475 lines
13 KiB
C++
475 lines
13 KiB
C++
/**
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* @file lllogininstance.cpp
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* @brief Viewer's host for a login connection.
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lllogininstance.h"
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// llcommon
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#include "llevents.h"
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#include "llmd5.h"
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#include "stringize.h"
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// llmessage (!)
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#include "llfiltersd2xmlrpc.h" // for xml_escape_string()
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// login
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#include "lllogin.h"
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// newview
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#include "llviewernetwork.h"
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#include "llviewercontrol.h"
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#include "llurlsimstring.h"
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#include "llfloaterreg.h"
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#include "llnotifications.h"
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#include "llwindow.h"
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#if LL_LINUX || LL_SOLARIS
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#include "lltrans.h"
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#endif
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static const char * const TOS_REPLY_PUMP = "lllogininstance_tos_callback";
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static const char * const TOS_LISTENER_NAME = "lllogininstance_tos";
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std::string construct_start_string();
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LLLoginInstance::LLLoginInstance() :
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mLoginModule(new LLLogin()),
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mNotifications(NULL),
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mLoginState("offline"),
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mUserInteraction(true),
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mSkipOptionalUpdate(false),
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mAttemptComplete(false),
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mTransferRate(0.0f),
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mDispatcher("LLLoginInstance", "change")
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{
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mLoginModule->getEventPump().listen("lllogininstance",
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boost::bind(&LLLoginInstance::handleLoginEvent, this, _1));
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mDispatcher.add("fail.login", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1));
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mDispatcher.add("connect", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1));
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mDispatcher.add("disconnect", boost::bind(&LLLoginInstance::handleDisconnect, this, _1));
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mDispatcher.add("indeterminate", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1));
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}
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LLLoginInstance::~LLLoginInstance()
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{
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}
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void LLLoginInstance::connect(const LLSD& credentials)
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{
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std::vector<std::string> uris;
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LLViewerLogin::getInstance()->getLoginURIs(uris);
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connect(uris.front(), credentials);
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}
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void LLLoginInstance::connect(const std::string& uri, const LLSD& credentials)
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{
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mAttemptComplete = false; // Reset attempt complete at this point!
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constructAuthParams(credentials);
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mLoginModule->connect(uri, mRequestData);
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}
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void LLLoginInstance::reconnect()
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{
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// Sort of like connect, only using the pre-existing
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// request params.
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std::vector<std::string> uris;
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LLViewerLogin::getInstance()->getLoginURIs(uris);
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mLoginModule->connect(uris.front(), mRequestData);
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}
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void LLLoginInstance::disconnect()
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{
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mAttemptComplete = false; // Reset attempt complete at this point!
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mRequestData.clear();
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mLoginModule->disconnect();
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}
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LLSD LLLoginInstance::getResponse()
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{
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return mResponseData;
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}
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void LLLoginInstance::constructAuthParams(const LLSD& credentials)
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{
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// Set up auth request options.
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//#define LL_MINIMIAL_REQUESTED_OPTIONS
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LLSD requested_options;
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// *Note: this is where gUserAuth used to be created.
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requested_options.append("inventory-root");
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requested_options.append("inventory-skeleton");
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//requested_options.append("inventory-meat");
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//requested_options.append("inventory-skel-targets");
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#if (!defined LL_MINIMIAL_REQUESTED_OPTIONS)
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if(FALSE == gSavedSettings.getBOOL("NoInventoryLibrary"))
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{
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requested_options.append("inventory-lib-root");
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requested_options.append("inventory-lib-owner");
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requested_options.append("inventory-skel-lib");
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// requested_options.append("inventory-meat-lib");
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}
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requested_options.append("initial-outfit");
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requested_options.append("gestures");
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requested_options.append("event_categories");
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requested_options.append("event_notifications");
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requested_options.append("classified_categories");
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requested_options.append("adult_compliant");
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//requested_options.append("inventory-targets");
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requested_options.append("buddy-list");
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requested_options.append("ui-config");
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#endif
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requested_options.append("tutorial_setting");
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requested_options.append("login-flags");
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requested_options.append("global-textures");
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if(gSavedSettings.getBOOL("ConnectAsGod"))
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{
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gSavedSettings.setBOOL("UseDebugMenus", TRUE);
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requested_options.append("god-connect");
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}
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char hashed_mac_string[MD5HEX_STR_SIZE]; /* Flawfinder: ignore */
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LLMD5 hashed_mac;
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hashed_mac.update( gMACAddress, MAC_ADDRESS_BYTES );
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hashed_mac.finalize();
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hashed_mac.hex_digest(hashed_mac_string);
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// prepend "$1$" to the password to indicate its the md5'd version.
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std::string dpasswd("$1$");
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dpasswd.append(credentials["passwd"].asString());
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// (re)initialize the request params with creds.
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LLSD request_params(credentials);
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request_params["passwd"] = dpasswd;
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request_params["start"] = construct_start_string();
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request_params["skipoptional"] = mSkipOptionalUpdate;
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request_params["agree_to_tos"] = false; // Always false here. Set true in
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request_params["read_critical"] = false; // handleTOSResponse
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request_params["last_exec_event"] = mLastExecEvent;
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request_params["mac"] = hashed_mac_string;
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request_params["version"] = gCurrentVersion; // Includes channel name
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request_params["channel"] = gSavedSettings.getString("VersionChannelName");
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request_params["id0"] = mSerialNumber;
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mRequestData.clear();
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mRequestData["method"] = "login_to_simulator";
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mRequestData["params"] = request_params;
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mRequestData["options"] = requested_options;
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mRequestData["cfg_srv_timeout"] = gSavedSettings.getF32("LoginSRVTimeout");
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mRequestData["cfg_srv_pump"] = gSavedSettings.getString("LoginSRVPump");
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}
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bool LLLoginInstance::handleLoginEvent(const LLSD& event)
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{
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LL_DEBUGS("LLLogin") << "LoginListener called!: \n" << event << LL_ENDL;
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if(!(event.has("state") && event.has("change") && event.has("progress")))
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{
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llerrs << "Unknown message from LLLogin: " << event << llendl;
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}
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mLoginState = event["state"].asString();
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mResponseData = event["data"];
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if(event.has("transfer_rate"))
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{
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mTransferRate = event["transfer_rate"].asReal();
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}
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// Call the method registered in constructor, if any, for more specific
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// handling
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LLEventDispatcher::Callable method(mDispatcher.get(event["change"]));
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if (! method.empty())
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{
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method(event);
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}
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return false;
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}
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void LLLoginInstance::handleLoginFailure(const LLSD& event)
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{
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// Login has failed.
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// Figure out why and respond...
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LLSD response = event["data"];
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std::string reason_response = response["reason"].asString();
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std::string message_response = response["message"].asString();
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if(mUserInteraction)
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{
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// For the cases of critical message or TOS agreement,
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// start the TOS dialog. The dialog response will be handled
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// by the LLLoginInstance::handleTOSResponse() callback.
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// The callback intiates the login attempt next step, either
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// to reconnect or to end the attempt in failure.
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if(reason_response == "tos")
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{
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LLSD data(LLSD::emptyMap());
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data["message"] = message_response;
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data["reply_pump"] = TOS_REPLY_PUMP;
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LLFloaterReg::showInstance("message_tos", data);
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LLEventPumps::instance().obtain(TOS_REPLY_PUMP)
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.listen(TOS_LISTENER_NAME,
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boost::bind(&LLLoginInstance::handleTOSResponse,
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this, _1, "agree_to_tos"));
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}
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else if(reason_response == "critical")
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{
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LLSD data(LLSD::emptyMap());
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data["message"] = message_response;
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data["reply_pump"] = TOS_REPLY_PUMP;
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LLFloaterReg::showInstance("message_critical", data);
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LLEventPumps::instance().obtain(TOS_REPLY_PUMP)
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.listen(TOS_LISTENER_NAME,
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boost::bind(&LLLoginInstance::handleTOSResponse,
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this, _1, "read_critical"));
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}
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else if(reason_response == "update" || gSavedSettings.getBOOL("ForceMandatoryUpdate"))
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{
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gSavedSettings.setBOOL("ForceMandatoryUpdate", FALSE);
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updateApp(true, message_response);
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}
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else if(reason_response == "optional")
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{
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updateApp(false, message_response);
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}
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else
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{
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attemptComplete();
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}
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}
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else // no user interaction
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{
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attemptComplete();
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}
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}
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void LLLoginInstance::handleLoginSuccess(const LLSD& event)
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{
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if(gSavedSettings.getBOOL("ForceMandatoryUpdate"))
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{
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LLSD response = event["data"];
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std::string message_response = response["message"].asString();
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// Testing update...
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gSavedSettings.setBOOL("ForceMandatoryUpdate", FALSE);
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// Don't confuse startup by leaving login "online".
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mLoginModule->disconnect();
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updateApp(true, message_response);
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}
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else
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{
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attemptComplete();
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}
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}
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void LLLoginInstance::handleDisconnect(const LLSD& event)
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{
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// placeholder
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}
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void LLLoginInstance::handleIndeterminate(const LLSD& event)
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{
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// The indeterminate response means that the server
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// gave the viewer a new url and params to try.
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// The login module handles the retry, but it gives us the
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// server response so that we may show
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// the user some status.
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LLSD message = event.get("data").get("message");
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if(message.isDefined())
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{
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LLSD progress_update;
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progress_update["desc"] = message;
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LLEventPumps::getInstance()->obtain("LLProgressView").post(progress_update);
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}
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}
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bool LLLoginInstance::handleTOSResponse(bool accepted, const std::string& key)
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{
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if(accepted)
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{
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// Set the request data to true and retry login.
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mRequestData["params"][key] = true;
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reconnect();
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}
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else
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{
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attemptComplete();
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}
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LLEventPumps::instance().obtain(TOS_REPLY_PUMP).stopListening(TOS_LISTENER_NAME);
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return true;
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}
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void LLLoginInstance::updateApp(bool mandatory, const std::string& auth_msg)
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{
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// store off config state, as we might quit soon
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gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
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LLUIColorTable::instance().saveUserSettings();
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std::ostringstream message;
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std::string msg;
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if (!auth_msg.empty())
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{
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msg = "(" + auth_msg + ") \n";
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}
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LLSD args;
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args["MESSAGE"] = msg;
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LLSD payload;
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payload["mandatory"] = mandatory;
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/*
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We're constructing one of the following 6 strings here:
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"DownloadWindowsMandatory"
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"DownloadWindowsReleaseForDownload"
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"DownloadWindows"
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"DownloadMacMandatory"
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"DownloadMacReleaseForDownload"
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"DownloadMac"
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I've called them out explicitly in this comment so that they can be grepped for.
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Also, we assume that if we're not Windows we're Mac. If we ever intend to support
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Linux with autoupdate, this should be an explicit #elif LL_DARWIN, but
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we'd rather deliver the wrong message than no message, so until Linux is supported
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we'll leave it alone.
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*/
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std::string notification_name = "Download";
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#if LL_WINDOWS
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notification_name += "Windows";
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#elif LL_DARWIN
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notification_name += "Mac";
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#else
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notification_name += "Linux";
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#endif
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if (mandatory)
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{
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notification_name += "Mandatory";
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}
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else
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{
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#if LL_RELEASE_FOR_DOWNLOAD
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notification_name += "ReleaseForDownload";
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#endif
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}
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if(mNotifications)
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{
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mNotifications->add(notification_name, args, payload,
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boost::bind(&LLLoginInstance::updateDialogCallback, this, _1, _2));
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}
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}
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bool LLLoginInstance::updateDialogCallback(const LLSD& notification, const LLSD& response)
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{
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S32 option = LLNotification::getSelectedOption(notification, response);
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std::string update_exe_path;
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bool mandatory = notification["payload"]["mandatory"].asBoolean();
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#if !LL_RELEASE_FOR_DOWNLOAD
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if (option == 2)
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{
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// This condition attempts to skip the
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// update if using a dev build.
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// The relog probably won't work if the
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// update is mandatory. :)
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// *REMOVE:Mani - Saving for reference...
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//LLStartUp::setStartupState( STATE_LOGIN_AUTH_INIT );
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mSkipOptionalUpdate = true;
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reconnect();
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return false;
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}
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#endif
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if (option == 1)
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{
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// ...user doesn't want to do it
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if (mandatory)
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{
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// Mandatory update, user chose to not to update...
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// The login attemp is complete, startup should
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// quit when detecting this.
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attemptComplete();
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// *REMOVE:Mani - Saving for reference...
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//LLAppViewer::instance()->forceQuit();
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// // Bump them back to the login screen.
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// //reset_login();
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}
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else
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{
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// Optional update, user chose to skip
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mSkipOptionalUpdate = true;
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reconnect();
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}
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return false;
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}
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if(mUpdaterLauncher)
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{
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mUpdaterLauncher();
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}
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attemptComplete();
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return false;
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}
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std::string construct_start_string()
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{
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std::string start;
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if (LLURLSimString::parse())
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{
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// a startup URL was specified
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std::string unescaped_start =
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STRINGIZE( "uri:"
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<< LLURLSimString::sInstance.mSimName << "&"
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<< LLURLSimString::sInstance.mX << "&"
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<< LLURLSimString::sInstance.mY << "&"
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<< LLURLSimString::sInstance.mZ);
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start = xml_escape_string(unescaped_start);
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}
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else
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{
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start = gSavedSettings.getString("LoginLocation");
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}
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return start;
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}
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