97 lines
2.9 KiB
C++
97 lines
2.9 KiB
C++
/**
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* @file lltransientfloatermgr.h
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* @brief LLFocusMgr base class
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLTRANSIENTFLOATERMGR_H
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#define LL_LLTRANSIENTFLOATERMGR_H
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#include "llui.h"
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#include "llsingleton.h"
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#include "llfloater.h"
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class LLTransientFloater;
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/**
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* Provides functionality to hide transient floaters.
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*/
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class LLTransientFloaterMgr: public LLSingleton<LLTransientFloaterMgr>
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{
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protected:
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LLTransientFloaterMgr();
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friend class LLSingleton<LLTransientFloaterMgr>;
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public:
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enum ETransientGroup
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{
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GLOBAL, DOCKED, IM
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};
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void registerTransientFloater(LLTransientFloater* floater);
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void unregisterTransientFloater(LLTransientFloater* floater);
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void addControlView(ETransientGroup group, LLView* view);
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void removeControlView(ETransientGroup group, LLView* view);
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void addControlView(LLView* view);
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void removeControlView(LLView* view);
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private:
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void hideTransientFloaters(S32 x, S32 y);
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void leftMouseClickCallback(S32 x, S32 y, MASK mask);
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bool isControlClicked(std::set<LLView*>& set, S32 x, S32 y);
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private:
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std::set<LLTransientFloater*> mTransSet;
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typedef std::set<LLView*> controls_set_t;
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typedef std::map<ETransientGroup, std::set<LLView*> > group_controls_t;
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group_controls_t mGroupControls;
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};
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/**
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* An abstract class declares transient floater interfaces.
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*/
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class LLTransientFloater
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{
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protected:
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/**
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* Class initialization method.
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* Should be called from descendant constructor.
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*/
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void init(LLFloater* thiz);
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public:
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virtual LLTransientFloaterMgr::ETransientGroup getGroup() = 0;
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bool isTransientDocked() { return mFloater->isDocked(); };
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void setTransientVisible(BOOL visible) {mFloater->setVisible(visible); }
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private:
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LLFloater* mFloater;
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};
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#endif // LL_LLTRANSIENTFLOATERMGR_H
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