20 lines
379 B
GLSL
20 lines
379 B
GLSL
/**
|
|
* @file luminanceF.glsl
|
|
*
|
|
* Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
|
|
* $License$
|
|
*/
|
|
|
|
#extension GL_ARB_texture_rectangle : enable
|
|
|
|
uniform sampler2DRect lightMap;
|
|
uniform sampler2DRect diffuseRect;
|
|
|
|
varying vec2 vary_fragcoord;
|
|
void main()
|
|
{
|
|
float i = texture2DRect(lightMap, vary_fragcoord.xy).r;
|
|
gl_FragColor.rgb = vec3(i);
|
|
gl_FragColor.a = 1.0;
|
|
}
|