100 lines
2.7 KiB
C++
100 lines
2.7 KiB
C++
/**
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* @file llhudicon.h
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* @brief LLHUDIcon class definition
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*
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* $LicenseInfo:firstyear=2006&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLHUDICON_H
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#define LL_LLHUDICON_H
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#include "llpointer.h"
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#include "llhudobject.h"
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#include "v4color.h"
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#include "v4coloru.h"
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#include "v2math.h"
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#include "llrect.h"
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#include "llframetimer.h"
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#include "llfontgl.h"
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#include <set>
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#include <vector>
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// Renders a 2D icon billboard floating at the location specified.
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class LLViewerTexture;
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class LLHUDIcon : public LLHUDObject
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{
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friend class LLHUDObject;
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public:
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/*virtual*/ void render();
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/*virtual*/ void markDead();
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/*virtual*/ F32 getDistance() const { return mDistance; }
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void setImage(LLViewerTexture* imagep);
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void setScale(F32 fraction_of_fov);
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void restartLifeTimer() { mLifeTimer.reset(); }
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static LLHUDIcon* lineSegmentIntersectAll(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection);
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static void updateAll();
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static void cleanupDeadIcons();
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static S32 getNumInstances();
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static BOOL iconsNearby();
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BOOL getHidden() const { return mHidden; }
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void setHidden( BOOL hide ) { mHidden = hide; }
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BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection);
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// <FS:Ansariel> Mark script error icons
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void setScriptError();
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bool getScriptError() const { return mScriptError; }
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static BOOL scriptIconsNearby();
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// </FS:Ansariel> Mark script error icons
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protected:
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LLHUDIcon(const U8 type);
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~LLHUDIcon();
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private:
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LLPointer<LLViewerTexture> mImagep;
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LLFrameTimer mAnimTimer;
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LLFrameTimer mLifeTimer;
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F32 mDistance;
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F32 mScale;
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BOOL mHidden;
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typedef std::vector<LLPointer<LLHUDIcon> > icon_instance_t;
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static icon_instance_t sIconInstances;
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// <FS:Ansariel> Mark script error icons
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bool mScriptError;
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static icon_instance_t sScriptErrorIconInstances;
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// </FS:Ansariel> Mark script error icons
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};
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#endif // LL_LLHUDICON_H
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