213 lines
6.2 KiB
C++
213 lines
6.2 KiB
C++
/**
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* @file lloutfitslist.h
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* @brief List of agent's outfits for My Appearance side panel.
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*
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* $LicenseInfo:firstyear=2010&license=viewergpl$
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*
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* Copyright (c) 2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLOUTFITSLIST_H
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#define LL_LLOUTFITSLIST_H
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#include "llaccordionctrl.h"
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#include "llpanel.h"
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// newview
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#include "llinventorymodel.h"
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#include "llpanelappearancetab.h"
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class LLAccordionCtrlTab;
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class LLInventoryCategoriesObserver;
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class LLOutfitListGearMenu;
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class LLWearableItemsList;
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class LLListContextMenu;
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/**
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* @class LLOutfitTabNameComparator
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*
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* Comparator of outfit tabs.
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*/
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class LLOutfitTabNameComparator : public LLAccordionCtrl::LLTabComparator
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{
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LOG_CLASS(LLOutfitTabNameComparator);
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public:
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LLOutfitTabNameComparator() {};
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virtual ~LLOutfitTabNameComparator() {};
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/*virtual*/ bool compare(const LLAccordionCtrlTab* tab1, const LLAccordionCtrlTab* tab2) const;
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};
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/**
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* @class LLOutfitsList
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*
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* A list of agents's outfits from "My Outfits" inventory category
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* which displays each outfit in an accordion tab with a flat list
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* of items inside it.
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*
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* Starts fetching necessary inventory content on first opening.
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*/
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class LLOutfitsList : public LLPanelAppearanceTab
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{
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public:
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typedef boost::function<void (const LLUUID&)> selection_change_callback_t;
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typedef boost::signals2::signal<void (const LLUUID&)> selection_change_signal_t;
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LLOutfitsList();
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virtual ~LLOutfitsList();
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onOpen(const LLSD& info);
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void refreshList(const LLUUID& category_id);
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// highlits currently worn outfit tab text and unhighlights previously worn
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void highlightBaseOutfit();
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void performAction(std::string action);
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void removeSelected();
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void setSelectedOutfitByUUID(const LLUUID& outfit_uuid);
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/*virtual*/ void setFilterSubString(const std::string& string);
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/*virtual*/ bool isActionEnabled(const LLSD& userdata);
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/*virtual*/ void showGearMenu(LLView* spawning_view);
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const LLUUID& getSelectedOutfitUUID() const { return mSelectedOutfitUUID; }
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boost::signals2::connection setSelectionChangeCallback(selection_change_callback_t cb);
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/**
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* Returns true if there is a selection inside currently selected outfit
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*/
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bool hasItemSelected();
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private:
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/**
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* Reads xml with accordion tab and Flat list from xml file.
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*
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* @return LLPointer to XMLNode with accordion tab and flat list.
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*/
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LLXMLNodePtr getAccordionTabXMLNode();
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/**
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* Wrapper for LLCommonUtils::computeDifference. @see LLCommonUtils::computeDifference
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*/
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void computeDifference(const LLInventoryModel::cat_array_t& vcats, uuid_vec_t& vadded, uuid_vec_t& vremoved);
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/**
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* Updates tab displaying outfit identified by category_id.
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*/
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void updateOutfitTab(const LLUUID& category_id);
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/**
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* Resets previous selection and stores newly selected list and outfit id.
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*/
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void changeOutfitSelection(LLWearableItemsList* list, const LLUUID& category_id);
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/**
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*Resets items selection inside outfit
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*/
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void resetItemSelection(LLWearableItemsList* list, const LLUUID& category_id);
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/**
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* Saves newly selected outfit ID.
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*/
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void setSelectedOutfitUUID(const LLUUID& category_id);
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/**
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* Removes the outfit from selection.
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*/
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void deselectOutfit(const LLUUID& category_id);
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/**
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* Try restoring selection for a temporary hidden tab.
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*
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* A tab may be hidden if it doesn't match current filter.
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*/
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void restoreOutfitSelection(LLAccordionCtrlTab* tab, const LLUUID& category_id);
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/**
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* Called upon list refresh event to update tab visibility depending on
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* the results of applying filter to the title and list items of the tab.
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*/
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void onFilteredWearableItemsListRefresh(LLUICtrl* ctrl);
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/**
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* Highlights filtered items and hides tabs which haven't passed filter.
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*/
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void applyFilter(const std::string& new_filter_substring);
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/**
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* Applies filter to the given tab
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*
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* @see applyFilter()
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*/
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void applyFilterToTab(const LLUUID& category_id, LLAccordionCtrlTab* tab, const std::string& filter_substring);
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void onAccordionTabRightClick(LLUICtrl* ctrl, S32 x, S32 y, const LLUUID& cat_id);
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void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
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void onCOFChanged();
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void onSelectionChange(LLUICtrl* ctrl);
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static void onOutfitRename(const LLSD& notification, const LLSD& response);
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LLInventoryCategoriesObserver* mCategoriesObserver;
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LLAccordionCtrl* mAccordion;
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LLPanel* mListCommands;
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typedef std::map<LLUUID, LLWearableItemsList*> wearables_lists_map_t;
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typedef wearables_lists_map_t::value_type wearables_lists_map_value_t;
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wearables_lists_map_t mSelectedListsMap;
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LLUUID mSelectedOutfitUUID;
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// id of currently highlited outfit
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LLUUID mHighlightedOutfitUUID;
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selection_change_signal_t mSelectionChangeSignal;
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typedef std::map<LLUUID, LLAccordionCtrlTab*> outfits_map_t;
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typedef outfits_map_t::value_type outfits_map_value_t;
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outfits_map_t mOutfitsMap;
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LLOutfitListGearMenu* mGearMenu;
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LLListContextMenu* mOutfitMenu;
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bool mIsInitialized;
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/**
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* True if there is a selection inside currently selected outfit
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*/
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bool mItemSelected;
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};
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#endif //LL_LLOUTFITSLIST_H
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