106 lines
3.1 KiB
C++
106 lines
3.1 KiB
C++
/**
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* @file llinventoryfunctions.h
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* @brief Miscellaneous inventory-related functions and classes
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* class definition
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLINVENTORYICON_H
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#define LL_LLINVENTORYICON_H
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#include "llassettype.h"
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#include "llinventorytype.h"
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#include "lluiimage.h"
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class LLInventoryIcon
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{
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public:
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enum EIconName
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{
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ICONNAME_TEXTURE,
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ICONNAME_SOUND,
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ICONNAME_CALLINGCARD_ONLINE,
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ICONNAME_CALLINGCARD_OFFLINE,
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ICONNAME_LANDMARK,
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ICONNAME_LANDMARK_VISITED,
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ICONNAME_SCRIPT,
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ICONNAME_CLOTHING,
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ICONNAME_OBJECT,
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ICONNAME_OBJECT_MULTI,
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ICONNAME_NOTECARD,
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ICONNAME_BODYPART,
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ICONNAME_SNAPSHOT,
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ICONNAME_BODYPART_SHAPE,
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ICONNAME_BODYPART_SKIN,
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ICONNAME_BODYPART_HAIR,
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ICONNAME_BODYPART_EYES,
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ICONNAME_CLOTHING_SHIRT,
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ICONNAME_CLOTHING_PANTS,
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ICONNAME_CLOTHING_SHOES,
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ICONNAME_CLOTHING_SOCKS,
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ICONNAME_CLOTHING_JACKET,
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ICONNAME_CLOTHING_GLOVES,
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ICONNAME_CLOTHING_UNDERSHIRT,
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ICONNAME_CLOTHING_UNDERPANTS,
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ICONNAME_CLOTHING_SKIRT,
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ICONNAME_CLOTHING_ALPHA,
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ICONNAME_CLOTHING_TATTOO,
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ICONNAME_ANIMATION,
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ICONNAME_GESTURE,
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ICONNAME_LINKITEM,
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ICONNAME_LINKFOLDER,
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ICONNAME_COUNT,
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ICONNAME_NONE = -1
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};
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static const std::string& getIconName(LLAssetType::EType asset_type,
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LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
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U32 misc_flag = 0, // different meanings depending on item type
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BOOL item_is_multi = FALSE);
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static const std::string& getIconName(EIconName idx);
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static LLUIImagePtr getIcon(LLAssetType::EType asset_type,
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LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
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U32 misc_flag = 0, // different meanings depending on item type
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BOOL item_is_multi = FALSE);
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static LLUIImagePtr getIcon(EIconName idx);
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protected:
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static EIconName assignWearableIcon(U32 misc_flag);
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};
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#endif // LL_LLINVENTORYICON_H
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