178 lines
6.2 KiB
C++
178 lines
6.2 KiB
C++
/**
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* @file llpanellandmarks.h
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* @brief Landmarks tab for Side Bar "Places" panel
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* class definition
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*
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* $LicenseInfo:firstyear=2009&license=viewergpl$
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*
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* Copyright (c) 2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPANELLANDMARKS_H
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#define LL_LLPANELLANDMARKS_H
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#include "lllandmark.h"
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// newview
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#include "llinventorymodel.h"
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#include "lllandmarklist.h"
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#include "llpanelplacestab.h"
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#include "llpanelpick.h"
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#include "llremoteparcelrequest.h"
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class LLAccordionCtrlTab;
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class LLFolderViewItem;
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class LLMenuGL;
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class LLInventoryPanel;
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class LLPlacesInventoryPanel;
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class LLLandmarksPanel : public LLPanelPlacesTab, LLRemoteParcelInfoObserver
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{
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public:
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LLLandmarksPanel();
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virtual ~LLLandmarksPanel();
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onSearchEdit(const std::string& string);
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/*virtual*/ void onShowOnMap();
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/*virtual*/ void onShowProfile();
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/*virtual*/ void onTeleport();
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/*virtual*/ void updateVerbs();
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/*virtual*/ bool isSingleItemSelected();
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void onSelectionChange(LLPlacesInventoryPanel* inventory_list, const std::deque<LLFolderViewItem*> &items, BOOL user_action);
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void onSelectorButtonClicked();
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void setCurrentSelectedList(LLPlacesInventoryPanel* inventory_list)
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{
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mCurrentSelectedList = inventory_list;
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}
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/**
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* Update filter ShowFolderState setting to show empty folder message
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* if Landmarks inventory folder is empty.
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*/
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void updateShowFolderState();
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/**
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* Selects item with "obj_id" in one of accordion tabs.
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*/
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void setItemSelected(const LLUUID& obj_id, BOOL take_keyboard_focus);
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LLPlacesInventoryPanel* getLibraryInventoryPanel() { return mLibraryInventoryPanel; }
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protected:
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/**
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* @return true - if current selected panel is not null and selected item is a landmark
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*/
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bool isLandmarkSelected() const;
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bool isReceivedFolderSelected() const;
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void doActionOnCurSelectedLandmark(LLLandmarkList::loaded_callback_t cb);
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LLFolderViewItem* getCurSelectedItem() const;
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/**
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* Selects item with "obj_id" in "inventory_list" and scrolls accordion
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* scrollbar to show the item.
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* Returns pointer to the item if it is found in "inventory_list", otherwise NULL.
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*/
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LLFolderViewItem* selectItemInAccordionTab(LLPlacesInventoryPanel* inventory_list,
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const std::string& tab_name,
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const LLUUID& obj_id,
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BOOL take_keyboard_focus) const;
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void updateSortOrder(LLInventoryPanel* panel, bool byDate);
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//LLRemoteParcelInfoObserver interface
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/*virtual*/ void processParcelInfo(const LLParcelData& parcel_data);
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/*virtual*/ void setParcelID(const LLUUID& parcel_id);
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/*virtual*/ void setErrorStatus(U32 status, const std::string& reason);
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private:
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void initFavoritesInventoryPanel();
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void initLandmarksInventoryPanel();
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void initMyInventoryPanel();
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void initLibraryInventoryPanel();
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void initLandmarksPanel(LLPlacesInventoryPanel* inventory_list);
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LLAccordionCtrlTab* initAccordion(const std::string& accordion_tab_name, LLPlacesInventoryPanel* inventory_list, bool expand_tab);
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void onAccordionExpandedCollapsed(const LLSD& param, LLPlacesInventoryPanel* inventory_list);
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void deselectOtherThan(const LLPlacesInventoryPanel* inventory_list);
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// List Commands Handlers
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void initListCommandsHandlers();
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void updateListCommands();
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void onActionsButtonClick();
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void showActionMenu(LLMenuGL* menu, std::string spawning_view_name);
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void onTrashButtonClick() const;
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void onAddAction(const LLSD& command_name) const;
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void onClipboardAction(const LLSD& command_name) const;
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void onFoldingAction(const LLSD& command_name);
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bool isActionChecked(const LLSD& userdata) const;
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bool isActionEnabled(const LLSD& command_name) const;
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void onCustomAction(const LLSD& command_name);
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/**
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* Determines if selected item can be modified via context/gear menu.
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*
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* It validates Places Landmarks rules first. And then LLFolderView permissions.
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* For now it checks cut/rename/delete/paste actions.
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*/
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bool canSelectedBeModified(const std::string& command_name) const;
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void onPickPanelExit( LLPanelPickEdit* pick_panel, LLView* owner, const LLSD& params);
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/**
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* Processes drag-n-drop of the Landmarks and folders into trash button.
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*/
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bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept);
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/**
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* Landmark actions callbacks. Fire when a landmark is loaded from the list.
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*/
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void doShowOnMap(LLLandmark* landmark);
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void doProcessParcelInfo(LLLandmark* landmark,
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LLFolderViewItem* cur_item,
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LLInventoryItem* inv_item,
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const LLParcelData& parcel_data);
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void doCreatePick(LLLandmark* landmark);
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private:
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LLPlacesInventoryPanel* mFavoritesInventoryPanel;
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LLPlacesInventoryPanel* mLandmarksInventoryPanel;
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LLPlacesInventoryPanel* mMyInventoryPanel;
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LLPlacesInventoryPanel* mLibraryInventoryPanel;
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LLMenuGL* mGearLandmarkMenu;
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LLMenuGL* mGearFolderMenu;
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LLMenuGL* mMenuAdd;
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LLPlacesInventoryPanel* mCurrentSelectedList;
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LLInventoryObserver* mInventoryObserver;
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LLPanel* mListCommands;
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typedef std::vector<LLAccordionCtrlTab*> accordion_tabs_t;
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accordion_tabs_t mAccordionTabs;
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LLAccordionCtrlTab* mMyLandmarksAccordionTab;
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};
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#endif //LL_LLPANELLANDMARKS_H
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