115 lines
3.7 KiB
C++
115 lines
3.7 KiB
C++
/**
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* @file llinventoryitemslist.h
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* @brief A list of inventory items represented by LLFlatListView.
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*
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* Class LLInventoryItemsList implements a flat list of inventory items.
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*
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* $LicenseInfo:firstyear=2010&license=viewergpl$
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*
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* Copyright (c) 2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLINVENTORYITEMSLIST_H
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#define LL_LLINVENTORYITEMSLIST_H
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#include "lldarray.h"
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// newview
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#include "llflatlistview.h"
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class LLViewerInventoryItem;
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class LLInventoryItemsList : public LLFlatListViewEx
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{
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public:
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struct Params : public LLInitParam::Block<Params, LLFlatListViewEx::Params>
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{
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Params();
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};
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virtual ~LLInventoryItemsList();
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void refreshList(const LLDynamicArray<LLPointer<LLViewerInventoryItem> > item_array);
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boost::signals2::connection setRefreshCompleteCallback(const commit_signal_t::slot_type& cb);
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/**
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* Let list know items need to be refreshed in next doIdle()
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*/
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void setNeedsRefresh(bool needs_refresh){ mNeedsRefresh = needs_refresh; }
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bool getNeedsRefresh(){ return mNeedsRefresh; }
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/**
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* Sets the flag indicating that the list needs to be refreshed even if it is
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* not currently visible.
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*/
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void setForceRefresh(bool force_refresh){ mForceRefresh = force_refresh; }
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/**
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* Idle routine used to refresh the list regardless of the current list
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* visibility, unlike draw() which is called only for the visible list.
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* This is needed for example to filter items of the list hidden by closed
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* accordion tab.
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*/
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void doIdle(); // Real idle routine
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static void idle(void* user_data); // static glue to doIdle()
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protected:
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friend class LLUICtrlFactory;
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LLInventoryItemsList(const LLInventoryItemsList::Params& p);
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uuid_vec_t& getIDs() { return mIDs; }
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/**
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* Refreshes list items, adds new items and removes deleted items.
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* Called from doIdle() until all new items are added,
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* maximum 50 items can be added during single call.
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*/
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void refresh();
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/**
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* Compute difference between new items and current items, fills 'vadded' with added items,
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* 'vremoved' with removed items. See LLCommonUtils::computeDifference
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*/
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void computeDifference(const uuid_vec_t& vnew, uuid_vec_t& vadded, uuid_vec_t& vremoved);
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/**
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* Add an item to the list
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*/
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virtual void addNewItem(LLViewerInventoryItem* item, bool rearrange = true);
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private:
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uuid_vec_t mIDs; // IDs of items that were added in refreshList().
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// Will be used in refresh() to determine added and removed ids
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bool mNeedsRefresh;
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bool mForceRefresh;
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commit_signal_t mRefreshCompleteSignal;
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};
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#endif //LL_LLINVENTORYITEMSLIST_H
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