214 lines
7.1 KiB
C++
Executable File
214 lines
7.1 KiB
C++
Executable File
/**
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* @file llnotificationofferhandler.cpp
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* @brief Notification Handler Class for Simple Notifications and Notification Tips
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*
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* $LicenseInfo:firstyear=2000&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h" // must be first include
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#include "llnotificationhandler.h"
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#include "lltoastnotifypanel.h"
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#include "llviewercontrol.h"
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#include "llviewerwindow.h"
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#include "llnotificationmanager.h"
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#include "llnotifications.h"
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#include "llscriptfloater.h"
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#include "llimview.h"
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#include "llnotificationsutil.h"
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// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
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#include "rlvactions.h"
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// [/RLVa:KB]
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using namespace LLNotificationsUI;
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//--------------------------------------------------------------------------
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LLOfferHandler::LLOfferHandler()
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: LLCommunicationNotificationHandler("Offer", "offer")
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{
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// Getting a Channel for our notifications
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LLScreenChannel* channel = LLChannelManager::getInstance()->createNotificationChannel();
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if(channel)
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{
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channel->setControlHovering(true);
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mChannel = channel->getHandle();
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}
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}
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//--------------------------------------------------------------------------
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LLOfferHandler::~LLOfferHandler()
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{
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}
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//--------------------------------------------------------------------------
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void LLOfferHandler::initChannel()
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{
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S32 channel_right_bound = gViewerWindow->getWorldViewRectScaled().mRight - gSavedSettings.getS32("NotificationChannelRightMargin");
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S32 channel_width = gSavedSettings.getS32("NotifyBoxWidth");
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mChannel.get()->init(channel_right_bound - channel_width, channel_right_bound);
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}
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//--------------------------------------------------------------------------
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bool LLOfferHandler::processNotification(const LLNotificationPtr& notification)
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{
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if(mChannel.isDead())
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{
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return false;
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}
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// arrange a channel on a screen
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if(!mChannel.get()->getVisible())
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{
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initChannel();
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}
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if( notification->getPayload().has("give_inventory_notification")
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&& notification->getPayload()["give_inventory_notification"].asBoolean() == false)
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{
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// This is an original inventory offer, so add a script floater
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LLScriptFloaterManager::instance().onAddNotification(notification->getID());
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}
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else
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{
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bool add_notif_to_im = notification->canLogToIM() && notification->hasFormElements();
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if (add_notif_to_im)
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{
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const std::string name = LLHandlerUtil::getSubstitutionName(notification);
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LLUUID from_id = notification->getPayload()["from_id"];
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//Will not play a notification sound for inventory and teleport offer based upon chat preference
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bool playSound = (!notification->isDND()
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&& ((notification->getName() == "UserGiveItem"
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&& gSavedSettings.getBOOL("PlaySoundInventoryOffer"))
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|| (notification->getName() == "TeleportOffered"
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&& gSavedSettings.getBOOL("PlaySoundTeleportOffer"))));
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if(playSound)
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{
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notification->playSound();
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}
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// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
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// Don't spawn an IM session for non-chat related events
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if ( (RlvActions::hasOpenP2PSession(from_id)) || (RlvActions::canStartIM(from_id)) )
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{
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// [/RLVa:KB]
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LLHandlerUtil::spawnIMSession(name, from_id);
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LLHandlerUtil::addNotifPanelToIM(notification);
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// [RLVa:KB] - Checked: 2013-05-09 (RLVa-1.4.9)
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}
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else
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{
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// Since we didn't add this notification to an IM session we want it to get routed to the notification syswell
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add_notif_to_im = false;
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}
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// [/RLVa:KB]
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}
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if (!notification->canShowToast())
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{
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LLNotificationsUtil::cancel(notification);
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}
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else if(!notification->canLogToIM() || !LLHandlerUtil::isIMFloaterOpened(notification))
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{
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LLToastNotifyPanel* notify_box = new LLToastNotifyPanel(notification);
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LLToast::Params p;
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p.notif_id = notification->getID();
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p.notification = notification;
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p.panel = notify_box;
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// we not save offer notifications to the syswell floater that should be added to the IM floater
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p.can_be_stored = !add_notif_to_im;
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p.force_show = notification->getOfferFromAgent();
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LLScreenChannel* channel = dynamic_cast<LLScreenChannel*>(mChannel.get());
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if(channel)
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channel->addToast(p);
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}
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if (notification->canLogToIM())
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{
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// log only to file if notif panel can be embedded to IM and IM is opened
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bool file_only = add_notif_to_im && LLHandlerUtil::isIMFloaterOpened(notification);
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LLHandlerUtil::logToIMP2P(notification, file_only);
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}
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}
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return false;
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}
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/*virtual*/ void LLOfferHandler::onChange(LLNotificationPtr p)
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{
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LLToastNotifyPanel* panelp = LLToastNotifyPanel::getInstance(p->getID());
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if (panelp)
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{
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//
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// HACK: if we're dealing with a notification embedded in IM, update it
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// otherwise remove its toast
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//
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if (dynamic_cast<LLIMToastNotifyPanel*>(panelp))
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{
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panelp->updateNotification();
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}
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else
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{
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// if notification has changed, hide it
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mChannel.get()->removeToastByNotificationID(p->getID());
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}
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}
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}
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/*virtual*/ void LLOfferHandler::onDelete(LLNotificationPtr notification)
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{
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if( notification->getPayload().has("give_inventory_notification")
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&& !notification->getPayload()["give_inventory_notification"] )
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{
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// Remove original inventory offer script floater
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LLScriptFloaterManager::instance().onRemoveNotification(notification->getID());
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}
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else
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{
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// if (notification->canLogToIM()
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// && notification->hasFormElements()
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// && !LLHandlerUtil::isIMFloaterOpened(notification))
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// [SL:KB] - Patch: UI-Notifications | Checked: 2013-05-09 (Catznip-3.5)
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// The above test won't necessarily tell us whether the notification went into an IM or to the notification syswell
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// -> the one and only time we need to decrease the unread IM count is when we've clicked any of the buttons on the *toast*
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// -> since LLIMFloater::updateMessages() hides the toast when we open the IM (which resets the unread count to 0) we should
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// *only* decrease the unread IM count if there's a visible toast since the unread count will be at 0 otherwise anyway
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LLScreenChannel* pChannel = dynamic_cast<LLScreenChannel*>(mChannel.get());
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LLToast* pToast = (pChannel) ? pChannel->getToastByNotificationID(notification->getID()) : NULL;
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if ( (pToast) && (!pToast->getCanBeStored()) )
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// [/SL:KB]
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{
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LLHandlerUtil::decIMMesageCounter(notification);
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}
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mChannel.get()->removeToastByNotificationID(notification->getID());
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}
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}
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