-- Further instrumentation of idle update -- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate -- Further instrumentation of flexible object update -- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts -- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame) -- Removed unused "renderObjectsForSelect" code. -- Reenabled LOD updates for objects further than 24m from camera |
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| indra | ||
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| install.xml | ||