718 lines
19 KiB
C++
718 lines
19 KiB
C++
/**
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* @file llmoveview.cpp
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* @brief Container for movement buttons like forward, left, fly
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llmoveview.h"
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// Library includes
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#include "indra_constants.h"
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#include "llparcel.h"
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// Viewer includes
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#include "llagent.h"
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#include "llvoavatarself.h" // to check gAgent.getAvatarObject()->isSitting()
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#include "llbottomtray.h"
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#include "llbutton.h"
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#include "llfloaterreg.h"
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#include "lljoystickbutton.h"
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#include "lluictrlfactory.h"
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#include "llviewerwindow.h"
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#include "llviewercontrol.h"
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#include "llselectmgr.h"
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#include "llviewerparcelmgr.h"
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#include "llviewerregion.h"
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#include "lltooltip.h"
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//
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// Constants
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//
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const F32 MOVE_BUTTON_DELAY = 0.0f;
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const F32 YAW_NUDGE_RATE = 0.05f; // fraction of normal speed
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const F32 NUDGE_TIME = 0.25f; // in seconds
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const std::string BOTTOM_TRAY_BUTTON_NAME = "movement_btn";
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//
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// Member functions
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//
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// protected
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LLFloaterMove::LLFloaterMove(const LLSD& key)
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: LLTransientDockableFloater(NULL, true, key),
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mForwardButton(NULL),
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mBackwardButton(NULL),
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mTurnLeftButton(NULL),
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mTurnRightButton(NULL),
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mMoveUpButton(NULL),
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mMoveDownButton(NULL),
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mStopFlyingButton(NULL),
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mModeActionsPanel(NULL),
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mCurrentMode(MM_WALK)
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{
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}
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// virtual
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BOOL LLFloaterMove::postBuild()
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{
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setIsChrome(TRUE);
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LLDockableFloater::postBuild();
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mForwardButton = getChild<LLJoystickAgentTurn>("forward btn");
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mForwardButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
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mBackwardButton = getChild<LLJoystickAgentTurn>("backward btn");
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mBackwardButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
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mTurnLeftButton = getChild<LLButton>("turn left btn");
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mTurnLeftButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
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mTurnLeftButton->setHeldDownCallback(boost::bind(&LLFloaterMove::turnLeft, this));
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mTurnRightButton = getChild<LLButton>("turn right btn");
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mTurnRightButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
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mTurnRightButton->setHeldDownCallback(boost::bind(&LLFloaterMove::turnRight, this));
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mMoveUpButton = getChild<LLButton>("move up btn");
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mMoveUpButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
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mMoveUpButton->setHeldDownCallback(boost::bind(&LLFloaterMove::moveUp, this));
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mMoveDownButton = getChild<LLButton>("move down btn");
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mMoveDownButton->setHeldDownDelay(MOVE_BUTTON_DELAY);
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mMoveDownButton->setHeldDownCallback(boost::bind(&LLFloaterMove::moveDown, this));
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mStopFlyingButton = getChild<LLButton>("stop_fly_btn");
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mModeActionsPanel = getChild<LLPanel>("panel_modes");
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LLButton* btn;
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btn = getChild<LLButton>("mode_walk_btn");
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btn->setCommitCallback(boost::bind(&LLFloaterMove::onWalkButtonClick, this));
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btn = getChild<LLButton>("mode_run_btn");
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btn->setCommitCallback(boost::bind(&LLFloaterMove::onRunButtonClick, this));
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btn = getChild<LLButton>("mode_fly_btn");
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btn->setCommitCallback(boost::bind(&LLFloaterMove::onFlyButtonClick, this));
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btn = getChild<LLButton>("stop_fly_btn");
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btn->setCommitCallback(boost::bind(&LLFloaterMove::onStopFlyingButtonClick, this));
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showFlyControls(false);
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initModeTooltips();
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initModeButtonMap();
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initMovementMode();
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LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(LLFloaterMove::sUpdateFlyingStatus);
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return TRUE;
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}
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// virtual
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void LLFloaterMove::setEnabled(BOOL enabled)
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{
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//we need to enable/disable only buttons, EXT-1061.
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// is called before postBuild() - use findChild here.
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LLPanel *panel_actions = findChild<LLPanel>("panel_actions");
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if (panel_actions) panel_actions->setEnabled(enabled);
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showModeButtons(enabled);
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}
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// *NOTE: we assume that setVisible() is called on floater close.
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// virtual
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void LLFloaterMove::setVisible(BOOL visible)
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{
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// Do nothing with Stand/Stop Flying panel in excessive calls of this method (from LLTransientFloaterMgr?).
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if (getVisible() == visible)
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{
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LLTransientDockableFloater::setVisible(visible);
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return;
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}
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if (visible)
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{
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// Attach the Stand/Stop Flying panel.
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LLPanelStandStopFlying* ssf_panel = LLPanelStandStopFlying::getInstance();
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ssf_panel->reparent(this);
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const LLRect& mode_actions_rect = mModeActionsPanel->getRect();
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ssf_panel->setOrigin(mode_actions_rect.mLeft, mode_actions_rect.mBottom);
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}
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else
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{
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// Detach the Stand/Stop Flying panel.
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LLPanelStandStopFlying::getInstance()->reparent(NULL);
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}
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LLTransientDockableFloater::setVisible(visible);
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}
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// static
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F32 LLFloaterMove::getYawRate( F32 time )
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{
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if( time < NUDGE_TIME )
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{
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F32 rate = YAW_NUDGE_RATE + time * (1 - YAW_NUDGE_RATE)/ NUDGE_TIME;
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return rate;
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}
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else
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{
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return 1.f;
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}
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}
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// static
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void LLFloaterMove::setFlyingMode(BOOL fly)
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{
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LLFloaterMove* instance = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
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if (instance)
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{
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instance->setFlyingModeImpl(fly);
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instance->showModeButtons(!fly);
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}
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if (fly)
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{
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LLPanelStandStopFlying::setStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STOP_FLYING);
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}
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else
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{
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LLPanelStandStopFlying::clearStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STOP_FLYING);
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}
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}
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//static
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void LLFloaterMove::setAlwaysRunMode(bool run)
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{
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LLFloaterMove* instance = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
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if (instance)
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{
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instance->setAlwaysRunModeImpl(run);
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}
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}
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void LLFloaterMove::setFlyingModeImpl(BOOL fly)
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{
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updateButtonsWithMovementMode(fly ? MM_FLY : (gAgent.getAlwaysRun() ? MM_RUN : MM_WALK));
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}
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void LLFloaterMove::setAlwaysRunModeImpl(bool run)
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{
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if (!gAgent.getFlying())
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{
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updateButtonsWithMovementMode(run ? MM_RUN : MM_WALK);
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}
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}
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//static
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void LLFloaterMove::setSittingMode(BOOL bSitting)
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{
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if (bSitting)
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{
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LLPanelStandStopFlying::setStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STAND);
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}
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else
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{
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LLPanelStandStopFlying::clearStandStopFlyingMode(LLPanelStandStopFlying::SSFM_STAND);
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}
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enableInstance(!bSitting);
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}
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// protected
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void LLFloaterMove::turnLeft()
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{
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F32 time = mTurnLeftButton->getHeldDownTime();
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gAgent.moveYaw( getYawRate( time ) );
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}
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// protected
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void LLFloaterMove::turnRight()
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{
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F32 time = mTurnRightButton->getHeldDownTime();
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gAgent.moveYaw( -getYawRate( time ) );
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}
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// protected
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void LLFloaterMove::moveUp()
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{
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// Jumps or flys up, depending on fly state
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gAgent.moveUp(1);
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}
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// protected
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void LLFloaterMove::moveDown()
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{
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// Crouches or flys down, depending on fly state
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gAgent.moveUp(-1);
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}
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//////////////////////////////////////////////////////////////////////////
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// Private Section:
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//////////////////////////////////////////////////////////////////////////
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void LLFloaterMove::onWalkButtonClick()
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{
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setMovementMode(MM_WALK);
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}
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void LLFloaterMove::onRunButtonClick()
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{
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setMovementMode(MM_RUN);
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}
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void LLFloaterMove::onFlyButtonClick()
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{
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setMovementMode(MM_FLY);
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}
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void LLFloaterMove::onStopFlyingButtonClick()
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{
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setMovementMode(gAgent.getAlwaysRun() ? MM_RUN : MM_WALK);
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}
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void LLFloaterMove::setMovementMode(const EMovementMode mode)
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{
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mCurrentMode = mode;
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gAgent.setFlying(MM_FLY == mode);
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// attempts to set avatar flying can not set it real flying in some cases.
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// For ex. when avatar fell down & is standing up.
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// So, no need to continue processing FLY mode. See EXT-1079
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if (MM_FLY == mode && !gAgent.getFlying())
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{
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return;
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}
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switch (mode)
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{
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case MM_RUN:
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gAgent.setAlwaysRun();
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gAgent.setRunning();
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break;
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case MM_WALK:
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gAgent.clearAlwaysRun();
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gAgent.clearRunning();
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break;
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default:
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//do nothing for other modes (MM_FLY)
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break;
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}
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// tell the simulator.
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gAgent.sendWalkRun(gAgent.getAlwaysRun());
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updateButtonsWithMovementMode(mode);
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bool bHideModeButtons = MM_FLY == mode
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|| (gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting());
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showModeButtons(!bHideModeButtons);
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}
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void LLFloaterMove::updateButtonsWithMovementMode(const EMovementMode newMode)
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{
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showFlyControls(MM_FLY == newMode);
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setModeTooltip(newMode);
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setModeButtonToggleState(newMode);
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}
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void LLFloaterMove::showFlyControls(bool bShow)
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{
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mMoveUpButton->setVisible(bShow);
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mMoveDownButton->setVisible(bShow);
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// *TODO: mantipov: mStopFlyingButton from the FloaterMove is not used now.
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// It was not completly removed until functionality is reviewed by LL
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mStopFlyingButton->setVisible(FALSE);
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}
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void LLFloaterMove::initModeTooltips()
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{
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control_tooltip_map_t walkTipMap;
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walkTipMap.insert(std::make_pair(mForwardButton, getString("walk_forward_tooltip")));
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walkTipMap.insert(std::make_pair(mBackwardButton, getString("walk_back_tooltip")));
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mModeControlTooltipsMap[MM_WALK] = walkTipMap;
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control_tooltip_map_t runTipMap;
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runTipMap.insert(std::make_pair(mForwardButton, getString("run_forward_tooltip")));
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runTipMap.insert(std::make_pair(mBackwardButton, getString("run_back_tooltip")));
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mModeControlTooltipsMap[MM_RUN] = runTipMap;
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control_tooltip_map_t flyTipMap;
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flyTipMap.insert(std::make_pair(mForwardButton, getString("fly_forward_tooltip")));
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flyTipMap.insert(std::make_pair(mBackwardButton, getString("fly_back_tooltip")));
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mModeControlTooltipsMap[MM_FLY] = flyTipMap;
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setModeTooltip(MM_WALK);
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}
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void LLFloaterMove::initModeButtonMap()
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{
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mModeControlButtonMap[MM_WALK] = getChild<LLButton>("mode_walk_btn");
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mModeControlButtonMap[MM_RUN] = getChild<LLButton>("mode_run_btn");
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mModeControlButtonMap[MM_FLY] = getChild<LLButton>("mode_fly_btn");
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}
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void LLFloaterMove::initMovementMode()
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{
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EMovementMode initMovementMode = gAgent.getAlwaysRun() ? MM_RUN : MM_WALK;
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if (gAgent.getFlying())
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{
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initMovementMode = MM_FLY;
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}
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setMovementMode(initMovementMode);
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if (gAgent.getAvatarObject())
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{
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setEnabled(!gAgent.getAvatarObject()->isSitting());
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}
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}
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void LLFloaterMove::setModeTooltip(const EMovementMode mode)
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{
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llassert_always(mModeControlTooltipsMap.end() != mModeControlTooltipsMap.find(mode));
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control_tooltip_map_t controlsTipMap = mModeControlTooltipsMap[mode];
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control_tooltip_map_t::const_iterator it = controlsTipMap.begin();
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for (; it != controlsTipMap.end(); ++it)
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{
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LLView* ctrl = it->first;
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std::string tooltip = it->second;
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ctrl->setToolTip(tooltip);
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}
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}
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/**
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* Updates position of the floater to be center aligned with Move button.
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*
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* Because Tip floater created as dependent floater this method
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* must be called before "showQuickTips()" to get Tip floater be positioned at the right side of the floater
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*/
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void LLFloaterMove::updatePosition()
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{
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LLBottomTray* tray = LLBottomTray::getInstance();
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if (!tray) return;
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LLButton* movement_btn = tray->getChild<LLButton>(BOTTOM_TRAY_BUTTON_NAME);
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//align centers of a button and a floater
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S32 x = movement_btn->calcScreenRect().getCenterX() - getRect().getWidth()/2;
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S32 y = 0;
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if (!mModeActionsPanel->getVisible())
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{
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y = mModeActionsPanel->getRect().getHeight();
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}
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setOrigin(x, y);
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}
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//static
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void LLFloaterMove::sUpdateFlyingStatus()
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{
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LLFloaterMove *floater = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
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if (floater) floater->mModeControlButtonMap[MM_FLY]->setEnabled(gAgent.canFly());
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}
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void LLFloaterMove::showModeButtons(BOOL bShow)
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{
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// is called from setEnabled so can be called before postBuild(), check mModeActionsPanel agains to NULL
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if (NULL == mModeActionsPanel || mModeActionsPanel->getVisible() == bShow)
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return;
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mModeActionsPanel->setVisible(bShow);
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}
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//static
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void LLFloaterMove::enableInstance(BOOL bEnable)
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{
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LLFloaterMove* instance = LLFloaterReg::findTypedInstance<LLFloaterMove>("moveview");
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if (instance)
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{
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instance->setEnabled(bEnable);
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if (gAgent.getFlying())
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{
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instance->showModeButtons(FALSE);
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}
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}
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}
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void LLFloaterMove::onOpen(const LLSD& key)
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{
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LLButton *anchor_panel = LLBottomTray::getInstance()->getChild<LLButton>("movement_btn");
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if (gAgent.getFlying())
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{
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setFlyingMode(TRUE);
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showModeButtons(FALSE);
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}
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if (gAgent.getAvatarObject() && gAgent.getAvatarObject()->isSitting())
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{
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setSittingMode(TRUE);
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showModeButtons(FALSE);
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}
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setDockControl(new LLDockControl(
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anchor_panel, this,
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getDockTongue(), LLDockControl::TOP));
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sUpdateFlyingStatus();
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}
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//virtual
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void LLFloaterMove::setDocked(bool docked, bool pop_on_undock/* = true*/)
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{
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LLTransientDockableFloater::setDocked(docked, pop_on_undock);
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}
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void LLFloaterMove::setModeButtonToggleState(const EMovementMode mode)
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{
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llassert_always(mModeControlButtonMap.end() != mModeControlButtonMap.find(mode));
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mode_control_button_map_t::const_iterator it = mModeControlButtonMap.begin();
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for (; it != mModeControlButtonMap.end(); ++it)
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{
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it->second->setToggleState(FALSE);
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}
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mModeControlButtonMap[mode]->setToggleState(TRUE);
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}
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/************************************************************************/
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/* LLPanelStandStopFlying */
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/************************************************************************/
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LLPanelStandStopFlying::LLPanelStandStopFlying() :
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mStandButton(NULL),
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mStopFlyingButton(NULL),
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mAttached(false)
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{
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// make sure we have the only instance of this class
|
|
static bool b = true;
|
|
llassert_always(b);
|
|
b=false;
|
|
}
|
|
|
|
// static
|
|
inline LLPanelStandStopFlying* LLPanelStandStopFlying::getInstance()
|
|
{
|
|
static LLPanelStandStopFlying* panel = getStandStopFlyingPanel();
|
|
return panel;
|
|
}
|
|
|
|
//static
|
|
void LLPanelStandStopFlying::setStandStopFlyingMode(EStandStopFlyingMode mode)
|
|
{
|
|
LLPanelStandStopFlying* panel = getInstance();
|
|
|
|
panel->mStandButton->setVisible(SSFM_STAND == mode);
|
|
panel->mStopFlyingButton->setVisible(SSFM_STOP_FLYING == mode);
|
|
|
|
//visibility of it should be updated after updating visibility of the buttons
|
|
panel->setVisible(TRUE);
|
|
}
|
|
|
|
//static
|
|
void LLPanelStandStopFlying::clearStandStopFlyingMode(EStandStopFlyingMode mode)
|
|
{
|
|
LLPanelStandStopFlying* panel = getInstance();
|
|
switch(mode) {
|
|
case SSFM_STAND:
|
|
panel->mStandButton->setVisible(FALSE);
|
|
break;
|
|
case SSFM_STOP_FLYING:
|
|
panel->mStopFlyingButton->setVisible(FALSE);
|
|
break;
|
|
default:
|
|
llerrs << "Unexpected EStandStopFlyingMode is passed: " << mode << llendl;
|
|
}
|
|
|
|
}
|
|
|
|
BOOL LLPanelStandStopFlying::postBuild()
|
|
{
|
|
mStandButton = getChild<LLButton>("stand_btn");
|
|
mStandButton->setCommitCallback(boost::bind(&LLPanelStandStopFlying::onStandButtonClick, this));
|
|
mStandButton->setCommitCallback(boost::bind(&LLFloaterMove::enableInstance, TRUE));
|
|
mStandButton->setVisible(FALSE);
|
|
|
|
mStopFlyingButton = getChild<LLButton>("stop_fly_btn");
|
|
//mStopFlyingButton->setCommitCallback(boost::bind(&LLFloaterMove::setFlyingMode, FALSE));
|
|
mStopFlyingButton->setCommitCallback(boost::bind(&LLPanelStandStopFlying::onStopFlyingButtonClick, this));
|
|
mStopFlyingButton->setVisible(FALSE);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
//virtual
|
|
void LLPanelStandStopFlying::setVisible(BOOL visible)
|
|
{
|
|
//we dont need to show the panel if these buttons are not activated
|
|
if (gAgent.getCameraMode() == CAMERA_MODE_MOUSELOOK) visible = false;
|
|
|
|
if (visible)
|
|
{
|
|
updatePosition();
|
|
}
|
|
|
|
// do not change parent visibility in case panel is attached into Move Floater: EXT-3632, EXT-4646
|
|
if (!mAttached)
|
|
{
|
|
//change visibility of parent layout_panel to animate in/out. EXT-2504
|
|
if (getParent()) getParent()->setVisible(visible);
|
|
}
|
|
|
|
// also change own visibility to avoid displaying the panel in mouselook (broken when EXT-2504 was implemented).
|
|
// See EXT-4718.
|
|
LLPanel::setVisible(visible);
|
|
}
|
|
|
|
BOOL LLPanelStandStopFlying::handleToolTip(S32 x, S32 y, MASK mask)
|
|
{
|
|
LLToolTipMgr::instance().unblockToolTips();
|
|
|
|
if (mStandButton->getVisible())
|
|
{
|
|
LLToolTipMgr::instance().show(mStandButton->getToolTip());
|
|
}
|
|
else if (mStopFlyingButton->getVisible())
|
|
{
|
|
LLToolTipMgr::instance().show(mStopFlyingButton->getToolTip());
|
|
}
|
|
|
|
return LLPanel::handleToolTip(x, y, mask);
|
|
}
|
|
|
|
void LLPanelStandStopFlying::reparent(LLFloaterMove* move_view)
|
|
{
|
|
LLPanel* parent = dynamic_cast<LLPanel*>(getParent());
|
|
if (!parent)
|
|
{
|
|
llwarns << "Stand/stop flying panel parent is unset, already attached?: " << mAttached << ", new parent: " << (move_view == NULL ? "NULL" : "Move Floater") << llendl;
|
|
return;
|
|
}
|
|
|
|
if (move_view != NULL)
|
|
{
|
|
llassert(move_view != parent); // sanity check
|
|
|
|
// Save our original container.
|
|
if (!mOriginalParent.get())
|
|
mOriginalParent = parent->getHandle();
|
|
|
|
// Attach to movement controls.
|
|
parent->removeChild(this);
|
|
move_view->addChild(this);
|
|
// Origin must be set by movement controls.
|
|
mAttached = true;
|
|
}
|
|
else
|
|
{
|
|
if (!mOriginalParent.get())
|
|
{
|
|
llwarns << "Original parent of the stand / stop flying panel not found" << llendl;
|
|
return;
|
|
}
|
|
|
|
// Detach from movement controls.
|
|
parent->removeChild(this);
|
|
mOriginalParent.get()->addChild(this);
|
|
// update parent with self visibility (it is changed in setVisible()). EXT-4743
|
|
mOriginalParent.get()->setVisible(getVisible());
|
|
|
|
mAttached = false;
|
|
updatePosition(); // don't defer until next draw() to avoid flicker
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Private Section
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//static
|
|
LLPanelStandStopFlying* LLPanelStandStopFlying::getStandStopFlyingPanel()
|
|
{
|
|
LLPanelStandStopFlying* panel = new LLPanelStandStopFlying();
|
|
LLUICtrlFactory::getInstance()->buildPanel(panel, "panel_stand_stop_flying.xml");
|
|
|
|
panel->setVisible(FALSE);
|
|
//LLUI::getRootView()->addChild(panel);
|
|
|
|
llinfos << "Build LLPanelStandStopFlying panel" << llendl;
|
|
|
|
panel->updatePosition();
|
|
return panel;
|
|
}
|
|
|
|
void LLPanelStandStopFlying::onStandButtonClick()
|
|
{
|
|
LLSelectMgr::getInstance()->deselectAllForStandingUp();
|
|
gAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
|
|
|
|
setFocus(FALSE); // EXT-482
|
|
|
|
BOOL fly = gAgent.getFlying();
|
|
mStopFlyingButton->setVisible(fly);
|
|
setVisible(fly);
|
|
}
|
|
|
|
void LLPanelStandStopFlying::onStopFlyingButtonClick()
|
|
{
|
|
gAgent.setFlying(FALSE);
|
|
|
|
setFocus(FALSE); // EXT-482
|
|
setVisible(FALSE);
|
|
}
|
|
|
|
/**
|
|
* Updates position of the Stand & Stop Flying panel to be center aligned with Move button.
|
|
*/
|
|
void LLPanelStandStopFlying::updatePosition()
|
|
{
|
|
LLBottomTray* tray = LLBottomTray::getInstance();
|
|
if (!tray || mAttached) return;
|
|
|
|
LLButton* movement_btn = tray->getChild<LLButton>(BOTTOM_TRAY_BUTTON_NAME);
|
|
|
|
// Align centers of the button and the panel.
|
|
S32 x = movement_btn->calcScreenRect().getCenterX() - getRect().getWidth()/2;
|
|
setOrigin(x, 0);
|
|
}
|
|
|
|
|
|
// EOF
|