phoenix-firestorm/indra/llrender
Xiaohong Bao 749d9ebadc Merge 2011-08-31 10:48:56 -06:00
..
CMakeLists.txt
llcubemap.cpp SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp STORM-1090 : Fix for use of freetype 2.4.4 and switch to freetype 2.4.4 in installables 2011-03-23 13:39:31 -07:00
llfontfreetype.h
llfontgl.cpp merged VWR-25588 fix (hovertext occlusion) 2011-07-21 11:02:30 +02:00
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp merge 2011-08-08 15:33:55 -05:00
llgl.h SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now). 2011-07-10 02:29:39 -05:00
llgldbg.cpp
llgldbg.h
llglheaders.h SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now). 2011-07-10 02:29:39 -05:00
llglslshader.cpp SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available). 2011-07-29 17:46:16 -05:00
llglslshader.h SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available). 2011-07-29 17:46:16 -05:00
llglstates.h SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger. 2011-02-17 17:18:57 -06:00
llgltypes.h
llimagegl.cpp fix for SH-1498: crash at LLImageGL::deleteDeadTextures() line 1429 2011-08-19 13:27:51 -06:00
llimagegl.h SH-469 GL_ARB_texture_multisample support 2011-05-24 15:29:33 -05:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp Merge 2011-08-31 10:48:56 -06:00
llrender.h Merge 2011-08-31 10:48:56 -06:00
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SH-1838 Add error handling for allocation of off screen render targets. 2011-07-20 16:06:04 -05:00
llrendertarget.h SH-1838 Add error handling for allocation of off screen render targets. 2011-07-20 16:06:04 -05:00
llshadermgr.cpp SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available). 2011-07-29 17:46:16 -05:00
llshadermgr.h SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware. 2011-05-31 14:35:59 -05:00
lltexture.cpp
lltexture.h
llvertexbuffer.cpp Merge 2011-08-31 10:48:56 -06:00
llvertexbuffer.h Merge 2011-08-31 10:48:56 -06:00