108 lines
3.7 KiB
C++
108 lines
3.7 KiB
C++
/**
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* @file llmultifloater.h
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* @brief LLFloater that hosts other floaters
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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// Floating "windows" within the GL display, like the inventory floater,
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// mini-map floater, etc.
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#ifndef LL_MULTI_FLOATER_H
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#define LL_MULTI_FLOATER_H
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#include "llfloater.h"
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#include "lltabcontainer.h" // for LLTabContainer::eInsertionPoint
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// https://wiki.lindenlab.com/mediawiki/index.php?title=LLMultiFloater&oldid=81376
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class LLMultiFloater : public LLFloater
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{
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public:
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LLMultiFloater(const LLSD& key, const Params& params = getDefaultParams());
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virtual ~LLMultiFloater() {};
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void buildTabContainer();
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virtual BOOL postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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/*virtual*/ void draw();
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/*virtual*/ void setVisible(BOOL visible);
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/*virtual*/ BOOL handleKeyHere(KEY key, MASK mask);
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/*virtual*/ bool addChild(LLView* view, S32 tab_group = 0);
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virtual void setCanResize(BOOL can_resize);
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virtual void growToFit(S32 content_width, S32 content_height);
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virtual void addFloater(LLFloater* floaterp, BOOL select_added_floater, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
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virtual void showFloater(LLFloater* floaterp, LLTabContainer::eInsertionPoint insertion_point = LLTabContainer::END);
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virtual void removeFloater(LLFloater* floaterp);
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virtual void tabOpen(LLFloater* opened_floater, bool from_click);
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virtual void tabClose();
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virtual BOOL selectFloater(LLFloater* floaterp);
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virtual void selectNextFloater();
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virtual void selectPrevFloater();
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virtual LLFloater* getActiveFloater();
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virtual BOOL isFloaterFlashing(LLFloater* floaterp);
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virtual S32 getFloaterCount();
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virtual void setFloaterFlashing(LLFloater* floaterp, BOOL flashing);
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virtual BOOL closeAllFloaters(); //Returns FALSE if the floater could not be closed due to pending confirmation dialogs
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void setTabContainer(LLTabContainer* tab_container) { if (!mTabContainer) mTabContainer = tab_container; }
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void onTabSelected();
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virtual void updateResizeLimits();
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virtual void updateFloaterTitle(LLFloater* floaterp);
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protected:
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struct LLFloaterData
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{
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S32 mWidth;
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S32 mHeight;
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BOOL mCanMinimize;
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BOOL mCanResize;
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};
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LLTabContainer* mTabContainer;
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typedef std::map<LLHandle<LLFloater>, LLFloaterData> floater_data_map_t;
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floater_data_map_t mFloaterDataMap;
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LLTabContainer::TabPosition mTabPos;
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BOOL mAutoResize;
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S32 mOrigMinWidth, mOrigMinHeight; // logically const but initialized late
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};
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#endif // LL_MULTI_FLOATER_H
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