200 lines
5.6 KiB
C++
200 lines
5.6 KiB
C++
/**
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* @file llfloaterpreference.h
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* @brief LLPreferenceCore class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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/*
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* App-wide preferences. Note that these are not per-user,
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* because we need to load many preferences before we have
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* a login name.
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*/
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#ifndef LL_LLFLOATERPREFERENCE_H
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#define LL_LLFLOATERPREFERENCE_H
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#include "llfloater.h"
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class LLPanelPreference;
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class LLPanelLCD;
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class LLPanelDebug;
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class LLMessageSystem;
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class LLScrollListCtrl;
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class LLSliderCtrl;
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class LLSD;
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class LLTextBox;
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typedef enum
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{
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GS_LOW_GRAPHICS,
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GS_MID_GRAPHICS,
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GS_HIGH_GRAPHICS,
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GS_ULTRA_GRAPHICS
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} EGraphicsSettings;
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// Floater to control preferences (display, audio, bandwidth, general.
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class LLFloaterPreference : public LLFloater
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{
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public:
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LLFloaterPreference(const LLSD& key);
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~LLFloaterPreference();
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void apply();
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void cancel();
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/*virtual*/ void draw();
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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/*virtual*/ void onClose(bool app_quitting);
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// static data update, called from message handler
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static void updateUserInfo(const std::string& visibility, bool im_via_email, const std::string& email);
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// refresh all the graphics preferences menus
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static void refreshEnabledGraphics();
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// translate user's busy response message according to current locale if message is default, otherwise do nothing
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static void initBusyResponse();
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protected:
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void onBtnOK();
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void onBtnCancel();
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void onBtnApply();
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void onClickBrowserClearCache();
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// set value of "BusyResponseChanged" in account settings depending on whether busy response
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// string differs from default after user changes.
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void onBusyResponseChanged();
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// if the custom settings box is clicked
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void onChangeCustom();
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void updateMeterText(LLUICtrl* ctrl);
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void onOpenHardwareSettings();
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/// callback for defaults
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void setHardwareDefaults();
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// callback for when client turns on shaders
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void onVertexShaderEnable();
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// This function squirrels away the current values of the controls so that
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// cancel() can restore them.
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void saveSettings();
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public:
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void onClickSetCache();
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void onClickResetCache();
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void onClickSkin(LLUICtrl* ctrl,const LLSD& userdata);
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void onSelectSkin();
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void onClickSetKey();
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void setKey(KEY key);
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void onClickSetMiddleMouse();
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// void onClickSkipDialogs();
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// void onClickResetDialogs();
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void onClickEnablePopup();
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void onClickDisablePopup();
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void resetAllIgnored();
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void setAllIgnored();
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void onClickLogPath();
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void enableHistory();
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void setPersonalInfo(const std::string& visibility, bool im_via_email, const std::string& email);
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void refreshEnabledState();
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void disableUnavailableSettings();
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void onCommitWindowedMode();
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void refresh(); // Refresh enable/disable
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// if the quality radio buttons are changed
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void onChangeQuality(const LLSD& data);
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void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box);
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void onUpdateSliderText(LLUICtrl* ctrl, const LLSD& name);
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// void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator);
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void onCommitParcelMediaAutoPlayEnable();
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void onCommitMediaEnabled();
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void onCommitMusicEnabled();
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void applyResolution();
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void onChangeMaturity();
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void applyUIColor(LLUICtrl* ctrl, const LLSD& param);
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void getUIColor(LLUICtrl* ctrl, const LLSD& param);
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void buildPopupLists();
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static void refreshSkin(void* data);
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private:
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static std::string sSkin;
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bool mGotPersonalInfo;
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bool mOriginalIMViaEmail;
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bool mOriginalHideOnlineStatus;
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std::string mDirectoryVisibility;
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};
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class LLPanelPreference : public LLPanel
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{
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public:
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LLPanelPreference();
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/*virtual*/ BOOL postBuild();
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virtual void apply();
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virtual void cancel();
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void setControlFalse(const LLSD& user_data);
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virtual void setHardwareDefaults(){};
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// This function squirrels away the current values of the controls so that
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// cancel() can restore them.
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virtual void saveSettings();
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private:
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//for "Only friends and groups can call or IM me"
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static void showFriendsOnlyWarning(LLUICtrl*, const LLSD&);
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typedef std::map<LLControlVariable*, LLSD> control_values_map_t;
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control_values_map_t mSavedValues;
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typedef std::map<std::string, LLColor4> string_color_map_t;
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string_color_map_t mSavedColors;
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};
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class LLPanelPreferenceGraphics : public LLPanelPreference
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{
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public:
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BOOL postBuild();
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void draw();
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void apply();
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void cancel();
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void saveSettings();
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void setHardwareDefaults();
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protected:
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bool hasDirtyChilds();
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void resetDirtyChilds();
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};
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#endif // LL_LLPREFERENCEFLOATER_H
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