111 lines
2.3 KiB
C++
111 lines
2.3 KiB
C++
/**
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* @file llfloatertoybox.cpp
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* @brief The toybox for flexibilizing the UI.
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatertoybox.h"
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#include "llbutton.h"
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#include "llcommandmanager.h"
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#include "llpanel.h"
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#include "lltoolbar.h"
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#include "lltoolbarview.h"
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LLFloaterToybox::LLFloaterToybox(const LLSD& key)
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: LLFloater(key)
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, mBtnRestoreDefaults(NULL)
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, mToolBar(NULL)
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{
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mCommitCallbackRegistrar.add("Toybox.RestoreDefaults", boost::bind(&LLFloaterToybox::onBtnRestoreDefaults, this));
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}
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LLFloaterToybox::~LLFloaterToybox()
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{
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}
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BOOL LLFloaterToybox::postBuild()
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{
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center();
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mBtnRestoreDefaults = getChild<LLButton>("btn_restore_defaults");
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mToolBar = getChild<LLToolBar>("toybox_toolbar");
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//
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// Create Buttons
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//
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LLCommandManager& cmdMgr = LLCommandManager::instance();
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for (U32 i = 0; i < cmdMgr.commandCount(); i++)
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{
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LLCommand * command = cmdMgr.getCommand(i);
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if (command->availableInToybox())
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{
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mToolBar->addCommand(command->id());
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llassert(gToolBarView != NULL);
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mToolBar->enableCommand(command->id(), !gToolBarView->hasCommand(command->id()));
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}
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}
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return TRUE;
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}
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void LLFloaterToybox::onOpen(const LLSD& key)
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{
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}
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BOOL LLFloaterToybox::canClose()
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{
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return TRUE;
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}
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void LLFloaterToybox::onClose(bool app_quitting)
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{
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}
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void LLFloaterToybox::draw()
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{
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LLFloater::draw();
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}
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void LLFloaterToybox::onFocusReceived()
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{
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}
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void LLFloaterToybox::onBtnRestoreDefaults()
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{
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}
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// eof
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