85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
/**
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* @file lllistcontextmenu.h
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* @brief Base class of misc lists' context menus
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*
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* $LicenseInfo:firstyear=2010&license=viewergpl$
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*
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* Copyright (c) 2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLLISTCONTEXTMENU_H
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#define LL_LLLISTCONTEXTMENU_H
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#include "llhandle.h"
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#include "lluuid.h"
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#include "llview.h"
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class LLView;
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class LLContextMenu;
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/**
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* Context menu for single or multiple list items.
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*
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* Derived classes must implement contextMenu().
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*
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* Typical usage:
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* <code>
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* my_context_menu->show(parent_view, selected_list_items_ids, x, y);
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* </code>
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*/
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class LLListContextMenu
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{
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public:
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LLListContextMenu();
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virtual ~LLListContextMenu();
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/**
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* Show the menu at specified coordinates.
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*
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* @param spawning_view View to spawn at.
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* @param uuids An array of list items ids.
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* @param x Horizontal coordinate in the spawn_view's coordinate frame.
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* @param y Vertical coordinate in the spawn_view's coordinate frame.
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*/
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virtual void show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y);
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virtual void hide();
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protected:
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typedef boost::function<void (const LLUUID& id)> functor_t;
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virtual LLContextMenu* createMenu() = 0;
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static LLContextMenu* createFromFile(const std::string& filename);
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static void handleMultiple(functor_t functor, const uuid_vec_t& ids);
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uuid_vec_t mUUIDs;
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LLContextMenu* mMenu;
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LLHandle<LLView> mMenuHandle;
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};
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#endif // LL_LLLISTCONTEXTMENU_H
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