82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/**
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* @file llfloateraddpaymentmethod.cpp
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* @brief LLFloaterAddPaymentMethod class implementation
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*
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* $LicenseInfo:firstyear=2020&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2020, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloateraddpaymentmethod.h"
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#include "llnotificationsutil.h"
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#include "lluictrlfactory.h"
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#include "llweb.h"
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LLFloaterAddPaymentMethod::LLFloaterAddPaymentMethod(const LLSD& key)
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: LLFloater(key)
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{
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}
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LLFloaterAddPaymentMethod::~LLFloaterAddPaymentMethod()
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{
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}
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bool LLFloaterAddPaymentMethod::postBuild()
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{
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setCanDrag(false);
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getChild<LLButton>("continue_btn")->setCommitCallback(boost::bind(&LLFloaterAddPaymentMethod::onContinueBtn, this));
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getChild<LLButton>("close_btn")->setCommitCallback(boost::bind(&LLFloaterAddPaymentMethod::onCloseBtn, this));
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return true;
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}
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void LLFloaterAddPaymentMethod::onOpen(const LLSD& key)
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{
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centerOnScreen();
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}
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void LLFloaterAddPaymentMethod::onContinueBtn()
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{
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closeFloater();
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LLNotificationsUtil::add("AddPaymentMethod", LLSD(), LLSD(),
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[this](const LLSD¬if, const LLSD&resp)
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{
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S32 opt = LLNotificationsUtil::getSelectedOption(notif, resp);
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if (opt == 0)
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{
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LLWeb::loadURL(this->getString("continue_url"));
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}
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});
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}
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void LLFloaterAddPaymentMethod::onCloseBtn()
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{
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closeFloater();
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}
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void LLFloaterAddPaymentMethod::centerOnScreen()
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{
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LLVector2 window_size = LLUI::getInstance()->getWindowSize();
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centerWithin(LLRect(0, 0, ll_round(window_size.mV[VX]), ll_round(window_size.mV[VY])));
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}
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