628 lines
20 KiB
C++
628 lines
20 KiB
C++
/**
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* @file llfloaterpay.cpp
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* @author Aaron Brashears, Kelly Washington, James Cook
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* @brief Implementation of the LLFloaterPay class.
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterpay.h"
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#include "message.h"
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#include "llfloater.h"
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#include "lllslconstants.h" // MAX_PAY_BUTTONS
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#include "lluuid.h"
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#include "llagent.h"
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#include "llfloaterreg.h"
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#include "llresmgr.h"
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#include "lltextbox.h"
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#include "lllineeditor.h"
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#include "llmutelist.h"
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#include "llnotificationsutil.h"
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#include "llfloaterreporter.h"
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#include "llslurl.h"
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#include "llstatusbar.h"
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#include "llviewerobject.h"
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "llviewerwindow.h"
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#include "llbutton.h"
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#include "llselectmgr.h"
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#include "lltransactiontypes.h"
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#include "lluictrlfactory.h"
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///----------------------------------------------------------------------------
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/// Local function declarations, constants, enums, and typedefs
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///----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLGiveMoneyInfo
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//
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// A small class used to track callback information
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLFloaterPay;
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struct LLGiveMoneyInfo
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{
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LLFloaterPay* mFloater;
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S32 mAmount;
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LLGiveMoneyInfo(LLFloaterPay* floater, S32 amount) :
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mFloater(floater), mAmount(amount){}
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};
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typedef std::shared_ptr<LLGiveMoneyInfo> give_money_ptr;
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///----------------------------------------------------------------------------
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/// Class LLFloaterPay
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///----------------------------------------------------------------------------
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class LLFloaterPay : public LLFloater
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{
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public:
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LLFloaterPay(const LLSD& key);
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virtual ~LLFloaterPay();
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onClose(bool app_quitting);
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void setCallback(money_callback callback) { mCallback = callback; }
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static void payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection);
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static void payDirectly(money_callback callback,
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const LLUUID& target_id,
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bool is_group);
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static bool payConfirmationCallback(const LLSD& notification,
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const LLSD& response,
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give_money_ptr info);
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private:
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static void onCancel(void* data);
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static void onKeystroke(LLLineEditor* editor, void* data);
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static void onGive(give_money_ptr info);
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void give(S32 amount);
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static void processPayPriceReply(LLMessageSystem* msg, void **userdata);
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void finishPayUI(const LLUUID& target_id, BOOL is_group);
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protected:
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std::vector<give_money_ptr> mCallbackData;
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money_callback mCallback;
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LLTextBox* mObjectNameText;
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LLUUID mTargetUUID;
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BOOL mTargetIsGroup;
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BOOL mHaveName;
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LLButton* mQuickPayButton[MAX_PAY_BUTTONS];
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give_money_ptr mQuickPayInfo[MAX_PAY_BUTTONS];
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LLSafeHandle<LLObjectSelection> mObjectSelection;
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};
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const S32 FASTPAY_BUTTON_WIDTH = 80;
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const S32 PAY_AMOUNT_NOTIFICATION = 200;
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LLFloaterPay::LLFloaterPay(const LLSD& key)
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: LLFloater(key),
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mCallbackData(),
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mCallback(NULL),
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mObjectNameText(NULL),
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mTargetUUID(key.asUUID()),
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mTargetIsGroup(FALSE),
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mHaveName(FALSE)
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{
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}
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// Destroys the object
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LLFloaterPay::~LLFloaterPay()
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{
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std::vector<give_money_ptr>::iterator iter;
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for (iter = mCallbackData.begin(); iter != mCallbackData.end(); ++iter)
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{
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(*iter)->mFloater = NULL;
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}
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mCallbackData.clear();
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// Name callbacks will be automatically disconnected since LLFloater is trackable
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// In case this floater is currently waiting for a reply.
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gMessageSystem->setHandlerFuncFast(_PREHASH_PayPriceReply, 0, 0);
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}
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BOOL LLFloaterPay::postBuild()
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{
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S32 i = 0;
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give_money_ptr info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_0));
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mCallbackData.push_back(info);
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childSetAction("fastpay 1", boost::bind(LLFloaterPay::onGive, info));
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getChildView("fastpay 1")->setVisible(FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 1");
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mQuickPayInfo[i] = info;
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++i;
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info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_1));
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mCallbackData.push_back(info);
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childSetAction("fastpay 5", boost::bind(LLFloaterPay::onGive, info));
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getChildView("fastpay 5")->setVisible(FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 5");
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mQuickPayInfo[i] = info;
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++i;
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info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_2));
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mCallbackData.push_back(info);
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childSetAction("fastpay 10", boost::bind(LLFloaterPay::onGive, info));
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getChildView("fastpay 10")->setVisible(FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 10");
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mQuickPayInfo[i] = info;
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++i;
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info = give_money_ptr(new LLGiveMoneyInfo(this, PAY_BUTTON_DEFAULT_3));
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mCallbackData.push_back(info);
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childSetAction("fastpay 20", boost::bind(LLFloaterPay::onGive, info));
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getChildView("fastpay 20")->setVisible(FALSE);
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mQuickPayButton[i] = getChild<LLButton>("fastpay 20");
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mQuickPayInfo[i] = info;
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++i;
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getChildView("amount text")->setVisible(FALSE);
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getChildView("amount")->setVisible(FALSE);
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getChild<LLLineEditor>("amount")->setKeystrokeCallback(&LLFloaterPay::onKeystroke, this);
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getChild<LLLineEditor>("amount")->setPrevalidate(LLTextValidate::validateNonNegativeS32);
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info = give_money_ptr(new LLGiveMoneyInfo(this, 0));
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mCallbackData.push_back(info);
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childSetAction("pay btn", boost::bind(LLFloaterPay::onGive, info));
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setDefaultBtn("pay btn");
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getChildView("pay btn")->setVisible(FALSE);
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getChildView("pay btn")->setEnabled(FALSE);
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childSetAction("cancel btn",&LLFloaterPay::onCancel,this);
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return TRUE;
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}
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// virtual
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void LLFloaterPay::onClose(bool app_quitting)
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{
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// Deselect the objects
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mObjectSelection = NULL;
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}
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// static
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void LLFloaterPay::processPayPriceReply(LLMessageSystem* msg, void **userdata)
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{
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LLFloaterPay* self = (LLFloaterPay*)userdata;
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if (self)
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{
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S32 price;
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LLUUID target;
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msg->getUUIDFast(_PREHASH_ObjectData,_PREHASH_ObjectID,target);
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if (target != self->mTargetUUID)
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{
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// This is a message for a different object's pay info
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return;
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}
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msg->getS32Fast(_PREHASH_ObjectData,_PREHASH_DefaultPayPrice,price);
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if (PAY_PRICE_HIDE == price)
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{
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self->getChildView("amount")->setVisible(FALSE);
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self->getChildView("pay btn")->setVisible(FALSE);
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self->getChildView("amount text")->setVisible(FALSE);
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}
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else if (PAY_PRICE_DEFAULT == price)
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{
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self->getChildView("amount")->setVisible(TRUE);
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self->getChildView("pay btn")->setVisible(TRUE);
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self->getChildView("amount text")->setVisible(TRUE);
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}
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else
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{
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// PAY_PRICE_HIDE and PAY_PRICE_DEFAULT are negative values
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// So we take the absolute value here after we have checked for those cases
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self->getChildView("amount")->setVisible(TRUE);
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self->getChildView("pay btn")->setVisible(TRUE);
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self->getChildView("pay btn")->setEnabled(TRUE);
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self->getChildView("amount text")->setVisible(TRUE);
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self->getChild<LLUICtrl>("amount")->setValue(llformat("%d", llabs(price)));
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}
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S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_ButtonData);
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S32 i = 0;
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if (num_blocks > MAX_PAY_BUTTONS) num_blocks = MAX_PAY_BUTTONS;
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S32 max_pay_amount = 0;
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S32 padding_required = 0;
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for (i=0;i<num_blocks;++i)
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{
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S32 pay_button;
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msg->getS32Fast(_PREHASH_ButtonData,_PREHASH_PayButton,pay_button,i);
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if (pay_button > 0)
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{
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std::string button_str = "L$";
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button_str += LLResMgr::getInstance()->getMonetaryString( pay_button );
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self->mQuickPayButton[i]->setLabelSelected(button_str);
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self->mQuickPayButton[i]->setLabelUnselected(button_str);
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self->mQuickPayButton[i]->setVisible(TRUE);
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self->mQuickPayInfo[i]->mAmount = pay_button;
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if ( pay_button > max_pay_amount )
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{
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max_pay_amount = pay_button;
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}
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}
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else
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{
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self->mQuickPayButton[i]->setVisible(FALSE);
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}
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}
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// build a string containing the maximum value and calc nerw button width from it.
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std::string balance_str = "L$";
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balance_str += LLResMgr::getInstance()->getMonetaryString( max_pay_amount );
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const LLFontGL* font = LLFontGL::getFontSansSerif();
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S32 new_button_width = font->getWidth( std::string(balance_str));
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new_button_width += ( 12 + 12 ); // padding
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// dialong is sized for 2 digit pay amounts - larger pay values need to be scaled
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const S32 threshold = 100000;
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if ( max_pay_amount >= threshold )
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{
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S32 num_digits_threshold = (S32)log10((double)threshold) + 1;
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S32 num_digits_max = (S32)log10((double)max_pay_amount) + 1;
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// calculate the extra width required by 2 buttons with max amount and some commas
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padding_required = ( num_digits_max - num_digits_threshold + ( num_digits_max / 3 ) ) * font->getWidth( std::string("0") );
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};
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// change in button width
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S32 button_delta = new_button_width - FASTPAY_BUTTON_WIDTH;
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if ( button_delta < 0 )
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button_delta = 0;
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// now we know the maximum amount, we can resize all the buttons to be
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for (i=0;i<num_blocks;++i)
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{
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LLRect r;
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r = self->mQuickPayButton[i]->getRect();
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// RHS button colum needs to move further because LHS changed too
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if ( i % 2 )
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{
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r.setCenterAndSize( r.getCenterX() + ( button_delta * 3 ) / 2 ,
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r.getCenterY(),
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r.getWidth() + button_delta,
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r.getHeight() );
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}
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else
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{
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r.setCenterAndSize( r.getCenterX() + button_delta / 2,
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r.getCenterY(),
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r.getWidth() + button_delta,
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r.getHeight() );
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}
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self->mQuickPayButton[i]->setRect( r );
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}
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for (i=num_blocks;i<MAX_PAY_BUTTONS;++i)
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{
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self->mQuickPayButton[i]->setVisible(FALSE);
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}
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self->reshape( self->getRect().getWidth() + padding_required, self->getRect().getHeight(), FALSE );
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}
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msg->setHandlerFunc("PayPriceReply",NULL,NULL);
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}
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// static
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void LLFloaterPay::payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection)
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{
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// Object that lead to the selection, may be child
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LLViewerObject* object = selection->getPrimaryObject();
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if (!object)
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return;
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LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_object", LLSD(object->getID()));
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if (!floater)
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return;
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floater->setCallback(callback);
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// Hold onto the selection until we close
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floater->mObjectSelection = selection;
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LLSelectNode* node = selection->getFirstRootNode();
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if (!node)
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{
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// object no longer exists
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LLNotificationsUtil::add("PayObjectFailed");
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floater->closeFloater();
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return;
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}
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LLHost target_region = object->getRegion()->getHost();
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LLMessageSystem* msg = gMessageSystem;
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msg->newMessageFast(_PREHASH_RequestPayPrice);
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msg->nextBlockFast(_PREHASH_ObjectData);
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msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
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msg->sendReliable(target_region);
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msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater);
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LLUUID owner_id;
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BOOL is_group = FALSE;
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node->mPermissions->getOwnership(owner_id, is_group);
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floater->getChild<LLUICtrl>("object_name_text")->setValue(node->mName);
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floater->finishPayUI(owner_id, is_group);
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}
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void LLFloaterPay::payDirectly(money_callback callback,
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const LLUUID& target_id,
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bool is_group)
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{
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LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_resident", LLSD(target_id));
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if (!floater)
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return;
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floater->setCallback(callback);
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floater->mObjectSelection = NULL;
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floater->getChildView("amount")->setVisible(TRUE);
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floater->getChildView("pay btn")->setVisible(TRUE);
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floater->getChildView("amount text")->setVisible(TRUE);
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for(S32 i=0;i<MAX_PAY_BUTTONS;++i)
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{
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floater->mQuickPayButton[i]->setVisible(TRUE);
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}
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floater->finishPayUI(target_id, is_group);
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}
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bool LLFloaterPay::payConfirmationCallback(const LLSD& notification, const LLSD& response, give_money_ptr info)
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{
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if (!info.get() || !info->mFloater)
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{
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return false;
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}
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S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
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if (option == 0)
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{
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info->mFloater->give(info->mAmount);
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info->mFloater->closeFloater();
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}
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return false;
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}
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void LLFloaterPay::finishPayUI(const LLUUID& target_id, BOOL is_group)
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{
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std::string slurl;
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if (is_group)
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{
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setTitle(getString("payee_group"));
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slurl = LLSLURL("group", target_id, "inspect").getSLURLString();
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}
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else
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{
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setTitle(getString("payee_resident"));
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slurl = LLSLURL("agent", target_id, "inspect").getSLURLString();
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}
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getChild<LLTextBox>("payee_name")->setText(slurl);
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// Make sure the amount field has focus
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LLLineEditor* amount = getChild<LLLineEditor>("amount");
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amount->setFocus(TRUE);
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amount->selectAll();
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mTargetIsGroup = is_group;
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}
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// static
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void LLFloaterPay::onCancel(void* data)
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{
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LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
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if(self)
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{
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self->closeFloater();
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}
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}
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// static
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void LLFloaterPay::onKeystroke(LLLineEditor*, void* data)
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{
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LLFloaterPay* self = reinterpret_cast<LLFloaterPay*>(data);
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if(self)
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{
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// enable the Pay button when amount is non-empty and positive, disable otherwise
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std::string amtstr = self->getChild<LLUICtrl>("amount")->getValue().asString();
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self->getChildView("pay btn")->setEnabled(!amtstr.empty() && atoi(amtstr.c_str()) > 0);
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}
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}
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// static
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void LLFloaterPay::onGive(give_money_ptr info)
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{
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if (!info.get() || !info->mFloater)
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{
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return;
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}
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LLFloaterPay* floater = info->mFloater;
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S32 amount = info->mAmount;
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if (amount == 0)
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{
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LLUICtrl* text_field = floater->getChild<LLUICtrl>("amount");
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if (!text_field)
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{
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return;
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}
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amount = atoi(text_field->getValue().asString().c_str());
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}
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if (amount > PAY_AMOUNT_NOTIFICATION && gStatusBar && gStatusBar->getBalance() > amount)
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{
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LLUUID payee_id = LLUUID::null;
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BOOL is_group = false;
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if (floater->mObjectSelection.notNull())
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{
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LLSelectNode* node = floater->mObjectSelection->getFirstRootNode();
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if (node)
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{
|
|
node->mPermissions->getOwnership(payee_id, is_group);
|
|
}
|
|
else
|
|
{
|
|
// object no longer exists
|
|
LLNotificationsUtil::add("PayObjectFailed");
|
|
floater->closeFloater();
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
is_group = floater->mTargetIsGroup;
|
|
payee_id = floater->mTargetUUID;
|
|
}
|
|
|
|
LLSD args;
|
|
args["TARGET"] = LLSLURL(is_group ? "group" : "agent", payee_id, "completename").getSLURLString();
|
|
args["AMOUNT"] = amount;
|
|
|
|
LLNotificationsUtil::add("PayConfirmation", args, LLSD(), boost::bind(&LLFloaterPay::payConfirmationCallback, _1, _2, info));
|
|
}
|
|
else
|
|
{
|
|
floater->give(amount);
|
|
floater->closeFloater();
|
|
}
|
|
}
|
|
|
|
void LLFloaterPay::give(S32 amount)
|
|
{
|
|
if(mCallback)
|
|
{
|
|
// if the amount is 0, that menas that we should use the
|
|
// text field.
|
|
if(amount == 0)
|
|
{
|
|
amount = atoi(getChild<LLUICtrl>("amount")->getValue().asString().c_str());
|
|
}
|
|
|
|
// Try to pay an object.
|
|
if (mObjectSelection.notNull())
|
|
{
|
|
LLViewerObject* dest_object = gObjectList.findObject(mTargetUUID);
|
|
if(dest_object)
|
|
{
|
|
LLViewerRegion* region = dest_object->getRegion();
|
|
if (region)
|
|
{
|
|
// Find the name of the root object
|
|
LLSelectNode* node = mObjectSelection->getFirstRootNode();
|
|
std::string object_name;
|
|
if (node)
|
|
{
|
|
object_name = node->mName;
|
|
}
|
|
S32 tx_type = TRANS_PAY_OBJECT;
|
|
if(dest_object->isAvatar()) tx_type = TRANS_GIFT;
|
|
mCallback(mTargetUUID, region, amount, FALSE, tx_type, object_name);
|
|
mObjectSelection = NULL;
|
|
|
|
// request the object owner in order to check if the owner needs to be unmuted
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ObjectData);
|
|
msg->addU32Fast(_PREHASH_RequestFlags, OBJECT_PAY_REQUEST );
|
|
msg->addUUIDFast(_PREHASH_ObjectID, mTargetUUID);
|
|
msg->sendReliable( region->getHost() );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLNotificationsUtil::add("PayObjectFailed");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// just transfer the L$
|
|
std::string paymentMessage(getChild<LLLineEditor>("payment_message")->getValue().asString());
|
|
mCallback(mTargetUUID, gAgent.getRegion(), amount, mTargetIsGroup, TRANS_GIFT, (paymentMessage.empty() ? LLStringUtil::null : paymentMessage));
|
|
|
|
// check if the payee needs to be unmuted
|
|
LLMuteList::getInstance()->autoRemove(mTargetUUID, LLMuteList::AR_MONEY);
|
|
}
|
|
}
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Namespace LLFloaterPayUtil
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
void LLFloaterPayUtil::registerFloater()
|
|
{
|
|
// Sneaky, use same code but different XML for dialogs
|
|
LLFloaterReg::add("pay_resident", "floater_pay.xml",
|
|
&LLFloaterReg::build<LLFloaterPay>);
|
|
LLFloaterReg::add("pay_object", "floater_pay_object.xml",
|
|
&LLFloaterReg::build<LLFloaterPay>);
|
|
}
|
|
|
|
void LLFloaterPayUtil::payViaObject(money_callback callback,
|
|
LLSafeHandle<LLObjectSelection> selection)
|
|
{
|
|
LLFloaterPay::payViaObject(callback, selection);
|
|
}
|
|
|
|
void LLFloaterPayUtil::payDirectly(money_callback callback,
|
|
const LLUUID& target_id,
|
|
bool is_group)
|
|
{
|
|
LLFloaterPay::payDirectly(callback, target_id, is_group);
|
|
}
|