146 lines
5.5 KiB
C++
146 lines
5.5 KiB
C++
/**
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* @file lltoolbarview.h
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* @author Merov Linden
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* @brief User customizable toolbar class
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLTOOLBARVIEW_H
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#define LL_LLTOOLBARVIEW_H
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#include "lluictrl.h"
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#include "lltoolbar.h"
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#include "llcommandmanager.h"
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#include "llinventory.h"
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class LLUICtrlFactory;
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// Parent of all LLToolBar
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class LLToolBarView : public LLUICtrl
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{
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public:
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// Xui structure of the toolbar panel
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struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> {};
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// Note: valid children for LLToolBarView are stored in this registry
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typedef LLDefaultChildRegistry child_registry_t;
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// Xml structure of the toolbars.xml setting
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// Those live in a toolbars.xml found in the selected skin folder and in
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// the user folder for the user specific (saved) settings
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struct Toolbar : public LLInitParam::Block<Toolbar>
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{
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Mandatory<LLToolBarEnums::ButtonType> button_display_mode;
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Multiple<LLCommandId::Params> commands;
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Optional<LLToolBarEnums::Alignment> button_alignment; // <FS:Zi> Added alignment parameter
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Optional<LLToolBarEnums::LayoutStyle> button_layout_style; // <FS:Zi> Added layout style parameter
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Toolbar();
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};
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struct ToolbarSet : public LLInitParam::Block<ToolbarSet>
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{
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Optional<Toolbar> left_toolbar,
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right_toolbar,
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bottom_toolbar;
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ToolbarSet();
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};
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// Derived methods
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virtual ~LLToolBarView();
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bool postBuild() override;
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void draw() override;
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// Toolbar view interface with the rest of the world
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// Checks if the commandId is being used somewhere in one of the toolbars, returns LLToolBarEnums::EToolBarLocation
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S32 hasCommand(const LLCommandId& commandId) const;
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S32 addCommand(const LLCommandId& commandId, LLToolBarEnums::EToolBarLocation toolbar, int rank = LLToolBar::RANK_NONE);
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S32 removeCommand(const LLCommandId& commandId, int& rank); // Sets the rank the removed command was at, RANK_NONE if not found
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S32 enableCommand(const LLCommandId& commandId, bool enabled);
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S32 stopCommandInProgress(const LLCommandId& commandId);
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S32 flashCommand(const LLCommandId& commandId, bool flash, bool force_flashing = false);
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// Loads the toolbars from the existing user or default settings
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bool loadToolbars(bool force_default = false); // return false if load fails
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// Clears all buttons off the toolbars
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bool clearToolbars();
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void setToolBarsVisible(bool visible);
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static bool loadDefaultToolbars();
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static bool clearAllToolbars();
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static void startDragTool(S32 x, S32 y, LLToolBarButton* toolbarButton);
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static bool handleDragTool(S32 x, S32 y, const LLUUID& uuid, LLAssetType::EType type);
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static bool handleDropTool(void* cargo_data, EDragAndDropType cargo_type, S32 x, S32 y, LLToolBar* toolbar);
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static void resetDragTool(LLToolBarButton* toolbarButton);
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LLInventoryObject* getDragItem();
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LLView* getBottomToolbar() { return mBottomToolbarPanel; }
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LLToolBar* getToolbar(LLToolBarEnums::EToolBarLocation toolbar) { return mToolbars[toolbar]; }
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bool isModified() const;
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// <FS:Ansariel> Getters for member variables needed for console chat bottom offset
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LLView* getBottomChatStack() const { return mBottomChatStack; }
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// </FS:Ansariel>
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// <FS:Ansariel> Added to determine if toolbar gets hidden when empty
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void setHideBottomOnEmpty(bool hideBottomOnEmpty) { mHideBottomOnEmpty = hideBottomOnEmpty; }
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protected:
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friend class LLUICtrlFactory;
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LLToolBarView(const Params&);
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void initFromParams(const Params&);
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private:
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void saveToolbars() const;
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bool addCommandInternal(const LLCommandId& commandId, LLToolBar* toolbar);
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void addToToolset(command_id_list_t& command_list, Toolbar& toolbar) const;
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static void onToolBarButtonAdded(LLView* button);
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static void onToolBarButtonRemoved(LLView* button);
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// Pointers to the toolbars handled by the toolbar view
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LLToolBar* mToolbars[LLToolBarEnums::TOOLBAR_COUNT];
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bool mToolbarsLoaded;
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bool mDragStarted;
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LLToolBarButton* mDragToolbarButton;
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LLInventoryObject* mDragItem;
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bool mShowToolbars;
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LLView* mBottomToolbarPanel;
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// <FS:Ansariel> Member variables needed for console chat bottom offset
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LLView* mBottomChatStack;
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// </FS:Ansariel>
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// <FS:Ansariel> Added to determine if toolbar gets hidden when empty
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bool mHideBottomOnEmpty;
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};
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extern LLToolBarView* gToolBarView;
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#endif // LL_LLTOOLBARVIEW_H
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