else
{
*mask_on = 0;
*mask_off = 0;
return FALSE;
}
}
BOOL LLSelectMgr::selectGetOwnershipCost(S32* out_cost)
{
return mSelectedObjects.getOwnershipCost(*out_cost);
}
BOOL LLSelectMgr::selectGetPermissions(LLPermissions& perm)
{
LLSelectNode* node = getFirstRootNode();
if (!node) return FALSE;
if (!node->mValid) return FALSE;
BOOL valid = TRUE;
perm = *(node->mPermissions);
for(node = getNextRootNode(); node != NULL; node = getNextRootNode())
{
if(!node->mValid)
{
valid = FALSE;
break;
}
perm.accumulate(*(node->mPermissions));
}
return valid;
}
void LLSelectMgr::selectDelete()
{
S32 deleteable_count = 0;
BOOL locked_but_deleteable_object = FALSE;
BOOL no_copy_but_deleteable_object = FALSE;
BOOL all_owned_by_you = TRUE;
for(LLViewerObject* obj = getFirstObject();
obj != NULL;
obj = getNextObject())
{
if( obj->isAttachment() )
{
continue;
}
deleteable_count++;
// Check to see if you can delete objects which are locked.
if(!obj->permMove())
{
locked_but_deleteable_object = TRUE;
}
if(!obj->permCopy())
{
no_copy_but_deleteable_object = TRUE;
}
if(!obj->permYouOwner())
{
all_owned_by_you = FALSE;
}
}
if( 0 == deleteable_count )
{
make_ui_sound("UISndInvalidOp");
return;
}
if(locked_but_deleteable_object ||
no_copy_but_deleteable_object ||
!all_owned_by_you)
{
// convert any transient pie-menu selections to full selection so this operation
// has some context
// NOTE: if user cancels delete operation, this will potentially leave objects selected outside of build mode
// but this is ok, if not ideal
convertTransient();
//This is messy, but needed to get all english our of the UI.
if(locked_but_deleteable_object && !no_copy_but_deleteable_object && all_owned_by_you)
{
//Locked only
gViewerWindow->alertXml( "ConfirmObjectDeleteLock",
&LLSelectMgr::confirmDelete,
this);
}
else if(!locked_but_deleteable_object && no_copy_but_deleteable_object && all_owned_by_you)
{
//No Copy only
gViewerWindow->alertXml( "ConfirmObjectDeleteNoCopy",
&LLSelectMgr::confirmDelete,
this);
}
else if(!locked_but_deleteable_object && !no_copy_but_deleteable_object && !all_owned_by_you)
{
//not owned only
gViewerWindow->alertXml( "ConfirmObjectDeleteNoOwn",
&LLSelectMgr::confirmDelete,
this);
}
else if(locked_but_deleteable_object && no_copy_but_deleteable_object && all_owned_by_you)
{
//locked and no copy
gViewerWindow->alertXml( "ConfirmObjectDeleteLockNoCopy",
&LLSelectMgr::confirmDelete,
this);
}
else if(locked_but_deleteable_object && !no_copy_but_deleteable_object && !all_owned_by_you)
{
//locked and not owned
gViewerWindow->alertXml( "ConfirmObjectDeleteLockNoOwn",
&LLSelectMgr::confirmDelete,
this);
}
else if(!locked_but_deleteable_object && no_copy_but_deleteable_object && !all_owned_by_you)
{
//no copy and not owned
gViewerWindow->alertXml( "ConfirmObjectDeleteNoCopyNoOwn",
&LLSelectMgr::confirmDelete,
this);
}
else
{
//locked, no copy and not owned
gViewerWindow->alertXml( "ConfirmObjectDeleteLockNoCopyNoOwn",
&LLSelectMgr::confirmDelete,
this);
}
}
else
{
confirmDelete(0, (void*)this);
}
}
// static
void LLSelectMgr::confirmDelete(S32 option, void* data)
{
LLSelectMgr* self = (LLSelectMgr*)data;
if(!self) return;
switch(option)
{
case 0:
{
// TODO: Make sure you have delete permissions on all of them.
LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
// attempt to derez into the trash.
LLDeRezInfo* info = new LLDeRezInfo(DRD_TRASH, trash_id);
self->sendListToRegions("DeRezObject",
packDeRezHeader,
packObjectLocalID,
(void*)info,
SEND_ONLY_ROOTS);
// VEFFECT: Delete Object - one effect for all deletes
if (self->mSelectType != SELECT_TYPE_HUD)
{
LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)gHUDManager->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
effectp->setPositionGlobal( self->getSelectionCenterGlobal() );
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
F32 duration = 0.5f;
duration += self->getObjectCount() / 64.f;
effectp->setDuration(duration);
}
gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
// Keep track of how many objects have been deleted.
F64 obj_delete_count = gViewerStats->getStat(LLViewerStats::ST_OBJECT_DELETE_COUNT);
obj_delete_count += self->getObjectCount();
gViewerStats->setStat(LLViewerStats::ST_OBJECT_DELETE_COUNT, obj_delete_count );
}
break;
case 1:
default:
break;
}
}
void LLSelectMgr::selectForceDelete()
{
sendListToRegions(
"ObjectDelete",
packDeleteHeader,
packObjectLocalID,
(void*)TRUE,
SEND_ONLY_ROOTS);
}
// returns TRUE if anything is for sale. calculates the total price
// and stores that value in price.
BOOL LLSelectMgr::selectIsForSale(S32& price)
{
BOOL any_for_sale = FALSE;
price = 0;
LLSelectNode *node;
for (node = getFirstRootNode(); node; node = getNextRootNode() )
{
if (node->mSaleInfo.isForSale())
{
price += node->mSaleInfo.getSalePrice();
any_for_sale = TRUE;
}
}
return any_for_sale;
}
// returns TRUE if all nodes are valid. method also stores an
// accumulated sale info.
BOOL LLSelectMgr::selectGetSaleInfo(LLSaleInfo& sale_info)
{
LLSelectNode* node = getFirstRootNode();
if (!node) return FALSE;
if (!node->mValid) return FALSE;
BOOL valid = TRUE;
sale_info = node->mSaleInfo;
for(node = getNextRootNode(); node != NULL; node = getNextRootNode())
{
if(!node->mValid)
{
valid = FALSE;
break;
}
sale_info.accumulate(node->mSaleInfo);
}
return valid;
}
BOOL LLSelectMgr::selectGetAggregatePermissions(LLAggregatePermissions& ag_perm)
{
LLSelectNode* node = getFirstNode();
if (!node) return FALSE;
if (!node->mValid) return FALSE;
BOOL valid = TRUE;
ag_perm = node->mAggregatePerm;
for(node = getNextNode(); node != NULL; node = getNextNode())
{
if(!node->mValid)
{
valid = FALSE;
break;
}
ag_perm.aggregate(node->mAggregatePerm);
}
return valid;
}
BOOL LLSelectMgr::selectGetAggregateTexturePermissions(LLAggregatePermissions& ag_perm)
{
LLSelectNode* node = getFirstNode();
if (!node) return FALSE;
if (!node->mValid) return FALSE;
BOOL valid = TRUE;
ag_perm = node->getObject()->permYouOwner() ? node->mAggregateTexturePermOwner : node->mAggregateTexturePerm;
for(node = getNextNode(); node != NULL; node = getNextNode())
{
if(!node->mValid)
{
valid = FALSE;
break;
}
ag_perm.aggregate(node->getObject()->permYouOwner() ? node->mAggregateTexturePermOwner : node->mAggregateTexturePerm);
}
return valid;
}
// returns TRUE is any node is currenly worn as an attachment
BOOL LLSelectMgr::selectionIsAttachment()
{
return (mSelectType == SELECT_TYPE_ATTACHMENT || mSelectType == SELECT_TYPE_HUD);
}
//--------------------------------------------------------------------
// Duplicate objects
//--------------------------------------------------------------------
// JC - If this doesn't work right, duplicate the selection list
// before doing anything, do a deselect, then send the duplicate
// messages.
struct LLDuplicateData
{
LLVector3 offset;
U32 flags;
};
void LLSelectMgr::selectDuplicate(const LLVector3& offset, BOOL select_copy)
{
if (selectionIsAttachment())
{
//RN: do not duplicate attachments
make_ui_sound("UISndInvalidOp");
return;
}
LLDuplicateData data;
data.offset = offset;
data.flags = (select_copy ? FLAGS_CREATE_SELECTED : 0x0);
sendListToRegions("ObjectDuplicate", packDuplicateHeader, packDuplicate, &data, SEND_ONLY_ROOTS);
if (select_copy)
{
// the new copy will be coming in selected
deselectAll();
}
else
{
for (LLSelectNode* node = getFirstRootNode(); node; node = getNextRootNode())
{
node->mDuplicated = TRUE;
node->mDuplicatePos = node->getObject()->getPositionGlobal();
node->mDuplicateRot = node->getObject()->getRotation();
}
}
}
void LLSelectMgr::repeatDuplicate()
{
if (selectionIsAttachment())
{
//RN: do not duplicate attachments
make_ui_sound("UISndInvalidOp");
return;
}
LLSelectNode* node;
LLDynamicArray<LLViewerObject*> non_duplicated_objects;
for (node = getFirstRootNode(); node; node = getNextRootNode())
{
if (!node->mDuplicated)
{
non_duplicated_objects.put(node->getObject());
}
}
// make sure only previously duplicated objects are selected
for (S32 i = 0; i < non_duplicated_objects.count(); i++)
{
deselectObjectAndFamily(non_duplicated_objects[i]);
}
// duplicate objects in place
LLDuplicateData data;
data.offset = LLVector3::zero;
data.flags = 0x0;
sendListToRegions("ObjectDuplicate", packDuplicateHeader, packDuplicate, &data, SEND_ONLY_ROOTS);
// move current selection based on delta from duplication position and update duplication position
for (node = getFirstRootNode(); node; node = getNextRootNode())
{
if (node->mDuplicated)
{
LLQuaternion cur_rot = node->getObject()->getRotation();
LLQuaternion rot_delta = (~node->mDuplicateRot * cur_rot);
LLQuaternion new_rot = cur_rot * rot_delta;
LLVector3d cur_pos = node->getObject()->getPositionGlobal();
LLVector3d new_pos = cur_pos + ((cur_pos - node->mDuplicatePos) * rot_delta);
node->mDuplicatePos = node->getObject()->getPositionGlobal();
node->mDuplicateRot = node->getObject()->getRotation();
node->getObject()->setPositionGlobal(new_pos);
node->getObject()->setRotation(new_rot);
}
}
sendMultipleUpdate(UPD_ROTATION | UPD_POSITION);
}
// static
void LLSelectMgr::packDuplicate( LLSelectNode* node, void *duplicate_data )
{
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, node->getObject()->getLocalID());
}
//--------------------------------------------------------------------
// Duplicate On Ray
//--------------------------------------------------------------------
// Duplicates the selected objects, but places the copy along a cast
// ray.
struct LLDuplicateOnRayData
{
LLVector3 mRayStartRegion;
LLVector3 mRayEndRegion;
BOOL mBypassRaycast;
BOOL mRayEndIsIntersection;
LLUUID mRayTargetID;
BOOL mCopyCenters;
BOOL mCopyRotates;
U32 mFlags;
};
void LLSelectMgr::selectDuplicateOnRay(const LLVector3 &ray_start_region,
const LLVector3 &ray_end_region,
BOOL bypass_raycast,
BOOL ray_end_is_intersection,
const LLUUID &ray_target_id,
BOOL copy_centers,
BOOL copy_rotates,
BOOL select_copy)
{
if (selectionIsAttachment())
{
// do not duplicate attachments
make_ui_sound("UISndInvalidOp");
return;
}
LLDuplicateOnRayData data;
data.mRayStartRegion = ray_start_region;
data.mRayEndRegion = ray_end_region;
data.mBypassRaycast = bypass_raycast;
data.mRayEndIsIntersection = ray_end_is_intersection;
data.mRayTargetID = ray_target_id;
data.mCopyCenters = copy_centers;
data.mCopyRotates = copy_rotates;
data.mFlags = (select_copy ? FLAGS_CREATE_SELECTED : 0x0);
sendListToRegions("ObjectDuplicateOnRay",
packDuplicateOnRayHead, packObjectLocalID, &data, SEND_ONLY_ROOTS);
if (select_copy)
{
// the new copy will be coming in selected
deselectAll();
}
}
// static
void LLSelectMgr::packDuplicateOnRayHead(void *user_data)
{
LLMessageSystem *msg = gMessageSystem;
LLDuplicateOnRayData *data = (LLDuplicateOnRayData *)user_data;
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
msg->addVector3Fast(_PREHASH_RayStart, data->mRayStartRegion );
msg->addVector3Fast(_PREHASH_RayEnd, data->mRayEndRegion );
msg->addBOOLFast(_PREHASH_BypassRaycast, data->mBypassRaycast );
msg->addBOOLFast(_PREHASH_RayEndIsIntersection, data->mRayEndIsIntersection );
msg->addBOOLFast(_PREHASH_CopyCenters, data->mCopyCenters );
msg->addBOOLFast(_PREHASH_CopyRotates, data->mCopyRotates );
msg->addUUIDFast(_PREHASH_RayTargetID, data->mRayTargetID );
msg->addU32Fast(_PREHASH_DuplicateFlags, data->mFlags );
}
//------------------------------------------------------------------------
// Object position, scale, rotation update, all-in-one
//------------------------------------------------------------------------
void LLSelectMgr::sendMultipleUpdate(U32 type)
{
if (type == UPD_NONE) return;
// send individual updates when selecting textures or individual objects
ESendType send_type = (gSavedSettings.getBOOL("SelectLinkedSet") && !getTEMode()) ? SEND_ONLY_ROOTS : SEND_ROOTS_FIRST;
if (send_type == SEND_ONLY_ROOTS)
{
// tell simulator to apply to whole linked sets
type |= UPD_LINKED_SETS;
}
sendListToRegions(
"MultipleObjectUpdate",
packAgentAndSessionID,
packMultipleUpdate,
&type,
send_type);
}
// static
void LLSelectMgr::packMultipleUpdate(LLSelectNode* node, void *user_data)
{
LLViewerObject* object = node->getObject();
U32 *type32 = (U32 *)user_data;
U8 type = (U8)*type32;
U8 data[256];
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID() );
gMessageSystem->addU8Fast(_PREHASH_Type, type );
S32 offset = 0;
// JC: You MUST pack the data in this order. The receiving
// routine process_multiple_update_message on simulator will
// extract them in this order.
if (type & UPD_POSITION)
{
htonmemcpy(&data[offset], &(object->getPosition().mV), MVT_LLVector3, 12);
offset += 12;
}
if (type & UPD_ROTATION)
{
LLQuaternion quat = object->getRotation();
LLVector3 vec = quat.packToVector3();
htonmemcpy(&data[offset], &(vec.mV), MVT_LLQuaternion, 12);
offset += 12;
}
if (type & UPD_SCALE)
{
//llinfos << "Sending object scale " << object->getScale() << llendl;
htonmemcpy(&data[offset], &(object->getScale().mV), MVT_LLVector3, 12);
offset += 12;
}
gMessageSystem->addBinaryDataFast(_PREHASH_Data, data, offset);
}
//------------------------------------------------------------------------
// Ownership
//------------------------------------------------------------------------
struct LLOwnerData
{
LLUUID owner_id;
LLUUID group_id;
BOOL override;
};
void LLSelectMgr::sendOwner(const LLUUID& owner_id,
const LLUUID& group_id,
BOOL override)
{
LLOwnerData data;
data.owner_id = owner_id;
data.group_id = group_id;
data.override = override;
sendListToRegions("ObjectOwner", packOwnerHead, packObjectLocalID, &data, SEND_ONLY_ROOTS);
}
// static
void LLSelectMgr::packOwnerHead(void *user_data)
{
LLOwnerData *data = (LLOwnerData *)user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
gMessageSystem->nextBlockFast(_PREHASH_HeaderData);
gMessageSystem->addBOOLFast(_PREHASH_Override, data->override);
gMessageSystem->addUUIDFast(_PREHASH_OwnerID, data->owner_id);
gMessageSystem->addUUIDFast(_PREHASH_GroupID, data->group_id);
}
//------------------------------------------------------------------------
// Group
//------------------------------------------------------------------------
void LLSelectMgr::sendGroup(const LLUUID& group_id)
{
LLUUID local_group_id(group_id);
sendListToRegions("ObjectGroup", packAgentAndSessionAndGroupID, packObjectLocalID, &local_group_id, SEND_ONLY_ROOTS);
}
//------------------------------------------------------------------------
// Buy
//------------------------------------------------------------------------
struct LLBuyData
{
LLDynamicArray<LLViewerObject*> mObjectsSent;
LLUUID mCategoryID;
LLSaleInfo mSaleInfo;
};
// *NOTE: does not work for multiple object buy, which UI does not
// currently support sale info is used for verification only, if it
// doesn't match region info then sale is canceled Need to get sale
// info -as displayed in the UI- for every item.
void LLSelectMgr::sendBuy(const LLUUID& buyer_id, const LLUUID& category_id, const LLSaleInfo sale_info)
{
LLBuyData buy;
buy.mCategoryID = category_id;
buy.mSaleInfo = sale_info;
sendListToRegions("ObjectBuy", packAgentGroupAndCatID, packBuyObjectIDs, &buy, SEND_ONLY_ROOTS);
}
// static
void LLSelectMgr::packBuyObjectIDs(LLSelectNode* node, void* data)
{
LLBuyData* buy = (LLBuyData*)data;
LLViewerObject* object = node->getObject();
if(buy->mObjectsSent.find(object) == LLDynamicArray<LLViewerObject*>::FAIL)
{
buy->mObjectsSent.put(object);
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, node->getObject()->getLocalID() );
gMessageSystem->addU8Fast(_PREHASH_SaleType, buy->mSaleInfo.getSaleType());
gMessageSystem->addS32Fast(_PREHASH_SalePrice, buy->mSaleInfo.getSalePrice());
}
}
//------------------------------------------------------------------------
// Permissions
//------------------------------------------------------------------------
struct LLPermData
{
U8 mField;
BOOL mSet;
U32 mMask;
BOOL mOverride;
};
// TODO: Make this able to fail elegantly.
void LLSelectMgr::setObjectPermissions(U8 field,
BOOL set,
U32 mask,
BOOL override)
{
LLPermData data;
data.mField = field;
data.mSet = set;
data.mMask = mask;
data.mOverride = override;
sendListToRegions("ObjectPermissions", packPermissionsHead, packPermissions, &data, SEND_ONLY_ROOTS);
}
void LLSelectMgr::packPermissionsHead(void* user_data)
{
LLPermData* data = (LLPermData*)user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_HeaderData);
gMessageSystem->addBOOLFast(_PREHASH_Override, data->mOverride);
}
// Now that you've added a bunch of objects, send a select message
// on the entire list for efficiency.
/*
void LLSelectMgr::sendSelect()
{
llerrs << "Not implemented" << llendl;
}
*/
void LLSelectMgr::deselectAll()
{
if (!mSelectedObjects.getNumNodes())
{
return;
}
sendListToRegions(
"ObjectDeselect",
packAgentAndSessionID,
packObjectLocalID,
NULL,
SEND_INDIVIDUALS);
removeAll();
mLastSentSelectionCenterGlobal.clearVec();
updatePointAt();
gHUDManager->clearJoints();
updateSelectionCenter();
}
void LLSelectMgr::deselectTransient()
{
std::set<LLViewerObject*> objects_to_deselect;
LLSelectNode *nodep;
for (nodep = mSelectedObjects.getFirstNode(); nodep; nodep = mSelectedObjects.getNextNode())
{
if (nodep->isTransient())
{
objects_to_deselect.insert(nodep->getObject());
}
}
std::set<LLViewerObject*>::iterator iter;
for (iter = objects_to_deselect.begin();
iter != objects_to_deselect.end();
++iter)
{
deselectObjectOnly(*iter);
}
gHUDManager->clearJoints();
updateSelectionCenter();
}
void LLSelectMgr::convertTransient()
{
LLSelectNode *nodep;
for (nodep = mSelectedObjects.getFirstNode(); nodep; nodep = mSelectedObjects.getNextNode())
{
nodep->setTransient(FALSE);
}
}
void LLSelectMgr::deselectAllIfTooFar()
{
if (isEmpty() || mSelectType == SELECT_TYPE_HUD)
{
return;
}
// HACK: Don't deselect when we're navigating to rate an object's
// owner or creator. JC
if (gPieObject->getVisible() || gPieRate->getVisible() )
{
return;
}
LLVector3d selectionCenter = getSelectionCenterGlobal();
if (gSavedSettings.getBOOL("LimitSelectDistance")
&& !selectionCenter.isExactlyZero())
{
F32 deselect_dist = gSavedSettings.getF32("MaxSelectDistance");
F32 deselect_dist_sq = deselect_dist * deselect_dist;
LLVector3d select_delta = gAgent.getPositionGlobal() - selectionCenter;
F32 select_dist_sq = (F32) select_delta.magVecSquared();
if (select_dist_sq > deselect_dist_sq)
{
if (gDebugSelectMgr)
{
llinfos << "Selection manager: auto-deselecting, select_dist = " << fsqrtf(select_dist_sq) << llendl;
llinfos << "agent pos global = " << gAgent.getPositionGlobal() << llendl;
llinfos << "selection pos global = " << selectionCenter << llendl;
}
deselectAll();
}
}
}
void LLSelectMgr::setObjectName(const LLString& name)
{
// we only work correctly if 1 object is selected.
if(getRootObjectCount() == 1)
{
sendListToRegions("ObjectName",
packAgentAndSessionID,
packObjectName,
(void*)name.c_str(),
SEND_ONLY_ROOTS);
}
else if(getObjectCount() == 1)
{
sendListToRegions("ObjectName",
packAgentAndSessionID,
packObjectName,
(void*)name.c_str(),
SEND_INDIVIDUALS);
}
}
void LLSelectMgr::setObjectDescription(const LLString& desc)
{
// we only work correctly if 1 object is selected.
if(getRootObjectCount() == 1)
{
sendListToRegions("ObjectDescription",
packAgentAndSessionID,
packObjectDescription,
(void*)desc.c_str(),
SEND_ONLY_ROOTS);
}
else if(getObjectCount() == 1)
{
sendListToRegions("ObjectDescription",
packAgentAndSessionID,
packObjectDescription,
(void*)desc.c_str(),
SEND_INDIVIDUALS);
}
}
void LLSelectMgr::setObjectCategory(const LLCategory& category)
{
// for now, we only want to be able to set one root category at
// a time.
if(getRootObjectCount() != 1) return;
sendListToRegions("ObjectCategory",
packAgentAndSessionID,
packObjectCategory,
(void*)(&category),
SEND_ONLY_ROOTS);
}
void LLSelectMgr::setObjectSaleInfo(const LLSaleInfo& sale_info)
{
// Only one sale info at a time for now
if(getRootObjectCount() != 1) return;
sendListToRegions("ObjectSaleInfo",
packAgentAndSessionID,
packObjectSaleInfo,
(void*)(&sale_info),
SEND_ONLY_ROOTS);
}
//----------------------------------------------------------------------
// Attachments
//----------------------------------------------------------------------
void LLSelectMgr::sendAttach(U8 attachment_point)
{
LLViewerObject* attach_object = mSelectedObjects.getFirstRootObject();
if (!attach_object || !gAgent.getAvatarObject() || mSelectType != SELECT_TYPE_WORLD)
{
return;
}
BOOL build_mode = gToolMgr->inEdit();
// Special case: Attach to default location for this object.
if (0 == attachment_point)
{
sendListToRegions(
"ObjectAttach",
packAgentIDAndSessionAndAttachment,
packObjectIDAndRotation,
&attachment_point,
SEND_ONLY_ROOTS );
if (!build_mode)
{
deselectAll();
}
}
else
{
LLViewerJointAttachment* attachment = gAgent.getAvatarObject()->mAttachmentPoints.getIfThere(attachment_point);
if (attachment)
{
LLQuaternion object_world_rot = attach_object->getRenderRotation();
LLQuaternion attachment_pt__world_rot = attachment->getWorldRotation();
LLQuaternion local_rot = object_world_rot * ~attachment_pt__world_rot;
F32 x,y,z;
local_rot.getEulerAngles(&x, &y, &z);
// snap to nearest 90 degree rotation
// make sure all euler angles are positive
if (x < F_PI_BY_TWO) x += F_TWO_PI;
if (y < F_PI_BY_TWO) y += F_TWO_PI;
if (z < F_PI_BY_TWO) z += F_TWO_PI;
// add 45 degrees so that rounding down becomes rounding off
x += F_PI_BY_TWO / 2.f;
y += F_PI_BY_TWO / 2.f;
z += F_PI_BY_TWO / 2.f;
// round down to nearest multiple of 90 degrees
x -= fmodf(x, F_PI_BY_TWO);
y -= fmodf(y, F_PI_BY_TWO);
z -= fmodf(z, F_PI_BY_TWO);
// pass the requested rotation on to the simulator
local_rot.setQuat(x, y, z);
attach_object->setRotation(local_rot);
sendListToRegions(
"ObjectAttach",
packAgentIDAndSessionAndAttachment,
packObjectIDAndRotation,
&attachment_point,
SEND_ONLY_ROOTS );
if (!build_mode)
{
deselectAll();
}
}
}
}
void LLSelectMgr::sendDetach()
{
if (!mSelectedObjects.getNumNodes() || mSelectType == SELECT_TYPE_WORLD)
{
return;
}
sendListToRegions(
"ObjectDetach",
packAgentAndSessionID,
packObjectLocalID,
NULL,
SEND_ONLY_ROOTS );
}
void LLSelectMgr::sendDropAttachment()
{
if (!mSelectedObjects.getNumNodes() || mSelectType == SELECT_TYPE_WORLD)
{
return;
}
sendListToRegions(
"ObjectDrop",
packAgentAndSessionID,
packObjectLocalID,
NULL,
SEND_ONLY_ROOTS);
}
//----------------------------------------------------------------------
// Links
//----------------------------------------------------------------------
void LLSelectMgr::sendLink()
{
if (!mSelectedObjects.getNumNodes())
{
return;
}
sendListToRegions(
"ObjectLink",
packAgentAndSessionID,
packObjectLocalID,
NULL,
SEND_ONLY_ROOTS);
}
void LLSelectMgr::sendDelink()
{
if (!mSelectedObjects.getNumNodes())
{
return;
}
// Delink needs to send individuals so you can unlink a single object from
// a linked set.
sendListToRegions(
"ObjectDelink",
packAgentAndSessionID,
packObjectLocalID,
NULL,
SEND_INDIVIDUALS);
}
//----------------------------------------------------------------------
// Hinges
//----------------------------------------------------------------------
void LLSelectMgr::sendHinge(U8 type)
{
if (!mSelectedObjects.getNumNodes())
{
return;
}
sendListToRegions(
"ObjectHinge",
packHingeHead,
packObjectLocalID,
&type,
SEND_ONLY_ROOTS);
}
void LLSelectMgr::sendDehinge()
{
if (!mSelectedObjects.getNumNodes())
{
return;
}
sendListToRegions(
"ObjectDehinge",
packAgentAndSessionID,
packObjectLocalID,
NULL,
SEND_ONLY_ROOTS);
}
void LLSelectMgr::sendSelect()
{
if (!mSelectedObjects.getNumNodes())
{
return;
}
sendListToRegions(
"ObjectSelect",
packAgentAndSessionID,
packObjectLocalID,
NULL,
SEND_INDIVIDUALS);
}
// static
void LLSelectMgr::packHingeHead(void *user_data)
{
U8 *type = (U8 *)user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() );
gMessageSystem->nextBlockFast(_PREHASH_JointType);
gMessageSystem->addU8Fast(_PREHASH_Type, *type );
}
void LLSelectMgr::selectionDump()
{
LLViewerObject *object;
for (object = getFirstObject(); object; object = getNextObject() )
{
object->dump();
}
}
void LLSelectMgr::saveSelectedObjectColors()
{
LLSelectNode* selectNode;
for (selectNode = getFirstNode(); selectNode; selectNode = getNextNode() )
{
selectNode->saveColors();
}
}
void LLSelectMgr::saveSelectedObjectTextures()
{
LLSelectNode* selectNode;
// invalidate current selection so we update saved textures
for (selectNode = getFirstNode(); selectNode; selectNode = getNextNode() )
{
selectNode->mValid = FALSE;
}
// request object properties message to get updated permissions data
sendSelect();
}
// This routine should be called whenever a drag is initiated.
// also need to know to which simulator to send update message
void LLSelectMgr::saveSelectedObjectTransform(EActionType action_type)
{
LLSelectNode* selectNode;
if (isEmpty())
{
// nothing selected, so nothing to save
return;
}
for (selectNode = getFirstNode(); selectNode; selectNode = getNextNode() )
{
LLViewerObject* object;
object = selectNode->getObject();
selectNode->mSavedPositionLocal = object->getPosition();
if (object->isAttachment())
{
if (object->isRootEdit())
{
LLXform* parent_xform = object->mDrawable->getXform()->getParent();
selectNode->mSavedPositionGlobal = gAgent.getPosGlobalFromAgent((object->getPosition() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition());
}
else
{
LLViewerObject* attachment_root = (LLViewerObject*)object->getParent();
LLXform* parent_xform = attachment_root->mDrawable->getXform()->getParent();
LLVector3 root_pos = (attachment_root->getPosition() * parent_xform->getWorldRotation()) + parent_xform->getWorldPosition();
LLQuaternion root_rot = (attachment_root->getRotation() * parent_xform->getWorldRotation());
selectNode->mSavedPositionGlobal = gAgent.getPosGlobalFromAgent((object->getPosition() * root_rot) + root_pos);
}
selectNode->mSavedRotation = object->getRenderRotation();
}
else
{
selectNode->mSavedPositionGlobal = object->getPositionGlobal();
selectNode->mSavedRotation = object->getRotationRegion();
}
selectNode->mSavedScale = object->getScale();
selectNode->saveTextureScaleRatios();
if (object->isAttachment() &&
action_type != SELECT_ACTION_TYPE_PICK)
{
LLSelectAction* selectAction = new LLSelectAction();
selectAction->mActionType = action_type;
selectAction->mPosition = object->getPosition();
selectAction->mRotation = object->getRotation();
selectAction->mScale = object->getScale();
selectAction->mObjectID = object->getID();
selectAction->mIndividualSelection = selectNode->mIndividualSelection;
mUndoQueue.push_back(selectAction);
while ((mUndoQueue.size() > (U32)MAX_ACTION_QUEUE_SIZE))
{
LLSelectAction* action = mUndoQueue.front();
mUndoQueue.pop_front();
delete action;
}
// remove this object from the redo queue
std::deque<LLSelectAction*>::iterator it;
for (it = mRedoQueue.begin(); it != mRedoQueue.end();)
{
if ((*it)->mObjectID == object->getID())
{
LLSelectAction* actionp = *it;
it = mRedoQueue.erase(it);
delete actionp;
}
else
{
++it;
}
}
}
}
mSavedSelectionBBox = getBBoxOfSelection();
}
void LLSelectMgr::selectionUpdatePhysics(BOOL physics)
{
LLViewerObject *object;
for (object = getFirstObject(); object; object = getNextObject() )
{
if ( !object->permModify() // preemptive permissions check
|| !(object->isRoot() // don't send for child objects
|| object->isJointChild()))
{
continue;
}
object->setFlags( FLAGS_USE_PHYSICS, physics);
}
}
void LLSelectMgr::selectionUpdateTemporary(BOOL is_temporary)
{
LLViewerObject *object;
for (object = getFirstObject(); object; object = getNextObject() )
{
if ( !object->permModify() // preemptive permissions check
|| !(object->isRoot() // don't send for child objects
|| object->isJointChild()))
{
continue;
}
object->setFlags( FLAGS_TEMPORARY_ON_REZ, is_temporary);
}
}
void LLSelectMgr::selectionUpdatePhantom(BOOL is_phantom)
{
LLViewerObject *object;
for (object = getFirstObject(); object; object = getNextObject() )
{
if ( !object->permModify() // preemptive permissions check
|| !(object->isRoot() // don't send for child objects
|| object->isJointChild()))
{
continue;
}
object->setFlags( FLAGS_PHANTOM, is_phantom);
}
}
void LLSelectMgr::selectionUpdateCastShadows(BOOL cast_shadows)
{
LLViewerObject *object;
for (object = getFirstObject(); object; object = getNextObject() )
{
if ( !object->permModify() // preemptive permissions check
|| object->isJointChild())
{
continue;
}
object->setFlags( FLAGS_CAST_SHADOWS, cast_shadows);
}
}
//----------------------------------------------------------------------
// Helpful packing functions for sendObjectMessage()
//----------------------------------------------------------------------
// static
void LLSelectMgr::packAgentIDAndSessionAndAttachment( void *user_data)
{
U8 *attachment_point = (U8*)user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->addU8Fast(_PREHASH_AttachmentPoint, *attachment_point);
}
// static
void LLSelectMgr::packAgentID( void *user_data)
{
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
}
// static
void LLSelectMgr::packAgentAndSessionID(void* user_data)
{
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
}
// static
void LLSelectMgr::packAgentAndGroupID(void* user_data)
{
LLOwnerData *data = (LLOwnerData *)user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, data->owner_id );
gMessageSystem->addUUIDFast(_PREHASH_GroupID, data->group_id );
}
// static
void LLSelectMgr::packAgentAndSessionAndGroupID(void* user_data)
{
LLUUID* group_idp = (LLUUID*) user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->addUUIDFast(_PREHASH_GroupID, *group_idp);
}
// static
void LLSelectMgr::packDuplicateHeader(void* data)
{
LLUUID group_id(gAgent.getGroupID());
packAgentAndSessionAndGroupID(&group_id);
LLDuplicateData* dup_data = (LLDuplicateData*) data;
gMessageSystem->nextBlockFast(_PREHASH_SharedData);
gMessageSystem->addVector3Fast(_PREHASH_Offset, dup_data->offset);
gMessageSystem->addU32Fast(_PREHASH_DuplicateFlags, dup_data->flags);
}
// static
void LLSelectMgr::packDeleteHeader(void* userdata)
{
BOOL force = (BOOL)(intptr_t)userdata;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->addBOOLFast(_PREHASH_Force, force);
}
// static
void LLSelectMgr::packAgentGroupAndCatID(void* user_data)
{
LLBuyData* buy = (LLBuyData*)user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
gMessageSystem->addUUIDFast(_PREHASH_CategoryID, buy->mCategoryID);
}
//static
void LLSelectMgr::packDeRezHeader(void* user_data)
{
LLDeRezInfo* info = (LLDeRezInfo*)user_data;
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_AgentBlock);
gMessageSystem->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
gMessageSystem->addU8Fast(_PREHASH_Destination, (U8)info->mDestination);
gMessageSystem->addUUIDFast(_PREHASH_DestinationID, info->mDestinationID);
LLUUID tid;
tid.generate();
gMessageSystem->addUUIDFast(_PREHASH_TransactionID, tid);
const U8 PACKET = 1;
gMessageSystem->addU8Fast(_PREHASH_PacketCount, PACKET);
gMessageSystem->addU8Fast(_PREHASH_PacketNumber, PACKET);
}
// static
void LLSelectMgr::packObjectID(LLSelectNode* node, void *user_data)
{
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addUUIDFast(_PREHASH_ObjectID, node->getObject()->mID );
}
void LLSelectMgr::packObjectIDAndRotation(LLSelectNode* node, void *user_data)
{
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, node->getObject()->getLocalID() );
gMessageSystem->addQuatFast(_PREHASH_Rotation, node->getObject()->getRotation());
}
void LLSelectMgr::packObjectClickAction(LLSelectNode* node, void *user_data)
{
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, node->getObject()->getLocalID() );
gMessageSystem->addU8("ClickAction", node->getObject()->getClickAction());
}
// static
void LLSelectMgr::packObjectLocalID(LLSelectNode* node, void *)
{
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, node->getObject()->getLocalID());
}
// static
void LLSelectMgr::packObjectName(LLSelectNode* node, void* user_data)
{
char* name = (char*)user_data;
if(!name) return;
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_LocalID, node->getObject()->getLocalID());
gMessageSystem->addStringFast(_PREHASH_Name, name);
}
// static
void LLSelectMgr::packObjectDescription(LLSelectNode* node,
void* user_data)
{
char* desc = (char*)user_data;
if(!desc) return;
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_LocalID, node->getObject()->getLocalID());
gMessageSystem->addStringFast(_PREHASH_Description, desc);
}
// static
void LLSelectMgr::packObjectCategory(LLSelectNode* node, void* user_data)
{
LLCategory* category = (LLCategory*)user_data;
if(!category) return;
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_LocalID, node->getObject()->getLocalID());
category->packMessage(gMessageSystem);
}
// static
void LLSelectMgr::packObjectSaleInfo(LLSelectNode* node, void* user_data)
{
LLSaleInfo* sale_info = (LLSaleInfo*)user_data;
if(!sale_info) return;
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_LocalID, node->getObject()->getLocalID());
sale_info->packMessage(gMessageSystem);
}
// static
void LLSelectMgr::packPhysics(LLSelectNode* node, void *user_data)
{
}
// static
void LLSelectMgr::packShape(LLSelectNode* node, void *user_data)
{
}
// static
void LLSelectMgr::packPermissions(LLSelectNode* node, void *user_data)
{
LLPermData *data = (LLPermData *)user_data;
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, node->getObject()->getLocalID());
gMessageSystem->addU8Fast(_PREHASH_Field, data->mField);
gMessageSystem->addBOOLFast(_PREHASH_Set, data->mSet);
gMessageSystem->addU32Fast(_PREHASH_Mask, data->mMask);
}
// Utility function to send some information to every region containing
// an object on the selection list. We want to do this to reduce the total
// number of packets sent by the viewer.
void LLSelectMgr::sendListToRegions(const LLString& message_name,
void (*pack_header)(void *user_data),
void (*pack_body)(LLSelectNode* node, void *user_data),
void *user_data,
ESendType send_type)
{
LLSelectNode* node;
LLViewerRegion* last_region;
LLViewerRegion* current_region;
S32 objects_sent = 0;
S32 packets_sent = 0;
S32 objects_in_this_packet = 0;
std::queue<LLSelectNode*> nodes_to_send;
switch(send_type)
{
case SEND_ONLY_ROOTS:
node = mSelectedObjects.getFirstRootNode();
while(node)
{
nodes_to_send.push(node);
node = mSelectedObjects.getNextRootNode();
}
break;
case SEND_INDIVIDUALS:
node = mSelectedObjects.getFirstNode();
while(node)
{
nodes_to_send.push(node);
node = mSelectedObjects.getNextNode();
}
break;
case SEND_ROOTS_FIRST:
// first roots...
node = mSelectedObjects.getFirstNode();
while(node)
{
if (node->getObject()->isRootEdit())
{
nodes_to_send.push(node);
}
node = mSelectedObjects.getNextNode();
}
// then children...
node = mSelectedObjects.getFirstNode();
while(node)
{
if (!node->getObject()->isRootEdit())
{
nodes_to_send.push(node);
}
node = mSelectedObjects.getNextNode();
}
break;
case SEND_CHILDREN_FIRST:
// first children...
node = mSelectedObjects.getFirstNode();
while(node)
{
if (!node->getObject()->isRootEdit())
{
nodes_to_send.push(node);
}
node = mSelectedObjects.getNextNode();
}
// ...then roots
node = mSelectedObjects.getFirstNode();
while(node)
{
if (node->getObject()->isRootEdit())
{
nodes_to_send.push(node);
}
node = mSelectedObjects.getNextNode();
}
break;
default:
llerrs << "Bad send type " << send_type << " passed to SendListToRegions()" << llendl;
}
// bail if nothing selected
if (nodes_to_send.empty()) return;
node = nodes_to_send.front();
nodes_to_send.pop();
// cache last region information
current_region = node->getObject()->getRegion();
// Start duplicate message
// CRO: this isn't
gMessageSystem->newMessage(message_name.c_str());
(*pack_header)(user_data);
// For each object
while (node != NULL)
{
// remember the last region, look up the current one
last_region = current_region;
current_region = node->getObject()->getRegion();
// if to same simulator and message not too big
if ((current_region == last_region)
&& (gMessageSystem->mCurrentSendTotal < MTUBYTES)
&& (objects_in_this_packet < MAX_OBJECTS_PER_PACKET))
{
// add another instance of the body of the data
(*pack_body)(node, user_data);
++objects_sent;
++objects_in_this_packet;
// and on to the next object
if(nodes_to_send.empty())
{
node = NULL;
}
else
{
node = nodes_to_send.front();
nodes_to_send.pop();
}
}
else
{
// otherwise send current message and start new one
gMessageSystem->sendReliable( last_region->getHost());
packets_sent++;
objects_in_this_packet = 0;
gMessageSystem->newMessage(message_name.c_str());
(*pack_header)(user_data);
// don't move to the next object, we still need to add the
// body data.
}
}
// flush messages
if (gMessageSystem->mCurrentSendTotal > 0)
{
gMessageSystem->sendReliable( current_region->getHost());
packets_sent++;
}
else
{
gMessageSystem->clearMessage();
}
// llinfos << "sendListToRegions " << message_name << " obj " << objects_sent << " pkt " << packets_sent << llendl;
}
//
// Network communications
//
void LLSelectMgr::requestObjectPropertiesFamily(LLViewerObject* object)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_RequestFlags, 0x0 );
msg->addUUIDFast(_PREHASH_ObjectID, object->mID );
LLViewerRegion* regionp = object->getRegion();
msg->sendReliable( regionp->getHost() );
}
// static
void LLSelectMgr::processObjectProperties(LLMessageSystem* msg, void** user_data)
{
S32 i;
S32 count = msg->getNumberOfBlocksFast(_PREHASH_ObjectData);
for (i = 0; i < count; i++)
{
LLUUID id;
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, id, i);
LLUUID creator_id;
LLUUID owner_id;
LLUUID group_id;
LLUUID last_owner_id;
U64 creation_date;
LLUUID extra_id;
U32 base_mask, owner_mask, group_mask, everyone_mask, next_owner_mask;
LLSaleInfo sale_info;
LLCategory category;
LLAggregatePermissions ag_perms;
LLAggregatePermissions ag_texture_perms;
LLAggregatePermissions ag_texture_perms_owner;
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_CreatorID, creator_id, i);
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id, i);
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_GroupID, group_id, i);
msg->getU64Fast(_PREHASH_ObjectData, _PREHASH_CreationDate, creation_date, i);
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_BaseMask, base_mask, i);
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_OwnerMask, owner_mask, i);
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_GroupMask, group_mask, i);
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_EveryoneMask, everyone_mask, i);
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_NextOwnerMask, next_owner_mask, i);
sale_info.unpackMultiMessage(msg, _PREHASH_ObjectData, i);
ag_perms.unpackMessage(msg, _PREHASH_ObjectData, _PREHASH_AggregatePerms, i);
ag_texture_perms.unpackMessage(msg, _PREHASH_ObjectData, _PREHASH_AggregatePermTextures, i);
ag_texture_perms_owner.unpackMessage(msg, _PREHASH_ObjectData, _PREHASH_AggregatePermTexturesOwner, i);
category.unpackMultiMessage(msg, _PREHASH_ObjectData, i);
S16 inv_serial = 0;
msg->getS16Fast(_PREHASH_ObjectData, _PREHASH_InventorySerial, inv_serial, i);
LLUUID item_id;
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ItemID, item_id, i);
LLUUID folder_id;
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_FolderID, folder_id, i);
LLUUID from_task_id;
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_FromTaskID, from_task_id, i);
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_LastOwnerID, last_owner_id, i);
char name[DB_INV_ITEM_NAME_BUF_SIZE];
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_Name, DB_INV_ITEM_NAME_BUF_SIZE, name, i);
char desc[DB_INV_ITEM_DESC_BUF_SIZE];
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_Description, DB_INV_ITEM_DESC_BUF_SIZE, desc, i);
char touch_name[DB_INV_ITEM_NAME_BUF_SIZE];
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_TouchName, DB_INV_ITEM_NAME_BUF_SIZE, touch_name, i);
char sit_name[DB_INV_ITEM_DESC_BUF_SIZE];
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_SitName, DB_INV_ITEM_DESC_BUF_SIZE, sit_name, i);
//unpack TE IDs
std::vector<LLUUID> texture_ids;
S32 size = msg->getSizeFast(_PREHASH_ObjectData, i, _PREHASH_TextureID);
if (size > 0)
{
S8 packed_buffer[SELECT_MAX_TES * UUID_BYTES];
msg->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_TextureID, packed_buffer, 0, i, SELECT_MAX_TES * UUID_BYTES);
for (S32 buf_offset = 0; buf_offset < size; buf_offset += UUID_BYTES)
{
LLUUID id;
memcpy(id.mData, packed_buffer + buf_offset, UUID_BYTES);
texture_ids.push_back(id);
}
}
// Iterate through nodes at end, since it can be on both the regular AND hover list
BOOL found = FALSE;
LLSelectNode* node;
for (node = gSelectMgr->mSelectedObjects.getFirstNode();
node;
node = gSelectMgr->mSelectedObjects.getNextNode())
{
if (node->getObject()->mID == id)
{
found = TRUE;
break;
}
}
if (node)
{
if (node->mInventorySerial != inv_serial)
{
node->getObject()->dirtyInventory();
}
// save texture data as soon as we get texture perms first time
if (!node->mValid)
{
BOOL can_copy = FALSE;
BOOL can_transfer = FALSE;
LLAggregatePermissions::EValue value = LLAggregatePermissions::AP_NONE;
if(node->getObject()->permYouOwner())
{
value = ag_texture_perms_owner.getValue(PERM_COPY);
if (value == LLAggregatePermissions::AP_EMPTY || value == LLAggregatePermissions::AP_ALL)
{
can_copy = TRUE;
}
value = ag_texture_perms_owner.getValue(PERM_TRANSFER);
if (value == LLAggregatePermissions::AP_EMPTY || value == LLAggregatePermissions::AP_ALL)
{
can_transfer = TRUE;
}
}
else
{
value = ag_texture_perms.getValue(PERM_COPY);
if (value == LLAggregatePermissions::AP_EMPTY || value == LLAggregatePermissions::AP_ALL)
{
can_copy = TRUE;
}
value = ag_texture_perms.getValue(PERM_TRANSFER);
if (value == LLAggregatePermissions::AP_EMPTY || value == LLAggregatePermissions::AP_ALL)
{
can_transfer = TRUE;
}
}
if (can_copy && can_transfer)
{
// this should be the only place that saved textures is called
node->saveTextures(texture_ids);
}
}
node->mValid = TRUE;
node->mPermissions->init(creator_id, owner_id,
last_owner_id, group_id);
node->mPermissions->initMasks(base_mask, owner_mask, everyone_mask, group_mask, next_owner_mask);
node->mCreationDate = creation_date;
node->mItemID = item_id;
node->mFolderID = folder_id;
node->mFromTaskID = from_task_id;
node->mName.assign(name);
node->mDescription.assign(desc);
node->mSaleInfo = sale_info;
node->mAggregatePerm = ag_perms;
node->mAggregateTexturePerm = ag_texture_perms;
node->mAggregateTexturePermOwner = ag_texture_perms_owner;
node->mCategory = category;
node->mInventorySerial = inv_serial;
node->mSitName.assign(sit_name);
node->mTouchName.assign(touch_name);
}
}
dialog_refresh_all();
// silly hack to allow 'save into inventory'
if(gPopupMenuView->getVisible())
{
gPopupMenuView->setItemEnabled(SAVE_INTO_INVENTORY,
enable_save_into_inventory(NULL));
}
// hack for left-click buy object
LLToolPie::selectionPropertiesReceived();
}
// static
void LLSelectMgr::processObjectPropertiesFamily(LLMessageSystem* msg, void** user_data)
{
LLUUID id;
U32 request_flags;
LLUUID creator_id;
LLUUID owner_id;
LLUUID group_id;
LLUUID extra_id;
U32 base_mask, owner_mask, group_mask, everyone_mask, next_owner_mask;
LLSaleInfo sale_info;
LLCategory category;
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_RequestFlags, request_flags );
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_ObjectID, id );
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_OwnerID, owner_id );
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_GroupID, group_id );
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_BaseMask, base_mask );
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_OwnerMask, owner_mask );
msg->getU32Fast(_PREHASH_ObjectData,_PREHASH_GroupMask, group_mask );
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_EveryoneMask, everyone_mask );
msg->getU32Fast(_PREHASH_ObjectData, _PREHASH_NextOwnerMask, next_owner_mask);
sale_info.unpackMessage(msg, _PREHASH_ObjectData);
category.unpackMessage(msg, _PREHASH_ObjectData);
LLUUID last_owner_id;
msg->getUUIDFast(_PREHASH_ObjectData, _PREHASH_LastOwnerID, last_owner_id );
// unpack name & desc
char name[DB_INV_ITEM_NAME_BUF_SIZE];
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_Name, DB_INV_ITEM_NAME_BUF_SIZE, name);
char desc[DB_INV_ITEM_DESC_BUF_SIZE];
msg->getStringFast(_PREHASH_ObjectData, _PREHASH_Description, DB_INV_ITEM_DESC_BUF_SIZE, desc);
// the reporter widget askes the server for info about picked objects
if (request_flags & (COMPLAINT_REPORT_REQUEST | BUG_REPORT_REQUEST))
{
EReportType report_type = (COMPLAINT_REPORT_REQUEST & request_flags) ? COMPLAINT_REPORT : BUG_REPORT;
LLFloaterReporter *reporterp = LLFloaterReporter::getReporter(report_type);
if (reporterp)
{
char first_name[DB_FIRST_NAME_BUF_SIZE];
char last_name[DB_LAST_NAME_BUF_SIZE];
gCacheName->getName(owner_id, first_name, last_name);
LLString fullname(first_name);
fullname.append(" ");
fullname.append(last_name);
reporterp->setPickedObjectProperties(name, fullname.c_str());
}
}
// Now look through all of the hovered nodes
BOOL found = FALSE;
LLSelectNode* node;
for (node = gSelectMgr->mHoverObjects.getFirstNode();
node;
node = gSelectMgr->mHoverObjects.getNextNode())
{
if (node->getObject()->mID == id)
{
found = TRUE;
break;
}
}
if (node)
{
node->mValid = TRUE;
node->mPermissions->init(LLUUID::null, owner_id,
last_owner_id, group_id);
node->mPermissions->initMasks(base_mask, owner_mask, everyone_mask, group_mask, next_owner_mask);
node->mSaleInfo = sale_info;
node->mCategory = category;
node->mName.assign(name);
node->mDescription.assign(desc);
}
dialog_refresh_all();
}
// static
void LLSelectMgr::processForceObjectSelect(LLMessageSystem* msg, void**)
{
BOOL reset_list;
msg->getBOOL("Header", "ResetList", reset_list);
if (reset_list)
{
gSelectMgr->deselectAll();
}
LLUUID full_id;
S32 local_id;
LLViewerObject* object;
LLDynamicArray<LLViewerObject*> objects;
S32 i;
S32 block_count = msg->getNumberOfBlocks("Data");
for (i = 0; i < block_count; i++)
{
msg->getS32("Data", "LocalID", local_id, i);
gObjectList.getUUIDFromLocal(full_id,
local_id,
msg->getSenderIP(),
msg->getSenderPort());
object = gObjectList.findObject(full_id);
if (object)
{
objects.put(object);
}
}
// Don't select, just highlight
gSelectMgr->highlightObjectAndFamily(objects);
}
extern LLGLdouble gGLModelView[16];
void LLSelectMgr::updateSilhouettes()
{
LLSelectNode *node;
S32 num_sils_genned = 0;
LLVector3d cameraPos = gAgent.getCameraPositionGlobal();
F32 currentCameraZoom = gAgent.getCurrentCameraBuildOffset();
if (!mSilhouetteImagep)
{
LLUUID id;
id.set( gViewerArt.getString("silhouette.tga") );
mSilhouetteImagep = gImageList.getImage(id, TRUE, TRUE);
}
if((cameraPos - mLastCameraPos).magVecSquared() > SILHOUETTE_UPDATE_THRESHOLD_SQUARED * currentCameraZoom * currentCameraZoom)
{
for (node = mSelectedObjects.getFirstNode(); node; node = mSelectedObjects.getNextNode() )
{
if (node->getObject())
{
node->getObject()->setChanged(LLXform::SILHOUETTE);
}
}
mLastCameraPos = gAgent.getCameraPositionGlobal();
}
LLDynamicArray<LLViewerObject*> changed_objects;
if (mSelectedObjects.getNumNodes())
{
//gGLSPipelineSelection.set();
//mSilhouetteImagep->bindTexture();
//glAlphaFunc(GL_GREATER, sHighlightAlphaTest);
for (S32 pass = 0; pass < 2; pass++)
{
for (node = mSelectedObjects.getFirstNode(); node; node = mSelectedObjects.getNextNode() )
{
LLViewerObject* objectp = node->getObject();
// do roots first, then children so that root flags are cleared ASAP
BOOL roots_only = (pass == 0);
BOOL is_root = (objectp->isRootEdit());
if (roots_only != is_root || objectp->mDrawable.isNull())
{
continue;
}
if (!node->mSilhouetteExists
|| objectp->isChanged(LLXform::SILHOUETTE)
|| (objectp->getParent() && objectp->getParent()->isChanged(LLXform::SILHOUETTE)))
{
if (num_sils_genned++ < MAX_SILS_PER_FRAME && objectp->mDrawable->isVisible())
{
generateSilhouette(node, gCamera->getOrigin());
changed_objects.put(objectp);
}
else if (objectp->isAttachment())
{
//RN: hack for orthogonal projection of HUD attachments
LLViewerJointAttachment* attachment_pt = (LLViewerJointAttachment*)objectp->getRootEdit()->mDrawable->getParent();
if (attachment_pt && attachment_pt->getIsHUDAttachment())
{
LLVector3 camera_pos = LLVector3(-10000.f, 0.f, 0.f);
generateSilhouette(node, camera_pos);
}
}
}
}
}
}
if (mRectSelectedObjects.size() > 0)
{
//gGLSPipelineSelection.set();
//mSilhouetteImagep->bindTexture();
//glAlphaFunc(GL_GREATER, sHighlightAlphaTest);
std::set<LLViewerObject*> roots;
// sync mHighlightedObjects with mRectSelectedObjects since the latter is rebuilt every frame and former
// persists from frame to frame to avoid regenerating object silhouettes
// mHighlightedObjects includes all siblings of rect selected objects
BOOL select_linked_set = gSavedSettings.getBOOL("SelectLinkedSet");
// generate list of roots from current object selection
for (std::set<LLPointer<LLViewerObject> >::iterator iter = mRectSelectedObjects.begin();
iter != mRectSelectedObjects.end(); iter++)
{
LLViewerObject *objectp = *iter;
if (select_linked_set)
{
LLViewerObject *rootp = (LLViewerObject*)objectp->getRoot();
roots.insert(rootp);
}
else
{
roots.insert(objectp);
}
}
// remove highlight nodes not in roots list
LLDynamicArray<LLSelectNode*> remove_these_nodes;
LLDynamicArray<LLViewerObject*> remove_these_roots;
for (LLSelectNode* nodep = mHighlightedObjects.getFirstNode(); nodep; nodep = mHighlightedObjects.getNextNode())
{
LLViewerObject* objectp = nodep->getObject();
if (objectp->isRoot() || !select_linked_set)
{
if (roots.count(objectp) == 0)
{
remove_these_nodes.put(nodep);
}
else
{
remove_these_roots.put(objectp);
}
}
else
{
LLViewerObject* rootp = (LLViewerObject*)objectp->getRoot();
if (roots.count(rootp) == 0)
{
remove_these_nodes.put(nodep);
}
}
}
// remove all highlight nodes no longer in rectangle selection
S32 i;
for (i = 0; i < remove_these_nodes.count(); i++)
{
mHighlightedObjects.removeNode(remove_these_nodes[i]);
}
// remove all root objects already being highlighted
for (i = 0; i < remove_these_roots.count(); i++)
{
roots.erase(remove_these_roots[i]);
}
// add all new objects in rectangle selection
for (std::set<LLViewerObject*>::iterator iter = roots.begin();
iter != roots.end(); iter++)
{
LLViewerObject* objectp = *iter;
LLSelectNode* rect_select_node = new LLSelectNode(objectp, TRUE);
rect_select_node->selectAllTEs(TRUE);
if (!canSelectObject(objectp))
{
continue;
}
mHighlightedObjects.addNode(rect_select_node);
if (!select_linked_set)
{
rect_select_node->mIndividualSelection = TRUE;
}
else
{
for (U32 i = 0; i < objectp->mChildList.size(); i++)
{
LLViewerObject* child_objectp = objectp->mChildList[i];
if (!canSelectObject(child_objectp))
{
continue;
}
rect_select_node = new LLSelectNode(objectp->mChildList[i], TRUE);
rect_select_node->selectAllTEs(TRUE);
mHighlightedObjects.addNode(rect_select_node);
}
}
}
num_sils_genned = 0;
// render silhouettes for highlighted objects
//BOOL subtracting_from_selection = (gKeyboard->currentMask(TRUE) == MASK_CONTROL);
for (S32 pass = 0; pass < 2; pass++)
{
for (node = mHighlightedObjects.getFirstNode(); node; node = mHighlightedObjects.getNextNode() )
{
LLViewerObject* objectp = node->getObject();
// do roots first, then children so that root flags are cleared ASAP
BOOL roots_only = (pass == 0);
BOOL is_root = objectp->isRootEdit();
if (roots_only != is_root)
{
continue;
}
if (!node->mSilhouetteExists
|| objectp->isChanged(LLXform::SILHOUETTE)
|| (objectp->getParent() && objectp->getParent()->isChanged(LLXform::SILHOUETTE)))
{
if (num_sils_genned++ < MAX_SILS_PER_FRAME)
{
generateSilhouette(node, gCamera->getOrigin());
changed_objects.put(objectp);
}
else if (objectp->isAttachment() && objectp->getRootEdit()->mDrawable.notNull())
{
//RN: hack for orthogonal projection of HUD attachments
LLViewerJointAttachment* attachment_pt = (LLViewerJointAttachment*)objectp->getRootEdit()->mDrawable->getParent();
if (attachment_pt && attachment_pt->getIsHUDAttachment())
{
LLVector3 camera_pos = LLVector3(-10000.f, 0.f, 0.f);
generateSilhouette(node, camera_pos);
}
}
}
//LLColor4 highlight_color;
//
//if (subtracting_from_selection)
//{
// node->renderOneSilhouette(LLColor4::red);
//}
//else if (!objectp->isSelected())
//{
// highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
// node->renderOneSilhouette(highlight_color);
//}
}
}
//mSilhouetteImagep->unbindTexture(0, GL_TEXTURE_2D);
}
else
{
mHighlightedObjects.deleteAllNodes();
}
for (S32 i = 0; i < changed_objects.count(); i++)
{
// clear flags after traversing node list (as child objects need to refer to parent flags, etc)
changed_objects[i]->clearChanged(LLXform::MOVED | LLXform::SILHOUETTE);
}
//glAlphaFunc(GL_GREATER, 0.01f);
}
void LLSelectMgr::renderSilhouettes(BOOL for_hud)
{
if (!mRenderSilhouettes)
{
return;
}
LLSelectNode *node;
LLViewerImage::bindTexture(gSelectMgr->mSilhouetteImagep);
LLGLSPipelineSelection gls_select;
glAlphaFunc(GL_GREATER, 0.0f);
LLGLEnable blend(GL_BLEND);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
LLVOAvatar* avatar = gAgent.getAvatarObject();
if (for_hud && avatar)
{
LLBBox hud_bbox = avatar->getHUDBBox();
F32 cur_zoom = avatar->mHUDCurZoom;
// set up transform to encompass bounding box of HUD
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
glOrtho(-0.5f * gCamera->getAspect(), 0.5f * gCamera->getAspect(), -0.5f, 0.5f, 0.f, depth);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
glScalef(cur_zoom, cur_zoom, cur_zoom);
}
if (mSelectedObjects.getNumNodes())
{
glPushAttrib(GL_FOG_BIT);
LLUUID inspect_item_id = LLFloaterInspect::getSelectedUUID();
for (S32 pass = 0; pass < 2; pass++)
{
for (node = mSelectedObjects.getFirstNode(); node; node = mSelectedObjects.getNextNode() )
{
LLViewerObject* objectp = node->getObject();
if (objectp->isHUDAttachment() != for_hud)
{
continue;
}
if(objectp->getID() == inspect_item_id)
{
node->renderOneSilhouette(sHighlightInspectColor);
}
else if (node->isTransient())
{
BOOL oldHidden = LLSelectMgr::sRenderHiddenSelections;
LLSelectMgr::sRenderHiddenSelections = FALSE;
node->renderOneSilhouette(sContextSilhouetteColor);
LLSelectMgr::sRenderHiddenSelections = oldHidden;
}
else if (objectp->isRootEdit())
{
node->renderOneSilhouette(sSilhouetteParentColor);
}
else
{
node->renderOneSilhouette(sSilhouetteChildColor);
}
}
}
glPopAttrib();
}
if (mHighlightedObjects.getNumNodes())
{
// render silhouettes for highlighted objects
BOOL subtracting_from_selection = (gKeyboard->currentMask(TRUE) == MASK_CONTROL);
for (S32 pass = 0; pass < 2; pass++)
{
for (node = mHighlightedObjects.getFirstNode(); node; node = mHighlightedObjects.getNextNode() )
{
LLViewerObject* objectp = node->getObject();
if (objectp->isHUDAttachment() != for_hud)
{
continue;
}
if (subtracting_from_selection)
{
node->renderOneSilhouette(LLColor4::red);
}
else if (!objectp->isSelected())
{
LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor;
node->renderOneSilhouette(highlight_color);
}
}
}
}
if (for_hud && avatar)
{
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
stop_glerror();
}
gSelectMgr->mSilhouetteImagep->unbindTexture(0, GL_TEXTURE_2D);
glAlphaFunc(GL_GREATER, 0.01f);
}
void LLSelectMgr::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_point)
{
LLViewerObject* objectp = nodep->getObject();
if (objectp && objectp->getPCode() == LL_PCODE_VOLUME)
{
((LLVOVolume*)objectp)->generateSilhouette(nodep, view_point);
}
}
void LLSelectMgr::getSilhouetteExtents(LLSelectNode* nodep, const LLQuaternion& orientation, LLVector3& min_extents, LLVector3& max_extents)
{
LLViewerObject* objectp = nodep->getObject();
if (objectp->mDrawable.isNull())
{
return;
}
LLQuaternion test_rot = orientation * ~objectp->getRenderRotation();
LLVector3 x_axis_rot = LLVector3::x_axis * test_rot;
LLVector3 y_axis_rot = LLVector3::y_axis * test_rot;
LLVector3 z_axis_rot = LLVector3::z_axis * test_rot;
x_axis_rot.scaleVec(objectp->mDrawable->getScale());
y_axis_rot.scaleVec(objectp->mDrawable->getScale());
z_axis_rot.scaleVec(objectp->mDrawable->getScale());
generateSilhouette(nodep, objectp->mDrawable->getPositionAgent() + x_axis_rot * 100.f);
S32 num_vertices = nodep->mSilhouetteVertices.size();
if (num_vertices)
{
min_extents.mV[VY] = llmin(min_extents.mV[VY], nodep->mSilhouetteVertices[0] * y_axis_rot);
max_extents.mV[VY] = llmax(max_extents.mV[VY], nodep->mSilhouetteVertices[0] * y_axis_rot);
min_extents.mV[VZ] = llmin(min_extents.mV[VZ], nodep->mSilhouetteVertices[0] * z_axis_rot);
max_extents.mV[VZ] = llmax(min_extents.mV[VZ], nodep->mSilhouetteVertices[0] * z_axis_rot);
for (S32 vert = 1; vert < num_vertices; vert++)
{
F32 y_pos = nodep->mSilhouetteVertices[vert] * y_axis_rot;
F32 z_pos = nodep->mSilhouetteVertices[vert] * z_axis_rot;
min_extents.mV[VY] = llmin(y_pos, min_extents.mV[VY]);
max_extents.mV[VY] = llmax(y_pos, max_extents.mV[VY]);
min_extents.mV[VZ] = llmin(z_pos, min_extents.mV[VZ]);
max_extents.mV[VZ] = llmax(z_pos, max_extents.mV[VZ]);
}
}
generateSilhouette(nodep, objectp->mDrawable->getPositionAgent() + y_axis_rot * 100.f);
num_vertices = nodep->mSilhouetteVertices.size();
if (num_vertices)
{
min_extents.mV[VX] = llmin(min_extents.mV[VX], nodep->mSilhouetteVertices[0] * x_axis_rot);
max_extents.mV[VX] = llmax(max_extents.mV[VX], nodep->mSilhouetteVertices[0] * x_axis_rot);
for (S32 vert = 1; vert < num_vertices; vert++)
{
F32 x_pos = nodep->mSilhouetteVertices[vert] * x_axis_rot;
min_extents.mV[VX] = llmin(x_pos, min_extents.mV[VX]);
max_extents.mV[VX] = llmax(x_pos, max_extents.mV[VX]);
}
}
generateSilhouette(nodep, gCamera->getOrigin());
}
//
// Utility classes
//
LLSelectNode::LLSelectNode(LLViewerObject* object, BOOL glow)
{
mObject = object;
selectAllTEs(FALSE);
mIndividualSelection = FALSE;
mTransient = FALSE;
mValid = FALSE;
mPermissions = new LLPermissions();
mInventorySerial = 0;
mName = LLString::null;
mDescription = LLString::null;
mTouchName = LLString::null;
mSitName = LLString::null;
mSilhouetteExists = FALSE;
mDuplicated = FALSE;
saveColors();
}
LLSelectNode::LLSelectNode(const LLSelectNode& nodep)
{
S32 i;
for (i = 0; i < SELECT_MAX_TES; i++)
{
mTESelected[i] = nodep.mTESelected[i];
}
mLastTESelected = nodep.mLastTESelected;
mIndividualSelection = nodep.mIndividualSelection;
mValid = nodep.mValid;
mTransient = nodep.mTransient;
mPermissions = new LLPermissions(*nodep.mPermissions);
mSaleInfo = nodep.mSaleInfo;;
mAggregatePerm = nodep.mAggregatePerm;
mAggregateTexturePerm = nodep.mAggregateTexturePerm;
mAggregateTexturePermOwner = nodep.mAggregateTexturePermOwner;
mName = nodep.mName;
mDescription = nodep.mDescription;
mCategory = nodep.mCategory;
mSavedPositionLocal = nodep.mSavedPositionLocal;
mSavedPositionGlobal = nodep.mSavedPositionGlobal;
mSavedScale = nodep.mSavedScale;
mSavedRotation = nodep.mSavedRotation;
mDuplicated = nodep.mDuplicated;
mDuplicatePos = nodep.mDuplicatePos;
mDuplicateRot = nodep.mDuplicateRot;
mItemID = nodep.mItemID;
mFolderID = nodep.mFolderID;
mFromTaskID = nodep.mFromTaskID;
mTouchName = nodep.mTouchName;
mSitName = nodep.mSitName;
mSilhouetteVertices = nodep.mSilhouetteVertices;
mSilhouetteNormals = nodep.mSilhouetteNormals;
mSilhouetteSegments = nodep.mSilhouetteSegments;
mSilhouetteExists = nodep.mSilhouetteExists;
mObject = nodep.mObject;
std::vector<LLColor4>::const_iterator color_iter;
mSavedColors.clear();
for (color_iter = nodep.mSavedColors.begin(); color_iter != nodep.mSavedColors.end(); ++color_iter)
{
mSavedColors.push_back(*color_iter);
}
saveTextures(nodep.mSavedTextures);
}
LLSelectNode::~LLSelectNode()
{
delete mPermissions;
mPermissions = NULL;
}
void LLSelectNode::selectAllTEs(BOOL b)
{
for (S32 i = 0; i < SELECT_MAX_TES; i++)
{
mTESelected[i] = b;
}
mLastTESelected = 0;
}
void LLSelectNode::selectTE(S32 te_index, BOOL selected)
{
if (te_index < 0 || te_index >= SELECT_MAX_TES)
{
return;
}
mTESelected[te_index] = selected;
mLastTESelected = te_index;
}
BOOL LLSelectNode::isTESelected(S32 te_index)
{
if (te_index < 0 || te_index >= mObject->getNumTEs())
{
return FALSE;
}
return mTESelected[te_index];
}
S32 LLSelectNode::getLastSelectedTE()
{
if (!isTESelected(mLastTESelected))
{
return -1;
}
return mLastTESelected;
}
LLViewerObject *LLSelectNode::getObject()
{
if (!mObject)
{
return NULL;
}
else if (mObject->isDead())
{
mObject = NULL;
}
return mObject;
}
void LLSelectNode::saveColors()
{
if (mObject.notNull())
{
mSavedColors.clear();
for (S32 i = 0; i < mObject->getNumTEs(); i++)
{
const LLTextureEntry* tep = mObject->getTE(i);
mSavedColors.push_back(tep->getColor());
}
}
}
void LLSelectNode::saveTextures(const std::vector<LLUUID>& textures)
{
if (mObject.notNull())
{
mSavedTextures.clear();
std::vector<LLUUID>::const_iterator texture_it;
for (texture_it = textures.begin(); texture_it != textures.end(); ++texture_it)
{
mSavedTextures.push_back(*texture_it);
}
}
}
void LLSelectNode::saveTextureScaleRatios()
{
mTextureScaleRatios.clear();
if (mObject.notNull())
{
for (U8 i = 0; i < mObject->getNumTEs(); i++)
{
F32 s,t;
const LLTextureEntry* tep = mObject->getTE(i);
tep->getScale(&s,&t);
U32 s_axis, t_axis;
gSelectMgr->getTESTAxes(mObject, i, &s_axis, &t_axis);
LLVector3 v;
LLVector3 scale = mObject->getScale();
if (tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR)
{
v.mV[s_axis] = s*scale.mV[s_axis];
v.mV[t_axis] = t*scale.mV[t_axis];
}
else
{
v.mV[s_axis] = s/scale.mV[s_axis];
v.mV[t_axis] = t/scale.mV[t_axis];
}
mTextureScaleRatios.push_back(v);
}
}
}
// This implementation should be similar to LLTask::allowOperationOnTask
BOOL LLSelectNode::allowOperationOnNode(PermissionBit op, U64 group_proxy_power) const
{
// Extract ownership.
BOOL object_is_group_owned = FALSE;
LLUUID object_owner_id;
mPermissions->getOwnership(object_owner_id, object_is_group_owned);
// Operations on invalid or public objects is not allowed.
if (!mObject || (mObject->isDead()) || !mPermissions->isOwned())
{
return FALSE;
}
// The transfer permissions can never be given through proxy.
if (PERM_TRANSFER == op)
{
// The owner of an agent-owned object can transfer to themselves.
if ( !object_is_group_owned
&& (gAgent.getID() == object_owner_id) )
{
return TRUE;
}
else
{
// Otherwise check aggregate permissions.
return mObject->permTransfer();
}
}
if (PERM_MOVE == op
|| PERM_MODIFY == op)
{
// only owners can move or modify their attachments
// no proxy allowed.
if (mObject->isAttachment() && object_owner_id != gAgent.getID())
{
return FALSE;
}
}
// Calculate proxy_agent_id and group_id to use for permissions checks.
// proxy_agent_id may be set to the object owner through group powers.
// group_id can only be set to the object's group, if the agent is in that group.
LLUUID group_id = LLUUID::null;
LLUUID proxy_agent_id = gAgent.getID();
// Gods can always operate.
if (gAgent.isGodlike())
{
return TRUE;
}
// Check if the agent is in the same group as the object.
LLUUID object_group_id = mPermissions->getGroup();
if (object_group_id.notNull() &&
gAgent.isInGroup(object_group_id))
{
// Assume the object's group during this operation.
group_id = object_group_id;
}
// Only allow proxy powers for PERM_COPY if the actual agent can
// receive the item (ie has PERM_TRANSFER permissions).
// NOTE: op == PERM_TRANSFER has already been handled, but if
// that ever changes we need to BLOCK proxy powers for PERM_TRANSFER. DK 03/28/06
if (PERM_COPY != op || mPermissions->allowTransferTo(gAgent.getID()))
{
// Check if the agent can assume ownership through group proxy or agent-granted proxy.
if ( ( object_is_group_owned
&& gAgent.hasPowerInGroup(object_owner_id, group_proxy_power))
// Only allow proxy for move, modify, and copy.
|| ( (PERM_MOVE == op || PERM_MODIFY == op || PERM_COPY == op)
&& (!object_is_group_owned
&& gAgent.isGrantedProxy(*mPermissions))))
{
// This agent is able to assume the ownership role for this operation.
proxy_agent_id = object_owner_id;
}
}
// We now have max ownership information.
if (PERM_OWNER == op)
{
// This this was just a check for ownership, we can now return the answer.
return (proxy_agent_id == object_owner_id ? TRUE : FALSE);
}
// check permissions to see if the agent can operate
return (mPermissions->allowOperationBy(op, proxy_agent_id, group_id));
}
//-----------------------------------------------------------------------------
// renderOneSilhouette()
//-----------------------------------------------------------------------------
void LLSelectNode::renderOneSilhouette(const LLColor4 &color)
{
LLViewerObject* objectp = getObject();
if (!objectp)
{
return;
}
LLDrawable* drawable = objectp->mDrawable;
if(!drawable)
{
return;
}
if (!mSilhouetteExists)
{
return;
}
BOOL is_hud_object = objectp->isHUDAttachment();
if (!drawable->isVisible() && !is_hud_object)
{
return;
}
if (mSilhouetteVertices.size() == 0 || mSilhouetteNormals.size() != mSilhouetteVertices.size())
{
return;
}
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
if (!is_hud_object)
{
glLoadIdentity();
glMultMatrixd(gGLModelView);
}
if (drawable->isActive())
{
glMultMatrixf((F32*) objectp->getRenderMatrix().mMatrix);
}
LLVolume *volume = objectp->getVolume();
if (volume)
{
F32 silhouette_thickness;
if (is_hud_object && gAgent.getAvatarObject())
{
silhouette_thickness = LLSelectMgr::sHighlightThickness / gAgent.getAvatarObject()->mHUDCurZoom;
}
else
{
LLVector3 view_vector = gCamera->getOrigin() - objectp->getRenderPosition();
silhouette_thickness = drawable->mDistanceWRTCamera * LLSelectMgr::sHighlightThickness * (gCamera->getView() / gCamera->getDefaultFOV());
}
F32 animationTime = (F32)LLFrameTimer::getElapsedSeconds();
F32 u_coord = fmod(animationTime * LLSelectMgr::sHighlightUAnim, 1.f);
F32 v_coord = 1.f - fmod(animationTime * LLSelectMgr::sHighlightVAnim, 1.f);
F32 u_divisor = 1.f / ((F32)(mSilhouetteVertices.size() - 1));
if (LLSelectMgr::sRenderHiddenSelections) // && gFloaterTools && gFloaterTools->getVisible())
{
glBlendFunc(GL_SRC_COLOR, GL_ONE);
LLGLEnable fog(GL_FOG);
glFogi(GL_FOG_MODE, GL_LINEAR);
float d = (gCamera->getPointOfInterest()-gCamera->getOrigin()).magVec();
LLColor4 fogCol = color * (F32)llclamp((gSelectMgr->getSelectionCenterGlobal()-gAgent.getCameraPositionGlobal()).magVec()/(gSelectMgr->getBBoxOfSelection().getExtentLocal().magVec()*4), 0.0, 1.0);
glFogf(GL_FOG_START, d);
glFogf(GL_FOG_END, d*(1 + (gCamera->getView() / gCamera->getDefaultFOV())));
glFogfv(GL_FOG_COLOR, fogCol.mV);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL);
glAlphaFunc(GL_GREATER, 0.01f);
glBegin(GL_LINES);
{
S32 i = 0;
for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
{
// S32 first_i = i;
for(; i < mSilhouetteSegments[seg_num]; i++)
{
u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
glColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
glTexCoord2f( u_coord, v_coord );
glVertex3fv( mSilhouetteVertices[i].mV );
}
/*u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
glColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f);
glTexCoord2f( u_coord, v_coord );
glVertex3fv( mSilhouetteVertices[first_i].mV );*/
}
}
glEnd();
u_coord = fmod(animationTime * LLSelectMgr::sHighlightUAnim, 1.f);
}
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
//glAlphaFunc(GL_GREATER, LLSelectMgr::sHighlightAlphaTest);
glBegin(GL_TRIANGLES);
{
S32 i = 0;
for (S32 seg_num = 0; seg_num < (S32)mSilhouetteSegments.size(); seg_num++)
{
S32 first_i = i;
LLVector3 v;
LLVector2 t;
for(; i < mSilhouetteSegments[seg_num]; i++)
{
if (i == first_i) {
LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
vert += mSilhouetteVertices[i];
glColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
glTexCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
glVertex3fv( vert.mV );
u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
glColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
glTexCoord2f( u_coord, v_coord );
glVertex3fv( mSilhouetteVertices[i].mV );
v = mSilhouetteVertices[i];
t = LLVector2(u_coord, v_coord);
}
else {
LLVector3 vert = (mSilhouetteNormals[i]) * silhouette_thickness;
vert += mSilhouetteVertices[i];
glColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.0f); //LLSelectMgr::sHighlightAlpha);
glTexCoord2f( u_coord, v_coord + LLSelectMgr::sHighlightVScale );
glVertex3fv( vert.mV );
glVertex3fv( vert.mV );
glTexCoord2fv(t.mV);
u_coord += u_divisor * LLSelectMgr::sHighlightUScale;
glColor4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2);
glVertex3fv(v.mV);
glTexCoord2f( u_coord, v_coord );
glVertex3fv( mSilhouetteVertices[i].mV );
}
}
}
}
glEnd();
}
glPopMatrix();
}
//
// Utility Functions
//
// Update everyone who cares about the selection list
void dialog_refresh_all()
{
if (gNoRender)
{
return;
}
//could refresh selected object info in toolbar here
gFloaterTools->dirty();
if( gPieObject->getVisible() )
{
gPieObject->arrange();
}
LLFloaterProperties::dirtyAll();
LLFloaterInspect::dirty();
}
S32 get_family_count(LLViewerObject *parent)
{
if (!parent)
{
llwarns << "Trying to get_family_count on null parent!" << llendl;
}
S32 count = 1; // for this object
for (U32 i = 0; i < parent->mChildList.size(); i++)
{
LLViewerObject* child = parent->mChildList[i];
if (!child)
{
llwarns << "Family object has NULL child! Show Doug." << llendl;
}
else if (child->isDead())
{
llwarns << "Family object has dead child object. Show Doug." << llendl;
}
else
{
if (gSelectMgr->canSelectObject(child))
{
count += get_family_count( child );
}
}
}
return count;
}
//-----------------------------------------------------------------------------
// updateSelectionCenter
//-----------------------------------------------------------------------------
void LLSelectMgr::updateSelectionCenter()
{
const F32 MOVE_SELECTION_THRESHOLD = 1.f; // Movement threshold in meters for updating selection
// center (tractor beam)
LLViewerObject* object = mSelectedObjects.getFirstObject();
if (!object)
{
// nothing selected, probably grabbing
// Ignore by setting to avatar origin.
mSelectionCenterGlobal.clearVec();
mShowSelection = FALSE;
mSelectionBBox = LLBBox();
mPauseRequest = NULL;
if (gAgent.getAvatarObject())
{
gAgent.getAvatarObject()->mHUDTargetZoom = 1.f;
gAgent.getAvatarObject()->mHUDCurZoom = 1.f;
}
}
else
{
mSelectType = getSelectTypeForObject(object);
if (mSelectType == SELECT_TYPE_ATTACHMENT && gAgent.getAvatarObject())
{
mPauseRequest = gAgent.getAvatarObject()->requestPause();
}
else
{
mPauseRequest = NULL;
}
if (mSelectType != SELECT_TYPE_HUD && gAgent.getAvatarObject())
{
// reset hud ZOOM
gAgent.getAvatarObject()->mHUDTargetZoom = 1.f;
gAgent.getAvatarObject()->mHUDCurZoom = 1.f;
}
mShowSelection = FALSE;
LLBBox bbox;
// have stuff selected
LLVector3d select_center;
// keep a list of jointed objects for showing the joint HUDEffects
gHUDManager->clearJoints();
LLDynamicArray < LLViewerObject *> jointed_objects;
for (object = mSelectedObjects.getFirstObject(); object; object = mSelectedObjects.getNextObject() )
{
LLViewerObject *myAvatar = gAgent.getAvatarObject();
LLViewerObject *root = object->getRootEdit();
if (mSelectType == SELECT_TYPE_WORLD && // not an attachment
!root->isChild(myAvatar) && // not the object you're sitting on
!object->isAvatar()) // not another avatar
{
mShowSelection = TRUE;
}
bbox.addBBoxAgent( object->getBoundingBoxAgent() );
if (object->isJointChild())
{
jointed_objects.put(object);
}
} // end for
LLVector3 bbox_center_agent = bbox.getCenterAgent();
mSelectionCenterGlobal = gAgent.getPosGlobalFromAgent(bbox_center_agent);
mSelectionBBox = bbox;
if (jointed_objects.count())
{
gHUDManager->showJoints(&jointed_objects);
}
}
if ( !(gAgentID == LLUUID::null) )
{
LLTool *tool = gToolMgr->getCurrentTool( gKeyboard->currentMask(TRUE) );
if (mShowSelection)
{
LLVector3d select_center_global;
if( tool->isEditing() )
{
select_center_global = tool->getEditingPointGlobal();
}
else
{
select_center_global = mSelectionCenterGlobal;
}
// Send selection center if moved beyond threshold (used to animate tractor beam)
LLVector3d diff;
diff = select_center_global - mLastSentSelectionCenterGlobal;
if ( diff.magVecSquared() > MOVE_SELECTION_THRESHOLD*MOVE_SELECTION_THRESHOLD )
{
// Transmit updated selection center
mLastSentSelectionCenterGlobal = select_center_global;
}
}
}
// give up edit menu if no objects selected
if (gEditMenuHandler == this && getObjectCount() == 0)
{
gEditMenuHandler = NULL;
}
}
void LLSelectMgr::updatePointAt()
{
if (mShowSelection)
{
if (getObjectCount())
{
LLVector3 select_offset;
LLViewerObject *click_object = gObjectList.findObject(gLastHitObjectID);
if (click_object && click_object->isSelected())
{
// clicked on another object in our selection group, use that as target
select_offset.setVec(gLastHitObjectOffset);
select_offset.rotVec(~click_object->getRenderRotation());
gAgent.setPointAt(POINTAT_TARGET_SELECT, click_object, select_offset);
gAgent.setLookAt(LOOKAT_TARGET_SELECT, click_object, select_offset);
}
else
{
// didn't click on an object this time, revert to pointing at center of first object
gAgent.setPointAt(POINTAT_TARGET_SELECT, getFirstObject());
gAgent.setLookAt(LOOKAT_TARGET_SELECT, getFirstObject());
}
}
else
{
gAgent.setPointAt(POINTAT_TARGET_CLEAR);
gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
}
}
else
{
gAgent.setPointAt(POINTAT_TARGET_CLEAR);
gAgent.setLookAt(LOOKAT_TARGET_CLEAR);
}
}
//-----------------------------------------------------------------------------
// getBBoxOfSelection()
//-----------------------------------------------------------------------------
LLBBox LLSelectMgr::getBBoxOfSelection() const
{
return mSelectionBBox;
}
//-----------------------------------------------------------------------------
// canUndo()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::canUndo()
{
return getFirstEditableObject() != NULL;
}
//-----------------------------------------------------------------------------
// undo()
//-----------------------------------------------------------------------------
void LLSelectMgr::undo()
{
BOOL select_linked_set = gSavedSettings.getBOOL("SelectLinkedSet");
LLUUID group_id(gAgent.getGroupID());
sendListToRegions("Undo", packAgentAndSessionAndGroupID, packObjectID, &group_id, select_linked_set ? SEND_ONLY_ROOTS : SEND_CHILDREN_FIRST);
}
//-----------------------------------------------------------------------------
// canRedo()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::canRedo()
{
return getFirstEditableObject() != NULL;
}
//-----------------------------------------------------------------------------
// redo()
//-----------------------------------------------------------------------------
void LLSelectMgr::redo()
{
BOOL select_linked_set = gSavedSettings.getBOOL("SelectLinkedSet");
LLUUID group_id(gAgent.getGroupID());
sendListToRegions("Redo", packAgentAndSessionAndGroupID, packObjectID, &group_id, select_linked_set ? SEND_ONLY_ROOTS : SEND_CHILDREN_FIRST);
}
//-----------------------------------------------------------------------------
// canDoDelete()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::canDoDelete()
{
return getFirstDeleteableObject() != NULL;
}
//-----------------------------------------------------------------------------
// doDelete()
//-----------------------------------------------------------------------------
void LLSelectMgr::doDelete()
{
selectDelete();
}
//-----------------------------------------------------------------------------
// canDeselect()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::canDeselect()
{
return !isEmpty();
}
//-----------------------------------------------------------------------------
// deselect()
//-----------------------------------------------------------------------------
void LLSelectMgr::deselect()
{
deselectAll();
}
//-----------------------------------------------------------------------------
// canDuplicate()
//-----------------------------------------------------------------------------
BOOL LLSelectMgr::canDuplicate()
{
return getFirstCopyableObject() != NULL;
}
//-----------------------------------------------------------------------------
// duplicate()
//-----------------------------------------------------------------------------
void LLSelectMgr::duplicate()
{
LLVector3 offset(0.5f, 0.5f, 0.f);
selectDuplicate(offset, TRUE);
}
//-----------------------------------------------------------------------------
// undoRedo()
//-----------------------------------------------------------------------------
U32 LLSelectMgr::undoRedo(std::deque<LLSelectAction*> &queue_src, std::deque<LLSelectAction*> &queue_dst, const LLUUID &object_id)
{
if (queue_src.size() == 0)
{
return 0;
}
U32 update_type = 0;
std::deque<LLSelectAction*> temp_queue;
LLSelectAction* src_actionp = queue_src.back();
while (src_actionp->mObjectID != object_id)
{
temp_queue.push_back(src_actionp);
queue_src.pop_back();
if (!queue_src.size())
{
// put everything back
LLSelectAction* actionp;
while (temp_queue.size())
{
actionp = temp_queue.back();
temp_queue.pop_back();
queue_src.push_back(actionp);
}
return 0;
}
src_actionp = queue_src.back();
}
if(src_actionp)
{
LLSelectAction* dst_actionp = new LLSelectAction();
dst_actionp->mActionType = src_actionp->mActionType;
dst_actionp->mObjectID = src_actionp->mObjectID;
dst_actionp->mIndividualSelection = src_actionp->mIndividualSelection;
LLViewerObject* object = gObjectList.findObject(src_actionp->mObjectID);
if (object && object->mDrawable.notNull())
{
LLVector3 old_position_local = object->getPosition();
switch(src_actionp->mActionType)
{
case SELECT_ACTION_TYPE_MOVE:
dst_actionp->mPosition = object->mDrawable->getPosition();
object->setPosition(src_actionp->mPosition, TRUE);
if (object->isRootEdit() && src_actionp->mIndividualSelection)
{
// counter-translate children
LLVector3 parent_offset = (src_actionp->mPosition - old_position_local) * ~object->getRotation();
// counter-translate child objects if we are moving the root as an individual
for (U32 child_num = 0; child_num < object->mChildList.size(); child_num++)
{
LLViewerObject* childp = object->mChildList[child_num];
childp->setPosition(childp->getPosition() - parent_offset);
}
}
update_type |= UPD_POSITION;
break;
case SELECT_ACTION_TYPE_ROTATE:
dst_actionp->mPosition = object->mDrawable->getPosition();
dst_actionp->mRotation = object->mDrawable->getRotation();
object->setRotation(src_actionp->mRotation, TRUE);
object->setPosition(src_actionp->mPosition, TRUE);
if (object->isRootEdit() && src_actionp->mIndividualSelection)
{
// counter-translate and rotate children
LLVector3 parent_offset = (src_actionp->mPosition - old_position_local) * ~object->getRotation();
for (U32 child_num = 0; child_num < object->mChildList.size(); child_num++)
{
LLViewerObject* childp = object->mChildList[child_num];
LLQuaternion delta_rot_inv = dst_actionp->mRotation * ~src_actionp->mRotation;
childp->setPosition((childp->getPosition() * delta_rot_inv) - parent_offset);
childp->setRotation(childp->getRotation() * delta_rot_inv );
}
}
update_type |= UPD_ROTATION | UPD_POSITION;
break;
case SELECT_ACTION_TYPE_SCALE:
dst_actionp->mPosition = object->mDrawable->getPosition();
dst_actionp->mScale = object->getScale();
object->setScale(src_actionp->mScale, TRUE);
object->setPosition(src_actionp->mPosition, TRUE);
update_type |= UPD_SCALE | UPD_POSITION;
break;
default:
// do nothing
break;
}
}
queue_src.pop_back();
delete src_actionp;
queue_dst.push_back(dst_actionp);
while (queue_dst.size() > (U32)MAX_ACTION_QUEUE_SIZE)
{
LLSelectAction* action = queue_dst.front();
queue_dst.pop_front();
delete action;
}
}
// put everything back
LLSelectAction* actionp;
while (temp_queue.size())
{
actionp = temp_queue.back();
temp_queue.pop_back();
queue_src.push_back(actionp);
}
return update_type;
}
ESelectType LLSelectMgr::getSelectTypeForObject(LLViewerObject* object)
{
if (!object)
{
return SELECT_TYPE_WORLD;
}
if (object->isHUDAttachment())
{
return SELECT_TYPE_HUD;
}
else if (object->isAttachment())
{
return SELECT_TYPE_ATTACHMENT;
}
else
{
return SELECT_TYPE_WORLD;
}
}
void LLSelectMgr::validateSelection()
{
LLViewerObject* objectp;
for (objectp = getFirstObject(); objectp; objectp = getNextObject())
{
if (!canSelectObject(objectp))
{
deselectObjectOnly(objectp);
}
}
}
BOOL LLSelectMgr::canSelectObject(LLViewerObject* object)
{
if (mForceSelection)
{
return TRUE;
}
if ((gSavedSettings.getBOOL("SelectOwnedOnly") && !object->permYouOwner()) ||
(gSavedSettings.getBOOL("SelectMovableOnly") && !object->permMove()))
{
// only select my own objects
return FALSE;
}
// Can't select dead objects
if (object->isDead()) return FALSE;
// Can't select orphans
if (object->isOrphaned()) return FALSE;
// Can't select avatars
if (object->isAvatar()) return FALSE;
// Can't select land
if (object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) return FALSE;
ESelectType selection_type = getSelectTypeForObject(object);
if (getObjectCount() > 0 && mSelectType != selection_type) return FALSE;
return TRUE;
}
LLSelectNodeList::LLSelectNodeList() : std::list<LLSelectNode*>()
{
mCurrentTE = -1;
mCurrentNode = end();
}
LLSelectNodeList::~LLSelectNodeList()
{
std::for_each(begin(), end(), DeletePointer());
}
void LLSelectNodeList::updateEffects()
{
}
S32 LLSelectNodeList::getNumNodes()
{
return size();
}
void LLSelectNodeList::addNode(LLSelectNode *nodep)
{
push_front(nodep);
mSelectNodeMap[nodep->getObject()] = nodep;
}
void LLSelectNodeList::addNodeAtEnd(LLSelectNode *nodep)
{
push_back(nodep);
mSelectNodeMap[nodep->getObject()] = nodep;
}
void LLSelectNodeList::removeNode(LLSelectNode *nodep)
{
std::list<LLSelectNode*>::iterator iter;
for (iter = begin(); iter != end(); ++iter)
{
if ((*iter) == nodep)
{
mSelectNodeMap.erase(nodep->getObject());
erase(iter++);
}
}
}
void LLSelectNodeList::deleteAllNodes()
{
std::for_each(begin(), end(), DeletePointer());
clear();
mSelectNodeMap.clear();
}
LLSelectNode* LLSelectNodeList::findNode(LLViewerObject* objectp)
{
std::map<LLViewerObject*, LLSelectNode*>::iterator found_it = mSelectNodeMap.find(objectp);
if (found_it != mSelectNodeMap.end())
{
return found_it->second;
}
return NULL;
}
//-----------------------------------------------------------------------------
// getFirstNode()
//-----------------------------------------------------------------------------
LLSelectNode *LLSelectNodeList::getFirstNode()
{
mCurrentNode = begin();//getFirstData();
while (mCurrentNode != end() && !(*mCurrentNode)->getObject())
{
// The object on this was killed at some point, delete it.
erase(mCurrentNode++);
}
if (mCurrentNode != end())
{
return *mCurrentNode;
}
return NULL;
}
//-----------------------------------------------------------------------------
// getCurrentNode()
//-----------------------------------------------------------------------------
LLSelectNode *LLSelectNodeList::getCurrentNode()
{
while (mCurrentNode != end() && !(*mCurrentNode)->getObject())
{
// The object on this was killed at some point, delete it.
erase(mCurrentNode++);
}
if (mCurrentNode != end())
{
return *mCurrentNode;
}
return NULL;
}
//-----------------------------------------------------------------------------
// getNextNode()
//-----------------------------------------------------------------------------
LLSelectNode *LLSelectNodeList::getNextNode()
{
++mCurrentNode;
while (mCurrentNode != end() && !(*mCurrentNode)->getObject())
{
// The object on this was killed at some point, delete it.
erase(mCurrentNode++);
}
if (mCurrentNode != end())
{
return *mCurrentNode;
}
return NULL;
}
//-----------------------------------------------------------------------------
// getFirstObject()
//-----------------------------------------------------------------------------
LLViewerObject* LLSelectNodeList::getFirstObject()
{
mCurrentNode = begin();
while (mCurrentNode != end() && !(*mCurrentNode)->getObject())
{
// The object on this was killed at some point, delete it.
erase(mCurrentNode++);
}
if (mCurrentNode != end())
{
return (*mCurrentNode)->getObject();
}
return NULL;
}
//-----------------------------------------------------------------------------
// getNextObject()
//-----------------------------------------------------------------------------
LLViewerObject* LLSelectNodeList::getNextObject()
{
++mCurrentNode;// = getNextData();
while (mCurrentNode != end() && !(*mCurrentNode)->getObject())
{
// The object on this was killed at some point, delete it.
erase(mCurrentNode++);
}
if (mCurrentNode != end())
{
return (*mCurrentNode)->getObject();
}
return NULL;
}
//-----------------------------------------------------------------------------
// getPrimaryTE()
//-----------------------------------------------------------------------------
void LLSelectNodeList::getPrimaryTE(LLViewerObject* *object, S32 *te)
{
// initialize object and te
*te = 0;
*object = NULL;
BOOL searching_roots = TRUE;
// try for root node first, then first child node
LLSelectNode *primary_node = getFirstNode(); //getFirstRootNode();
if (!primary_node)
{
primary_node = getFirstNode();
searching_roots = FALSE;
}
while (primary_node)
{
S32 last_selected_te = primary_node->getLastSelectedTE();
if (last_selected_te >= 0)
{
*object = primary_node->getObject();
*te = last_selected_te;
return;
}
for(S32 cur_te = 0; cur_te < primary_node->getObject()->getNumTEs(); cur_te++)
{
// if face selected
if (primary_node->isTESelected(cur_te))
{
// return this object and face
*object = primary_node->getObject();
*te = cur_te;
return;
}
}
if (searching_roots)
{
primary_node = getNextRootNode();
if (!primary_node)
{
primary_node = getFirstNode();
searching_roots = FALSE;
}
}
else
{
primary_node = getNextNode();
}
}
}
//-----------------------------------------------------------------------------
// getFirstTE()
//-----------------------------------------------------------------------------
void LLSelectNodeList::getFirstTE(LLViewerObject* *object, S32 *te)
{
// start with first face
mCurrentTE = 0;
LLSelectNode *cur_node = getFirstNode();
// repeat over all selection nodes
while (cur_node)
{
// skip objects with no faces
if (cur_node->getObject()->getNumTEs() == 0)
{
mCurrentTE = 0;
cur_node = getNextNode();
continue;
}
// repeat over all faces for this object
while (mCurrentTE < cur_node->getObject()->getNumTEs())
{
// if face selected
if (cur_node->isTESelected(mCurrentTE))
{
// return this object and face
*object = cur_node->getObject();
*te = mCurrentTE;
return;
}
mCurrentTE++;
}
// Couldn't find a selected face.
// This can happen if an object's volume parameters are changed in such a way
// that texture entries are eliminated.
//
// TODO: Consider selecting all faces in this case? Subscribe the selection
// list to the volume changing code?
mCurrentTE = 0;
cur_node = getNextNode();
}
// The list doesn't contain any nodes. Return NULL.
*object = NULL;
*te = -1;
return;
}
//-----------------------------------------------------------------------------
// getNextFace()
//-----------------------------------------------------------------------------
void LLSelectNodeList::getNextTE(LLViewerObject* *object, S32 *te)
{
// try next face
mCurrentTE++;
LLSelectNode *cur_node = getCurrentNode();
// repeat over remaining selection nodes
while ( cur_node )
{
// skip objects with no faces
if (cur_node->getObject()->getNumTEs() == 0)
{
mCurrentTE = 0;
cur_node = getNextNode();
continue;
}
// repeat over all faces for this object
// CRO: getNumTEs() no longer equals mFaces.count(), so use mFaces.count() instead
while ( mCurrentTE < cur_node->getObject()->getNumTEs() )
{
// if face selected
if (cur_node->isTESelected(mCurrentTE))
{
// return this object and face
*object = cur_node->getObject();
*te = mCurrentTE;
return;
}
mCurrentTE++;
}
mCurrentTE = 0;
cur_node = getNextNode();
}
// The list doesn't contain any nodes. Return NULL.
*object = NULL;
*te = -1;
return;
}
void LLSelectNodeList::getCurrentTE(LLViewerObject* *object, S32 *te)
{
if (mCurrentNode != end())
{
*object = (*mCurrentNode)->getObject();
*te = mCurrentTE;
}
else
{
*object = NULL;
*te = -1;
}
}
//-----------------------------------------------------------------------------
// getFirstRootNode()
//-----------------------------------------------------------------------------
LLSelectNode *LLSelectNodeList::getFirstRootNode()
{
LLSelectNode *cur_node = getFirstNode();
// scan through child objects and roots set to ignore
while (cur_node &&
(!(cur_node->getObject()->isRootEdit() || cur_node->getObject()->isJointChild()) ||
cur_node->mIndividualSelection))
{
cur_node = getNextNode();
}
return cur_node;
}
//-----------------------------------------------------------------------------
// getNextRootNode()
//-----------------------------------------------------------------------------
LLSelectNode *LLSelectNodeList::getNextRootNode()
{
LLSelectNode *cur_node = getNextNode();
while (cur_node &&
(!(cur_node->getObject()->isRootEdit() || cur_node->getObject()->isJointChild()) ||
cur_node->mIndividualSelection))
{
cur_node = getNextNode();
}
return cur_node;
}
//-----------------------------------------------------------------------------
// getFirstRootObject()
//-----------------------------------------------------------------------------
LLViewerObject *LLSelectNodeList::getFirstRootObject()
{
LLSelectNode *node = getFirstRootNode();
if (node)
{
return node->getObject();
}
else
{
return NULL;
}
}
//-----------------------------------------------------------------------------
// getNextRootObject()
//-----------------------------------------------------------------------------
LLViewerObject *LLSelectNodeList::getNextRootObject()
{
LLSelectNode *node = getNextRootNode();
if (node)
{
return node->getObject();
}
else
{
return NULL;
}
}
//-----------------------------------------------------------------------------
// isEmpty()
//-----------------------------------------------------------------------------
BOOL LLSelectNodeList::isEmpty()
{
return (size() == 0);
}
//-----------------------------------------------------------------------------
// getOwnershipCost()
//-----------------------------------------------------------------------------
BOOL LLSelectNodeList::getOwnershipCost(S32 &cost)
{
S32 count = 0;
for( LLSelectNode* nodep = getFirstNode(); nodep; nodep = getNextNode() )
{
count++;
}
cost = count * OWNERSHIP_COST_PER_OBJECT;
return (count > 0);
}