480 lines
16 KiB
C++
480 lines
16 KiB
C++
/**
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* @file llfloatereditenvironmentbase.cpp
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* @brief Floaters to create and edit fixed settings for sky and water.
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatereditenvironmentbase.h"
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#include <boost/make_shared.hpp>
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// libs
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#include "llnotifications.h"
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#include "llnotificationsutil.h"
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#include "llfilepicker.h"
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#include "llsettingspicker.h"
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#include "llviewerparcelmgr.h"
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// newview
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#include "llsettingssky.h"
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#include "llsettingswater.h"
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#include "llenvironment.h"
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#include "llagent.h"
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#include "llparcel.h"
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#include "llsettingsvo.h"
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#include "llinventorymodel.h"
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namespace
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{
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const std::string ACTION_APPLY_LOCAL("apply_local");
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const std::string ACTION_APPLY_PARCEL("apply_parcel");
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const std::string ACTION_APPLY_REGION("apply_region");
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}
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//=========================================================================
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const std::string LLFloaterEditEnvironmentBase::KEY_INVENTORY_ID("inventory_id");
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//=========================================================================
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class LLFixedSettingCopiedCallback : public LLInventoryCallback
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{
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public:
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LLFixedSettingCopiedCallback(LLHandle<LLFloater> handle) : mHandle(handle) {}
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virtual void fire(const LLUUID& inv_item_id)
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{
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if (!mHandle.isDead())
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{
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LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
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if (item)
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{
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LLFloaterEditEnvironmentBase* floater = (LLFloaterEditEnvironmentBase*)mHandle.get();
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floater->onInventoryCreated(item->getAssetUUID(), inv_item_id);
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}
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}
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}
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private:
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LLHandle<LLFloater> mHandle;
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};
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//=========================================================================
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LLFloaterEditEnvironmentBase::LLFloaterEditEnvironmentBase(const LLSD &key) :
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LLFloater(key),
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mInventoryId(),
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mInventoryItem(nullptr),
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mIsDirty(false),
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mCanCopy(false),
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mCanMod(false),
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mCanTrans(false),
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mCanSave(false)
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{
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}
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LLFloaterEditEnvironmentBase::~LLFloaterEditEnvironmentBase()
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{
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}
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void LLFloaterEditEnvironmentBase::onFocusReceived()
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{
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if (isInVisibleChain())
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{
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updateEditEnvironment();
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LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT, LLEnvironment::TRANSITION_FAST);
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}
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}
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void LLFloaterEditEnvironmentBase::onFocusLost()
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{
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}
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void LLFloaterEditEnvironmentBase::loadInventoryItem(const LLUUID &inventoryId, bool can_trans)
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{
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if (inventoryId.isNull())
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{
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mInventoryItem = nullptr;
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mInventoryId.setNull();
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mCanMod = true;
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mCanCopy = true;
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mCanTrans = true;
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return;
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}
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mInventoryId = inventoryId;
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LL_INFOS("SETTINGS") << "Setting edit inventory item to " << mInventoryId << "." << LL_ENDL;
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mInventoryItem = gInventory.getItem(mInventoryId);
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if (!mInventoryItem)
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{
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LL_WARNS("SETTINGS") << "Could not find inventory item with Id = " << mInventoryId << LL_ENDL;
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LLNotificationsUtil::add("CantFindInvItem");
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closeFloater();
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mInventoryId.setNull();
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mInventoryItem = nullptr;
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return;
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}
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if (mInventoryItem->getAssetUUID().isNull())
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{
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LL_WARNS("ENVIRONMENT") << "Asset ID in inventory item is NULL (" << mInventoryId << ")" << LL_ENDL;
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LLNotificationsUtil::add("UnableEditItem");
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closeFloater();
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mInventoryId.setNull();
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mInventoryItem = nullptr;
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return;
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}
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mCanSave = true;
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mCanCopy = mInventoryItem->getPermissions().allowCopyBy(gAgent.getID());
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mCanMod = mInventoryItem->getPermissions().allowModifyBy(gAgent.getID());
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mCanTrans = can_trans && mInventoryItem->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID());
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mExpectingAssetId = mInventoryItem->getAssetUUID();
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LLSettingsVOBase::getSettingsAsset(mInventoryItem->getAssetUUID(),
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[this](LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, LLExtStat) { onAssetLoaded(asset_id, settings, status); });
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}
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void LLFloaterEditEnvironmentBase::checkAndConfirmSettingsLoss(LLFloaterEditEnvironmentBase::on_confirm_fn cb)
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{
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if (isDirty())
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{
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LLSD args(LLSDMap("TYPE", getEditSettings()->getSettingsType())
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("NAME", getEditSettings()->getName()));
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// create and show confirmation textbox
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LLNotificationsUtil::add("SettingsConfirmLoss", args, LLSD(),
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[cb](const LLSD¬if, const LLSD&resp)
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{
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S32 opt = LLNotificationsUtil::getSelectedOption(notif, resp);
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if (opt == 0)
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cb();
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});
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}
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else if (cb)
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{
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cb();
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}
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}
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void LLFloaterEditEnvironmentBase::onAssetLoaded(LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status)
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{
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if (asset_id != mExpectingAssetId)
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{
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LL_WARNS("ENVDAYEDIT") << "Expecting {" << mExpectingAssetId << "} got {" << asset_id << "} - throwing away." << LL_ENDL;
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return;
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}
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mExpectingAssetId.setNull();
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clearDirtyFlag();
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if (!settings || status)
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{
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LLSD args;
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args["NAME"] = (mInventoryItem) ? mInventoryItem->getName() : asset_id.asString();
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LLNotificationsUtil::add("FailedToFindSettings", args);
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closeFloater();
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return;
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}
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if (settings->getFlag(LLSettingsBase::FLAG_NOSAVE))
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{
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mCanSave = false;
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mCanCopy = false;
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mCanMod = false;
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mCanTrans = false;
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}
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else
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{
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if (mInventoryItem)
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settings->setName(mInventoryItem->getName());
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if (mCanCopy)
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settings->clearFlag(LLSettingsBase::FLAG_NOCOPY);
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else
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settings->setFlag(LLSettingsBase::FLAG_NOCOPY);
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if (mCanMod)
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settings->clearFlag(LLSettingsBase::FLAG_NOMOD);
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else
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settings->setFlag(LLSettingsBase::FLAG_NOMOD);
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if (mCanTrans)
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settings->clearFlag(LLSettingsBase::FLAG_NOTRANS);
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else
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settings->setFlag(LLSettingsBase::FLAG_NOTRANS);
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}
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setEditSettingsAndUpdate(settings);
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}
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void LLFloaterEditEnvironmentBase::onButtonImport()
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{
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checkAndConfirmSettingsLoss([this](){ doImportFromDisk(); });
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}
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void LLFloaterEditEnvironmentBase::onSaveAsCommit(const LLSD& notification, const LLSD& response, const LLSettingsBase::ptr_t &settings)
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{
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S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
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if (0 == option)
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{
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std::string settings_name = response["message"].asString();
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LLInventoryObject::correctInventoryName(settings_name);
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if (settings_name.empty())
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{
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// Ideally notification should disable 'OK' button if name won't fit our requirements,
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// for now either display notification, or use some default name
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settings_name = "Unnamed";
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}
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if (mCanMod)
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{
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doApplyCreateNewInventory(settings_name, settings);
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}
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else if (mInventoryItem)
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{
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const LLUUID &marketplacelistings_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS);
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LLUUID parent_id = mInventoryItem->getParentUUID();
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if (marketplacelistings_id == parent_id || gInventory.isObjectDescendentOf(mInventoryItem->getUUID(), gInventory.getLibraryRootFolderID()))
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{
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parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS);
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}
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LLPointer<LLInventoryCallback> cb = new LLFixedSettingCopiedCallback(getHandle());
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copy_inventory_item(
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gAgent.getID(),
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mInventoryItem->getPermissions().getOwner(),
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mInventoryItem->getUUID(),
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parent_id,
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settings_name,
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cb);
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}
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else
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{
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LL_WARNS() << "Failed to copy fixed env setting" << LL_ENDL;
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}
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}
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}
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void LLFloaterEditEnvironmentBase::onClickCloseBtn(bool app_quitting)
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{
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if (!app_quitting)
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checkAndConfirmSettingsLoss([this](){ closeFloater(); clearDirtyFlag(); });
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else
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closeFloater();
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}
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void LLFloaterEditEnvironmentBase::doApplyCreateNewInventory(std::string settings_name, const LLSettingsBase::ptr_t &settings)
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{
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if (mInventoryItem)
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{
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LLUUID parent_id = mInventoryItem->getParentUUID();
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U32 next_owner_perm = mInventoryItem->getPermissions().getMaskNextOwner();
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LLSettingsVOBase::createInventoryItem(settings, next_owner_perm, parent_id, settings_name,
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[this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); });
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}
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else
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{
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LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS);
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// This method knows what sort of settings object to create.
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LLSettingsVOBase::createInventoryItem(settings, parent_id, settings_name,
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[this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); });
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}
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}
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void LLFloaterEditEnvironmentBase::doApplyUpdateInventory(const LLSettingsBase::ptr_t &settings)
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{
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LL_DEBUGS("ENVEDIT") << "Update inventory for " << mInventoryId << LL_ENDL;
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if (mInventoryId.isNull())
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{
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LLSettingsVOBase::createInventoryItem(settings, gInventory.findCategoryUUIDForType(LLFolderType::FT_SETTINGS), std::string(),
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[this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryCreated(asset_id, inventory_id, results); });
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}
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else
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{
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LLSettingsVOBase::updateInventoryItem(settings, mInventoryId,
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[this](LLUUID asset_id, LLUUID inventory_id, LLUUID, LLSD results) { onInventoryUpdated(asset_id, inventory_id, results); });
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}
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}
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void LLFloaterEditEnvironmentBase::doApplyEnvironment(const std::string &where, const LLSettingsBase::ptr_t &settings)
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{
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U32 flags(0);
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if (mInventoryItem)
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{
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if (!mInventoryItem->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID()))
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flags |= LLSettingsBase::FLAG_NOMOD;
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if (!mInventoryItem->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
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flags |= LLSettingsBase::FLAG_NOTRANS;
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}
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flags |= settings->getFlags();
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settings->setFlag(flags);
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if (where == ACTION_APPLY_LOCAL)
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{
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settings->setName("Local"); // To distinguish and make sure there is a name. Safe, because this is a copy.
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LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, settings);
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}
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else if (where == ACTION_APPLY_PARCEL)
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{
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LLParcel *parcel(LLViewerParcelMgr::instance().getAgentOrSelectedParcel());
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if ((!parcel) || (parcel->getLocalID() == INVALID_PARCEL_ID))
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{
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LL_WARNS("ENVIRONMENT") << "Can not identify parcel. Not applying." << LL_ENDL;
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LLNotificationsUtil::add("WLParcelApplyFail");
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return;
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}
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if (mInventoryItem && !isDirty())
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{
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LLEnvironment::instance().updateParcel(parcel->getLocalID(), mInventoryItem->getAssetUUID(), mInventoryItem->getName(), LLEnvironment::NO_TRACK, -1, -1, flags);
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}
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else if (settings->getSettingsType() == "sky")
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{
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LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast<LLSettingsSky>(settings), -1, -1);
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}
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else if (settings->getSettingsType() == "water")
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{
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LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast<LLSettingsWater>(settings), -1, -1);
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}
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else if (settings->getSettingsType() == "day")
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{
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LLEnvironment::instance().updateParcel(parcel->getLocalID(), std::static_pointer_cast<LLSettingsDay>(settings), -1, -1);
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}
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}
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else if (where == ACTION_APPLY_REGION)
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{
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if (mInventoryItem && !isDirty())
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{
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LLEnvironment::instance().updateRegion(mInventoryItem->getAssetUUID(), mInventoryItem->getName(), LLEnvironment::NO_TRACK, -1, -1, flags);
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}
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else if (settings->getSettingsType() == "sky")
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{
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LLEnvironment::instance().updateRegion(std::static_pointer_cast<LLSettingsSky>(settings), -1, -1);
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}
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else if (settings->getSettingsType() == "water")
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{
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LLEnvironment::instance().updateRegion(std::static_pointer_cast<LLSettingsWater>(settings), -1, -1);
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}
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else if (settings->getSettingsType() == "day")
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{
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LLEnvironment::instance().updateRegion(std::static_pointer_cast<LLSettingsDay>(settings), -1, -1);
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}
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}
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else
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{
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LL_WARNS("ENVIRONMENT") << "Unknown apply '" << where << "'" << LL_ENDL;
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return;
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}
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}
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void LLFloaterEditEnvironmentBase::doCloseInventoryFloater(bool quitting)
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{
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LLFloater* floaterp = mInventoryFloater.get();
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if (floaterp)
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{
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floaterp->closeFloater(quitting);
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}
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}
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void LLFloaterEditEnvironmentBase::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id, LLSD results)
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{
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LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been created with asset " << asset_id << " results are:" << results << LL_ENDL;
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if (inventory_id.isNull() || !results["success"].asBoolean())
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{
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LLNotificationsUtil::add("CantCreateInventory");
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return;
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}
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onInventoryCreated(asset_id, inventory_id);
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}
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void LLFloaterEditEnvironmentBase::onInventoryCreated(LLUUID asset_id, LLUUID inventory_id)
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{
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bool can_trans = true;
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if (mInventoryItem)
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{
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LLPermissions perms = mInventoryItem->getPermissions();
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LLInventoryItem *created_item = gInventory.getItem(mInventoryId);
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if (created_item)
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{
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can_trans = perms.allowOperationBy(PERM_TRANSFER, gAgent.getID());
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created_item->setPermissions(perms);
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created_item->updateServer(false);
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}
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}
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clearDirtyFlag();
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setFocus(TRUE); // Call back the focus...
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loadInventoryItem(inventory_id, can_trans);
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}
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void LLFloaterEditEnvironmentBase::onInventoryUpdated(LLUUID asset_id, LLUUID inventory_id, LLSD results)
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{
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LL_WARNS("ENVIRONMENT") << "Inventory item " << inventory_id << " has been updated with asset " << asset_id << " results are:" << results << LL_ENDL;
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clearDirtyFlag();
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if (inventory_id != mInventoryId)
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{
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loadInventoryItem(inventory_id);
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}
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}
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void LLFloaterEditEnvironmentBase::onPanelDirtyFlagChanged(bool value)
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{
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if (value)
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setDirtyFlag();
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}
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//-------------------------------------------------------------------------
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bool LLFloaterEditEnvironmentBase::canUseInventory() const
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{
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return LLEnvironment::instance().isInventoryEnabled();
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}
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bool LLFloaterEditEnvironmentBase::canApplyRegion() const
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{
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return gAgent.canManageEstate();
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}
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bool LLFloaterEditEnvironmentBase::canApplyParcel() const
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{
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return LLEnvironment::instance().canAgentUpdateParcelEnvironment();
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}
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//=========================================================================
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