110 lines
3.2 KiB
C++
110 lines
3.2 KiB
C++
/**
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* @file lluicolortable.h
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* @brief brief LLUIColorTable class header file
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLUICOLORTABLE_H_
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#define LL_LLUICOLORTABLE_H_
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#include <map>
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#include "llinitparam.h"
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#include "llsingleton.h"
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#include "v4color.h"
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class LLUIColor;
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class LLUIColorTable : public LLSingleton<LLUIColorTable>
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{
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LOG_CLASS(LLUIColorTable);
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// consider using sorted vector, can be much faster
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typedef std::map<std::string, LLUIColor> string_color_map_t;
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public:
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struct ColorParams : LLInitParam::Choice<ColorParams>
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{
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Alternative<LLColor4> value;
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Alternative<std::string> reference;
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ColorParams();
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};
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struct ColorEntryParams : LLInitParam::Block<ColorEntryParams>
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{
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Mandatory<std::string> name;
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Mandatory<ColorParams> color;
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ColorEntryParams();
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};
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struct Params : LLInitParam::Block<Params>
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{
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Multiple<ColorEntryParams> color_entries;
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Params();
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};
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// define colors by passing in a param block that can be generated via XUI file or manually
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void insertFromParams(const Params& p);
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// reset all colors to default magenta color
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void clear();
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// color lookup
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LLUIColor getColor(const std::string& name, const LLColor4& default_color = LLColor4::magenta) const;
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// if the color is in the table, it's value is changed, otherwise it is added
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void setColor(const std::string& name, const LLColor4& color);
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// returns true if color_name exists in the table
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bool colorExists(const std::string& color_name) const;
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// loads colors from settings files
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bool loadFromSettings();
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// saves colors specified by the user to the users skin directory
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void saveUserSettings() const;
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private:
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bool loadFromFilename(const std::string& filename, string_color_map_t& table);
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void insertFromParams(const Params& p, string_color_map_t& table);
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void clearTable(string_color_map_t& table);
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void setColor(const std::string& name, const LLColor4& color, string_color_map_t& table);
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string_color_map_t mLoadedColors;
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string_color_map_t mUserSetColors;
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};
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#endif // LL_LLUICOLORTABLE_H
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