phoenix-firestorm/indra/newview/llimpanel.h

213 lines
6.6 KiB
C++

/**
* @file llimpanel.h
* @brief LLIMPanel class definition
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_IMPANEL_H
#define LL_IMPANEL_H
#include "lldockablefloater.h"
#include "lllogchat.h"
#include "lluuid.h"
#include "lldarray.h"
#include "llinstantmessage.h"
#include "llvoiceclient.h"
#include "llstyle.h"
class LLLineEditor;
class LLViewerTextEditor;
class LLInventoryItem;
class LLInventoryCategory;
class LLIMSpeakerMgr;
class LLPanelActiveSpeakers;
class LLPanelChatControlPanel;
class LLFloaterIMPanel : public LLFloater
{
public:
// The session id is the id of the session this is for. The target
// refers to the user (or group) that where this session serves as
// the default. For example, if you open a session though a
// calling card, a new session id will be generated, but the
// target_id will be the agent referenced by the calling card.
LLFloaterIMPanel(const std::string& session_label,
const LLUUID& session_id,
const LLUUID& target_id,
const std::vector<LLUUID>& ids,
EInstantMessage dialog);
virtual ~LLFloaterIMPanel();
/*virtual*/ BOOL postBuild();
// Check typing timeout timer.
/*virtual*/ void draw();
/*virtual*/ void onClose(bool app_quitting);
void onVisibilityChange(const LLSD& new_visibility);
// add target ids to the session.
// Return TRUE if successful, otherwise FALSE.
BOOL inviteToSession(const std::vector<LLUUID>& agent_ids);
void addHistoryLine(const std::string &utf8msg,
const LLColor4& color = LLColor4::white,
bool log_to_file = true,
const LLUUID& source = LLUUID::null,
const std::string& name = LLStringUtil::null);
void setInputFocus( BOOL b );
void selectAll();
void selectNone();
S32 getNumUnreadMessages() { return mNumUnreadMessages; }
BOOL handleKeyHere(KEY key, MASK mask);
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type,
void *cargo_data, EAcceptance *accept,
std::string& tooltip_msg);
static void onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata );
static void onInputEditorFocusLost(LLFocusableElement* caller, void* userdata);
static void onInputEditorKeystroke(LLLineEditor* caller, void* userdata);
static void onCommitChat(LLUICtrl* caller, void* userdata);
static void onTabClick( void* userdata );
static void onClickProfile( void* userdata );
static void onClickGroupInfo( void* userdata );
static void onClickClose( void* userdata );
static void onClickStartCall( void* userdata );
static void onClickEndCall( void* userdata );
static void onClickSend( void* userdata );
static void onClickToggleActiveSpeakers( void* userdata );
static void* createSpeakersPanel(void* data);
static void onKickSpeaker(void* user_data);
//callbacks for P2P muting and volume control
static void onClickMuteVoice(void* user_data);
static void onVolumeChange(LLUICtrl* source, void* user_data);
const LLUUID& getSessionID() const { return mSessionUUID; }
const LLUUID& getOtherParticipantID() const { return mOtherParticipantUUID; }
void processSessionUpdate(const LLSD& update);
EInstantMessage getDialogType() const { return mDialog; }
void setDialogType(EInstantMessage dialog) { mDialog = dialog; }
void sessionInitReplyReceived(const LLUUID& im_session_id);
// Handle other participant in the session typing.
void processIMTyping(const LLIMInfo* im_info, BOOL typing);
private:
// Called by UI methods.
void sendMsg();
// for adding agents via the UI. Return TRUE if possible, do it if
BOOL dropCallingCard(LLInventoryItem* item, BOOL drop);
BOOL dropCategory(LLInventoryCategory* category, BOOL drop);
// test if local agent can add agents.
BOOL isInviteAllowed() const;
// Called whenever the user starts or stops typing.
// Sends the typing state to the other user if necessary.
void setTyping(BOOL typing);
// Add the "User is typing..." indicator.
void addTypingIndicator(const std::string &name);
// Remove the "User is typing..." indicator.
void removeTypingIndicator(const LLIMInfo* im_info);
void sendTypingState(BOOL typing);
private:
LLLineEditor* mInputEditor;
LLViewerTextEditor* mHistoryEditor;
// The value of the mSessionUUID depends on how the IM session was started:
// one-on-one ==> random id
// group ==> group_id
// inventory folder ==> folder item_id
// 911 ==> Gaurdian_Angel_Group_ID ^ gAgent.getID()
LLUUID mSessionUUID;
std::string mSessionLabel;
BOOL mSessionInitialized;
LLSD mQueuedMsgsForInit;
// The value mOtherParticipantUUID depends on how the IM session was started:
// one-on-one = recipient's id
// group ==> group_id
// inventory folder ==> first target id in list
// 911 ==> sender
LLUUID mOtherParticipantUUID;
std::vector<LLUUID> mSessionInitialTargetIDs;
EInstantMessage mDialog;
// Are you currently typing?
BOOL mTyping;
// Is other user currently typing?
BOOL mOtherTyping;
// name of other user who is currently typing
std::string mOtherTypingName;
// Where does the "User is typing..." line start?
S32 mTypingLineStartIndex;
// Where does the "Starting session..." line start?
S32 mSessionStartMsgPos;
S32 mNumUnreadMessages;
BOOL mSentTypingState;
BOOL mShowSpeakersOnConnect;
BOOL mTextIMPossible;
BOOL mProfileButtonEnabled;
BOOL mCallBackEnabled;
LLPanelActiveSpeakers* mSpeakerPanel;
// Optimization: Don't send "User is typing..." until the
// user has actually been typing for a little while. Prevents
// extra IMs for brief "lol" type utterences.
LLFrameTimer mFirstKeystrokeTimer;
// Timer to detect when user has stopped typing.
LLFrameTimer mLastKeystrokeTimer;
boost::signals2::connection mFocusCallbackConnection;
void disableWhileSessionStarting();
};
#endif // LL_IMPANEL_H