274 lines
8.6 KiB
C++
274 lines
8.6 KiB
C++
/**
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* @file llsyswellwindow.h
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* @brief // TODO
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*
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* $LicenseInfo:firstyear=2003&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSYSWELLWINDOW_H
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#define LL_LLSYSWELLWINDOW_H
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#include "llimview.h"
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#include "llnotifications.h"
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#include "llscreenchannel.h"
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#include "llsyswellitem.h"
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#include "lltransientdockablefloater.h"
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#include "llinitdestroyclass.h"
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// Firestorm includes
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#include "llbutton.h"
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#include "llscreenchannel.h"
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#include "llscrollcontainer.h"
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#include "llimview.h"
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#include "boost/shared_ptr.hpp"
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class LLAvatarName;
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class LLChiclet;
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class LLFlatListView;
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class LLIMChiclet;
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class LLScriptChiclet;
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class LLSysWellChiclet;
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class LLSysWellWindow : public LLTransientDockableFloater
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{
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public:
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LOG_CLASS(LLSysWellWindow);
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LLSysWellWindow(const LLSD& key);
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virtual ~LLSysWellWindow();
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bool postBuild() override;
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// <FS:Ansariel> FIRE-11537: Fix well lists size appearing random
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virtual void onOpen(const LLSD& key) override;
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// other interface functions
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// check is window empty
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bool isWindowEmpty();
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// Operating with items
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void removeItemByID(const LLUUID& id);
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LLPanel * findItemByID(const LLUUID& id);
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// Operating with outfit
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virtual void setVisible(bool visible) override;
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void adjustWindowPosition();
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/*virtual*/ void setDocked(bool docked, bool pop_on_undock = true) override;
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// override LLFloater's minimization according to EXT-1216
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/*virtual*/ void setMinimized(bool minimize) override;
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/*virtual*/ void handleReshape(const LLRect& rect, bool by_user) override;
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void onStartUpToastClick(S32 x, S32 y, MASK mask);
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void setSysWellChiclet(LLSysWellChiclet* chiclet);
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// size constants for the window and for its elements
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static constexpr S32 MAX_WINDOW_HEIGHT = 200;
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static constexpr S32 MIN_WINDOW_WIDTH = 318;
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protected:
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// init Window's channel
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virtual void initChannel();
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const std::string NOTIFICATION_WELL_ANCHOR_NAME;
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const std::string IM_WELL_ANCHOR_NAME;
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virtual const std::string& getAnchorViewName() = 0;
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void reshapeWindow();
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// pointer to a corresponding channel's instance
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LLNotificationsUI::LLScreenChannel* mChannel;
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LLFlatListView* mMessageList;
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/**
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* Reference to an appropriate Well chiclet to release "new message" state. EXT-3147
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*/
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LLSysWellChiclet* mSysWellChiclet;
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bool mIsReshapedByUser;
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// <FS:Ansariel> FIRE-11537: Fix well lists size appearing random
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std::string mReshapedByUserControlName;
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bool mIsFirstOpen;
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};
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// <FS:Ansariel> Optional legacy notification well
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/**
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* Class intended to manage incoming notifications.
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*
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* It contains a list of notifications that have not been responded to.
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*/
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class LLNotificationWellWindow : public LLSysWellWindow
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{
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bool mUpdateLocked;
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public:
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LLNotificationWellWindow(const LLSD& key);
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static LLNotificationWellWindow* getInstance(const LLSD& key = LLSD());
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/*virtual*/ bool postBuild();
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/*virtual*/ void setVisible(bool visible);
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/*virtual*/ void onAdd(LLNotificationPtr notify);
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// Operating with items
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void addItem(LLSysWellItem::Params p);
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// Closes all notifications and removes them from the Notification Well
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void closeAll();
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void lockWindowUpdate()
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{ mUpdateLocked = true; }
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void unlockWindowUpdate();
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protected:
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struct WellNotificationChannel : public LLNotificationChannel
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{
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WellNotificationChannel(LLNotificationWellWindow*);
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void onDelete(LLNotificationPtr notify)
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{
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mWellWindow->removeItemByID(notify->getID());
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}
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LLNotificationWellWindow* mWellWindow;
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};
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LLNotificationChannelPtr mNotificationUpdates;
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/*virtual*/ const std::string& getAnchorViewName() { return NOTIFICATION_WELL_ANCHOR_NAME; }
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private:
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// init Window's channel
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void initChannel();
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void clearScreenChannels();
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void onStoreToast(LLPanel* info_panel, LLUUID id);
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// Handlers
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void onItemClick(LLSysWellItem* item);
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void onItemClose(LLSysWellItem* item);
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// ID of a toast loaded by user (by clicking notification well item)
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LLUUID mLoadedToastId;
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};
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// </FS:Ansariel>
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/**
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* Class intended to manage incoming messages in IM chats.
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*
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* It contains a list list of all active IM sessions.
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*/
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// <FS:Ansariel> [FS communication UI]
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//class LLIMWellWindow : public LLSysWellWindow, LLInitClass<LLIMWellWindow>
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class LLIMWellWindow : public LLSysWellWindow, LLIMSessionObserver, LLInitClass<LLIMWellWindow>
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// </FS:Ansariel> [FS communication UI]
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{
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public:
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LLIMWellWindow(const LLSD& key);
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~LLIMWellWindow();
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static LLIMWellWindow* getInstance(const LLSD& key = LLSD());
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static LLIMWellWindow* findInstance(const LLSD& key = LLSD());
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static void initClass() { getInstance(); }
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/*virtual*/ bool postBuild();
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// <FS:Ansariel> [FS communication UI]
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// LLIMSessionObserver observe triggers
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/*virtual*/ void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id, bool has_offline_msg);
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/*virtual*/ void sessionActivated(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) {}
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/*virtual*/ void sessionVoiceOrIMStarted(const LLUUID& session_id) {};
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/*virtual*/ void sessionRemoved(const LLUUID& session_id);
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/*virtual*/ void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id);
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void addIMRow(const LLUUID& session_id);
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bool hasIMRow(const LLUUID& session_id);
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// </FS:Ansariel> [FS communication UI]
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void addObjectRow(const LLUUID& notification_id, bool new_message = false);
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void removeObjectRow(const LLUUID& notification_id);
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void closeAll();
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protected:
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/*virtual*/ const std::string& getAnchorViewName() { return IM_WELL_ANCHOR_NAME; }
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private:
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LLChiclet* findObjectChiclet(const LLUUID& notification_id);
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bool confirmCloseAll(const LLSD& notification, const LLSD& response);
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void closeAllImpl();
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// <FS:Ansariel> [FS communication UI]
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LLChiclet * findIMChiclet(const LLUUID& sessionId);
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void addIMRow(const LLUUID& sessionId, S32 chicletCounter, const std::string& name, const LLUUID& otherParticipantId);
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void delIMRow(const LLUUID& sessionId);
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/**
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* Scrolling row panel.
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*/
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class RowPanel: public LLPanel
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{
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public:
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RowPanel(const LLSysWellWindow* parent, const LLUUID& sessionId, S32 chicletCounter,
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const std::string& name, const LLUUID& otherParticipantId);
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virtual ~RowPanel();
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void onMouseEnter(S32 x, S32 y, MASK mask);
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void onMouseLeave(S32 x, S32 y, MASK mask);
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bool handleMouseDown(S32 x, S32 y, MASK mask);
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bool handleRightMouseDown(S32 x, S32 y, MASK mask);
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private:
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static const S32 CHICLET_HPAD = 10;
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void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name);
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void onChicletSizeChanged(LLChiclet* ctrl, const LLSD& param);
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void onClosePanel();
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public:
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LLIMChiclet* mChiclet;
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private:
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LLButton* mCloseBtn;
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};
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// </FS:Ansariel> [FS communication UI]
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class ObjectRowPanel: public LLPanel
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{
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public:
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ObjectRowPanel(const LLUUID& notification_id, bool new_message = false);
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virtual ~ObjectRowPanel();
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/*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask);
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/*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask);
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/*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
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/*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask);
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private:
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void onClosePanel();
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void initChiclet(const LLUUID& notification_id, bool new_message = false);
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public:
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LLIMChiclet* mChiclet;
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private:
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LLButton* mCloseBtn;
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};
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};
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#endif // LL_LLSYSWELLWINDOW_H
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