phoenix-firestorm/indra/newview/rlvhandler.h

330 lines
17 KiB
C++

/**
*
* Copyright (c) 2009-2018, Kitty Barnett
*
* The source code in this file is provided to you under the terms of the
* GNU Lesser General Public License, version 2.1, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. Terms of the LGPL can be found in doc/LGPL-licence.txt
* in this distribution, or online at http://www.gnu.org/licenses/lgpl-2.1.txt
*
* By copying, modifying or distributing this software, you acknowledge that
* you have read and understood your obligations described above, and agree to
* abide by those obligations.
*
*/
#ifndef RLV_HANDLER_H
#define RLV_HANDLER_H
#include "llgroupmgr.h"
#include <stack>
#include "rlvcommon.h"
#include "rlvhelper.h"
// ============================================================================
// RlvHandler class
//
class RlvHandler : public LLOldEvents::LLSimpleListener, public LLParticularGroupObserver
{
// Temporary LLSingleton look-alike
public:
static RlvHandler& instance();
static RlvHandler* getInstance();
public:
RlvHandler();
~RlvHandler();
// --------------------------------
/*
* Rule checking functions
*/
// NOTE: - to check @detach=n -> (see RlvAttachmentLocks)
// - to check @addattach=n -> (see RlvAttachmentLocks)
// - to check @remattach=n -> (see RlvAttachmentLocks)
// - to check @addoutfit=n -> (see RlvWearableLocks)
// - to check @remoutfit=n -> (see RlvWearableLocks)
// - to check exceptions -> isException()
public:
// Returns a list of all objects containing the specified behaviour
bool findBehaviour(ERlvBehaviour eBhvr, std::list<const RlvObject*>& lObjects) const;
// Returns a pointer to an RLV object instance (DO NOT STORE THIS!)
RlvObject* getObject(const LLUUID& idRlvObj) const;
// Returns true is at least one object contains the specified behaviour (and optional option)
bool hasBehaviour(ERlvBehaviour eBhvr) const { return (eBhvr < RLV_BHVR_COUNT) ? (0 != m_Behaviours[eBhvr]) : false; }
bool hasBehaviour(ERlvBehaviour eBhvr, const std::string& strOption) const;
// Returns true if the specified object has at least one active behaviour
bool hasBehaviour(const LLUUID& idObj) { return m_Objects.end() != m_Objects.find(idObj); }
// Returns true if the specified object contains the specified behaviour (and optional option)
bool hasBehaviour(const LLUUID& idObj, ERlvBehaviour eBhvr, const std::string& strOption = LLStringUtil::null) const;
// Returns true if at least one object (except the specified one) contains the specified behaviour (and optional option)
bool hasBehaviourExcept(ERlvBehaviour eBhvr, const LLUUID& idObj) const;
bool hasBehaviourExcept(ERlvBehaviour eBhvr, const std::string& strOption, const LLUUID& idObj) const;
// Returns true if at least one object in the linkset with specified root ID contains the specified behaviour (and optional option)
bool hasBehaviourRoot(const LLUUID& idObjRoot, ERlvBehaviour eBhvr, const std::string& strOption = LLStringUtil::null) const;
// Returns true if the specified object is the only object containing the specified behaviour
bool ownsBehaviour(const LLUUID& idObj, ERlvBehaviour eBhvr) const;
// Adds or removes an exception for the specified behaviour
void addException(const LLUUID& idObj, ERlvBehaviour eBhvr, const RlvExceptionOption& varOption);
void removeException(const LLUUID& idObj, ERlvBehaviour eBhvr, const RlvExceptionOption& varOption);
// Returns true if the specified behaviour has an added exception
bool hasException(ERlvBehaviour eBhvr) const;
// Returns true if the specified option was added as an exception for the specified behaviour
bool isException(ERlvBehaviour eBhvr, const RlvExceptionOption& varOption, ERlvExceptionCheck eCheckType = ERlvExceptionCheck::Default) const;
// Returns true if the specified behaviour should behave "permissive" (rather than "strict"/"secure")
bool isPermissive(ERlvBehaviour eBhvr) const;
#ifdef RLV_EXPERIMENTAL_COMPOSITEFOLDERS
// Returns true if the composite folder doesn't contain any "locked" items
bool canTakeOffComposite(const LLInventoryCategory* pFolder) const;
// Returns true if the composite folder doesn't replace any "locked" items
bool canWearComposite(const LLInventoryCategory* pFolder) const;
// Returns true if the folder is a composite folder and optionally returns the name
bool getCompositeInfo(const LLInventoryCategory* pFolder, std::string* pstrName) const;
// Returns true if the inventory item belongs to a composite folder and optionally returns the name and composite folder
bool getCompositeInfo(const LLUUID& idItem, std::string* pstrName, LLViewerInventoryCategory** ppFolder) const;
// Returns true if the folder is a composite folder
bool isCompositeFolder(const LLInventoryCategory* pFolder) const { return getCompositeInfo(pFolder, NULL); }
// Returns true if the inventory item belongs to a composite folder
bool isCompositeDescendent(const LLUUID& idItem) const { return getCompositeInfo(idItem, NULL, NULL); }
// Returns true if the inventory item is part of a folded composite folder and should be hidden from @getoufit or @getattach
bool isHiddenCompositeItem(const LLUUID& idItem, const std::string& strItemType) const;
#endif // RLV_EXPERIMENTAL_COMPOSITEFOLDERS
public:
// Adds a blocked object (= object that is blocked from issuing commands) by UUID (can be null) and/or name
void addBlockedObject(const LLUUID& idObj, const std::string& strObjName);
// Returns true if there's an unresolved blocked object (known name but unknown UUID)
bool hasUnresolvedBlockedObject() const;
// Returns true if the object with the specified UUID is blocked from issuing commands
bool isBlockedObject(const LLUUID& idObj) const;
// Removes a blocked object
void removeBlockedObject(const LLUUID& idObj);
// --------------------------------
/*
* Helper functions
*/
public:
// Accessors/Mutators
const LLUUID& getAgentGroup() const { return m_idAgentGroup; } // @setgroup
bool getCanCancelTp() const { return m_fCanCancelTp; } // @accepttp and @tpto
void setCanCancelTp(bool fAllow) { m_fCanCancelTp = fAllow; } // @accepttp and @tpto
const LLVector3d& getSitSource() const { return m_posSitSource; } // @standtp
void setSitSource(const LLVector3d& posSource) { m_posSitSource = posSource; } // @standtp
// Command specific helper functions
bool filterChat(std::string& strUTF8Text, bool fFilterEmote) const; // @sendchat, @recvchat and @redirchat
bool redirectChatOrEmote(const std::string& strUTF8Test) const; // @redirchat and @rediremote
// Command processing helper functions
ERlvCmdRet processCommand(const LLUUID& idObj, const std::string& strCommand, bool fFromObj);
void processRetainedCommands(ERlvBehaviour eBhvrFilter = RLV_BHVR_UNKNOWN, ERlvParamType eTypeFilter = RLV_TYPE_UNKNOWN);
bool processIMQuery(const LLUUID& idSender, const std::string& strCommand);
// Returns a pointer to the currently executing command (do *not* save this pointer)
const RlvCommand* getCurrentCommand() const { return (!m_CurCommandStack.empty()) ? &m_CurCommandStack.top().get() : nullptr; }
// Returns the UUID of the object we're currently executing a command for
const LLUUID& getCurrentObject() const { return (!m_CurObjectStack.empty()) ? m_CurObjectStack.top() : LLUUID::null; }
// Initialization
static bool canEnable();
static bool isEnabled() { return m_fEnabled; }
static bool setEnabled(bool fEnable);
protected:
// Command specific helper functions (NOTE: these generally do not perform safety checks)
bool checkActiveGroupThrottle(const LLUUID& idRlvObj); // @setgroup=force
void setActiveGroup(const LLUUID& idGroup); // @setgroup=force
void setActiveGroupRole(const LLUUID& idGroup, const std::string& strRole); // @setgroup=force
void setCameraOverride(bool fOverride); // @setcam family
void onIMQueryListResponse(const LLSD& sdNotification, const LLSD sdResponse);
// --------------------------------
/*
* Event handling
*/
public:
// The behaviour signal is triggered whenever a command is successfully processed and resulted in adding or removing a behaviour
typedef boost::signals2::signal<void (ERlvBehaviour, ERlvParamType)> rlv_behaviour_signal_t;
boost::signals2::connection setBehaviourCallback(const rlv_behaviour_signal_t::slot_type& cb ) { return m_OnBehaviour.connect(cb); }
boost::signals2::connection setBehaviourToggleCallback(const rlv_behaviour_signal_t::slot_type& cb ) { return m_OnBehaviourToggle.connect(cb); }
// The command signal is triggered whenever a command is processed
typedef boost::signals2::signal<void (const RlvCommand&, ERlvCmdRet, bool)> rlv_command_signal_t;
boost::signals2::connection setCommandCallback(const rlv_command_signal_t::slot_type& cb ) { return m_OnCommand.connect(cb); }
void addCommandHandler(RlvExtCommandHandler* pHandler);
void removeCommandHandler(RlvExtCommandHandler* pHandler);
protected:
void clearCommandHandlers();
bool notifyCommandHandlers(rlvExtCommandHandler f, const RlvCommand& rlvCmd, ERlvCmdRet& eRet, bool fNotifyAll) const;
// Externally invoked event handlers
public:
void cleanup();
void onActiveGroupChanged();
void onAttach(const LLViewerObject* pAttachObj, const LLViewerJointAttachment* pAttachPt);
void onDetach(const LLViewerObject* pAttachObj, const LLViewerJointAttachment* pAttachPt);
void onExperienceAttach(const LLSD& sdExperience, const std::string& strObjName);
void onExperienceEvent(const LLSD& sdEvent);
bool onGC();
void onLoginComplete();
void onSitOrStand(bool fSitting);
void onTeleportFailed();
void onTeleportFinished(const LLVector3d& posArrival);
static void cleanupClass();
static void onIdleStartup(void* pParam);
protected:
void getAttachmentResourcesCoro(const std::string& strUrl);
void onTeleportCallback(U64 hRegion, const LLVector3& posRegion, const LLVector3& vecLookAt, const LLUUID& idRlvObj);
/*
* Base class overrides
*/
public:
// LLParticularGroupObserver implementation
void changed(const LLUUID& group_id, LLGroupChange gc) override;
// LLOldEvents::LLSimpleListener implementation
bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& sdUserdata) override;
/*
* Command processing
*/
protected:
ERlvCmdRet processCommand(std::reference_wrapper<const RlvCommand> rlvCmdRef, bool fFromObj);
ERlvCmdRet processClearCommand(const RlvCommand& rlvCmd);
// Command handlers (RLV_TYPE_ADD and RLV_TYPE_CLEAR)
ERlvCmdRet processAddRemCommand(const RlvCommand& rlvCmd);
ERlvCmdRet onAddRemFolderLock(const RlvCommand& rlvCmd, bool& fRefCount);
ERlvCmdRet onAddRemFolderLockException(const RlvCommand& rlvCmd, bool& fRefCount);
// Command handlers (RLV_TYPE_FORCE)
ERlvCmdRet processForceCommand(const RlvCommand& rlvCmd) const;
ERlvCmdRet onForceWear(const LLViewerInventoryCategory* pFolder, U32 nFlags) const;
void onForceWearCallback(const uuid_vec_t& idItems, U32 nFlags) const;
// Command handlers (RLV_TYPE_REPLY)
ERlvCmdRet processReplyCommand(const RlvCommand& rlvCmd) const;
ERlvCmdRet onFindFolder(const RlvCommand& rlvCmd, std::string& strReply) const;
ERlvCmdRet onGetAttach(const RlvCommand& rlvCmd, std::string& strReply) const;
ERlvCmdRet onGetAttachNames(const RlvCommand& rlvCmd, std::string& strReply) const;
ERlvCmdRet onGetInv(const RlvCommand& rlvCmd, std::string& strReply) const;
ERlvCmdRet onGetInvWorn(const RlvCommand& rlvCmd, std::string& strReply) const;
ERlvCmdRet onGetOutfit(const RlvCommand& rlvCmd, std::string& strReply) const;
ERlvCmdRet onGetOutfitNames(const RlvCommand& rlvCmd, std::string& strReply) const;
ERlvCmdRet onGetPath(const RlvCommand& rlvCmd, std::string& strReply) const;
// --------------------------------
/*
* Member variables
*/
public:
typedef std::map<LLUUID, RlvObject> rlv_object_map_t;
typedef std::tuple<LLUUID, std::string, double> rlv_blocked_object_t;
typedef std::list<rlv_blocked_object_t> rlv_blocked_object_list_t;
struct RlvException
{
public:
LLUUID idObject; // UUID of the object that added the exception
ERlvBehaviour eBehaviour; // Behaviour the exception applies to
RlvExceptionOption varOption; // Exception data (type is dependent on eBehaviour)
RlvException(const LLUUID& idObj, ERlvBehaviour eBhvr, const RlvExceptionOption& option) : idObject(idObj), eBehaviour(eBhvr), varOption(option) {}
private:
RlvException();
};
typedef std::multimap<ERlvBehaviour, RlvException> rlv_exception_map_t;
protected:
rlv_object_map_t m_Objects; // Map of objects that have active restrictions (idObj -> RlvObject)
rlv_blocked_object_list_t m_BlockedObjects; // List of (attached) objects that can't issue commands
rlv_exception_map_t m_Exceptions; // Map of currently active restriction exceptions (ERlvBehaviour -> RlvException)
S16 m_Behaviours[RLV_BHVR_COUNT];
rlv_command_list_t m_Retained;
RlvGCTimer* m_pGCTimer;
std::stack<std::reference_wrapper<const RlvCommand>> m_CurCommandStack; // Convenience (see @tpto)
std::stack<LLUUID> m_CurObjectStack; // Convenience (see @tpto)
rlv_behaviour_signal_t m_OnBehaviour;
rlv_behaviour_signal_t m_OnBehaviourToggle;
rlv_command_signal_t m_OnCommand;
mutable std::list<RlvExtCommandHandler*> m_CommandHandlers;
boost::signals2::scoped_connection m_ExperienceEventConn;
boost::signals2::scoped_connection m_TeleportFailedConn;
boost::signals2::scoped_connection m_TeleportFinishedConn;
static bool m_fEnabled; // Use setEnabled() to toggle this
bool m_fCanCancelTp; // @accepttp=n and @tpto=force
mutable LLVector3d m_posSitSource; // @standtp=n (mutable because onForceXXX handles are all declared as const)
bool m_fPendingGroundSit = false; // @sitground=force
LLUUID m_idPendingSitActor; // @sit=force and @sitground=force
LLUUID m_idPendingUnsitActor; // @unsit=force
mutable LLUUID m_idAgentGroup; // @setgroup=n
std::pair<LLUUID, std::string> m_PendingGroupChange; // @setgroup=force
std::pair<LLTimer, LLUUID> m_GroupChangeExpiration; // @setgroup=force
std::string m_strCameraPresetRestore; // @setcam_eyeoffset, @setcam_eyeoffsetscale and @setcam_focusoffset
friend class RlvSharedRootFetcher; // Fetcher needs access to m_fFetchComplete
friend class RlvGCTimer; // Timer clear its own point at destruction
template<ERlvBehaviourOptionType> friend struct RlvBehaviourGenericHandler;
template<ERlvParamType> friend struct RlvCommandHandlerBaseImpl;
template<ERlvParamType, ERlvBehaviour> friend struct RlvCommandHandler;
template<ERlvBehaviourModifier> friend class RlvBehaviourModifierHandler;
// --------------------------------
/*
* Internal access functions
*/
public:
const rlv_object_map_t& getObjectMap() const { return m_Objects; }
};
typedef RlvHandler rlv_handler_t;
extern rlv_handler_t gRlvHandler;
// ============================================================================
// Inlined member functions
//
inline RlvHandler& RlvHandler::instance()
{
return gRlvHandler;
}
inline RlvHandler* RlvHandler::getInstance()
{
return &gRlvHandler;
}
inline RlvObject* RlvHandler::getObject(const LLUUID& idRlvObj) const
{
auto itObj = m_Objects.find(idRlvObj);
return (m_Objects.end() != itObj) ? const_cast<RlvObject*>(&itObj->second) : nullptr;
}
inline bool RlvHandler::hasBehaviour(ERlvBehaviour eBhvr, const std::string& strOption) const
{
return hasBehaviourExcept(eBhvr, strOption, LLUUID::null);
}
inline bool RlvHandler::hasBehaviourExcept(ERlvBehaviour eBhvr, const LLUUID& idObj) const
{
return hasBehaviourExcept(eBhvr, LLStringUtil::null, idObj);
}
// ============================================================================
#endif // RLV_HANDLER_H