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Nicky 759c43cbb3 Linux; Do ot call SDL_GL_CreateContext if the environment variable FS_NO_SDL_CREATE_CONTEXT is set to 1.
NVidia does not seem to like he SDL_GL_CreateContext while AMD needs it. The documentation on the other hand agrees the call is a must. Needs some more investigation.
2019-12-26 19:33:57 +01:00
debian
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doc Merge viewer-neko 2019-10-30 18:05:01 +01:00
etc
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indra Linux; Do ot call SDL_GL_CreateContext if the environment variable FS_NO_SDL_CREATE_CONTEXT is set to 1. 2019-12-26 19:33:57 +01:00
scripts Let's just go with revcount since we're going to build from tip anyway where it matters (this should be ok for LGPL and release repo) 2019-12-14 17:02:34 +01:00
.gitignore ignore my_autobuild.xml and .vscode detritus 2019-12-22 12:56:40 +00:00
BuildParams
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FIRESTORM-SOURCE_LICENSE_HEADER.txt It's 2019... 2019-01-04 21:52:09 +01:00
README_BUILD_FIRESTORM_LINUX.txt Tip to default. 2019-09-22 12:07:18 +02:00
README_BUILD_FIRESTORM_MACOSX.txt
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README_BUILD_FIRESTORM_WINDOWS.txt Move tip back to default branch. 2019-09-27 21:38:06 +02:00
autobuild.xml Update open_libndofdev 0.12 (includes compatibility with vs2017 branch and official SDL2 compatibility). 2019-12-26 02:54:31 +01:00
build.sh Merge viewer-bugsplat 2018-09-12 18:09:43 +02:00