1883 lines
53 KiB
C++
1883 lines
53 KiB
C++
/**
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* @file llfloaterinventory.cpp
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* @brief Implementation of the inventory view and associated stuff.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include <utility> // for std::pair<>
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#include "llfloaterinventory.h"
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// library includes
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#include "llagent.h"
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#include "llagentwearables.h"
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#include "llcallingcard.h"
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#include "llfloaterreg.h"
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#include "llsdserialize.h"
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#include "llfiltereditor.h"
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#include "llspinctrl.h"
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#include "llui.h"
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#include "message.h"
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// newview includes
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#include "llappviewer.h"
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#include "llfirstuse.h"
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#include "llfloaterchat.h"
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#include "llfloatercustomize.h"
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#include "llfocusmgr.h"
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#include "llfolderview.h"
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#include "llgesturemgr.h"
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#include "lliconctrl.h"
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#include "llimview.h"
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#include "llinventorybridge.h"
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#include "llinventoryclipboard.h"
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#include "llinventorymodel.h"
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#include "lllineeditor.h"
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#include "llmenugl.h"
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#include "llpreviewanim.h"
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#include "llpreviewgesture.h"
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#include "llpreviewnotecard.h"
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#include "llpreviewscript.h"
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#include "llpreviewsound.h"
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#include "llpreviewtexture.h"
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#include "llresmgr.h"
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#include "llscrollbar.h"
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#include "llscrollcontainer.h"
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#include "llselectmgr.h"
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#include "lltabcontainer.h"
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#include "lltooldraganddrop.h"
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#include "lluictrlfactory.h"
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#include "llviewerinventory.h"
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#include "llviewermessage.h"
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "llviewerwindow.h"
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#include "llvoavatarself.h"
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#include "llwearablelist.h"
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static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
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//BOOL LLFloaterInventory::sOpenNextNewItem = FALSE;
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BOOL LLFloaterInventory::sWearNewClothing = FALSE;
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LLUUID LLFloaterInventory::sWearNewClothingTransactionID;
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///----------------------------------------------------------------------------
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/// LLFloaterInventoryFinder
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///----------------------------------------------------------------------------
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LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLFloaterInventory* inventory_view)
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: LLFloater(LLSD()),
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mFloaterInventory(inventory_view),
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mFilter(inventory_view->mActivePanel->getFilter())
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{
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL);
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updateElementsFromFilter();
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}
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void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data)
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{
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LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
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if (!self) return;
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bool since_logoff= self->childGetValue("check_since_logoff");
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if (!since_logoff &&
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!( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) )
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{
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self->mSpinSinceHours->set(1.0f);
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}
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}
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BOOL LLFloaterInventoryFinder::postBuild()
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{
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const LLRect& viewrect = mFloaterInventory->getRect();
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setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
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childSetAction("All", selectAllTypes, this);
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childSetAction("None", selectNoTypes, this);
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mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
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childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
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mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
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childSetCommitCallback("spin_days_ago", onTimeAgo, this);
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// mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff");
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childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this);
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childSetAction("Close", onCloseBtn, this);
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updateElementsFromFilter();
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return TRUE;
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}
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void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
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{
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LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
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if (!self) return;
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bool since_logoff=true;
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if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
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{
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since_logoff = false;
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}
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self->childSetValue("check_since_logoff", since_logoff);
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}
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void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter)
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{
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mFilter = filter;
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updateElementsFromFilter();
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}
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void LLFloaterInventoryFinder::updateElementsFromFilter()
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{
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if (!mFilter)
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return;
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// Get data needed for filter display
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U32 filter_types = mFilter->getFilterTypes();
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std::string filter_string = mFilter->getFilterSubString();
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LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState();
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U32 hours = mFilter->getHoursAgo();
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// update the ui elements
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LLFloater::setTitle(mFilter->getName());
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childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
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childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
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childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
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childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
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childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
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childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
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childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
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childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
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childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
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childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
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childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
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childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
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childSetValue("check_since_logoff", mFilter->isSinceLogoff());
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mSpinSinceHours->set((F32)(hours % 24));
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mSpinSinceDays->set((F32)(hours / 24));
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}
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void LLFloaterInventoryFinder::draw()
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{
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LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
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U32 filter = 0xffffffff;
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BOOL filtered_by_all_types = TRUE;
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if (!childGetValue("check_animation"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_calling_card"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_clothing"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_gesture"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_landmark"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_notecard"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_object"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
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filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_script"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_LSL);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_sound"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_SOUND);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_texture"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
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filtered_by_all_types = FALSE;
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}
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if (!childGetValue("check_snapshot"))
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{
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filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
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filtered_by_all_types = FALSE;
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}
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if (!filtered_by_all_types)
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{
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// don't include folders in filter, unless I've selected everything
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filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
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}
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// update the panel, panel will update the filter
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mFloaterInventory->mActivePanel->setShowFolderState(getCheckShowEmpty() ?
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LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
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mFloaterInventory->mActivePanel->setFilterTypes(filter);
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if (getCheckSinceLogoff())
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{
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mSpinSinceDays->set(0);
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mSpinSinceHours->set(0);
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}
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U32 days = (U32)mSpinSinceDays->get();
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U32 hours = (U32)mSpinSinceHours->get();
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if (hours > 24)
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{
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days += hours / 24;
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hours = (U32)hours % 24;
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mSpinSinceDays->set((F32)days);
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mSpinSinceHours->set((F32)hours);
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}
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hours += days * 24;
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mFloaterInventory->mActivePanel->setHoursAgo(hours);
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mFloaterInventory->mActivePanel->setSinceLogoff(getCheckSinceLogoff());
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mFloaterInventory->setFilterTextFromFilter();
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LLFloater::draw();
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}
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BOOL LLFloaterInventoryFinder::getCheckShowEmpty()
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{
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return childGetValue("check_show_empty");
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}
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BOOL LLFloaterInventoryFinder::getCheckSinceLogoff()
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{
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return childGetValue("check_since_logoff");
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}
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void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
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{
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LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
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finderp->closeFloater();
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}
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// static
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void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
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{
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LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
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if(!self) return;
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self->childSetValue("check_animation", TRUE);
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self->childSetValue("check_calling_card", TRUE);
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self->childSetValue("check_clothing", TRUE);
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self->childSetValue("check_gesture", TRUE);
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self->childSetValue("check_landmark", TRUE);
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self->childSetValue("check_notecard", TRUE);
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self->childSetValue("check_object", TRUE);
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self->childSetValue("check_script", TRUE);
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self->childSetValue("check_sound", TRUE);
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self->childSetValue("check_texture", TRUE);
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self->childSetValue("check_snapshot", TRUE);
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/*
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self->mCheckCallingCard->set(TRUE);
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self->mCheckClothing->set(TRUE);
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self->mCheckGesture->set(TRUE);
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self->mCheckLandmark->set(TRUE);
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self->mCheckNotecard->set(TRUE);
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self->mCheckObject->set(TRUE);
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self->mCheckScript->set(TRUE);
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self->mCheckSound->set(TRUE);
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self->mCheckTexture->set(TRUE);
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self->mCheckSnapshot->set(TRUE);*/
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}
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//static
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void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
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{
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LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
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if(!self) return;
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/*
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self->childSetValue("check_animation", FALSE);
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self->mCheckCallingCard->set(FALSE);
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self->mCheckClothing->set(FALSE);
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self->mCheckGesture->set(FALSE);
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self->mCheckLandmark->set(FALSE);
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self->mCheckNotecard->set(FALSE);
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self->mCheckObject->set(FALSE);
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self->mCheckScript->set(FALSE);
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self->mCheckSound->set(FALSE);
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self->mCheckTexture->set(FALSE);
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self->mCheckSnapshot->set(FALSE);*/
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self->childSetValue("check_animation", FALSE);
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self->childSetValue("check_calling_card", FALSE);
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self->childSetValue("check_clothing", FALSE);
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self->childSetValue("check_gesture", FALSE);
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self->childSetValue("check_landmark", FALSE);
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self->childSetValue("check_notecard", FALSE);
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self->childSetValue("check_object", FALSE);
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self->childSetValue("check_script", FALSE);
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self->childSetValue("check_sound", FALSE);
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self->childSetValue("check_texture", FALSE);
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self->childSetValue("check_snapshot", FALSE);
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}
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///----------------------------------------------------------------------------
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/// LLFloaterInventory
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///----------------------------------------------------------------------------
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void LLSaveFolderState::setApply(BOOL apply)
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{
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mApply = apply;
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// before generating new list of open folders, clear the old one
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if(!apply)
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{
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clearOpenFolders();
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}
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}
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void LLSaveFolderState::doFolder(LLFolderViewFolder* folder)
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{
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LLMemType mt(LLMemType::MTYPE_INVENTORY_DO_FOLDER);
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if(mApply)
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{
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// we're applying the open state
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LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
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if(!bridge) return;
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LLUUID id(bridge->getUUID());
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if(mOpenFolders.find(id) != mOpenFolders.end())
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{
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folder->setOpen(TRUE);
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}
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else
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{
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// keep selected filter in its current state, this is less jarring to user
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if (!folder->isSelected())
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{
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folder->setOpen(FALSE);
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}
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}
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}
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else
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{
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// we're recording state at this point
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if(folder->isOpen())
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{
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LLInvFVBridge* bridge = (LLInvFVBridge*)folder->getListener();
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if(!bridge) return;
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mOpenFolders.insert(bridge->getUUID());
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}
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}
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}
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LLFloaterInventory::LLFloaterInventory(const LLSD& key)
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: LLFloater(key)
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{
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LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
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// Menu Callbacks (non contex menus)
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mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLFloaterInventory::doToSelected, this, _2));
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mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLFloaterInventory::closeAllFolders, this));
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mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
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mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
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mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLFloaterInventory::doCreate, this, _2));
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// mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::newWindow, this));
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mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLFloaterInventory::toggleFindOptions, this));
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mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLFloaterInventory::resetFilters, this));
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mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLFloaterInventory::setSortBy, this, _2));
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// Controls
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// *TODO: Just use persistant settings for each of these
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U32 sort_order = gSavedSettings.getU32("InventorySortOrder");
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BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
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BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
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BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
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gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
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gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
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gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
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gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
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mSavedFolderState = new LLSaveFolderState();
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mSavedFolderState->setApply(FALSE);
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//Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory.xml");
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}
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|
|
BOOL LLFloaterInventory::postBuild()
|
|
{
|
|
gInventory.addObserver(this);
|
|
|
|
mFilterTabs = getChild<LLTabContainer>("inventory filter tabs");
|
|
mFilterTabs->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterSelected, this));
|
|
|
|
//panel->getFilter()->markDefault();
|
|
|
|
// Set up the default inv. panel/filter settings.
|
|
mActivePanel = getChild<LLInventoryPanel>("All Items");
|
|
if (mActivePanel)
|
|
{
|
|
// "All Items" is the previous only view, so it gets the InventorySortOrder
|
|
mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
|
|
mActivePanel->getFilter()->markDefault();
|
|
mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
|
|
mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2));
|
|
}
|
|
LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
|
|
if (recent_items_panel)
|
|
{
|
|
recent_items_panel->setSinceLogoff(TRUE);
|
|
recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
|
|
recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
|
|
recent_items_panel->getFilter()->markDefault();
|
|
recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2));
|
|
}
|
|
|
|
// Now load the stored settings from disk, if available.
|
|
std::ostringstream filterSaveName;
|
|
filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
|
|
llinfos << "LLFloaterInventory::init: reading from " << filterSaveName << llendl;
|
|
llifstream file(filterSaveName.str());
|
|
LLSD savedFilterState;
|
|
if (file.is_open())
|
|
{
|
|
LLSDSerialize::fromXML(savedFilterState, file);
|
|
file.close();
|
|
|
|
// Load the persistent "Recent Items" settings.
|
|
// Note that the "All Items" settings do not persist.
|
|
if(recent_items_panel)
|
|
{
|
|
if(savedFilterState.has(recent_items_panel->getFilter()->getName()))
|
|
{
|
|
LLSD recent_items = savedFilterState.get(
|
|
recent_items_panel->getFilter()->getName());
|
|
recent_items_panel->getFilter()->fromLLSD(recent_items);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
|
|
mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
|
|
if (mFilterEditor)
|
|
{
|
|
mFilterEditor->setCommitCallback(boost::bind(&LLFloaterInventory::onFilterEdit, this, _2));
|
|
}
|
|
|
|
// *TODO:Get the cost info from the server
|
|
const std::string upload_cost("10");
|
|
childSetLabelArg("Upload Image", "[COST]", upload_cost);
|
|
childSetLabelArg("Upload Sound", "[COST]", upload_cost);
|
|
childSetLabelArg("Upload Animation", "[COST]", upload_cost);
|
|
childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
// Destroys the object
|
|
LLFloaterInventory::~LLFloaterInventory( void )
|
|
{
|
|
// Save the filters state.
|
|
LLSD filterRoot;
|
|
LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items");
|
|
if (all_items_panel)
|
|
{
|
|
LLInventoryFilter* filter = all_items_panel->getFilter();
|
|
LLSD filterState;
|
|
filter->toLLSD(filterState);
|
|
filterRoot[filter->getName()] = filterState;
|
|
}
|
|
|
|
LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
|
|
if (recent_items_panel)
|
|
{
|
|
LLInventoryFilter* filter = recent_items_panel->getFilter();
|
|
LLSD filterState;
|
|
filter->toLLSD(filterState);
|
|
filterRoot[filter->getName()] = filterState;
|
|
}
|
|
|
|
std::ostringstream filterSaveName;
|
|
filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
|
|
llofstream filtersFile(filterSaveName.str());
|
|
if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile))
|
|
{
|
|
llwarns << "Could not write to filters save file " << filterSaveName << llendl;
|
|
}
|
|
else
|
|
filtersFile.close();
|
|
|
|
gInventory.removeObserver(this);
|
|
delete mSavedFolderState;
|
|
}
|
|
|
|
void LLFloaterInventory::draw()
|
|
{
|
|
if (LLInventoryModel::isEverythingFetched())
|
|
{
|
|
LLLocale locale(LLLocale::USER_LOCALE);
|
|
std::ostringstream title;
|
|
//title << "Inventory";
|
|
title<<getString("Title");
|
|
std::string item_count_string;
|
|
LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount());
|
|
title << " (" << item_count_string << getString("Items")<<")";
|
|
//TODO:: Translate mFilterText
|
|
title << mFilterText;
|
|
setTitle(title.str());
|
|
}
|
|
LLFloater::draw();
|
|
}
|
|
|
|
void LLOpenFilteredFolders::doItem(LLFolderViewItem *item)
|
|
{
|
|
if (item->getFiltered())
|
|
{
|
|
item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
|
}
|
|
}
|
|
|
|
void LLOpenFilteredFolders::doFolder(LLFolderViewFolder* folder)
|
|
{
|
|
if (folder->getFiltered() && folder->getParentFolder())
|
|
{
|
|
folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
|
}
|
|
// if this folder didn't pass the filter, and none of its descendants did
|
|
else if (!folder->getFiltered() && !folder->hasFilteredDescendants())
|
|
{
|
|
folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_NO);
|
|
}
|
|
}
|
|
|
|
void LLSelectFirstFilteredItem::doItem(LLFolderViewItem *item)
|
|
{
|
|
if (item->getFiltered() && !mItemSelected)
|
|
{
|
|
item->getRoot()->setSelection(item, FALSE, FALSE);
|
|
if (item->getParentFolder())
|
|
{
|
|
item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
|
}
|
|
item->getRoot()->scrollToShowSelection();
|
|
mItemSelected = TRUE;
|
|
}
|
|
}
|
|
|
|
void LLSelectFirstFilteredItem::doFolder(LLFolderViewFolder* folder)
|
|
{
|
|
if (folder->getFiltered() && !mItemSelected)
|
|
{
|
|
folder->getRoot()->setSelection(folder, FALSE, FALSE);
|
|
if (folder->getParentFolder())
|
|
{
|
|
folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
|
}
|
|
folder->getRoot()->scrollToShowSelection();
|
|
mItemSelected = TRUE;
|
|
}
|
|
}
|
|
|
|
void LLOpenFoldersWithSelection::doItem(LLFolderViewItem *item)
|
|
{
|
|
if (item->getParentFolder() && item->isSelected())
|
|
{
|
|
item->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
|
}
|
|
}
|
|
|
|
void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
|
|
{
|
|
if (folder->getParentFolder() && folder->isSelected())
|
|
{
|
|
folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
|
}
|
|
}
|
|
|
|
void LLFloaterInventory::startSearch()
|
|
{
|
|
// this forces focus to line editor portion of search editor
|
|
if (mFilterEditor)
|
|
{
|
|
mFilterEditor->focusFirstItem(TRUE);
|
|
}
|
|
}
|
|
|
|
void LLFloaterInventory::onOpen(const LLSD& key)
|
|
{
|
|
LLFirstUse::useInventory();
|
|
}
|
|
|
|
BOOL LLFloaterInventory::handleKeyHere(KEY key, MASK mask)
|
|
{
|
|
LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL;
|
|
if (root_folder)
|
|
{
|
|
// first check for user accepting current search results
|
|
if (mFilterEditor
|
|
&& mFilterEditor->hasFocus()
|
|
&& (key == KEY_RETURN
|
|
|| key == KEY_DOWN)
|
|
&& mask == MASK_NONE)
|
|
{
|
|
// move focus to inventory proper
|
|
mActivePanel->setFocus(TRUE);
|
|
root_folder->scrollToShowSelection();
|
|
return TRUE;
|
|
}
|
|
|
|
if (mActivePanel->hasFocus() && key == KEY_UP)
|
|
{
|
|
startSearch();
|
|
}
|
|
}
|
|
|
|
return LLFloater::handleKeyHere(key, mask);
|
|
|
|
}
|
|
|
|
void LLFloaterInventory::changed(U32 mask)
|
|
{
|
|
std::ostringstream title;
|
|
//title << "Inventory";
|
|
title<<getString("Title");
|
|
if (LLInventoryModel::backgroundFetchActive())
|
|
{
|
|
LLLocale locale(LLLocale::USER_LOCALE);
|
|
std::string item_count_string;
|
|
LLResMgr::getInstance()->getIntegerString(item_count_string, gInventory.getItemCount());
|
|
title << " ( "<< getString("Fetched") << item_count_string << getString("Items")<<")";
|
|
}
|
|
//TODO:: Translate mFilterText
|
|
title << mFilterText;
|
|
setTitle(title.str());
|
|
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
// menu callbacks
|
|
|
|
void LLFloaterInventory::doToSelected(const LLSD& userdata)
|
|
{
|
|
getPanel()->getRootFolder()->doToSelected(&gInventory, userdata);
|
|
}
|
|
|
|
void LLFloaterInventory::closeAllFolders()
|
|
{
|
|
getPanel()->getRootFolder()->closeAllFolders();
|
|
}
|
|
|
|
void LLFloaterInventory::doCreate(const LLSD& userdata)
|
|
{
|
|
menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata);
|
|
}
|
|
|
|
void LLFloaterInventory::resetFilters()
|
|
{
|
|
LLFloaterInventoryFinder *finder = getFinder();
|
|
getActivePanel()->getFilter()->resetDefault();
|
|
if (finder)
|
|
{
|
|
finder->updateElementsFromFilter();
|
|
}
|
|
|
|
setFilterTextFromFilter();
|
|
}
|
|
|
|
void LLFloaterInventory::setSortBy(const LLSD& userdata)
|
|
{
|
|
std::string sort_field = userdata.asString();
|
|
if (sort_field == "name")
|
|
{
|
|
U32 order = getActivePanel()->getSortOrder();
|
|
getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
|
|
|
|
gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
|
|
gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
|
|
}
|
|
else if (sort_field == "date")
|
|
{
|
|
U32 order = getActivePanel()->getSortOrder();
|
|
getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE );
|
|
|
|
gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
|
|
gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
|
|
}
|
|
else if (sort_field == "foldersalwaysbyname")
|
|
{
|
|
U32 order = getActivePanel()->getSortOrder();
|
|
if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
|
|
{
|
|
order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
|
|
|
|
gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
|
|
}
|
|
else
|
|
{
|
|
order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
|
|
|
|
gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
|
|
}
|
|
getActivePanel()->setSortOrder( order );
|
|
}
|
|
else if (sort_field == "systemfolderstotop")
|
|
{
|
|
U32 order = getActivePanel()->getSortOrder();
|
|
if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
|
|
{
|
|
order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
|
|
|
|
gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
|
|
}
|
|
else
|
|
{
|
|
order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
|
|
|
|
gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
|
|
}
|
|
getActivePanel()->setSortOrder( order );
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
// static
|
|
LLFloaterInventory* LLFloaterInventory::showAgentInventory()
|
|
{
|
|
LLFloaterInventory* iv = NULL;
|
|
if (!gAgent.cameraMouselook())
|
|
{
|
|
iv = LLFloaterReg::showTypedInstance<LLFloaterInventory>("inventory", LLSD());
|
|
}
|
|
return iv;
|
|
}
|
|
|
|
// static
|
|
LLFloaterInventory* LLFloaterInventory::getActiveInventory()
|
|
{
|
|
LLFloaterInventory* res = NULL;
|
|
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
|
|
S32 z_min = S32_MAX;
|
|
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
|
|
{
|
|
LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
|
|
if (iv)
|
|
{
|
|
S32 z_order = gFloaterView->getZOrder(iv);
|
|
if (z_order < z_min)
|
|
{
|
|
res = iv;
|
|
z_min = z_order;
|
|
}
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
// static
|
|
void LLFloaterInventory::cleanup()
|
|
{
|
|
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
|
|
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end();)
|
|
{
|
|
LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter++);
|
|
if (iv)
|
|
{
|
|
iv->destroy();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterInventory::toggleFindOptions()
|
|
{
|
|
LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE);
|
|
LLFloater *floater = getFinder();
|
|
if (!floater)
|
|
{
|
|
LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this);
|
|
mFinderHandle = finder->getHandle();
|
|
finder->openFloater();
|
|
addDependentFloater(mFinderHandle);
|
|
|
|
// start background fetch of folders
|
|
gInventory.startBackgroundFetch();
|
|
}
|
|
else
|
|
{
|
|
floater->closeFloater();
|
|
}
|
|
}
|
|
|
|
// static
|
|
BOOL LLFloaterInventory::filtersVisible(void* user_data)
|
|
{
|
|
LLFloaterInventory* self = (LLFloaterInventory*)user_data;
|
|
if(!self) return FALSE;
|
|
|
|
return self->getFinder() != NULL;
|
|
}
|
|
|
|
void LLFloaterInventory::onClearSearch()
|
|
{
|
|
LLFloater *finder = getFinder();
|
|
if (mActivePanel)
|
|
{
|
|
mActivePanel->setFilterSubString(LLStringUtil::null);
|
|
mActivePanel->setFilterTypes(0xffffffff);
|
|
}
|
|
|
|
if (finder)
|
|
{
|
|
LLFloaterInventoryFinder::selectAllTypes(finder);
|
|
}
|
|
|
|
// re-open folders that were initially open
|
|
if (mActivePanel)
|
|
{
|
|
mSavedFolderState->setApply(TRUE);
|
|
mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
|
|
LLOpenFoldersWithSelection opener;
|
|
mActivePanel->getRootFolder()->applyFunctorRecursively(opener);
|
|
mActivePanel->getRootFolder()->scrollToShowSelection();
|
|
}
|
|
}
|
|
|
|
void LLFloaterInventory::onFilterEdit(const std::string& search_string )
|
|
{
|
|
if (search_string == "")
|
|
{
|
|
onClearSearch();
|
|
}
|
|
if (!mActivePanel)
|
|
{
|
|
return;
|
|
}
|
|
|
|
gInventory.startBackgroundFetch();
|
|
|
|
std::string uppercase_search_string = search_string;
|
|
LLStringUtil::toUpper(uppercase_search_string);
|
|
if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty())
|
|
{
|
|
// current filter and new filter empty, do nothing
|
|
return;
|
|
}
|
|
|
|
// save current folder open state if no filter currently applied
|
|
if (!mActivePanel->getRootFolder()->isFilterModified())
|
|
{
|
|
mSavedFolderState->setApply(FALSE);
|
|
mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
|
|
}
|
|
|
|
// set new filter string
|
|
mActivePanel->setFilterSubString(uppercase_search_string);
|
|
}
|
|
|
|
|
|
//static
|
|
BOOL LLFloaterInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward)
|
|
{
|
|
LLFloaterInventory* active_view = NULL;
|
|
|
|
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
|
|
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
|
|
{
|
|
LLFloaterInventory* iv = dynamic_cast<LLFloaterInventory*>(*iter);
|
|
if (iv)
|
|
{
|
|
if (gFocusMgr.childHasKeyboardFocus(iv))
|
|
{
|
|
active_view = iv;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!active_view)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
std::string search_string(find_text);
|
|
|
|
if (search_string.empty())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (active_view->mActivePanel &&
|
|
active_view->mActivePanel->getRootFolder()->search(first_item, search_string, backward))
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void LLFloaterInventory::onFilterSelected()
|
|
{
|
|
// Find my index
|
|
mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs");
|
|
|
|
if (!mActivePanel)
|
|
{
|
|
return;
|
|
}
|
|
LLInventoryFilter* filter = mActivePanel->getFilter();
|
|
LLFloaterInventoryFinder *finder = getFinder();
|
|
if (finder)
|
|
{
|
|
finder->changeFilter(filter);
|
|
}
|
|
if (filter->isActive())
|
|
{
|
|
// If our filter is active we may be the first thing requiring a fetch so we better start it here.
|
|
gInventory.startBackgroundFetch();
|
|
}
|
|
setFilterTextFromFilter();
|
|
}
|
|
|
|
BOOL LLFloaterInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data,
|
|
EAcceptance* accept,
|
|
std::string& tooltip_msg)
|
|
{
|
|
// Check to see if we are auto scrolling from the last frame
|
|
LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
|
|
BOOL needsToScroll = panel->getScrollableContainer()->needsToScroll(x, y, LLScrollContainer::VERTICAL);
|
|
if(mFilterTabs)
|
|
{
|
|
if(needsToScroll)
|
|
{
|
|
mFilterTabs->startDragAndDropDelayTimer();
|
|
}
|
|
}
|
|
|
|
BOOL handled = LLFloater::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
|
|
|
|
return handled;
|
|
}
|
|
const std::string& get_item_icon_name(LLAssetType::EType asset_type,
|
|
LLInventoryType::EType inventory_type,
|
|
U32 attachment_point,
|
|
BOOL item_is_multi )
|
|
{
|
|
EInventoryIcon idx = OBJECT_ICON_NAME;
|
|
if ( item_is_multi )
|
|
{
|
|
idx = OBJECT_MULTI_ICON_NAME;
|
|
}
|
|
|
|
switch(asset_type)
|
|
{
|
|
case LLAssetType::AT_TEXTURE:
|
|
if(LLInventoryType::IT_SNAPSHOT == inventory_type)
|
|
{
|
|
idx = SNAPSHOT_ICON_NAME;
|
|
}
|
|
else
|
|
{
|
|
idx = TEXTURE_ICON_NAME;
|
|
}
|
|
break;
|
|
|
|
case LLAssetType::AT_SOUND:
|
|
idx = SOUND_ICON_NAME;
|
|
break;
|
|
case LLAssetType::AT_CALLINGCARD:
|
|
if(attachment_point!= 0)
|
|
{
|
|
idx = CALLINGCARD_ONLINE_ICON_NAME;
|
|
}
|
|
else
|
|
{
|
|
idx = CALLINGCARD_OFFLINE_ICON_NAME;
|
|
}
|
|
break;
|
|
case LLAssetType::AT_LANDMARK:
|
|
if(attachment_point!= 0)
|
|
{
|
|
idx = LANDMARK_VISITED_ICON_NAME;
|
|
}
|
|
else
|
|
{
|
|
idx = LANDMARK_ICON_NAME;
|
|
}
|
|
break;
|
|
case LLAssetType::AT_SCRIPT:
|
|
case LLAssetType::AT_LSL_TEXT:
|
|
case LLAssetType::AT_LSL_BYTECODE:
|
|
idx = SCRIPT_ICON_NAME;
|
|
break;
|
|
case LLAssetType::AT_CLOTHING:
|
|
idx = CLOTHING_ICON_NAME;
|
|
case LLAssetType::AT_BODYPART :
|
|
if(LLAssetType::AT_BODYPART == asset_type)
|
|
{
|
|
idx = BODYPART_ICON_NAME;
|
|
}
|
|
switch(LLInventoryItem::II_FLAGS_WEARABLES_MASK & attachment_point)
|
|
{
|
|
case WT_SHAPE:
|
|
idx = BODYPART_SHAPE_ICON_NAME;
|
|
break;
|
|
case WT_SKIN:
|
|
idx = BODYPART_SKIN_ICON_NAME;
|
|
break;
|
|
case WT_HAIR:
|
|
idx = BODYPART_HAIR_ICON_NAME;
|
|
break;
|
|
case WT_EYES:
|
|
idx = BODYPART_EYES_ICON_NAME;
|
|
break;
|
|
case WT_SHIRT:
|
|
idx = CLOTHING_SHIRT_ICON_NAME;
|
|
break;
|
|
case WT_PANTS:
|
|
idx = CLOTHING_PANTS_ICON_NAME;
|
|
break;
|
|
case WT_SHOES:
|
|
idx = CLOTHING_SHOES_ICON_NAME;
|
|
break;
|
|
case WT_SOCKS:
|
|
idx = CLOTHING_SOCKS_ICON_NAME;
|
|
break;
|
|
case WT_JACKET:
|
|
idx = CLOTHING_JACKET_ICON_NAME;
|
|
break;
|
|
case WT_GLOVES:
|
|
idx = CLOTHING_GLOVES_ICON_NAME;
|
|
break;
|
|
case WT_UNDERSHIRT:
|
|
idx = CLOTHING_UNDERSHIRT_ICON_NAME;
|
|
break;
|
|
case WT_UNDERPANTS:
|
|
idx = CLOTHING_UNDERPANTS_ICON_NAME;
|
|
break;
|
|
case WT_SKIRT:
|
|
idx = CLOTHING_SKIRT_ICON_NAME;
|
|
break;
|
|
case WT_ALPHA:
|
|
idx = CLOTHING_ALPHA_ICON_NAME;
|
|
break;
|
|
case WT_TATTOO:
|
|
idx = CLOTHING_TATTOO_ICON_NAME;
|
|
break;
|
|
default:
|
|
// no-op, go with choice above
|
|
break;
|
|
}
|
|
break;
|
|
case LLAssetType::AT_NOTECARD:
|
|
idx = NOTECARD_ICON_NAME;
|
|
break;
|
|
case LLAssetType::AT_ANIMATION:
|
|
idx = ANIMATION_ICON_NAME;
|
|
break;
|
|
case LLAssetType::AT_GESTURE:
|
|
idx = GESTURE_ICON_NAME;
|
|
break;
|
|
case LLAssetType::AT_FAVORITE:
|
|
//TODO - need bette idx
|
|
idx = LANDMARK_ICON_NAME;
|
|
break;
|
|
case LLAssetType::AT_LINK:
|
|
idx = BODYPART_ICON_NAME; // Seraph replace this with broken item link icon
|
|
break;
|
|
case LLAssetType::AT_LINK_FOLDER:
|
|
idx = BODYPART_ICON_NAME; // Seraph replace this with broken folder link icon
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ICON_NAME[idx];
|
|
}
|
|
|
|
LLUIImagePtr get_item_icon(LLAssetType::EType asset_type,
|
|
LLInventoryType::EType inventory_type,
|
|
U32 attachment_point,
|
|
BOOL item_is_multi)
|
|
{
|
|
const std::string& icon_name = get_item_icon_name(asset_type, inventory_type, attachment_point, item_is_multi );
|
|
return LLUI::getUIImage(icon_name);
|
|
}
|
|
|
|
const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
|
|
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
|
|
const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
|
|
|
|
LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p)
|
|
: LLPanel(p),
|
|
mInventoryObserver(NULL),
|
|
mFolders(NULL),
|
|
mScroller(NULL),
|
|
mSortOrderSetting(p.sort_order_setting),
|
|
mInventory(p.inventory),
|
|
mAllowMultiSelect(p.allow_multi_select)
|
|
{
|
|
// contex menu callbacks
|
|
mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
|
|
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
|
|
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
|
|
mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
|
|
mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
|
|
mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
|
|
|
|
setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
|
|
setBackgroundVisible(TRUE);
|
|
setBackgroundOpaque(TRUE);
|
|
}
|
|
|
|
BOOL LLInventoryPanel::postBuild()
|
|
{
|
|
LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
|
|
|
|
mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
|
|
|
|
// create root folder
|
|
{
|
|
LLRect folder_rect(0,
|
|
0,
|
|
getRect().getWidth(),
|
|
0);
|
|
LLFolderView::Params p;
|
|
p.name = getName();
|
|
p.rect = folder_rect;
|
|
p.parent_panel = this;
|
|
mFolders = LLUICtrlFactory::create<LLFolderView>(p);
|
|
mFolders->setAllowMultiSelect(mAllowMultiSelect);
|
|
}
|
|
|
|
mCommitCallbackRegistrar.popScope();
|
|
|
|
mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
|
|
|
|
// scroller
|
|
{
|
|
LLRect scroller_view_rect = getRect();
|
|
scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
|
|
LLScrollContainer::Params p;
|
|
p.name("Inventory Scroller");
|
|
p.rect(scroller_view_rect);
|
|
p.follows.flags(FOLLOWS_ALL);
|
|
p.reserve_scroll_corner(true);
|
|
p.tab_stop(true);
|
|
mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
|
|
}
|
|
addChild(mScroller);
|
|
mScroller->addChild(mFolders);
|
|
|
|
mFolders->setScrollContainer(mScroller);
|
|
|
|
// set up the callbacks from the inventory we're viewing, and then
|
|
// build everything.
|
|
mInventoryObserver = new LLInventoryPanelObserver(this);
|
|
mInventory->addObserver(mInventoryObserver);
|
|
rebuildViewsFor(LLUUID::null, LLInventoryObserver::ADD);
|
|
|
|
// bit of a hack to make sure the inventory is open.
|
|
mFolders->openFolder(std::string("My Inventory"));
|
|
|
|
if (mSortOrderSetting != INHERIT_SORT_ORDER)
|
|
{
|
|
setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
|
|
}
|
|
else
|
|
{
|
|
setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
|
|
}
|
|
mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
LLInventoryPanel::~LLInventoryPanel()
|
|
{
|
|
// should this be a global setting?
|
|
if (mFolders)
|
|
{
|
|
U32 sort_order = mFolders->getSortOrder();
|
|
if (mSortOrderSetting != INHERIT_SORT_ORDER)
|
|
{
|
|
gSavedSettings.setU32(mSortOrderSetting, sort_order);
|
|
}
|
|
}
|
|
|
|
// LLView destructor will take care of the sub-views.
|
|
mInventory->removeObserver(mInventoryObserver);
|
|
delete mInventoryObserver;
|
|
mScroller = NULL;
|
|
}
|
|
|
|
LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML);
|
|
void LLInventoryPanel::draw()
|
|
{
|
|
// select the desired item (in case it wasn't loaded when the selection was requested)
|
|
mFolders->updateSelection();
|
|
LLPanel::draw();
|
|
}
|
|
|
|
void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
|
|
{
|
|
mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
|
|
}
|
|
|
|
void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
|
|
{
|
|
mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
|
|
}
|
|
|
|
void LLInventoryPanel::setFilterSubString(const std::string& string)
|
|
{
|
|
mFolders->getFilter()->setFilterSubString(string);
|
|
}
|
|
|
|
void LLInventoryPanel::setSortOrder(U32 order)
|
|
{
|
|
mFolders->getFilter()->setSortOrder(order);
|
|
if (mFolders->getFilter()->isModified())
|
|
{
|
|
mFolders->setSortOrder(order);
|
|
// try to keep selection onscreen, even if it wasn't to start with
|
|
mFolders->scrollToShowSelection();
|
|
}
|
|
}
|
|
|
|
void LLInventoryPanel::setSinceLogoff(BOOL sl)
|
|
{
|
|
mFolders->getFilter()->setDateRangeLastLogoff(sl);
|
|
}
|
|
|
|
void LLInventoryPanel::setHoursAgo(U32 hours)
|
|
{
|
|
mFolders->getFilter()->setHoursAgo(hours);
|
|
}
|
|
|
|
void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
|
|
{
|
|
mFolders->getFilter()->setShowFolderState(show);
|
|
}
|
|
|
|
LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
|
|
{
|
|
return mFolders->getFilter()->getShowFolderState();
|
|
}
|
|
|
|
void LLInventoryPanel::modelChanged(U32 mask)
|
|
{
|
|
LLFastTimer t2(LLFastTimer::FTM_REFRESH);
|
|
|
|
bool handled = false;
|
|
if(mask & LLInventoryObserver::LABEL)
|
|
{
|
|
handled = true;
|
|
// label change - empty out the display name for each object
|
|
// in this change set.
|
|
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
|
|
std::set<LLUUID>::const_iterator id_it = changed_items.begin();
|
|
std::set<LLUUID>::const_iterator id_end = changed_items.end();
|
|
LLFolderViewItem* view = NULL;
|
|
LLInvFVBridge* bridge = NULL;
|
|
for (;id_it != id_end; ++id_it)
|
|
{
|
|
view = mFolders->getItemByID(*id_it);
|
|
if(view)
|
|
{
|
|
// request refresh on this item (also flags for filtering)
|
|
bridge = (LLInvFVBridge*)view->getListener();
|
|
if(bridge)
|
|
{ // Clear the display name first, so it gets properly re-built during refresh()
|
|
bridge->clearDisplayName();
|
|
}
|
|
view->refresh();
|
|
}
|
|
}
|
|
}
|
|
if((mask & (LLInventoryObserver::STRUCTURE
|
|
| LLInventoryObserver::ADD
|
|
| LLInventoryObserver::REMOVE)) != 0)
|
|
{
|
|
handled = true;
|
|
// Record which folders are open by uuid.
|
|
LLInventoryModel* model = getModel();
|
|
if (model)
|
|
{
|
|
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
|
|
|
|
std::set<LLUUID>::const_iterator id_it = changed_items.begin();
|
|
std::set<LLUUID>::const_iterator id_end = changed_items.end();
|
|
for (;id_it != id_end; ++id_it)
|
|
{
|
|
// sync view with model
|
|
LLInventoryObject* model_item = model->getObject(*id_it);
|
|
LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
|
|
|
|
if (model_item)
|
|
{
|
|
if (!view_item)
|
|
{
|
|
// this object was just created, need to build a view for it
|
|
if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
|
|
{
|
|
llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
|
|
}
|
|
buildNewViews(*id_it);
|
|
|
|
// select any newly created object
|
|
// that has the auto rename at top of folder
|
|
// root set
|
|
if(mFolders->getRoot()->needsAutoRename())
|
|
{
|
|
setSelection(*id_it, FALSE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// this object was probably moved, check its parent
|
|
if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
|
|
{
|
|
llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
|
|
}
|
|
|
|
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
|
|
if (view_item->getParentFolder() != new_parent)
|
|
{
|
|
view_item->getParentFolder()->extractItem(view_item);
|
|
view_item->addToFolder(new_parent, mFolders);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (view_item)
|
|
{
|
|
if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
|
|
{
|
|
llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
|
|
}
|
|
// item in view but not model, need to delete view
|
|
view_item->destroyView();
|
|
}
|
|
else
|
|
{
|
|
llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!handled)
|
|
{
|
|
// it's a small change that only requires a refresh.
|
|
// *TODO: figure out a more efficient way to do the refresh
|
|
// since it is expensive on large inventories
|
|
mFolders->refresh();
|
|
}
|
|
}
|
|
|
|
void LLInventoryPanel::rebuildViewsFor(const LLUUID& id, U32 mask)
|
|
{
|
|
LLFolderViewItem* old_view = NULL;
|
|
|
|
// get old LLFolderViewItem
|
|
old_view = mFolders->getItemByID(id);
|
|
if (old_view && id.notNull())
|
|
{
|
|
old_view->destroyView();
|
|
}
|
|
|
|
buildNewViews(id);
|
|
}
|
|
|
|
void LLInventoryPanel::buildNewViews(const LLUUID& id)
|
|
{
|
|
LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
|
|
LLFolderViewItem* itemp = NULL;
|
|
LLInventoryObject* objectp = gInventory.getObject(id);
|
|
|
|
if (objectp)
|
|
{
|
|
if (objectp->getType() <= LLAssetType::AT_NONE ||
|
|
objectp->getType() >= LLAssetType::AT_COUNT)
|
|
{
|
|
llwarns << "LLInventoryPanel::buildNewViews called with objectp->mType == "
|
|
<< ((S32) objectp->getType())
|
|
<< " (shouldn't happen)" << llendl;
|
|
}
|
|
else if (objectp->getType() == LLAssetType::AT_CATEGORY &&
|
|
objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
|
|
{
|
|
LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(objectp->getType(),
|
|
objectp->getType(),
|
|
LLInventoryType::IT_CATEGORY,
|
|
this,
|
|
objectp->getUUID());
|
|
|
|
if (new_listener)
|
|
{
|
|
LLFolderViewFolder::Params p;
|
|
p.name = new_listener->getDisplayName();
|
|
p.icon = new_listener->getIcon();
|
|
p.root = mFolders;
|
|
p.listener = new_listener;
|
|
LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
|
|
|
|
folderp->setItemSortOrder(mFolders->getSortOrder());
|
|
itemp = folderp;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Build new view for item
|
|
LLInventoryItem* item = (LLInventoryItem*)objectp;
|
|
LLInvFVBridge* new_listener = LLInvFVBridge::createBridge(item->getType(),
|
|
item->getActualType(),
|
|
item->getInventoryType(),
|
|
this,
|
|
item->getUUID(),
|
|
item->getFlags());
|
|
|
|
if (new_listener)
|
|
{
|
|
LLFolderViewItem::Params params;
|
|
params.name(new_listener->getDisplayName());
|
|
params.icon(new_listener->getIcon());
|
|
params.creation_date(new_listener->getCreationDate());
|
|
params.root(mFolders);
|
|
params.listener(new_listener);
|
|
params.rect(LLRect (0, 0, 0, 0));
|
|
itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
|
|
}
|
|
}
|
|
|
|
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolders->getItemByID(objectp->getParentUUID());
|
|
|
|
if (itemp)
|
|
{
|
|
if (parent_folder)
|
|
{
|
|
itemp->addToFolder(parent_folder, mFolders);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Couldn't find parent folder for child " << itemp->getLabel() << llendl;
|
|
delete itemp;
|
|
}
|
|
}
|
|
}
|
|
if ((id.isNull() ||
|
|
(objectp && objectp->getType() == LLAssetType::AT_CATEGORY)))
|
|
{
|
|
LLViewerInventoryCategory::cat_array_t* categories;
|
|
LLViewerInventoryItem::item_array_t* items;
|
|
|
|
mInventory->lockDirectDescendentArrays(id, categories, items);
|
|
if(categories)
|
|
{
|
|
S32 count = categories->count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLInventoryCategory* cat = categories->get(i);
|
|
buildNewViews(cat->getUUID());
|
|
}
|
|
}
|
|
if(items)
|
|
{
|
|
S32 count = items->count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLInventoryItem* item = items->get(i);
|
|
buildNewViews(item->getUUID());
|
|
}
|
|
}
|
|
mInventory->unlockDirectDescendentArrays(id);
|
|
}
|
|
}
|
|
|
|
struct LLConfirmPurgeData
|
|
{
|
|
LLUUID mID;
|
|
LLInventoryModel* mModel;
|
|
};
|
|
|
|
class LLIsNotWorn : public LLInventoryCollectFunctor
|
|
{
|
|
public:
|
|
LLIsNotWorn() {}
|
|
virtual ~LLIsNotWorn() {}
|
|
virtual bool operator()(LLInventoryCategory* cat,
|
|
LLInventoryItem* item)
|
|
{
|
|
return !gAgentWearables.isWearingItem(item->getUUID());
|
|
}
|
|
};
|
|
|
|
class LLOpenFolderByID : public LLFolderViewFunctor
|
|
{
|
|
public:
|
|
LLOpenFolderByID(const LLUUID& id) : mID(id) {}
|
|
virtual ~LLOpenFolderByID() {}
|
|
virtual void doFolder(LLFolderViewFolder* folder)
|
|
{
|
|
if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
|
|
}
|
|
virtual void doItem(LLFolderViewItem* item) {}
|
|
protected:
|
|
const LLUUID& mID;
|
|
};
|
|
|
|
|
|
void LLInventoryPanel::openSelected()
|
|
{
|
|
LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
|
|
if(!folder_item) return;
|
|
LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
|
|
if(!bridge) return;
|
|
bridge->openItem();
|
|
}
|
|
|
|
BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
|
|
{
|
|
BOOL handled = LLView::handleHover(x, y, mask);
|
|
if(handled)
|
|
{
|
|
ECursorType cursor = getWindow()->getCursor();
|
|
if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
|
|
{
|
|
// replace arrow cursor with arrow and hourglass cursor
|
|
getWindow()->setCursor(UI_CURSOR_WORKING);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
getWindow()->setCursor(UI_CURSOR_ARROW);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
|
EDragAndDropType cargo_type,
|
|
void* cargo_data,
|
|
EAcceptance* accept,
|
|
std::string& tooltip_msg)
|
|
{
|
|
|
|
BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
|
|
|
|
if (handled)
|
|
{
|
|
mFolders->setDragAndDropThisFrame();
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
void LLInventoryPanel::onFocusLost()
|
|
{
|
|
// inventory no longer handles cut/copy/paste/delete
|
|
if (LLEditMenuHandler::gEditMenuHandler == mFolders)
|
|
{
|
|
LLEditMenuHandler::gEditMenuHandler = NULL;
|
|
}
|
|
|
|
LLPanel::onFocusLost();
|
|
}
|
|
|
|
void LLInventoryPanel::onFocusReceived()
|
|
{
|
|
// inventory now handles cut/copy/paste/delete
|
|
LLEditMenuHandler::gEditMenuHandler = mFolders;
|
|
|
|
LLPanel::onFocusReceived();
|
|
}
|
|
|
|
|
|
void LLInventoryPanel::openAllFolders()
|
|
{
|
|
mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
|
|
mFolders->arrangeAll();
|
|
}
|
|
|
|
void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
|
|
{
|
|
LLUUID category_id = mInventory->findCategoryUUIDForType(type);
|
|
LLOpenFolderByID opener(category_id);
|
|
mFolders->applyFunctorRecursively(opener);
|
|
}
|
|
|
|
void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
|
|
{
|
|
mFolders->setSelectionByID(obj_id, take_keyboard_focus);
|
|
}
|
|
|
|
void LLInventoryPanel::clearSelection()
|
|
{
|
|
mFolders->clearSelection();
|
|
}
|
|
|
|
void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
|
|
{
|
|
LLFolderView* fv = getRootFolder();
|
|
if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
|
|
{
|
|
fv->setNeedsAutoRename(FALSE);
|
|
if (items.size()) // new asset is visible and selected
|
|
{
|
|
fv->startRenamingSelectedItem();
|
|
}
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
void LLInventoryPanel::doToSelected(const LLSD& userdata)
|
|
{
|
|
mFolders->doToSelected(&gInventory, userdata);
|
|
}
|
|
|
|
void LLInventoryPanel::doCreate(const LLSD& userdata)
|
|
{
|
|
menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
|
|
}
|
|
|
|
bool LLInventoryPanel::beginIMSession()
|
|
{
|
|
std::set<LLUUID> selected_items;
|
|
mFolders->getSelectionList(selected_items);
|
|
|
|
std::string name;
|
|
static int session_num = 1;
|
|
|
|
LLDynamicArray<LLUUID> members;
|
|
EInstantMessage type = IM_SESSION_CONFERENCE_START;
|
|
|
|
std::set<LLUUID>::const_iterator iter;
|
|
for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
|
|
{
|
|
|
|
LLUUID item = *iter;
|
|
LLFolderViewItem* folder_item = mFolders->getItemByID(item);
|
|
|
|
if(folder_item)
|
|
{
|
|
LLFolderViewEventListener* fve_listener = folder_item->getListener();
|
|
if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
|
|
{
|
|
|
|
LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
|
|
if(!bridge) return true;
|
|
LLViewerInventoryCategory* cat = bridge->getCategory();
|
|
if(!cat) return true;
|
|
name = cat->getName();
|
|
LLUniqueBuddyCollector is_buddy;
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendentsIf(bridge->getUUID(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_buddy);
|
|
S32 count = item_array.count();
|
|
if(count > 0)
|
|
{
|
|
LLFloaterReg::showInstance("communicate");
|
|
// create the session
|
|
LLAvatarTracker& at = LLAvatarTracker::instance();
|
|
LLUUID id;
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
id = item_array.get(i)->getCreatorUUID();
|
|
if(at.isBuddyOnline(id))
|
|
{
|
|
members.put(id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLFolderViewItem* folder_item = mFolders->getItemByID(item);
|
|
if(!folder_item) return true;
|
|
LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
|
|
|
|
if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
|
|
{
|
|
LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
|
|
|
|
if (inv_item)
|
|
{
|
|
LLAvatarTracker& at = LLAvatarTracker::instance();
|
|
LLUUID id = inv_item->getCreatorUUID();
|
|
|
|
if(at.isBuddyOnline(id))
|
|
{
|
|
members.put(id);
|
|
}
|
|
}
|
|
} //if IT_CALLINGCARD
|
|
} //if !IT_CATEGORY
|
|
}
|
|
} //for selected_items
|
|
|
|
// the session_id is randomly generated UUID which will be replaced later
|
|
// with a server side generated number
|
|
|
|
if (name.empty())
|
|
{
|
|
name = llformat("Session %d", session_num++);
|
|
}
|
|
|
|
gIMMgr->addSession(name, type, members[0], members);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool LLInventoryPanel::attachObject(const LLSD& userdata)
|
|
{
|
|
std::set<LLUUID> selected_items;
|
|
mFolders->getSelectionList(selected_items);
|
|
LLUUID id = *selected_items.begin();
|
|
|
|
std::string joint_name = userdata.asString();
|
|
LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
|
|
LLViewerJointAttachment* attachmentp = NULL;
|
|
for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
|
|
iter != avatarp->mAttachmentPoints.end(); )
|
|
{
|
|
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
|
|
LLViewerJointAttachment* attachment = curiter->second;
|
|
if (attachment->getName() == joint_name)
|
|
{
|
|
attachmentp = attachment;
|
|
break;
|
|
}
|
|
}
|
|
if (attachmentp == NULL)
|
|
{
|
|
return true;
|
|
}
|
|
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
|
|
|
|
if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
|
|
{
|
|
rez_attachment(item, attachmentp);
|
|
}
|
|
else if(item && item->isComplete())
|
|
{
|
|
// must be in library. copy it to our inventory and put it on.
|
|
LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
|
|
copy_inventory_item(gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
LLUUID::null,
|
|
std::string(),
|
|
cb);
|
|
}
|
|
gFocusMgr.setKeyboardFocus(NULL);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
// static DEBUG ONLY:
|
|
void LLInventoryPanel::dumpSelectionInformation(void* user_data)
|
|
{
|
|
LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
|
|
iv->mFolders->dumpSelectionInformation();
|
|
}
|
|
|
|
BOOL LLInventoryPanel::getSinceLogoff()
|
|
{
|
|
return mFolders->getFilter()->isSinceLogoff();
|
|
}
|
|
|
|
void example_param_block_usage()
|
|
{
|
|
LLInventoryPanel::Params param_block;
|
|
param_block.name(std::string("inventory"));
|
|
|
|
param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
|
|
param_block.allow_multi_select(true);
|
|
param_block.filter(LLInventoryPanel::Filter()
|
|
.sort_order(1)
|
|
.types(0xffff0000));
|
|
param_block.inventory(&gInventory);
|
|
param_block.has_border(true);
|
|
|
|
LLUICtrlFactory::create<LLInventoryPanel>(param_block);
|
|
|
|
param_block = LLInventoryPanel::Params();
|
|
param_block.name(std::string("inventory"));
|
|
|
|
//LLSD param_block_sd;
|
|
//param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
|
|
//param_block_sd["allow_multi_select"] = true;
|
|
//param_block_sd["filter"]["sort_order"] = 1;
|
|
//param_block_sd["filter"]["types"] = (S32)0xffff0000;
|
|
//param_block_sd["has_border"] = true;
|
|
|
|
//LLInitParam::LLSDParser(param_block_sd).parse(param_block);
|
|
|
|
LLUICtrlFactory::create<LLInventoryPanel>(param_block);
|
|
}
|