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8243d30f02
phoenix-firestorm
/
indra
/
llcharacter
History
Nicky
9b5cc28e76
Refactor code. All nd*.cpp/h files are now in their own subdirectory.
2013-01-27 18:53:56 +01:00
..
tests
…
CMakeLists.txt
…
llanimationstates.cpp
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llanimationstates.h
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llbvhconsts.h
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llbvhloader.cpp
Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef
2013-01-23 02:25:14 +01:00
llbvhloader.h
Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef
2013-01-23 02:25:14 +01:00
llcharacter.cpp
reapply 668dcacd6e76: MAINT-646 Vectorize LLPolyMesh
2012-09-20 09:54:49 -04:00
llcharacter.h
SH-2889 Fix for crash when encountering certain attachments.
2012-02-27 17:15:35 -06:00
lleditingmotion.cpp
Crash fix for non finite target in editing motion
2012-09-20 20:23:54 +02:00
lleditingmotion.h
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llgesture.cpp
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llgesture.h
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llhandmotion.cpp
Updated fix for VWR-1793/STORM-1899 with official version accepted by LL
2012-07-27 09:30:04 +02:00
llhandmotion.h
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llheadrotmotion.cpp
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llheadrotmotion.h
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lljoint.cpp
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lljoint.h
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lljointsolverrp3.cpp
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lljointsolverrp3.h
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lljointstate.h
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llkeyframefallmotion.cpp
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llkeyframefallmotion.h
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llkeyframemotion.cpp
Refactor code. All nd*.cpp/h files are now in their own subdirectory.
2013-01-27 18:53:56 +01:00
llkeyframemotion.h
…
llkeyframemotionparam.cpp
Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef
2013-01-23 02:25:14 +01:00
llkeyframemotionparam.h
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llkeyframestandmotion.cpp
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llkeyframestandmotion.h
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llkeyframewalkmotion.cpp
Prevent slow walking animation bug
2012-11-24 13:26:19 -07:00
llkeyframewalkmotion.h
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llmotion.cpp
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llmotion.h
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llmotioncontroller.cpp
reapply 668dcacd6e76: MAINT-646 Vectorize LLPolyMesh
2012-09-20 09:54:49 -04:00
llmotioncontroller.h
…
llmultigesture.cpp
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llmultigesture.h
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llpose.cpp
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llpose.h
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llstatemachine.cpp
Add ndfile.h into llapr.h so it is visible where needed. Add typedef apr_file_t tFiletype to LLAPRFile and then use this in all classes instead of apr_file_t, this way we can swap between LLAPRFile and ndFile with use a typedef
2013-01-23 02:25:14 +01:00
llstatemachine.h
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lltargetingmotion.cpp
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lltargetingmotion.h
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llvisualparam.cpp
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llvisualparam.h
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