99 lines
3.5 KiB
C++
99 lines
3.5 KiB
C++
/**
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* @file llsaveoutfitcombobtn.cpp
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* @brief Represents outfit save/save as combo button.
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*
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* $LicenseInfo:firstyear=2010&license=viewergpl$
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*
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* Copyright (c) 2010, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llappearancemgr.h"
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#include "llpaneloutfitsinventory.h"
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#include "llsidepanelappearance.h"
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#include "llsaveoutfitcombobtn.h"
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#include "llviewermenu.h"
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static const std::string SAVE_BTN("save_btn");
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static const std::string SAVE_FLYOUT_BTN("save_flyout_btn");
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LLSaveOutfitComboBtn::LLSaveOutfitComboBtn(LLPanel* parent, bool saveAsDefaultAction):
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mParent(parent), mSaveAsDefaultAction(saveAsDefaultAction)
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{
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// register action mapping before creating menu
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LLUICtrl::CommitCallbackRegistry::ScopedRegistrar save_registar;
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save_registar.add("Outfit.Save.Action", boost::bind(
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&LLSaveOutfitComboBtn::saveOutfit, this, false));
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save_registar.add("Outfit.SaveAs.Action", boost::bind(
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&LLSaveOutfitComboBtn::saveOutfit, this, true));
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mParent->childSetAction(SAVE_BTN, boost::bind(&LLSaveOutfitComboBtn::saveOutfit, this, mSaveAsDefaultAction));
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mParent->childSetAction(SAVE_FLYOUT_BTN, boost::bind(&LLSaveOutfitComboBtn::showSaveMenu, this));
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mSaveMenu = LLUICtrlFactory::getInstance()->createFromFile<
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LLToggleableMenu> ("menu_save_outfit.xml", gMenuHolder,
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LLViewerMenuHolderGL::child_registry_t::instance());
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}
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void LLSaveOutfitComboBtn::showSaveMenu()
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{
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S32 x, y;
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LLUI::getMousePositionLocal(mParent, &x, &y);
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mSaveMenu->updateParent(LLMenuGL::sMenuContainer);
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LLMenuGL::showPopup(mParent, mSaveMenu, x, y);
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}
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void LLSaveOutfitComboBtn::saveOutfit(bool as_new)
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{
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if (!as_new && LLAppearanceMgr::getInstance()->updateBaseOutfit())
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{
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// we don't need to ask for an outfit name, and updateBaseOutfit() successfully saved.
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// If updateBaseOutfit fails, ask for an outfit name anyways
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return;
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}
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LLPanelOutfitsInventory* panel_outfits_inventory =
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LLPanelOutfitsInventory::findInstance();
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if (panel_outfits_inventory)
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{
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panel_outfits_inventory->onSave();
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}
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//*TODO how to get to know when base outfit is updated or new outfit is created?
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}
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void LLSaveOutfitComboBtn::setMenuItemEnabled(const std::string& item, bool enabled)
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{
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mSaveMenu->setItemEnabled("save_outfit", enabled);
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}
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void LLSaveOutfitComboBtn::setSaveBtnEnabled(bool enabled)
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{
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mParent->childSetEnabled(SAVE_BTN, enabled);
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}
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