phoenix-firestorm/indra/llcharacter
Nicky 9b5cc28e76 Refactor code. All nd*.cpp/h files are now in their own subdirectory. 2013-01-27 18:53:56 +01:00
..
tests
CMakeLists.txt
llanimationstates.cpp
llanimationstates.h
llbvhconsts.h
llbvhloader.cpp Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef 2013-01-23 02:25:14 +01:00
llbvhloader.h Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef 2013-01-23 02:25:14 +01:00
llcharacter.cpp reapply 668dcacd6e76: MAINT-646 Vectorize LLPolyMesh 2012-09-20 09:54:49 -04:00
llcharacter.h SH-2889 Fix for crash when encountering certain attachments. 2012-02-27 17:15:35 -06:00
lleditingmotion.cpp Crash fix for non finite target in editing motion 2012-09-20 20:23:54 +02:00
lleditingmotion.h
llgesture.cpp
llgesture.h
llhandmotion.cpp Updated fix for VWR-1793/STORM-1899 with official version accepted by LL 2012-07-27 09:30:04 +02:00
llhandmotion.h
llheadrotmotion.cpp
llheadrotmotion.h
lljoint.cpp
lljoint.h
lljointsolverrp3.cpp
lljointsolverrp3.h
lljointstate.h
llkeyframefallmotion.cpp
llkeyframefallmotion.h
llkeyframemotion.cpp Refactor code. All nd*.cpp/h files are now in their own subdirectory. 2013-01-27 18:53:56 +01:00
llkeyframemotion.h
llkeyframemotionparam.cpp Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef 2013-01-23 02:25:14 +01:00
llkeyframemotionparam.h
llkeyframestandmotion.cpp
llkeyframestandmotion.h
llkeyframewalkmotion.cpp Prevent slow walking animation bug 2012-11-24 13:26:19 -07:00
llkeyframewalkmotion.h
llmotion.cpp
llmotion.h
llmotioncontroller.cpp reapply 668dcacd6e76: MAINT-646 Vectorize LLPolyMesh 2012-09-20 09:54:49 -04:00
llmotioncontroller.h
llmultigesture.cpp
llmultigesture.h
llpose.cpp
llpose.h
llstatemachine.cpp Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef 2013-01-23 02:25:14 +01:00
llstatemachine.h
lltargetingmotion.cpp
lltargetingmotion.h
llvisualparam.cpp
llvisualparam.h