382 lines
13 KiB
C++
382 lines
13 KiB
C++
/**
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* @file llteleporthistory.cpp
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* @brief Teleport history
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llteleporthistory.h"
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#include "llparcel.h"
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#include "llsdserialize.h"
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#include "llagent.h"
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#include "llvoavatarself.h"
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#include "llslurl.h"
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#include "llviewercontrol.h" // for gSavedSettings
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#include "llviewerparcelmgr.h"
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#include "llviewerregion.h"
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#include "llworldmap.h"
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#include "llagentui.h"
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#include "llwindow.h"
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#include "llviewerwindow.h"
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#include "llavatarname.h"
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#include "llavatarnamecache.h"
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#include "llviewernetwork.h" // <FS/> Access to GridManager
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#include "lfsimfeaturehandler.h" // <FS/> Access to hyperGridURL
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#include "llworldmapmessage.h" // <FS/> Access to sendNamedRegionRequest
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// [RLVa:KB] - Checked: 2010-09-03 (RLVa-1.2.1b)
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#include "rlvhandler.h"
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// [/RLVa:KB]
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//////////////////////////////////////////////////////////////////////////////
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// LLTeleportHistoryItem
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//////////////////////////////////////////////////////////////////////////////
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const std::string& LLTeleportHistoryItem::getTitle() const
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{
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return gSavedSettings.getBOOL("NavBarShowCoordinates") ? mFullTitle : mTitle;
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}
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//////////////////////////////////////////////////////////////////////////////
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// LLTeleportHistory
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//////////////////////////////////////////////////////////////////////////////
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LLTeleportHistory::LLTeleportHistory():
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mCurrentItem(-1),
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mRequestedItem(-1),
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mGotInitialUpdate(false),
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mTeleportHistoryStorage(NULL)
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{
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mTeleportFinishedConn = LLViewerParcelMgr::getInstance()->
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setTeleportFinishedCallback(boost::bind(&LLTeleportHistory::updateCurrentLocation, this, _1));
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mTeleportFailedConn = LLViewerParcelMgr::getInstance()->
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setTeleportFailedCallback(boost::bind(&LLTeleportHistory::onTeleportFailed, this));
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}
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LLTeleportHistory::~LLTeleportHistory()
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{
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mTeleportFinishedConn.disconnect();
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mTeleportFailedConn.disconnect();
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}
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void LLTeleportHistory::goToItem(int idx)
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{
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// Validate specified index.
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if (idx < 0 || idx >= (int)mItems.size())
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{
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LL_WARNS() << "Invalid teleport history index (" << idx << ") specified" << LL_ENDL;
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dump();
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return;
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}
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if (idx == mCurrentItem)
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{
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LL_WARNS() << "Will not teleport to the same location." << LL_ENDL;
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dump();
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return;
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}
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// <FS> [FIRE-35355] OpenSim global position is dependent on the Grid you are on
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#ifdef OPENSIM
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if (LLGridManager::getInstance()->isInOpenSim())
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{
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if (mItems[mCurrentItem].mRegionID != mItems[idx].mRegionID)
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{
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LLSLURL slurl = mItems[idx].mSLURL;
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std::string grid = slurl.getGrid();
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std::string current_grid = LFSimFeatureHandler::instance().hyperGridURL();
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std::string gatekeeper = LLGridManager::getInstance()->getGatekeeper(grid);
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// Requesting region information from the server is only required when changing grid
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if (slurl.isValid() && grid != current_grid)
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{
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if (!gatekeeper.empty())
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{
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slurl = LLSLURL(gatekeeper + ":" + slurl.getRegion(), slurl.getPosition(), true);
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}
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if (mRequestedItem != -1)
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{
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return; // We already have a request in progress and don't want to spam the server
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}
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mRequestedItem = idx;
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LLWorldMapMessage::getInstance()->sendNamedRegionRequest(
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slurl.getRegion(),
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boost::bind(&LLTeleportHistory::regionNameCallback, this, idx, _1, _2, _3, _4),
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slurl.getSLURLString(),
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true
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);
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return; // The teleport will occur in the callback with the correct global position
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}
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}
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}
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#endif
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// </FS>
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// Attempt to teleport to the requested item.
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gAgent.teleportViaLocation(mItems[idx].mGlobalPos);
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mRequestedItem = idx;
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}
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void LLTeleportHistory::onTeleportFailed()
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{
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// Are we trying to teleport within the history?
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if (mRequestedItem != -1)
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{
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// Not anymore.
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mRequestedItem = -1;
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}
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}
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void LLTeleportHistory::handleLoginComplete()
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{
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if( mGotInitialUpdate )
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{
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return;
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}
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updateCurrentLocation(gAgent.getPositionGlobal());
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}
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static void on_avatar_name_update_title(const LLAvatarName& av_name)
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{
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if (gAgent.getRegion() && gViewerWindow && gViewerWindow->getWindow())
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{
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std::string region = gAgent.getRegion()->getName();
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std::string username = av_name.getUserName();
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// this first pass simply displays username and region name
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// but could easily be extended to include other details like
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// X/Y/Z location within a region etc.
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std::string new_title = STRINGIZE(username << " @ " << region);
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gViewerWindow->getWindow()->setTitle(new_title);
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}
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}
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void LLTeleportHistory::updateCurrentLocation(const LLVector3d& new_pos)
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{
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if (!gAgent.getRegion()) return;
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if (!mTeleportHistoryStorage)
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{
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mTeleportHistoryStorage = LLTeleportHistoryStorage::getInstance();
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}
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if (mRequestedItem != -1) // teleport within the history in progress?
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{
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mCurrentItem = mRequestedItem;
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mRequestedItem = -1;
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}
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else
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{
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//EXT-7034
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//skip initial update if agent avatar is no valid yet
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//this may happen when updateCurrentLocation called while login process
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//sometimes isAgentAvatarValid return false and in this case new_pos
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//(which actually is gAgent.getPositionGlobal() ) is invalid
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//if this position will be saved then teleport back will teleport user to wrong position
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if ( !mGotInitialUpdate && !isAgentAvatarValid() )
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{
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return ;
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}
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// If we're getting the initial location update
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// while we already have a (loaded) non-empty history,
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// there's no need to purge forward items or add a new item.
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if (mGotInitialUpdate || mItems.size() == 0)
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{
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// Purge forward items (if any).
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if(mItems.size())
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mItems.erase (mItems.begin() + mCurrentItem + 1, mItems.end());
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// Append an empty item to the history and make it current.
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// mItems.push_back(LLTeleportHistoryItem("", LLVector3d()));
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// mCurrentItem++;
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// [RLVa:KB] - Checked: 2010-09-03 (RLVa-1.2.1b) | Added: RLVa-1.2.1b
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// Only append a new item if the list is currently empty or if not @showloc=n restricted and the last entry wasn't zero'ed out
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if ( (mItems.size() == 0) || ((!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) && (!mItems.back().mGlobalPos.isExactlyZero())) )
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{
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mItems.push_back(LLTeleportHistoryItem("", LLVector3d()));
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mCurrentItem++;
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}
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// [RLVa:KB]
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}
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// Update current history item.
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if (mCurrentItem < 0 || mCurrentItem >= (int) mItems.size()) // sanity check
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{
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LL_WARNS() << "Invalid current item. (this should not happen)" << LL_ENDL;
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llassert(!"Invalid current teleport history item");
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return;
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}
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// [RLVa:KB] - Checked: 2010-09-03 (RLVa-1.2.1b) | Added: RLVa-1.2.1b
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if (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC))
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{
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// [/RLVa:KB]
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LLVector3 new_pos_local = gAgent.getPosAgentFromGlobal(new_pos);
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mItems[mCurrentItem].mFullTitle = getCurrentLocationTitle(true, new_pos_local);
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mItems[mCurrentItem].mTitle = getCurrentLocationTitle(false, new_pos_local);
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mItems[mCurrentItem].mGlobalPos = new_pos;
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mItems[mCurrentItem].mRegionID = gAgent.getRegion()->getRegionID();
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// [RLVa:KB] - Checked: 2010-09-03 (RLVa-1.2.1b) | Added: RLVa-1.2.1b
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}
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else
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{
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mItems[mCurrentItem] = LLTeleportHistoryItem(RlvStrings::getString(RlvStringKeys::Hidden::Parcel), LLVector3d::zero);
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}
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// [/RLVa:KB]
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// <FS> [FIRE-35355] OpenSim global position is dependent on the Grid you are on,
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// so we need to store the slurl so we can request the global position later
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#ifdef OPENSIM
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if (LLGridManager::getInstance()->isInOpenSim())
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{
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auto regionp = gAgent.getRegion();
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if (regionp)
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{
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LLVector3 new_pos_local = gAgent.getPosAgentFromGlobal(new_pos);
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LLSLURL slurl = LLSLURL(LFSimFeatureHandler::instance().hyperGridURL(), regionp->getName(), new_pos_local);
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mItems[mCurrentItem].mSLURL = slurl;
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}
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}
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#endif
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// </FS>
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}
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//dump(); // LO - removing the dump from happening every time we TP.
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if (!mGotInitialUpdate)
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mGotInitialUpdate = true;
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// update Viewer window title with username and region name
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// if we are in "non-interactive mode" (SL-15999) or the debug
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// setting to allow it is enabled (may be useful in other situations)
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if (gNonInteractive || gSavedSettings.getBOOL("UpdateAppWindowTitleBar"))
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{
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LLAvatarNameCache::get(gAgent.getID(), boost::bind(&on_avatar_name_update_title, _2));
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}
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// Signal the interesting party that we've changed.
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onHistoryChanged();
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}
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boost::signals2::connection LLTeleportHistory::setHistoryChangedCallback(history_callback_t cb)
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{
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return mHistoryChangedSignal.connect(cb);
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}
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void LLTeleportHistory::onHistoryChanged()
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{
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mHistoryChangedSignal();
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}
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void LLTeleportHistory::purgeItems()
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{
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if (mItems.size() == 0) // no entries yet (we're called before login)
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{
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// If we don't return here the history will get into inconsistent state, hence:
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// 1) updateCurrentLocation() will malfunction,
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// so further teleports will not properly update the history;
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// 2) mHistoryChangedSignal subscribers will be notified
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// of such an invalid change. (EXT-6798)
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// Both should not happen.
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return;
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}
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if (mItems.size() > 0)
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{
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mItems.erase(mItems.begin(), mItems.end()-1);
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}
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// reset the count
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mRequestedItem = -1;
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mCurrentItem = 0;
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onHistoryChanged();
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}
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// static
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std::string LLTeleportHistory::getCurrentLocationTitle(bool full, const LLVector3& local_pos_override)
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{
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std::string location_name;
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LLAgentUI::ELocationFormat fmt = full ? LLAgentUI::LOCATION_FORMAT_NO_MATURITY : LLAgentUI::LOCATION_FORMAT_NORMAL;
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if (!LLAgentUI::buildLocationString(location_name, fmt, local_pos_override)) location_name = "Unknown";
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return location_name;
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}
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void LLTeleportHistory::dump() const
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{
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LL_INFOS() << "Teleport history dump (" << mItems.size() << " items):" << LL_ENDL;
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for (size_t i=0; i<mItems.size(); i++)
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{
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std::stringstream line;
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line << ((i == mCurrentItem) ? " * " : " ");
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line << i << ": " << mItems[i].mTitle;
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line << " REGION_ID: " << mItems[i].mRegionID;
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line << ", pos: " << mItems[i].mGlobalPos;
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LL_INFOS() << line.str() << LL_ENDL;
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}
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}
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// <FS> [FIRE-35355] Callback for OpenSim so we can teleport to the correct global position on another grid
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void LLTeleportHistory::regionNameCallback(int idx, U64 region_handle, const LLSLURL& slurl, const LLUUID& snapshot_id, bool teleport)
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{
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if (region_handle)
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{
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// Sanity checks again just in case since time has passed since the request was made
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if (idx < 0 || idx >= (int)mItems.size())
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{
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LL_WARNS() << "Invalid teleport history index (" << idx << ") specified" << LL_ENDL;
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return;
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}
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if (idx == mCurrentItem)
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{
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LL_WARNS() << "Will not teleport to the same location." << LL_ENDL;
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return;
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}
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LLVector3d origin_pos = from_region_handle(region_handle);
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LLVector3d global_pos(origin_pos + LLVector3d(slurl.getPosition()));
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// Attempt to teleport to the target grids region
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gAgent.teleportViaLocation(global_pos);
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}
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else
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{
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LL_WARNS() << "Invalid teleport history region handle" << LL_ENDL;
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onTeleportFailed();
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}
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}
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// </FS>
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