1469 lines
60 KiB
C++
1469 lines
60 KiB
C++
/**
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* @file llviewercontrol.cpp
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* @brief Viewer configuration
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* @author Richard Nelson
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llviewercontrol.h"
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// Library includes
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#include "llwindow.h" // getGamma()
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// For Listeners
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#include "llaudioengine.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llconsole.h"
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#include "lldrawpoolbump.h"
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#include "lldrawpoolterrain.h"
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#include "llflexibleobject.h"
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#include "llfeaturemanager.h"
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#include "llviewershadermgr.h"
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#include "llsky.h"
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#include "llvieweraudio.h"
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#include "llviewermenu.h"
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#include "llviewertexturelist.h"
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#include "llviewerthrottle.h"
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#include "llviewerwindow.h"
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#include "llvoavatarself.h"
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#include "llvoiceclient.h"
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#include "llvosky.h"
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#include "llvotree.h"
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#include "llvovolume.h"
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#include "llworld.h"
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#include "pipeline.h"
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#include "llviewerjoystick.h"
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#include "llviewerobjectlist.h"
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#include "llviewerparcelmgr.h"
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#include "llparcel.h"
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#include "llkeyboard.h"
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#include "llerrorcontrol.h"
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#include "llappviewer.h"
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#include "llvosurfacepatch.h"
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#include "llvowlsky.h"
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#include "llrender.h"
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#include "llnavigationbar.h"
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#include "llnotificationsutil.h"
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#include "llfloatertools.h"
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#include "llpaneloutfitsinventory.h"
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// <FS:Ansariel> [FS Login Panel]
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//#include "llpanellogin.h"
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#include "fspanellogin.h"
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// </FS:Ansariel> [FS Login Panel]
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// <FS:Zi> We don't use the mini location panel in Firestorm
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// #include "llpaneltopinfobar.h"
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#include "llspellcheck.h"
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#include "llslurl.h"
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#include "llstartup.h"
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// [RLVa:KB] - Checked: 2015-12-27 (RLVa-1.5.0)
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#include "llvisualeffect.h"
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#include "rlvactions.h"
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#include "rlvcommon.h"
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// [/RLVa:KB]
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// Firestorm inclues
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#include "fsfloatercontacts.h"
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#include "fsfloaterim.h"
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#include "fsfloaternearbychat.h"
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#include "fsfloaterposestand.h"
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#include "fsfloaterteleporthistory.h"
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#include "fslslbridge.h"
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#include "fsradar.h"
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#include "llavataractions.h"
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#include "lldiskcache.h"
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#include "llfloaterreg.h"
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#include "llfloatersidepanelcontainer.h"
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#include "llhudtext.h"
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#include "llnetmap.h"
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#include "llnotificationsutil.h"
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#include "llpanelplaces.h"
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#include "llstatusbar.h"
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#include "llviewerinput.h"
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "NACLantispam.h"
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#include "nd/ndlogthrottle.h"
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#include "fsperfstats.h"
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// <FS:Zi> Run Prio 0 default bento pose in the background to fix splayed hands, open mouths, etc.
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#include "llanimationstates.h"
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// Third party library includes
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#include <boost/algorithm/string.hpp>
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#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
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BOOL gHackGodmode = FALSE;
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#endif
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// Should you contemplate changing the name "Global", please first grep for
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// that string literal. There are at least a couple other places in the C++
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// code that assume the LLControlGroup named "Global" is gSavedSettings.
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LLControlGroup gSavedSettings("Global"); // saved at end of session
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LLControlGroup gSavedPerAccountSettings("PerAccount"); // saved at end of session
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LLControlGroup gCrashSettings("CrashSettings"); // saved at end of session
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LLControlGroup gWarningSettings("Warnings"); // persists ignored dialogs/warnings
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std::string gLastRunVersion;
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extern BOOL gResizeScreenTexture;
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extern BOOL gResizeShadowTexture;
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extern BOOL gDebugGL;
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// <FS:Ansariel> FIRE-6809: Quickly moving the bandwidth slider has no effect
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class BandwidthUpdater : public LLEventTimer
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{
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public:
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BandwidthUpdater()
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:LLEventTimer(0.5f)
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{
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mEventTimer.stop();
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}
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virtual ~BandwidthUpdater(){}
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void update(const LLSD& new_value)
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{
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mNewValue = new_value.asReal();
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mEventTimer.start();
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}
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protected:
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BOOL tick()
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{
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gViewerThrottle.setMaxBandwidth(mNewValue);
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mEventTimer.stop();
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static LLCachedControl<bool> alreadyComplainedAboutBW(gWarningSettings, "FSBandwidthTooHigh");
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if (!alreadyComplainedAboutBW && mNewValue > 1500.f)
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{
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LLNotificationsUtil::add("FSBWTooHigh");
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gWarningSettings.setBOOL("FSBandwidthTooHigh", TRUE);
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}
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return FALSE;
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}
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private:
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F32 mNewValue;
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};
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BandwidthUpdater sBandwidthUpdater;
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// </FS:Ansariel>
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////////////////////////////////////////////////////////////////////////////
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// Listeners
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static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue)
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{
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LLVOAvatar::sVisibleInFirstPerson = newvalue.asBoolean();
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return true;
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}
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static bool handleRenderFarClipChanged(const LLSD& newvalue)
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{
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F32 draw_distance = (F32) newvalue.asReal();
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gAgentCamera.mDrawDistance = draw_distance;
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LLWorld::getInstance()->setLandFarClip(draw_distance);
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return true;
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}
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static bool handleTerrainDetailChanged(const LLSD& newvalue)
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{
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LLDrawPoolTerrain::sDetailMode = newvalue.asInteger();
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return true;
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}
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static bool handleDebugAvatarJointsChanged(const LLSD& newvalue)
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{
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std::string new_string = newvalue.asString();
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LLJoint::setDebugJointNames(new_string);
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return true;
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}
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static bool handleAvatarHoverOffsetChanged(const LLSD& newvalue)
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{
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if (isAgentAvatarValid())
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{
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gAgentAvatarp->setHoverIfRegionEnabled();
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}
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return true;
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}
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// <FS:Ansariel> Expose handleSetShaderChanged()
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//static bool handleSetShaderChanged(const LLSD& newvalue)
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bool handleSetShaderChanged(const LLSD& newvalue)
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// </FS:Ansariel>
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{
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// [RLVa:KB] - @setenv and @setsphere
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if ( (RlvActions::isRlvEnabled()) && (!RlvActions::canChangeEnvironment() || (LLVfxManager::instance().hasEffect(EVisualEffect::RlvSphere))) &&
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(LLFeatureManager::getInstance()->isFeatureAvailable("WindLightUseAtmosShaders"))&& (!gSavedSettings.getBOOL("WindLightUseAtmosShaders")) )
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{
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gSavedSettings.setBOOL("WindLightUseAtmosShaders", TRUE);
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return true;
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}
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// [/RLVa:KB]
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// changing shader level may invalidate existing cached bump maps, as the shader type determines the format of the bump map it expects - clear and repopulate the bump cache
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gBumpImageList.destroyGL();
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gBumpImageList.restoreGL();
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if (gPipeline.isInit())
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{
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// ALM depends onto atmospheric shaders, state might have changed
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bool old_state = LLPipeline::sRenderDeferred;
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LLPipeline::refreshCachedSettings();
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gPipeline.updateRenderDeferred();
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if (old_state != LLPipeline::sRenderDeferred)
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{
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gPipeline.releaseGLBuffers();
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gPipeline.createGLBuffers();
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gPipeline.resetVertexBuffers();
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}
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}
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// else, leave terrain detail as is
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LLViewerShaderMgr::instance()->setShaders();
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return true;
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}
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static bool handleAvatarVPChanged(const LLSD& newvalue)
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{
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LLRenderTarget::sUseFBO = newvalue.asBoolean()
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&& gSavedSettings.getBOOL("RenderObjectBump")
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&& gSavedSettings.getBOOL("RenderTransparentWater")
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&& gSavedSettings.getBOOL("RenderDeferred");
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handleSetShaderChanged(LLSD());
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return true;
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}
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static bool handleRenderPerfTestChanged(const LLSD& newvalue)
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{
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bool status = !newvalue.asBoolean();
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if (!status)
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{
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gPipeline.clearRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY,
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LLPipeline::RENDER_TYPE_GROUND,
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LLPipeline::RENDER_TYPE_TERRAIN,
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LLPipeline::RENDER_TYPE_GRASS,
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LLPipeline::RENDER_TYPE_TREE,
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LLPipeline::RENDER_TYPE_WATER,
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LLPipeline::RENDER_TYPE_PASS_GRASS,
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LLPipeline::RENDER_TYPE_HUD,
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LLPipeline::RENDER_TYPE_CLOUDS,
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LLPipeline::RENDER_TYPE_HUD_PARTICLES,
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LLPipeline::END_RENDER_TYPES);
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gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, false);
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}
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else
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{
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gPipeline.setRenderTypeMask(LLPipeline::RENDER_TYPE_WL_SKY,
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LLPipeline::RENDER_TYPE_GROUND,
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LLPipeline::RENDER_TYPE_TERRAIN,
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LLPipeline::RENDER_TYPE_GRASS,
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LLPipeline::RENDER_TYPE_TREE,
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LLPipeline::RENDER_TYPE_WATER,
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LLPipeline::RENDER_TYPE_PASS_GRASS,
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LLPipeline::RENDER_TYPE_HUD,
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LLPipeline::RENDER_TYPE_CLOUDS,
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LLPipeline::RENDER_TYPE_HUD_PARTICLES,
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LLPipeline::END_RENDER_TYPES);
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gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_FEATURE_UI, true);
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}
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return true;
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}
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bool handleRenderTransparentWaterChanged(const LLSD& newvalue)
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{
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LLRenderTarget::sUseFBO = newvalue.asBoolean()
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&& gSavedSettings.getBOOL("RenderObjectBump")
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&& gSavedSettings.getBOOL("RenderAvatarVP")
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&& gSavedSettings.getBOOL("RenderDeferred");
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if (gPipeline.isInit())
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{
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gPipeline.updateRenderTransparentWater();
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gPipeline.updateRenderDeferred();
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gPipeline.releaseGLBuffers();
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gPipeline.createGLBuffers();
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gPipeline.resetVertexBuffers();
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LLViewerShaderMgr::instance()->setShaders();
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}
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LLWorld::getInstance()->updateWaterObjects();
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return true;
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}
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static bool handleShadowsResized(const LLSD& newvalue)
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{
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gPipeline.requestResizeShadowTexture();
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return true;
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}
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static bool handleWindowResized(const LLSD& newvalue)
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{
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gPipeline.requestResizeScreenTexture();
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return true;
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}
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static bool handleReleaseGLBufferChanged(const LLSD& newvalue)
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{
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if (gPipeline.isInit())
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{
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gPipeline.releaseGLBuffers();
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gPipeline.createGLBuffers();
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}
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return true;
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}
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static bool handleLUTBufferChanged(const LLSD& newvalue)
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{
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if (gPipeline.isInit())
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{
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gPipeline.releaseLUTBuffers();
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gPipeline.createLUTBuffers();
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}
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return true;
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}
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static bool handleAnisotropicChanged(const LLSD& newvalue)
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{
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LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean();
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LLImageGL::dirtyTexOptions();
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return true;
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}
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static bool handleVolumeLODChanged(const LLSD& newvalue)
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{
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LLVOVolume::sLODFactor = llclamp((F32) newvalue.asReal(), 0.01f, MAX_LOD_FACTOR);
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LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
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// <FS:PP> Warning about too high LOD on LOD change
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if (LLVOVolume::sLODFactor > 4.0f)
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{
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LLNotificationsUtil::add("RenderVolumeLODFactorWarning");
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}
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// </FS:PP>
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return true;
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}
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static bool handleAvatarLODChanged(const LLSD& newvalue)
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{
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LLVOAvatar::sLODFactor = llclamp((F32) newvalue.asReal(), 0.f, MAX_AVATAR_LOD_FACTOR);
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return true;
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}
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static bool handleAvatarPhysicsLODChanged(const LLSD& newvalue)
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{
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LLVOAvatar::sPhysicsLODFactor = llclamp((F32) newvalue.asReal(), 0.f, MAX_AVATAR_LOD_FACTOR);
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return true;
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}
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static bool handleTerrainLODChanged(const LLSD& newvalue)
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{
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LLVOSurfacePatch::sLODFactor = (F32)newvalue.asReal();
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//sqaure lod factor to get exponential range of [0,4] and keep
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//a value of 1 in the middle of the detail slider for consistency
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//with other detail sliders (see panel_preferences_graphics1.xml)
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LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor;
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return true;
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}
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static bool handleTreeLODChanged(const LLSD& newvalue)
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{
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LLVOTree::sTreeFactor = (F32) newvalue.asReal();
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return true;
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}
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static bool handleFlexLODChanged(const LLSD& newvalue)
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{
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LLVolumeImplFlexible::sUpdateFactor = (F32) newvalue.asReal();
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return true;
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}
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static bool handleGammaChanged(const LLSD& newvalue)
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{
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F32 gamma = (F32) newvalue.asReal();
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if (gamma == 0.0f)
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{
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gamma = 1.0f; // restore normal gamma
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}
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if (gViewerWindow && gViewerWindow->getWindow() && gamma != gViewerWindow->getWindow()->getGamma())
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{
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// Only save it if it's changed
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if (!gViewerWindow->getWindow()->setGamma(gamma))
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{
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LL_WARNS() << "setGamma failed!" << LL_ENDL;
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}
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}
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return true;
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}
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const F32 MAX_USER_FOG_RATIO = 10.f;
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const F32 MIN_USER_FOG_RATIO = 0.5f;
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static bool handleFogRatioChanged(const LLSD& newvalue)
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{
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F32 fog_ratio = llmax(MIN_USER_FOG_RATIO, llmin((F32) newvalue.asReal(), MAX_USER_FOG_RATIO));
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gSky.setFogRatio(fog_ratio);
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return true;
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}
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static bool handleMaxPartCountChanged(const LLSD& newvalue)
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{
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LLViewerPartSim::setMaxPartCount(newvalue.asInteger());
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return true;
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}
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static bool handleVideoMemoryChanged(const LLSD& newvalue)
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{
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gTextureList.updateMaxResidentTexMem(S32Megabytes(newvalue.asInteger()));
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return true;
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}
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// <FS:Ansariel> Dynamic texture memory calculation
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static bool handleDynamicTextureMemoryChanged(const LLSD& newvalue)
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{
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if (!newvalue.asBoolean())
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{
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gTextureList.updateMaxResidentTexMem(S32Megabytes(gSavedSettings.getS32("TextureMemory")));
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}
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return true;
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}
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// </FS:Ansariel>
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static bool handleChatFontSizeChanged(const LLSD& newvalue)
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{
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if(gConsole)
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{
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gConsole->setFontSize(newvalue.asInteger());
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}
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return true;
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}
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static bool handleChatPersistTimeChanged(const LLSD& newvalue)
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{
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if(gConsole)
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{
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gConsole->setLinePersistTime((F32) newvalue.asReal());
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}
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return true;
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}
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static bool handleConsoleMaxLinesChanged(const LLSD& newvalue)
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{
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if(gConsole)
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{
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gConsole->setMaxLines(newvalue.asInteger());
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}
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return true;
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}
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static void handleAudioVolumeChanged(const LLSD& newvalue)
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{
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audio_update_volume(true);
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}
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static bool handleJoystickChanged(const LLSD& newvalue)
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{
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LLViewerJoystick::getInstance()->setCameraNeedsUpdate(TRUE);
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return true;
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}
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static bool handleUseOcclusionChanged(const LLSD& newvalue)
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{
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LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery && LLGLSLShader::sNoFixedFunction
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&& LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0;
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return true;
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}
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static bool handleUploadBakedTexOldChanged(const LLSD& newvalue)
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{
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LLPipeline::sForceOldBakedUpload = newvalue.asBoolean();
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return true;
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}
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static bool handleWLSkyDetailChanged(const LLSD&)
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{
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if (gSky.mVOWLSkyp.notNull())
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{
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gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable);
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}
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return true;
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|
}
|
|
|
|
static bool handleResetVertexBuffersChanged(const LLSD&)
|
|
{
|
|
if (gPipeline.isInit())
|
|
{
|
|
gPipeline.resetVertexBuffers();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool handleRepartition(const LLSD&)
|
|
{
|
|
if (gPipeline.isInit())
|
|
{
|
|
gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity");
|
|
gOctreeMinSize = gSavedSettings.getF32("OctreeMinimumNodeSize");
|
|
gObjectList.repartitionObjects();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool handleRenderDynamicLODChanged(const LLSD& newvalue)
|
|
{
|
|
LLPipeline::sDynamicLOD = newvalue.asBoolean();
|
|
return true;
|
|
}
|
|
|
|
static bool handleRenderLocalLightsChanged(const LLSD& newvalue)
|
|
{
|
|
gPipeline.setLightingDetail(-1);
|
|
return true;
|
|
}
|
|
|
|
static bool handleRenderDeferredChanged(const LLSD& newvalue)
|
|
{
|
|
LLRenderTarget::sUseFBO = newvalue.asBoolean();
|
|
if (gPipeline.isInit())
|
|
{
|
|
LLPipeline::refreshCachedSettings();
|
|
gPipeline.updateRenderDeferred();
|
|
gPipeline.releaseGLBuffers();
|
|
gPipeline.createGLBuffers();
|
|
gPipeline.resetVertexBuffers();
|
|
if (LLPipeline::sRenderDeferred == (BOOL)LLRenderTarget::sUseFBO)
|
|
{
|
|
LLViewerShaderMgr::instance()->setShaders();
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// This looks a great deal like handleRenderDeferredChanged because
|
|
// Advanced Lighting (Materials) implies bumps and shiny so disabling
|
|
// bumps should further disable that feature.
|
|
//
|
|
static bool handleRenderBumpChanged(const LLSD& newval)
|
|
{
|
|
LLRenderTarget::sUseFBO = newval.asBoolean()
|
|
&& gSavedSettings.getBOOL("RenderTransparentWater")
|
|
&& gSavedSettings.getBOOL("RenderAvatarVP")
|
|
&& gSavedSettings.getBOOL("RenderDeferred");
|
|
if (gPipeline.isInit())
|
|
{
|
|
gPipeline.updateRenderBump();
|
|
gPipeline.updateRenderDeferred();
|
|
gPipeline.releaseGLBuffers();
|
|
gPipeline.createGLBuffers();
|
|
gPipeline.resetVertexBuffers();
|
|
LLViewerShaderMgr::instance()->setShaders();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool handleRenderDebugGLChanged(const LLSD& newvalue)
|
|
{
|
|
gDebugGL = newvalue.asBoolean() || gDebugSession;
|
|
gGL.clearErrors();
|
|
return true;
|
|
}
|
|
|
|
static bool handleRenderDebugPipelineChanged(const LLSD& newvalue)
|
|
{
|
|
gDebugPipeline = newvalue.asBoolean();
|
|
return true;
|
|
}
|
|
|
|
static bool handleRenderResolutionDivisorChanged(const LLSD&)
|
|
{
|
|
gResizeScreenTexture = TRUE;
|
|
return true;
|
|
}
|
|
|
|
static bool handleDebugViewsChanged(const LLSD& newvalue)
|
|
{
|
|
LLView::sDebugRects = newvalue.asBoolean();
|
|
return true;
|
|
}
|
|
|
|
static bool handleLogFileChanged(const LLSD& newvalue)
|
|
{
|
|
std::string log_filename = newvalue.asString();
|
|
LLFile::remove(log_filename);
|
|
LLError::logToFile(log_filename);
|
|
return true;
|
|
}
|
|
|
|
bool handleHideGroupTitleChanged(const LLSD& newvalue)
|
|
{
|
|
gAgent.setHideGroupTitle(newvalue);
|
|
return true;
|
|
}
|
|
|
|
bool handleEffectColorChanged(const LLSD& newvalue)
|
|
{
|
|
gAgent.setEffectColor(LLColor4(newvalue));
|
|
return true;
|
|
}
|
|
|
|
bool handleHighResSnapshotChanged(const LLSD& newvalue)
|
|
{
|
|
// High Res Snapshot active, must uncheck RenderUIInSnapshot
|
|
if (newvalue.asBoolean())
|
|
{
|
|
gSavedSettings.setBOOL( "RenderUIInSnapshot", FALSE );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool handleVoiceClientPrefsChanged(const LLSD& newvalue)
|
|
{
|
|
if (LLVoiceClient::instanceExists())
|
|
{
|
|
LLVoiceClient::getInstance()->updateSettings();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// NaCl - Antispam Registry
|
|
bool handleNaclAntiSpamGlobalQueueChanged(const LLSD& newvalue)
|
|
{
|
|
NACLAntiSpamRegistry::instance().setGlobalQueue(newvalue.asBoolean());
|
|
return true;
|
|
}
|
|
bool handleNaclAntiSpamTimeChanged(const LLSD& newvalue)
|
|
{
|
|
NACLAntiSpamRegistry::instance().setAllQueueTimes(newvalue.asInteger());
|
|
return true;
|
|
}
|
|
bool handleNaclAntiSpamAmountChanged(const LLSD& newvalue)
|
|
{
|
|
NACLAntiSpamRegistry::instance().setAllQueueAmounts(newvalue.asInteger());
|
|
return true;
|
|
}
|
|
// NaCl End
|
|
|
|
bool handleVelocityInterpolate(const LLSD& newvalue)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
if ( newvalue.asBoolean() )
|
|
{
|
|
msg->newMessageFast(_PREHASH_VelocityInterpolateOn);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
gAgent.sendReliableMessage();
|
|
LL_INFOS() << "Velocity Interpolation On" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
msg->newMessageFast(_PREHASH_VelocityInterpolateOff);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
gAgent.sendReliableMessage();
|
|
LL_INFOS() << "Velocity Interpolation Off" << LL_ENDL;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool handleForceShowGrid(const LLSD& newvalue)
|
|
{
|
|
// <FS:Ansariel> [FS Login Panel]
|
|
//LLPanelLogin::updateLocationSelectorsVisibility( );
|
|
FSPanelLogin::updateLocationSelectorsVisibility( );
|
|
// </FS:Ansariel> [FS Login Panel]
|
|
return true;
|
|
}
|
|
|
|
bool handleLoginLocationChanged()
|
|
{
|
|
/*
|
|
* This connects the default preference setting to the state of the login
|
|
* panel if it is displayed; if you open the preferences panel before
|
|
* logging in, and change the default login location there, the login
|
|
* panel immediately changes to match your new preference.
|
|
*/
|
|
std::string new_login_location = gSavedSettings.getString("LoginLocation");
|
|
LL_DEBUGS("AppInit")<<new_login_location<<LL_ENDL;
|
|
LLStartUp::setStartSLURL(LLSLURL(new_login_location));
|
|
return true;
|
|
}
|
|
|
|
bool handleSpellCheckChanged()
|
|
{
|
|
if (gSavedSettings.getBOOL("SpellCheck"))
|
|
{
|
|
std::list<std::string> dict_list;
|
|
std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary");
|
|
boost::split(dict_list, dict_setting, boost::is_any_of(std::string(",")));
|
|
if (!dict_list.empty())
|
|
{
|
|
LLSpellChecker::setUseSpellCheck(dict_list.front());
|
|
dict_list.pop_front();
|
|
LLSpellChecker::instance().setSecondaryDictionaries(dict_list);
|
|
return true;
|
|
}
|
|
}
|
|
LLSpellChecker::setUseSpellCheck(LLStringUtil::null);
|
|
return true;
|
|
}
|
|
|
|
bool toggle_agent_pause(const LLSD& newvalue)
|
|
{
|
|
if ( newvalue.asBoolean() )
|
|
{
|
|
send_agent_pause();
|
|
}
|
|
else
|
|
{
|
|
send_agent_resume();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// <FS:Zi> Is done inside XUI now, using visibility_control
|
|
// bool toggle_show_navigation_panel(const LLSD& newvalue)
|
|
// {
|
|
//bool value = newvalue.asBoolean();
|
|
|
|
//LLNavigationBar::getInstance()->setVisible(value);
|
|
//gSavedSettings.setBOOL("ShowMiniLocationPanel", !value);
|
|
|
|
//return true;
|
|
// }
|
|
|
|
// <FS:Zi> We don't have the mini location bar
|
|
// bool toggle_show_mini_location_panel(const LLSD& newvalue)
|
|
// {
|
|
//bool value = newvalue.asBoolean();
|
|
|
|
//LLPanelTopInfoBar::getInstance()->setVisible(value);
|
|
//gSavedSettings.setBOOL("ShowNavbarNavigationPanel", !value);
|
|
|
|
//return true;
|
|
// </FS:Zi>
|
|
|
|
bool toggle_show_menubar_location_panel(const LLSD& newvalue)
|
|
{
|
|
bool value = newvalue.asBoolean();
|
|
|
|
if (gStatusBar)
|
|
gStatusBar->childSetVisible("parcel_info_panel",value);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool toggle_show_object_render_cost(const LLSD& newvalue)
|
|
{
|
|
LLFloaterTools::sShowObjectCost = newvalue.asBoolean();
|
|
return true;
|
|
}
|
|
|
|
void handleRenderAutoMuteByteLimitChanged(const LLSD& new_value);
|
|
|
|
// <FS:Ansariel> Change visibility of main chatbar if autohide setting is changed
|
|
static void handleAutohideChatbarChanged(const LLSD& new_value)
|
|
{
|
|
// Flip MainChatbarVisible when chatbar autohide setting changes. This
|
|
// will trigger LLNearbyChat::showDefaultChatBar() being called. Since we
|
|
// don't want to loose focus of the preferences floater when changing the
|
|
// autohide setting, we have to use the workaround via gFloaterView.
|
|
LLFloater* focus = gFloaterView->getFocusedFloater();
|
|
gSavedSettings.setBOOL("MainChatbarVisible", !new_value.asBoolean());
|
|
if (focus)
|
|
{
|
|
focus->setFocus(TRUE);
|
|
}
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Ansariel> Synchronize tooltips throughout instances
|
|
static void handleNetMapDoubleClickActionChanged()
|
|
{
|
|
LLNetMap::updateToolTipMsg();
|
|
}
|
|
// </FS:Ansariel> Synchronize tooltips throughout instances
|
|
|
|
// <FS:Ansariel> Clear places / teleport history search filter
|
|
static void handleUseStandaloneTeleportHistoryFloaterChanged()
|
|
{
|
|
LLFloaterSidePanelContainer* places = LLFloaterReg::findTypedInstance<LLFloaterSidePanelContainer>("places");
|
|
if (places)
|
|
{
|
|
places->findChild<LLPanelPlaces>("main_panel")->resetFilter();
|
|
}
|
|
FSFloaterTeleportHistory* tphistory = LLFloaterReg::findTypedInstance<FSFloaterTeleportHistory>("fs_teleporthistory");
|
|
if (tphistory)
|
|
{
|
|
tphistory->resetFilter();
|
|
}
|
|
}
|
|
// </FS:Ansariel> Clear places / teleport history search filter
|
|
|
|
// <FS:CR> Posestand Ground Lock
|
|
static void handleSetPoseStandLock(const LLSD& newvalue)
|
|
{
|
|
FSFloaterPoseStand* pose_stand = LLFloaterReg::findTypedInstance<FSFloaterPoseStand>("fs_posestand");
|
|
if (pose_stand)
|
|
{
|
|
pose_stand->setLock(newvalue);
|
|
pose_stand->onCommitCombo();
|
|
}
|
|
|
|
}
|
|
// </FS:CR> Posestand Ground Lock
|
|
|
|
// <FS:TT> Client LSL Bridge
|
|
static void handleFlightAssistOptionChanged(const LLSD& newvalue)
|
|
{
|
|
FSLSLBridge::instance().viewerToLSL("UseLSLFlightAssist|" + newvalue.asString());
|
|
}
|
|
// </FS:TT>
|
|
|
|
// <FS:PP> Movelock for Bridge
|
|
static void handleMovelockOptionChanged(const LLSD& newvalue)
|
|
{
|
|
FSLSLBridge::instance().updateBoolSettingValue("UseMoveLock", newvalue.asBoolean());
|
|
}
|
|
static void handleMovelockAfterMoveOptionChanged(const LLSD& newvalue)
|
|
{
|
|
FSLSLBridge::instance().updateBoolSettingValue("RelockMoveLockAfterMovement", newvalue.asBoolean());
|
|
}
|
|
// </FS:PP>
|
|
|
|
// <FS:PP> External integrations (OC, LM etc.) for Bridge
|
|
static void handleExternalIntegrationsOptionChanged()
|
|
{
|
|
FSLSLBridge::instance().updateIntegrations();
|
|
}
|
|
// </FS:PP>
|
|
|
|
static void handleDecimalPrecisionChanged(const LLSD& newvalue)
|
|
{
|
|
LLFloaterTools* build_tools = LLFloaterReg::findTypedInstance<LLFloaterTools>("build");
|
|
if (build_tools)
|
|
{
|
|
build_tools->changePrecision(newvalue);
|
|
}
|
|
}
|
|
|
|
// <FS:CR> FIRE-6659: Legacy "Resident" name toggle
|
|
void handleLegacyTrimOptionChanged(const LLSD& newvalue)
|
|
{
|
|
LLAvatarName::setTrimResidentSurname(newvalue.asBoolean());
|
|
LLAvatarNameCache::getInstance()->clearCache();
|
|
LLVOAvatar::invalidateNameTags();
|
|
FSFloaterContacts::getInstance()->onDisplayNameChanged();
|
|
FSRadar::getInstance()->updateNames();
|
|
}
|
|
|
|
void handleUsernameFormatOptionChanged(const LLSD& newvalue)
|
|
{
|
|
LLAvatarName::setUseLegacyFormat(newvalue.asBoolean());
|
|
LLAvatarNameCache::getInstance()->clearCache();
|
|
LLVOAvatar::invalidateNameTags();
|
|
FSFloaterContacts::getInstance()->onDisplayNameChanged();
|
|
FSRadar::getInstance()->updateNames();
|
|
}
|
|
// </FS:CR>
|
|
|
|
// <FS:Ansariel> Global online status toggle
|
|
void handleGlobalOnlineStatusChanged(const LLSD& newvalue)
|
|
{
|
|
bool visible = newvalue.asBoolean();
|
|
|
|
LLAvatarTracker::buddy_map_t all_buddies;
|
|
LLAvatarTracker::instance().copyBuddyList(all_buddies);
|
|
|
|
LLAvatarTracker::buddy_map_t::const_iterator buddy_it = all_buddies.begin();
|
|
for (; buddy_it != all_buddies.end(); ++buddy_it)
|
|
{
|
|
LLUUID buddy_id = buddy_it->first;
|
|
const LLRelationship* relation = LLAvatarTracker::instance().getBuddyInfo(buddy_id);
|
|
if (relation == NULL)
|
|
{
|
|
// Lets have a warning log message instead of having a crash. EXT-4947.
|
|
LL_WARNS() << "Trying to modify rights for non-friend avatar. Skipped." << LL_ENDL;
|
|
return;
|
|
}
|
|
|
|
S32 cur_rights = relation->getRightsGrantedTo();
|
|
S32 new_rights = 0;
|
|
if (visible)
|
|
{
|
|
new_rights = LLRelationship::GRANT_ONLINE_STATUS + (cur_rights & LLRelationship::GRANT_MAP_LOCATION) + (cur_rights & LLRelationship::GRANT_MODIFY_OBJECTS);
|
|
}
|
|
else
|
|
{
|
|
new_rights = (cur_rights & LLRelationship::GRANT_MAP_LOCATION) + (cur_rights & LLRelationship::GRANT_MODIFY_OBJECTS);
|
|
}
|
|
|
|
LLAvatarPropertiesProcessor::getInstance()->sendFriendRights(buddy_id, new_rights);
|
|
}
|
|
|
|
LLNotificationsUtil::add("GlobalOnlineStatusToggle");
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Ansariel> FIRE-14083: Search filter for contact list
|
|
void handleContactListShowSearchChanged(const LLSD& newvalue)
|
|
{
|
|
bool visible = newvalue.asBoolean();
|
|
if (!visible)
|
|
{
|
|
FSFloaterContacts* instance = FSFloaterContacts::findInstance();
|
|
if (instance)
|
|
{
|
|
instance->resetFriendFilter();
|
|
}
|
|
}
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Ansariel> Debug setting to disable log throttle
|
|
void handleLogThrottleChanged(const LLSD& newvalue)
|
|
{
|
|
nd::logging::setThrottleEnabled(newvalue.asBoolean());
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Ansariel> FIRE-18250: Option to disable default eye movement
|
|
void handleStaticEyesChanged()
|
|
{
|
|
if (!isAgentAvatarValid())
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLUUID anim_id(gSavedSettings.getString("FSStaticEyesUUID"));
|
|
if (gSavedPerAccountSettings.getBOOL("FSStaticEyes"))
|
|
{
|
|
gAgentAvatarp->startMotion(anim_id);
|
|
gAgent.sendAnimationRequest(anim_id, ANIM_REQUEST_START);
|
|
}
|
|
else
|
|
{
|
|
gAgentAvatarp->stopMotion(anim_id);
|
|
gAgent.sendAnimationRequest(anim_id, ANIM_REQUEST_STOP);
|
|
}
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Ansariel> Notification not showing if hiding the UI
|
|
void handleNavbarSettingsChanged()
|
|
{
|
|
gSavedSettings.setBOOL("FSInternalShowNavbarNavigationPanel", gSavedSettings.getBOOL("ShowNavbarNavigationPanel"));
|
|
gSavedSettings.setBOOL("FSInternalShowNavbarFavoritesPanel", gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"));
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Ansariel> FIRE-20288: Option to render friends only
|
|
void handleRenderFriendsOnlyChanged(const LLSD& newvalue)
|
|
{
|
|
if (newvalue.asBoolean())
|
|
{
|
|
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
|
|
iter != LLCharacter::sInstances.end(); ++iter)
|
|
{
|
|
LLVOAvatar* avatar = (LLVOAvatar*)*iter;
|
|
|
|
if (avatar->getID() != gAgentID && !LLAvatarActions::isFriend(avatar->getID()) && !avatar->isControlAvatar())
|
|
{
|
|
gObjectList.killObject(avatar);
|
|
if (LLViewerRegion::sVOCacheCullingEnabled && avatar->getRegion())
|
|
{
|
|
avatar->getRegion()->killCacheEntry(avatar->getLocalID());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:LO> Add ability for the statistics window to not be able to receive focus
|
|
void handleFSStatisticsNoFocusChanged(const LLSD& newvalue)
|
|
{
|
|
LLFloater* stats = LLFloaterReg::findInstance("stats");
|
|
if (stats)
|
|
{
|
|
stats->setIsChrome(newvalue.asBoolean());
|
|
}
|
|
}
|
|
// </FS:LO>
|
|
|
|
// <FS:Ansariel> Output device selection
|
|
void handleOutputDeviceChanged(const LLSD& newvalue)
|
|
{
|
|
if (gAudiop)
|
|
{
|
|
gAudiop->setDevice(newvalue.asUUID());
|
|
}
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:TS> FIRE-24081: Disable HiDPI by default and warn if set
|
|
void handleRenderHiDPIChanged(const LLSD& newvalue)
|
|
{
|
|
if (newvalue)
|
|
{
|
|
LLNotificationsUtil::add("EnableHiDPI");
|
|
}
|
|
}
|
|
// </FS:TS> FIRE-24081
|
|
|
|
// <FS:Ansariel> Optional small camera floater
|
|
void handleSmallCameraFloaterChanged(const LLSD& newValue)
|
|
{
|
|
std::string old_floater_name = newValue.asBoolean() ? "camera" : "fs_camera_small";
|
|
std::string new_floater_name = newValue.asBoolean() ? "fs_camera_small" : "camera";
|
|
|
|
if (LLFloaterReg::instanceVisible(old_floater_name))
|
|
{
|
|
LLFloaterReg::hideInstance(old_floater_name);
|
|
LLFloaterReg::showInstance(new_floater_name);
|
|
}
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Zi> FIRE-20390, FIRE-4269 - Option for 12/24 hour clock and seconds display
|
|
void handleStatusbarTimeformatChanged(const LLSD& newValue)
|
|
{
|
|
const std::string format = newValue.asString();
|
|
if (gStatusBar)
|
|
{
|
|
gStatusBar->onTimeFormatChanged(format);
|
|
}
|
|
}
|
|
// </FS:Zi>
|
|
|
|
// <FS:Zi> Run Prio 0 default bento pose in the background to fix splayed hands, open mouths, etc.
|
|
void handlePlayBentoIdleAnimationChanged(const LLSD& newValue)
|
|
{
|
|
EAnimRequest startStop = ANIM_REQUEST_STOP;
|
|
|
|
if (newValue.asBoolean())
|
|
{
|
|
startStop = ANIM_REQUEST_START;
|
|
}
|
|
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_BENTO_IDLE, startStop);
|
|
}
|
|
// </FS:Zi>
|
|
|
|
// <FS:Ansariel> Better asset cache size control
|
|
void handleDiskCacheSizeChanged(const LLSD& newValue)
|
|
{
|
|
const unsigned int disk_cache_mb = gSavedSettings.getU32("FSDiskCacheSize");
|
|
const U64 disk_cache_bytes = disk_cache_mb * 1024ULL * 1024ULL;
|
|
LLDiskCache::getInstance()->setMaxSizeBytes(disk_cache_bytes);
|
|
}
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Beq> perrf floater stuffs
|
|
void handleTargetFPSChanged(const LLSD& newValue)
|
|
{
|
|
const auto targetFPS = gSavedSettings.getU32("FSTargetFPS");
|
|
FSPerfStats::tunables.userTargetFPS = targetFPS;
|
|
}
|
|
// <FS:Beq> perf floater stuffs
|
|
void handleAutoTuneLockChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getBOOL("FSAutoTuneLock");
|
|
FSPerfStats::tunables.userAutoTuneLock = newval;
|
|
}
|
|
|
|
// <FS:Beq> perrf floater stuffs
|
|
void handleAutoTuneFPSChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getBOOL("FSAutoTuneFPS");
|
|
FSPerfStats::tunables.userAutoTuneEnabled = newval;
|
|
if(newval && FSPerfStats::renderAvatarMaxART_ns == 0) // If we've enabled autotune we override "unlimited" to max
|
|
{
|
|
gSavedSettings.setF32("FSRenderAvatarMaxART",log10(FSPerfStats::ART_UNLIMITED_NANOS-1000));//triggers callback to update static var
|
|
}
|
|
}
|
|
|
|
void handleRenderAvatarMaxARTChanged(const LLSD& newValue)
|
|
{
|
|
FSPerfStats::tunables.updateRenderCostLimitFromSettings();
|
|
}
|
|
|
|
void handleUserTargetDrawDistanceChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getF32("FSAutoTuneRenderFarClipTarget");
|
|
FSPerfStats::tunables.userTargetDrawDistance = newval;
|
|
}
|
|
|
|
void handleUserTargetReflectionsChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getS32("FSUserTargetReflections");
|
|
FSPerfStats::tunables.userTargetReflections = newval;
|
|
}
|
|
|
|
void handlePerformanceStatsEnabledChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getBOOL("FSPerfStatsCaptureEnabled");
|
|
FSPerfStats::StatsRecorder::setEnabled(newval);
|
|
}
|
|
void handleUserImpostorByDistEnabledChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getBOOL("FSAutoTuneImpostorByDistEnabled");
|
|
FSPerfStats::tunables.userImpostorDistanceTuningEnabled = newval;
|
|
}
|
|
void handleUserImpostorDistanceChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getF32("FSAutoTuneImpostorFarAwayDistance");
|
|
FSPerfStats::tunables.userImpostorDistance = newval;
|
|
}
|
|
void handleFPSTuningStrategyChanged(const LLSD& newValue)
|
|
{
|
|
const auto newval = gSavedSettings.getU32("FSTuningFPSStrategy");
|
|
FSPerfStats::tunables.userFPSTuningStrategy = newval;
|
|
}
|
|
|
|
// </FS:Beq>
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
void settings_setup_listeners()
|
|
{
|
|
gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2));
|
|
gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2));
|
|
gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2));
|
|
gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
|
|
gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
|
|
gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2));
|
|
gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
|
|
gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2));
|
|
gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
|
gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleAvatarVPChanged, _2));
|
|
gSavedSettings.getControl("RenderUIBuffer")->getSignal()->connect(boost::bind(&handleWindowResized, _2));
|
|
gSavedSettings.getControl("RenderDepthOfField")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleLUTBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2));
|
|
gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleShadowsResized, _2));
|
|
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
|
gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
|
gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
|
gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
|
gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _2));
|
|
gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _2));
|
|
gSavedSettings.getControl("RenderAvatarPhysicsLODFactor")->getSignal()->connect(boost::bind(&handleAvatarPhysicsLODChanged, _2));
|
|
gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _2));
|
|
gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _2));
|
|
gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _2));
|
|
gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _2));
|
|
gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _2));
|
|
gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _2));
|
|
gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _2));
|
|
gSavedSettings.getControl("RenderLocalLights")->getSignal()->connect(boost::bind(&handleRenderLocalLightsChanged, _2));
|
|
gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2));
|
|
gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2));
|
|
gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2));
|
|
gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2));
|
|
gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2));
|
|
// [SL:KB] - Patch: Settings-RenderResolutionMultiplier | Checked: Catznip-5.4
|
|
gSavedSettings.getControl("RenderResolutionMultiplier")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _2));
|
|
// [/SL:KB]
|
|
gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleRenderDeferredChanged, _2));
|
|
gSavedSettings.getControl("RenderShadowDetail")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
|
gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2));
|
|
gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2));
|
|
gSavedSettings.getControl("RenderHiDPI")->getSignal()->connect(boost::bind(&handleRenderHiDPIChanged, _2));
|
|
gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2));
|
|
gSavedSettings.getControl("ChatConsoleFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2));
|
|
gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2));
|
|
gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2));
|
|
gSavedSettings.getControl("UploadBakedTexOld")->getSignal()->connect(boost::bind(&handleUploadBakedTexOldChanged, _2));
|
|
gSavedSettings.getControl("UseOcclusion")->getSignal()->connect(boost::bind(&handleUseOcclusionChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelMaster")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelSFX")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelUnderwaterRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _2));
|
|
gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderUseVAO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderVBOMappingDisable")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2));
|
|
gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2));
|
|
gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("JoystickAxis3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("JoystickAxis4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("JoystickAxis5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("JoystickAxis6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisScale6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("FlycamAxisDeadZone6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("AvatarAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisScale0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisScale1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisScale2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisScale3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisScale4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisScale5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisDeadZone0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisDeadZone1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisDeadZone2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisDeadZone3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisDeadZone4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("BuildAxisDeadZone5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2));
|
|
gSavedSettings.getControl("DebugViews")->getSignal()->connect(boost::bind(&handleDebugViewsChanged, _2));
|
|
gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _2));
|
|
gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _2));
|
|
gSavedSettings.getControl("HighResSnapshot")->getSignal()->connect(boost::bind(handleHighResSnapshotChanged, _2));
|
|
gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("PushToTalkToggle")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("VoiceEarLocation")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("VoiceInputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("VoiceOutputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("AudioLevelMic")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("LipSyncEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _2));
|
|
gSavedSettings.getControl("VelocityInterpolate")->getSignal()->connect(boost::bind(&handleVelocityInterpolate, _2));
|
|
gSavedSettings.getControl("QAMode")->getSignal()->connect(boost::bind(&show_debug_menus));
|
|
gSavedSettings.getControl("UseDebugMenus")->getSignal()->connect(boost::bind(&show_debug_menus));
|
|
gSavedSettings.getControl("AgentPause")->getSignal()->connect(boost::bind(&toggle_agent_pause, _2));
|
|
// <FS:Zi> Is done inside XUI now, using visibility_control
|
|
// gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&toggle_show_navigation_panel, _2));
|
|
// </FS:Zi>
|
|
// <FS:Zi> We don't have the mini location bar
|
|
// gSavedSettings.getControl("ShowMiniLocationPanel")->getSignal()->connect(boost::bind(&toggle_show_mini_location_panel, _2));
|
|
// </FS: Zi>
|
|
gSavedSettings.getControl("ShowMenuBarLocation")->getSignal()->connect(boost::bind(&toggle_show_menubar_location_panel, _2));
|
|
gSavedSettings.getControl("ShowObjectRenderingCost")->getSignal()->connect(boost::bind(&toggle_show_object_render_cost, _2));
|
|
gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2));
|
|
gSavedSettings.getControl("ShowStartLocation")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); // <FS:Ansariel> Show start location setting has no effect on login
|
|
gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2));
|
|
gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
|
|
gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged));
|
|
gSavedSettings.getControl("LoginLocation")->getSignal()->connect(boost::bind(&handleLoginLocationChanged));
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gSavedSettings.getControl("DebugAvatarJoints")->getCommitSignal()->connect(boost::bind(&handleDebugAvatarJointsChanged, _2));
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gSavedSettings.getControl("RenderAutoMuteByteLimit")->getSignal()->connect(boost::bind(&handleRenderAutoMuteByteLimitChanged, _2));
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gSavedPerAccountSettings.getControl("AvatarHoverOffsetZ")->getCommitSignal()->connect(boost::bind(&handleAvatarHoverOffsetChanged, _2));
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|
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// [RLVa:KB] - Checked: 2015-12-27 (RLVa-1.5.0)
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gSavedSettings.getControl(RlvSettingNames::Main)->getSignal()->connect(boost::bind(&RlvSettings::onChangedSettingMain, _2));
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// [/RLVa:KB]
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// <FS:Zi> Is done inside XUI now, using visibility_control
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// gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&toggle_show_favorites_panel, _2));
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// </FS:Zi>
|
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// NaCl - Antispam Registry
|
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gSavedSettings.getControl("_NACL_AntiSpamGlobalQueue")->getSignal()->connect(boost::bind(&handleNaclAntiSpamGlobalQueueChanged, _2));
|
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gSavedSettings.getControl("_NACL_AntiSpamTime")->getSignal()->connect(boost::bind(&handleNaclAntiSpamTimeChanged, _2));
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gSavedSettings.getControl("_NACL_AntiSpamAmount")->getSignal()->connect(boost::bind(&handleNaclAntiSpamAmountChanged, _2));
|
|
// NaCl End
|
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gSavedSettings.getControl("AutohideChatBar")->getSignal()->connect(boost::bind(&handleAutohideChatbarChanged, _2));
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|
|
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// <FS:Ansariel> Synchronize tooltips throughout instances
|
|
gSavedSettings.getControl("FSNetMapDoubleClickAction")->getSignal()->connect(boost::bind(&handleNetMapDoubleClickActionChanged));
|
|
|
|
// <FS:Ansariel> Clear places / teleport history search filter
|
|
gSavedSettings.getControl("FSUseStandaloneTeleportHistoryFloater")->getSignal()->connect(boost::bind(&handleUseStandaloneTeleportHistoryFloaterChanged));
|
|
|
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// <FS:CR> Pose stand ground lock
|
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gSavedSettings.getControl("FSPoseStandLock")->getSignal()->connect(boost::bind(&handleSetPoseStandLock, _2));
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|
|
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gSavedPerAccountSettings.getControl("UseLSLFlightAssist")->getCommitSignal()->connect(boost::bind(&handleFlightAssistOptionChanged, _2));
|
|
gSavedPerAccountSettings.getControl("UseMoveLock")->getCommitSignal()->connect(boost::bind(&handleMovelockOptionChanged, _2));
|
|
gSavedPerAccountSettings.getControl("RelockMoveLockAfterMovement")->getCommitSignal()->connect(boost::bind(&handleMovelockAfterMoveOptionChanged, _2));
|
|
gSavedSettings.getControl("FSBuildToolDecimalPrecision")->getCommitSignal()->connect(boost::bind(&handleDecimalPrecisionChanged, _2));
|
|
|
|
// <FS:PP> External integrations (OC, LM etc.) for Bridge
|
|
gSavedPerAccountSettings.getControl("BridgeIntegrationOC")->getCommitSignal()->connect(boost::bind(&handleExternalIntegrationsOptionChanged));
|
|
gSavedPerAccountSettings.getControl("BridgeIntegrationLM")->getCommitSignal()->connect(boost::bind(&handleExternalIntegrationsOptionChanged));
|
|
|
|
gSavedSettings.getControl("FSNameTagShowLegacyUsernames")->getCommitSignal()->connect(boost::bind(&handleUsernameFormatOptionChanged, _2));
|
|
gSavedSettings.getControl("FSTrimLegacyNames")->getCommitSignal()->connect(boost::bind(&handleLegacyTrimOptionChanged, _2));
|
|
|
|
// <FS:Ansariel> [FS communication UI]
|
|
gSavedSettings.getControl("PlainTextChatHistory")->getSignal()->connect(boost::bind(&FSFloaterIM::processChatHistoryStyleUpdate, _2));
|
|
gSavedSettings.getControl("PlainTextChatHistory")->getSignal()->connect(boost::bind(&FSFloaterNearbyChat::processChatHistoryStyleUpdate, _2));
|
|
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&FSFloaterIM::processChatHistoryStyleUpdate, _2));
|
|
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&FSFloaterNearbyChat::processChatHistoryStyleUpdate, _2));
|
|
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&LLViewerChat::signalChatFontChanged));
|
|
// </FS:Ansariel> [FS communication UI]
|
|
|
|
gSavedPerAccountSettings.getControl("GlobalOnlineStatusToggle")->getSignal()->connect(boost::bind(&handleGlobalOnlineStatusChanged, _2));
|
|
|
|
// <FS:Ansariel> FIRE-17393: Control HUD text fading by options
|
|
gSavedSettings.getControl("FSHudTextFadeDistance")->getSignal()->connect(boost::bind(&LLHUDText::onFadeSettingsChanged));
|
|
gSavedSettings.getControl("FSHudTextFadeRange")->getSignal()->connect(boost::bind(&LLHUDText::onFadeSettingsChanged));
|
|
|
|
//<FS:HG> FIRE-6340, FIRE-6567, FIRE-6809 - Setting Bandwidth issues
|
|
gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&BandwidthUpdater::update, sBandwidthUpdater, _2));
|
|
gSavedSettings.getControl("FSContactListShowSearch")->getSignal()->connect(boost::bind(&handleContactListShowSearchChanged, _2));
|
|
|
|
// <FS:Ansariel> Debug setting to disable log throttle
|
|
gSavedSettings.getControl("FSEnableLogThrottle")->getSignal()->connect(boost::bind(&handleLogThrottleChanged, _2));
|
|
|
|
// <FS:Ansariel> FIRE-18250: Option to disable default eye movement
|
|
gSavedSettings.getControl("FSStaticEyesUUID")->getSignal()->connect(boost::bind(&handleStaticEyesChanged));
|
|
gSavedPerAccountSettings.getControl("FSStaticEyes")->getSignal()->connect(boost::bind(&handleStaticEyesChanged));
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:Ansariel> FIRE-20288: Option to render friends only
|
|
gSavedPerAccountSettings.getControl("FSRenderFriendsOnly")->getSignal()->connect(boost::bind(&handleRenderFriendsOnlyChanged, _2));
|
|
|
|
// <FS:Ansariel> Notification not showing if hiding the UI
|
|
gSavedSettings.getControl("ShowNavbarFavoritesPanel")->getSignal()->connect(boost::bind(&handleNavbarSettingsChanged));
|
|
gSavedSettings.getControl("ShowNavbarNavigationPanel")->getSignal()->connect(boost::bind(&handleNavbarSettingsChanged));
|
|
// </FS:Ansariel>
|
|
|
|
// <FS:LO> Add ability for the statistics window to not be able to receive focus
|
|
gSavedSettings.getControl("FSStatisticsNoFocus")->getSignal()->connect(boost::bind(&handleFSStatisticsNoFocusChanged, _2));
|
|
// </FS:LO>
|
|
|
|
// <FS:Ansariel> Output device selection
|
|
gSavedSettings.getControl("FSOutputDeviceUUID")->getSignal()->connect(boost::bind(&handleOutputDeviceChanged, _2));
|
|
|
|
// <FS:Ansariel> Dynamic texture memory calculation
|
|
gSavedSettings.getControl("FSDynamicTextureMemory")->getSignal()->connect(boost::bind(&handleDynamicTextureMemoryChanged, _2));
|
|
|
|
// <FS:Ansariel> Optional small camera floater
|
|
gSavedSettings.getControl("FSUseSmallCameraFloater")->getSignal()->connect(boost::bind(&handleSmallCameraFloaterChanged, _2));
|
|
|
|
// <FS:Zi> FIRE-20390, FIRE-4269 - Option for 12/24 hour clock and seconds display
|
|
gSavedSettings.getControl("FSStatusBarTimeFormat")->getSignal()->connect(boost::bind(&handleStatusbarTimeformatChanged, _2));
|
|
|
|
// <FS:Zi> Run Prio 0 default bento pose in the background to fix splayed hands, open mouths, etc.
|
|
gSavedSettings.getControl("FSPlayDefaultBentoAnimation")->getSignal()->connect(boost::bind(&handlePlayBentoIdleAnimationChanged, _2));
|
|
|
|
// <FS:Ansariel> Better asset cache size control
|
|
gSavedSettings.getControl("FSDiskCacheSize")->getSignal()->connect(boost::bind(&handleDiskCacheSizeChanged, _2));
|
|
|
|
// <FS:Beq> perf floater controls
|
|
gSavedSettings.getControl("FSTargetFPS")->getSignal()->connect(boost::bind(&handleTargetFPSChanged, _2));
|
|
gSavedSettings.getControl("FSAutoTuneFPS")->getSignal()->connect(boost::bind(&handleAutoTuneFPSChanged, _2));
|
|
gSavedSettings.getControl("FSAutoTuneLock")->getSignal()->connect(boost::bind(&handleAutoTuneLockChanged, _2));
|
|
gSavedSettings.getControl("FSRenderAvatarMaxART")->getSignal()->connect(boost::bind(&handleRenderAvatarMaxARTChanged, _2));
|
|
gSavedSettings.getControl("FSPerfStatsCaptureEnabled")->getSignal()->connect(boost::bind(&handlePerformanceStatsEnabledChanged, _2));
|
|
gSavedSettings.getControl("FSUserTargetReflections")->getSignal()->connect(boost::bind(&handleUserTargetReflectionsChanged, _2));
|
|
gSavedSettings.getControl("FSAutoTuneRenderFarClipTarget")->getSignal()->connect(boost::bind(&handleUserTargetDrawDistanceChanged, _2));
|
|
gSavedSettings.getControl("FSAutoTuneImpostorFarAwayDistance")->getSignal()->connect(boost::bind(&handleUserImpostorDistanceChanged, _2));
|
|
gSavedSettings.getControl("FSAutoTuneImpostorByDistEnabled")->getSignal()->connect(boost::bind(&handleUserImpostorByDistEnabledChanged, _2));
|
|
gSavedSettings.getControl("FSTuningFPSStrategy")->getSignal()->connect(boost::bind(&handleFPSTuningStrategyChanged, _2));
|
|
// </FS:Beq>
|
|
}
|
|
|
|
#if TEST_CACHED_CONTROL
|
|
|
|
#define DECL_LLCC(T, V) static LLCachedControl<T> mySetting_##T("TestCachedControl"#T, V)
|
|
DECL_LLCC(U32, (U32)666);
|
|
DECL_LLCC(S32, (S32)-666);
|
|
DECL_LLCC(F32, (F32)-666.666);
|
|
DECL_LLCC(bool, true);
|
|
DECL_LLCC(BOOL, FALSE);
|
|
static LLCachedControl<std::string> mySetting_string("TestCachedControlstring", "Default String Value");
|
|
DECL_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
|
|
DECL_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
|
|
DECL_LLCC(LLRect, LLRect(0, 0, 100, 500));
|
|
DECL_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
|
|
DECL_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
|
|
DECL_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
|
|
|
|
LLSD test_llsd = LLSD()["testing1"] = LLSD()["testing2"];
|
|
DECL_LLCC(LLSD, test_llsd);
|
|
|
|
static LLCachedControl<std::string> test_BrowserHomePage("BrowserHomePage", "hahahahahha", "Not the real comment");
|
|
|
|
void test_cached_control()
|
|
{
|
|
#define do { TEST_LLCC(T, V) if((T)mySetting_##T != V) LL_ERRS() << "Fail "#T << LL_ENDL; } while(0)
|
|
TEST_LLCC(U32, 666);
|
|
TEST_LLCC(S32, (S32)-666);
|
|
TEST_LLCC(F32, (F32)-666.666);
|
|
TEST_LLCC(bool, true);
|
|
TEST_LLCC(BOOL, FALSE);
|
|
if((std::string)mySetting_string != "Default String Value") LL_ERRS() << "Fail string" << LL_ENDL;
|
|
TEST_LLCC(LLVector3, LLVector3(1.0f, 2.0f, 3.0f));
|
|
TEST_LLCC(LLVector3d, LLVector3d(6.0f, 5.0f, 4.0f));
|
|
TEST_LLCC(LLRect, LLRect(0, 0, 100, 500));
|
|
TEST_LLCC(LLColor4, LLColor4(0.0f, 0.5f, 1.0f));
|
|
TEST_LLCC(LLColor3, LLColor3(1.0f, 0.f, 0.5f));
|
|
TEST_LLCC(LLColor4U, LLColor4U(255, 200, 100, 255));
|
|
//There's no LLSD comparsion for LLCC yet. TEST_LLCC(LLSD, test_llsd);
|
|
|
|
// AO - Phoenixviewer doesn't want to send unecessary noise to secondlife.com
|
|
//if((std::string)test_BrowserHomePage != "http://www.secondlife.com") LL_ERRS() << "Fail BrowserHomePage" << LL_ENDL;
|
|
}
|
|
#endif // TEST_CACHED_CONTROL
|
|
|