phoenix-firestorm/indra/newview/llsyswellwindow.h

274 lines
8.6 KiB
C++

/**
* @file llsyswellwindow.h
* @brief // TODO
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLSYSWELLWINDOW_H
#define LL_LLSYSWELLWINDOW_H
#include "llimview.h"
#include "llnotifications.h"
#include "llscreenchannel.h"
#include "llsyswellitem.h"
#include "lltransientdockablefloater.h"
#include "llinitdestroyclass.h"
// Firestorm includes
#include "llbutton.h"
#include "llscreenchannel.h"
#include "llscrollcontainer.h"
#include "llimview.h"
#include "boost/shared_ptr.hpp"
class LLAvatarName;
class LLChiclet;
class LLFlatListView;
class LLIMChiclet;
class LLScriptChiclet;
class LLSysWellChiclet;
class LLSysWellWindow : public LLTransientDockableFloater
{
public:
LOG_CLASS(LLSysWellWindow);
LLSysWellWindow(const LLSD& key);
virtual ~LLSysWellWindow();
bool postBuild() override;
// <FS:Ansariel> FIRE-11537: Fix well lists size appearing random
virtual void onOpen(const LLSD& key) override;
// other interface functions
// check is window empty
bool isWindowEmpty();
// Operating with items
void removeItemByID(const LLUUID& id);
LLPanel * findItemByID(const LLUUID& id);
// Operating with outfit
virtual void setVisible(bool visible) override;
void adjustWindowPosition();
/*virtual*/ void setDocked(bool docked, bool pop_on_undock = true) override;
// override LLFloater's minimization according to EXT-1216
/*virtual*/ void setMinimized(bool minimize) override;
/*virtual*/ void handleReshape(const LLRect& rect, bool by_user) override;
void onStartUpToastClick(S32 x, S32 y, MASK mask);
void setSysWellChiclet(LLSysWellChiclet* chiclet);
// size constants for the window and for its elements
static constexpr S32 MAX_WINDOW_HEIGHT = 200;
static constexpr S32 MIN_WINDOW_WIDTH = 318;
protected:
// init Window's channel
virtual void initChannel();
const std::string NOTIFICATION_WELL_ANCHOR_NAME;
const std::string IM_WELL_ANCHOR_NAME;
virtual const std::string& getAnchorViewName() = 0;
void reshapeWindow();
// pointer to a corresponding channel's instance
LLNotificationsUI::LLScreenChannel* mChannel;
LLFlatListView* mMessageList;
/**
* Reference to an appropriate Well chiclet to release "new message" state. EXT-3147
*/
LLSysWellChiclet* mSysWellChiclet;
bool mIsReshapedByUser;
// <FS:Ansariel> FIRE-11537: Fix well lists size appearing random
std::string mReshapedByUserControlName;
bool mIsFirstOpen;
};
// <FS:Ansariel> Optional legacy notification well
/**
* Class intended to manage incoming notifications.
*
* It contains a list of notifications that have not been responded to.
*/
class LLNotificationWellWindow : public LLSysWellWindow
{
bool mUpdateLocked;
public:
LLNotificationWellWindow(const LLSD& key);
static LLNotificationWellWindow* getInstance(const LLSD& key = LLSD());
/*virtual*/ bool postBuild();
/*virtual*/ void setVisible(bool visible);
/*virtual*/ void onAdd(LLNotificationPtr notify);
// Operating with items
void addItem(LLSysWellItem::Params p);
// Closes all notifications and removes them from the Notification Well
void closeAll();
void lockWindowUpdate()
{ mUpdateLocked = true; }
void unlockWindowUpdate();
protected:
struct WellNotificationChannel : public LLNotificationChannel
{
WellNotificationChannel(LLNotificationWellWindow*);
void onDelete(LLNotificationPtr notify)
{
mWellWindow->removeItemByID(notify->getID());
}
LLNotificationWellWindow* mWellWindow;
};
LLNotificationChannelPtr mNotificationUpdates;
/*virtual*/ const std::string& getAnchorViewName() { return NOTIFICATION_WELL_ANCHOR_NAME; }
private:
// init Window's channel
void initChannel();
void clearScreenChannels();
void onStoreToast(LLPanel* info_panel, LLUUID id);
// Handlers
void onItemClick(LLSysWellItem* item);
void onItemClose(LLSysWellItem* item);
// ID of a toast loaded by user (by clicking notification well item)
LLUUID mLoadedToastId;
};
// </FS:Ansariel>
/**
* Class intended to manage incoming messages in IM chats.
*
* It contains a list list of all active IM sessions.
*/
// <FS:Ansariel> [FS communication UI]
//class LLIMWellWindow : public LLSysWellWindow, LLInitClass<LLIMWellWindow>
class LLIMWellWindow : public LLSysWellWindow, LLIMSessionObserver, LLInitClass<LLIMWellWindow>
// </FS:Ansariel> [FS communication UI]
{
public:
LLIMWellWindow(const LLSD& key);
~LLIMWellWindow();
static LLIMWellWindow* getInstance(const LLSD& key = LLSD());
static LLIMWellWindow* findInstance(const LLSD& key = LLSD());
static void initClass() { getInstance(); }
/*virtual*/ bool postBuild();
// <FS:Ansariel> [FS communication UI]
// LLIMSessionObserver observe triggers
/*virtual*/ void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id, bool has_offline_msg);
/*virtual*/ void sessionActivated(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) {}
/*virtual*/ void sessionVoiceOrIMStarted(const LLUUID& session_id) {};
/*virtual*/ void sessionRemoved(const LLUUID& session_id);
/*virtual*/ void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id);
void addIMRow(const LLUUID& session_id);
bool hasIMRow(const LLUUID& session_id);
// </FS:Ansariel> [FS communication UI]
void addObjectRow(const LLUUID& notification_id, bool new_message = false);
void removeObjectRow(const LLUUID& notification_id);
void closeAll();
protected:
/*virtual*/ const std::string& getAnchorViewName() { return IM_WELL_ANCHOR_NAME; }
private:
LLChiclet* findObjectChiclet(const LLUUID& notification_id);
bool confirmCloseAll(const LLSD& notification, const LLSD& response);
void closeAllImpl();
// <FS:Ansariel> [FS communication UI]
LLChiclet * findIMChiclet(const LLUUID& sessionId);
void addIMRow(const LLUUID& sessionId, S32 chicletCounter, const std::string& name, const LLUUID& otherParticipantId);
void delIMRow(const LLUUID& sessionId);
/**
* Scrolling row panel.
*/
class RowPanel: public LLPanel
{
public:
RowPanel(const LLSysWellWindow* parent, const LLUUID& sessionId, S32 chicletCounter,
const std::string& name, const LLUUID& otherParticipantId);
virtual ~RowPanel();
void onMouseEnter(S32 x, S32 y, MASK mask);
void onMouseLeave(S32 x, S32 y, MASK mask);
bool handleMouseDown(S32 x, S32 y, MASK mask);
bool handleRightMouseDown(S32 x, S32 y, MASK mask);
private:
static const S32 CHICLET_HPAD = 10;
void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
void onChicletSizeChanged(LLChiclet* ctrl, const LLSD& param);
void onClosePanel();
public:
LLIMChiclet* mChiclet;
private:
LLButton* mCloseBtn;
};
// </FS:Ansariel> [FS communication UI]
class ObjectRowPanel: public LLPanel
{
public:
ObjectRowPanel(const LLUUID& notification_id, bool new_message = false);
virtual ~ObjectRowPanel();
/*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
/*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
private:
void onClosePanel();
void initChiclet(const LLUUID& notification_id, bool new_message = false);
public:
LLIMChiclet* mChiclet;
private:
LLButton* mCloseBtn;
};
};
#endif // LL_LLSYSWELLWINDOW_H